@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
if that’s the case, then prove it! take axis and show me this impossible double threats!
ha I wish. I suck as axis
you build an air base in N Italy … double threats…;;
@Karl7 said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
you build an air base in N Italy … double threats…;;
;)
russia tomorrw
@Karl7 sounds good !
Japanese grow impatient…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Vologda to Kansu
Russians take Novosibirsk from Japanese
3 infantry moved from Suiyuyan to Kansu
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 armour moved from Vologda to Kansu
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Bryansk to Ukraine
10 artilleries and 39 infantry moved from Tambov to Volgograd
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Ukraine
9 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
3 armour and 4 mech_infantrys moved from Vologda to Volgograd
1 artillery and 2 infantry moved from Smolensk to Archangel
1 artillery and 2 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
1 artillery owned by the Russians retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Russia
1 artillery and 1 infantry moved from Russia to Samara
1 fighter moved from Bryansk to Smolensk
1 artillery moved from Russia to Bryansk
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 3.33
Russians : -1.50
Dice Statistics:
Total
1 was rolled 425 times
2 was rolled 438 times
3 was rolled 426 times
4 was rolled 437 times
5 was rolled 445 times
6 was rolled 410 times
Average roll : 3.492
Median : 4.000
Variance : 0.302
Standard Deviation : 0.549
Total rolls : 2581
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 15
Germans Combat
1 was rolled 69 times
2 was rolled 61 times
3 was rolled 80 times
4 was rolled 67 times
5 was rolled 58 times
6 was rolled 71 times
Average roll : 3.485
Median : 3.000
Variance : 0.749
Standard Deviation : 0.865
Total rolls : 406
British Combat
1 was rolled 52 times
2 was rolled 55 times
3 was rolled 69 times
4 was rolled 58 times
5 was rolled 73 times
6 was rolled 60 times
Average roll : 3.613
Median : 4.000
Variance : 0.915
Standard Deviation : 0.956
Total rolls : 367
Italians Combat
1 was rolled 45 times
2 was rolled 38 times
3 was rolled 45 times
4 was rolled 47 times
5 was rolled 42 times
6 was rolled 40 times
Average roll : 3.479
Median : 4.000
Variance : 0.230
Standard Deviation : 0.479
Total rolls : 257
Americans Combat
1 was rolled 26 times
2 was rolled 28 times
3 was rolled 25 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.426
Median : 3.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 155
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 83 times
2 was rolled 90 times
3 was rolled 83 times
4 was rolled 72 times
5 was rolled 81 times
6 was rolled 80 times
Average roll : 3.446
Median : 3.000
Variance : 0.347
Standard Deviation : 0.589
Total rolls : 489
French Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 21
ANZAC Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.789
Median : 4.000
Variance : 0.269
Standard Deviation : 0.518
Total rolls : 19
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.700
Median : 1.500
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 25 times
2 was rolled 35 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 29 times
6 was rolled 25 times
Average roll : 3.446
Median : 3.000
Variance : 0.419
Standard Deviation : 0.647
Total rolls : 168
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.353
Median : 3.000
Variance : 1.052
Standard Deviation : 1.026
Total rolls : 17
Russians Combat
1 was rolled 109 times
2 was rolled 120 times
3 was rolled 82 times
4 was rolled 126 times
5 was rolled 121 times
6 was rolled 96 times
Average roll : 3.486
Median : 4.000
Variance : 2.224
Standard Deviation : 1.491
Total rolls : 654
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Shensi to Hopei
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
5 fighters and 5 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
5 fighters and 5 tactical_bombers moved from 46 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to Hopei
1 artillery moved from Chahar to Hopei
1 artillery moved from Shensi to Hopei
3 fighters moved from 46 Sea Zone to 41 Sea Zone
2 fighters moved from 46 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 6 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 6 fighters in 41 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 battleship moved from 46 Sea Zone to 42 Sea Zone
3 destroyers moved from 46 Sea Zone to 42 Sea Zone
5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
5 carriers moved from 46 Sea Zone to 42 Sea Zone
5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
5 carriers moved from 46 Sea Zone to 42 Sea Zone
3 submarines moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
4 carriers moved from 46 Sea Zone to 42 Sea Zone
3 cruisers and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 transport moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
2 tactical_bombers moved from Philippines to 42 Sea Zone
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
3 mech_infantrys moved from Shensi to Kweichow
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Hunan
1 bomber moved from Hopei to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Olgiy to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Tsagaan Olom to Yakut S.S.R.
3 mech_infantrys moved from Central Mongolia to Yakut S.S.R.
1 artillery and 2 infantry moved from Central Mongolia to Ulaanbaatar
3 mech_infantrys moved from Chahar to Kweichow
2 infantry moved from Chahar to Hopei
3 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from French Indo China to Siam
1 infantry moved from Yunnan to Shan State
1 aaGun moved from French Indo China to Siam
3 fighters moved from Philippines to Siam
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
10 submarines moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 46 Sea Zone to Siam
6 fighters moved from 46 Sea Zone to Philippines
Place Units - Japanese
1 harbour placed in Java
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 carrier and 2 destroyers placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
British : -0.33
ANZAC : -0.17
Americans : -0.17
Chinese : -0.33
Japanese : 3.17
hang on a sec
this game is almost over… your double hit position means I either lose my army or London.
need to make some adjustments, plz hold on
and losing either is the game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Shensi to Hopei
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
5 fighters and 5 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
5 fighters and 5 tactical_bombers moved from 46 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to Hopei
1 artillery moved from Chahar to Hopei
1 artillery moved from Shensi to Hopei
3 fighters moved from 46 Sea Zone to 41 Sea Zone
2 fighters moved from 46 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 6 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 6 fighters in 41 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 battleship moved from 46 Sea Zone to 42 Sea Zone
3 destroyers moved from 46 Sea Zone to 42 Sea Zone
5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
5 carriers moved from 46 Sea Zone to 42 Sea Zone
5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
5 carriers moved from 46 Sea Zone to 42 Sea Zone
3 submarines moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
4 carriers moved from 46 Sea Zone to 42 Sea Zone
3 cruisers and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 transport moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
2 tactical_bombers moved from Philippines to 42 Sea Zone
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
3 mech_infantrys moved from Shensi to Kweichow
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Hunan
1 bomber moved from Hopei to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Olgiy to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Tsagaan Olom to Yakut S.S.R.
3 mech_infantrys moved from Central Mongolia to Yakut S.S.R.
1 artillery and 2 infantry moved from Central Mongolia to Ulaanbaatar
3 mech_infantrys moved from Chahar to Kweichow
2 infantry moved from Chahar to Hopei
3 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from French Indo China to Siam
1 infantry moved from Yunnan to Shan State
1 aaGun moved from French Indo China to Siam
3 fighters moved from Philippines to Siam
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
10 submarines moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 46 Sea Zone to Siam
6 fighters moved from 46 Sea Zone to Philippines
Place Units - Japanese
1 harbour placed in Java
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 carrier and 2 destroyers placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
ANZAC : -0.17
Americans : -0.17
Chinese : -0.33
Japanese : 3.17
ok go for it.
@Karl7 said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
and losing either is the game.
yep it’s a tough position
the imperial Italian navy up there in the north ended up being quite strategic…
make sure you use my latest post, I adjusted 2 more figs to sz 20
@axis-dominion said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
@Karl7 said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
and losing either is the game.
yep it’s a tough position
I think it demonstrates the decisive Axis advantage that even BM can’t counter
which is basically one of position, in the centner