sounds good. Things in europe are about to get ugly quick. so I think this one is done. Really good for me to see how it played out.
Im good with allies again. no bid is fine with me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
14 fighters moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 14 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 14 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
14 fighters moved from 16 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Midway
2 fighters moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 transports moved from 101 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from India to West India
1 artillery and 1 marine moved from India to West India
2 mech_infantrys moved from Eastern Persia to Persia
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Burma to Yunnan
4 fighters and 2 tactical_bombers moved from India to Yunnan
3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Burma to Shan State
Combat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
British attack with 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 3 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Shan State, round 2 : 7/28 hits, 7.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
1 armour moved from India to Shan State
1 artillery and 3 infantry moved from India to Burma
1 armour moved from West India to Persia
1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 artillery moved from 83 Sea Zone to French West Africa
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
4 fighters and 2 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Place Units - British
1 artillery placed in Union of South Africa
3 armour placed in Persia
1 armour and 2 infantry placed in Iraq
2 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Americans from West India: 1 artillery and 1 marine
EDIT: Adding units owned by Americans to India: 1 artillery and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0.17
Americans : 0.67
Chinese : 0.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
3 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Caucasus
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Western Ukraine
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Western Ukraine, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Western Ukraine, round 3 : 0/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 4 : 4/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Italians attack with 3 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Caucasus, round 2 : 5/8 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 aaGun and 3 mech_infantrys moved from Belarus to Smolensk
1 bomber moved from Caucasus to Smolensk
2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
3 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Western Ukraine to Eastern Poland
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1,3,4,3,1
Italians collect 12 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 0.67
Russians : -0.67
the pacific brits have been very wicked and will be punished quite accordingly, soon soon SOON!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Persia to Iraq
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 7 PUs (1 lost to blockades); end with 9 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Kazakhstan to Volgograd
2 fighters and 2 tactical_bombers moved from Novgorod to Volgograd
1 bomber moved from Germany to Volgograd
2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 5/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/8 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
7 armour and 11 mech_infantrys moved from Kazakhstan to Caucasus
1 armour moved from Yenisey to Evenkiyskiy
3 armour moved from Novgorod to Smolensk
1 armour and 3 mech_infantrys moved from Belarus to Ukraine
2 aaGuns, 27 artilleries and 16 infantry moved from Belarus to Smolensk
1 marine moved from Belarus to Smolensk
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Western Germany to Germany
1 bomber moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
7 mech_infantrys moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
Germans undo move 1.
1 armour and 2 fighters placed in Novgorod
2 armour and 5 mech_infantrys placed in Germany
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,5,3,6
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -0.33
slicing and dicing the motherland!!!
gonna give you a little break here: your tps in 64 can get whacked by my sub down south. feel free to edit them to safety
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
2 infantry moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
14 armour and 7 mech_infantrys moved from Samara to Volgograd
11 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 armour moved from Samara to Volgograd
2 armour moved from Russia to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 17 armour, 12 infantry and 7 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 17 armour, 12 infantry and 7 mech_infantrys in Volgograd, round 2 : 14/36 hits, 11.67 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 17 armour, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 20 infantry moved from Samara to Russia
13 artilleries and 15 infantry moved from Tambov to Russia
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
2 fighters moved from 41 Sea Zone to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 cruiser and 1 marine moved from 70 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
2 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from 41 Sea Zone to Yunnan
Combat - Japanese
Battle in Union of South Africa
Japanese attack with 1 marine
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese lost in Union of South Africa
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 marine
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 69 Sea Zone to 71 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
13 fighters and 7 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 1 marine moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 36 Sea Zone
2 artilleries and 1 marine moved from 36 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 battleship, 7 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to French Indo China
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kwangtung to Anhwe
1 armour moved from Szechwan to Anhwe
1 mech_infantry moved from Szechwan to Kweichow
3 fighters moved from Japan to Anhwe
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Guam to Philippines
1 bomber moved from French Indo China to Philippines
Place Units - Japanese
2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : 0.33
Chinese : 0.33
Japanese : 0.17
The Japanese cruiser will reenact the voyage of Magellan!
