@Daaras I’m not quite sure I have heard both on this forum.
Argothair (Axis +0 BM3) vs. Dawgoneit (Allies)
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Caucasus to Rostov 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 6 infantry moved from Amur to Buryatia Combat - Russians Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Baltic States to Belarus 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Smolensk 1 artillery moved from Novgorod to Belarus 6 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Smolensk Place Units - Russians 1 armour and 1 infantry placed in Novgorod 1 armour, 1 fighter and 1 infantry placed in Ukraine 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@dawgoneit good start. sorry man, but i have to crash out. have a good night. “Wayne”
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Lol, sorry, I didn’t realize it was my turn. I’ll have J1 up tonight.
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 62 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
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Scramble in Philippines?
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@Argothair no
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 62 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 62 Sea Zone Japanese attack with 1 carrier and 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 carrier and 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 carrier and 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese retreated to Kwangsi Chinese win with 3 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 artillery and 2 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi 1 fighter moved from Korea to Jehol 1 fighter moved from Okinawa to Jehol 4 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : -1.50 ANZAC : 0.00 Chinese : 0.00 UK_Pacific : 0.33 Japanese : -2.17
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone Americans undo move 2. 1 battleship and 1 destroyer placed in 101 Sea Zone Americans undo move 2. Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -0.33
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone Americans undo move 2. 1 battleship and 1 destroyer placed in 101 Sea Zone Americans undo move 2. Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 battleship and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 76 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 transport Germans defend with 1 submarine British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 37 Sea Zone British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 96 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Ethiopia to 76 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa British undo move 1. 8 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 2.33 Italians : -0.33 Americans : -0.33 Japanese : -0.83
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Trans-Jordan Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 0/5 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 1 artillery in Greece, round 4 : 0/2 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 artillery in Greece, round 5 : 1/2 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 2 fighters French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 1/4 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Normandy Bordeaux to Western Germany Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.50 British : 0.67 French : -1.00 Neutral_Allies : 0.33
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 carrier and 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 62 Sea Zone ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 62 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 62 Sea Zone ANZAC roll dice for 1 cruiser and 1 fighter in 62 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 62 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 carrier in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 carrier in 62 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 carrier remaining. Battle score for attacker is -34 Casualties for ANZAC: 1 cruiser and 3 fighters Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -4.50 Japanese : 1.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 6 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia 1 armour moved from Bulgaria to Bessarabia 4 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to 96 Sea Zone 2 bombers moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 artilleries and 13 infantry moved from Poland to Baltic States 1 artillery moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Baltic States 1 artillery moved from 115 Sea Zone to Baltic States 1 armour moved from Western Germany to Poland 1 artillery moved from France to Western Germany 6 armour moved from France to Germany 1 mech_infantry moved from France to Germany Combat - Germans Battle in 96 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 destroyer Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 3 artilleries and 16 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 16 infantry in Baltic States, round 2 : 3/19 hits, 4.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 armour, 2 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 2 : 4/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Finland to Vyborg 4 infantry moved from Norway to Finland 1 fighter moved from 115 Sea Zone to Finland 1 tactical_bomber moved from 115 Sea Zone to Finland 2 bombers and 1 fighter moved from 96 Sea Zone to Western Germany 1 tactical_bomber moved from Eastern Poland to Poland 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 1 armour moved from Romania to Baltic States Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 artillery, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.33 Russians : -1.50
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Some brutal luck on that ANZAC counter-attack…my sincere condolences.
The French didn’t have much left to do because of Vichy, but you can still move the DD off Madagascar if you want – just use Edit Mode; it wouldn’t affect the German turn either way.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 1 tactical_bomber moved from Smolensk to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Ukraine to Bryansk 2 infantry moved from Rostov to Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 aaGun, 1 armour and 6 infantry moved from Novgorod to Archangel 1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Belarus to Archangel 1 armour moved from Smolensk to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 armour moved from Bryansk to Archangel 1 artillery and 1 infantry moved from Bryansk to Ukraine 3 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Archangel 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 127 Sea Zone to 112 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Novgorod 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 2 factory_minors and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from French Indo China to Shan State 2 bombers moved from Kwangsi to Malaya 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Malaya 2 tactical_bombers moved from 35 Sea Zone to Malaya 2 artilleries moved from 37 Sea Zone to Malaya 2 infantry moved from 37 Sea Zone to Malaya 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 1 carrier moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 2 tactical_bombers moved from Kwangsi to Shan State 2 fighters moved from Kwangsi to Shan State 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Kwangsi to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Anhwe to Kwangsi 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 1 fighter moved from Jehol to Japan 1 fighter moved from Jehol to Japan 4 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Japan to Hunan 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer and 1 transport Battle in Malaya Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 fighters, 3 infantry and 1 tactical_bomber; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 2/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 0/7 hits, 3.17 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 3 : 6/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for ANZAC: 1 infantry Casualties for British: 2 fighters, 3 infantry and 1 tactical_bomber Casualties for Japanese: 2 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 7/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter moved from Shan State to Hunan 2 bombers moved from Malaya to French Indo China 1 fighter moved from Shan State to Siam 1 tactical_bomber moved from Shan State to Siam 2 fighters moved from Shan State to French Indo China 3 tactical_bombers moved from Shan State to French Indo China 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 0.67 UK_Pacific : -3.67 Japanese : 0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 49 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from 49 Sea Zone to Solomon Islands 1 battleship moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 4 infantry placed in Eastern United States 1 destroyer and 5 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0.33 Neutral_Axis : -0.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 3 artilleries and 10 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 49 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from 49 Sea Zone to Solomon Islands 1 battleship moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 4 infantry placed in Eastern United States 1 destroyer and 5 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 3 artilleries and 10 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to Morocco 1 fighter moved from Malta to 98 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland 1 fighter moved from 76 Sea Zone to Italian Somaliland 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 mech_infantry moved from Ethiopia to Italian Somaliland 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to India Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Italian Somaliland British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Italian Somaliland to Ethiopia 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 infantry and 1 mech_infantry placed in Quebec 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2,2,5,6 UK_Pacific collect 6 PUs (4 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : 0.00 Americans : 0.33 Chinese : 0.50 Neutral_Axis : -0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Greece to 97 Sea Zone 1 artillery and 2 infantry moved from Yugoslavia to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Western Germany to Southern Italy Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits, 2.17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 : 3/6 hits, 2.17 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 aaGun moved from Yugoslavia to Northern Italy 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.83