@Karl7 lmao!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Midway to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Midway to 25 Sea Zone
2 marines moved from Midway to 25 Sea Zone
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 20 fighters, 6 infantry, 2 marines, 10 submarines and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 artilleries, 6 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Johnston Island
Battle in Hawaiian Islands
Americans attack with 3 artilleries, 2 fighters, 6 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 3 artilleries, 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.33 expected hits
Japanese roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 3 : 5/9 hits, 3.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Johnston Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter and 4 infantry
Casualties for Japanese: 2 aaGuns, 1 artillery, 5 infantry and 1 marine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
AA fire in Kweichow : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 8 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 2/11 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 4 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from India to Volgograd
1 aaGun, 7 armour, 1 artillery and 2 infantry moved from Persia to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from French Equatorial Africa to Egypt
1 tactical_bomber moved from Yunnan to India
1 fighter moved from India to 80 Sea Zone
1 artillery and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
8 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
Place Units - British
1 armour and 2 fighters placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine
EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1,5
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -2.83
AA fire in Hawaiian Islands : : 0.50
Americans : 1.50
Chinese : -0.67
AA fire in Kweichow : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Midway to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Midway to 25 Sea Zone
2 marines moved from Midway to 25 Sea Zone
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 20 fighters, 6 infantry, 2 marines, 10 submarines and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 artilleries, 6 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Johnston Island
Battle in Hawaiian Islands
Americans attack with 3 artilleries, 2 fighters, 6 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
AA fire in Hawaiian Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 3 artilleries, 1 fighter, 6 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.33 expected hits
Japanese roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 3 : 5/9 hits, 3.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Johnston Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter and 4 infantry
Casualties for Japanese: 2 aaGuns, 1 artillery, 5 infantry and 1 marine
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
AA fire in Kweichow : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 8 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 8 fighters and 2 infantry in Holland Belgium, round 2 : 2/11 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 4 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from India to Volgograd
1 aaGun, 7 armour, 1 artillery and 2 infantry moved from Persia to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from French Equatorial Africa to Egypt
1 tactical_bomber moved from Yunnan to India
1 fighter moved from India to 80 Sea Zone
1 artillery and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
8 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
Place Units - British
1 armour and 2 fighters placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 artillery and 1 marine
EDIT: Adding units owned by Americans to West India: 1 artillery and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1,5
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -2.83
AA fire in Hawaiian Islands : : 0.50
Americans : 1.50
Chinese : -0.67
AA fire in Kweichow : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Smolensk to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Ukraine
2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
1 fighter moved from Eastern Poland to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,1,6,1,2
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.50
British : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Smolensk to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Ukraine
2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
1 fighter moved from Eastern Poland to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,1,6,1,2
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Smolensk: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.50
British : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser moved from 25 Sea Zone to 30 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Queensland to Hawaiian Islands
2 fighters and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 5 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Urals to Nenetsia
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Russia
3 fighters moved from Smolensk to Russia
1 fighter moved from Novgorod to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Northwest Persia
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry moved from Caucasus to Rostov
7 armour and 9 mech_infantrys moved from Caucasus to Bryansk
4 artilleries and 4 infantry moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Evenkiyskiy to Nenetsia
2 infantry moved from Novgorod to Archangel
1 bomber moved from Russia to Novgorod
1 armour moved from Novgorod to Bryansk
2 artilleries moved from Novgorod to Archangel
2 aaGuns, 3 armour, 27 artilleries, 14 infantry and 1 marine moved from Smolensk to Bryansk
8 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 tactical_bombers moved from Smolensk to Bryansk
2 fighters moved from Russia to Novgorod
2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Northwest Persia to Bryansk
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Bryansk
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Japan to Caroline Islands
1 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
4 artilleries and 4 infantry placed in Germany
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,1,3,5,6
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.50
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 24 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
2 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
5 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
10 armour and 7 mech_infantrys moved from Volgograd to Russia
7 armour moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
1 aaGun moved from Yenisey to Timguska
1 aaGun and 8 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 bombers moved from Japan to Jehol
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
3 fighters moved from Anhwe to Kweichow
2 bombers moved from Philippines to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Kweichow
1 artillery moved from Hunan to Kweichow
1 armour moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 6/13 hits, 6.50 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Jehol, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Malaya to Siam
1 fighter moved from Malaya to Siam
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
13 fighters moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to Caroline Islands
3 fighters moved from French Indo China to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers and 10 submarines moved from 6 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 71 Sea Zone to 73 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
2 bombers moved from Kweichow to French Indo China
1 bomber moved from Jehol to Japan
1 bomber moved from Jehol to Guam
4 fighters moved from Kweichow to Szechwan
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters moved from Yunnan to Anhwe
2 tactical_bombers moved from Yunnan to Siam
1 fighter moved from French Indo China to Siam
1 aaGun moved from French Indo China to Siam
4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to French Indo China
Place Units - Japanese
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
2 fighters and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 bombers moved from Japan to Jehol
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
3 fighters moved from Anhwe to Kweichow
2 bombers moved from Philippines to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Kweichow
1 artillery moved from Hunan to Kweichow
1 armour moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 6/13 hits, 6.50 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Jehol, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Malaya to Siam
1 fighter moved from Malaya to Siam
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
13 fighters moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to Caroline Islands
3 fighters moved from French Indo China to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers and 10 submarines moved from 6 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 71 Sea Zone to 73 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
2 bombers moved from Kweichow to French Indo China
1 bomber moved from Jehol to Japan
1 bomber moved from Jehol to Guam
4 fighters moved from Kweichow to Szechwan
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters moved from Yunnan to Anhwe
2 tactical_bombers moved from Yunnan to Siam
1 fighter moved from French Indo China to Siam
1 aaGun moved from French Indo China to Siam
4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to French Indo China
Place Units - Japanese
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
2 fighters and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 1.50