No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Dawgoneit Axis vs Simon33 Allies BM3
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Vologda 6 mech_infantrys moved from Novosibirsk to Timguska 1 fighter and 1 infantry moved from Russia to Smolensk 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Rostov 3 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Timguska Russians attack with 6 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 6 mech_infantrys in Timguska, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Timguska Russians roll dice for 5 mech_infantrys in Timguska, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 mech_infantrys in Timguska, round 4 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Rostov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 5 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Italians: 3 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Volgograd to Samara Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 1.67 Italians : 0.67 Russians : -3.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe Non Combat Move - Japanese Place Units - Japanese 3 infantry placed in Kiangsu 2 infantry placed in Shantung 1 destroyer placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 24 PUs; end with 24 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from Philippines to 19 Sea Zone 3 fighters moved from Caroline Islands to 19 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble and Kami for SZ19?
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And OOL?
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@simon33 Scramble. Yes
OOL Max “D”
Kami’s 1 on each cruiser, 1 on each destroyer.
if we play another game i would like to play combat first. i like that idea. but first i have to whoop you in this one first.:wink: -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from Philippines to 19 Sea Zone 3 fighters moved from Caroline Islands to 19 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kiangsu to defend against the attack in 19 Sea Zone Japanese scrambles 3 units out of Shantung to defend against the attack in 19 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Normandy Bordeaux Battle in Sardinia Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Sardinia from Italians, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 19 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 3 carriers, 2 destroyers, 9 fighters, 3 tactical_bombers and 4 transports Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 9/14 hits, 6.83 expected hits Japanese roll dice for 3 carriers, 2 destroyers, 9 fighters, 3 tactical_bombers and 4 transports in 19 Sea Zone, round 2 : 12/17 hits, 9.17 expected hits Units damaged: 1 battleship owned by the Americans 3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 19 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 4/10 hits, 5.33 expected hits Japanese roll dice for 9 fighters and 4 transports in 19 Sea Zone, round 3 : 3/9 hits, 6.00 expected hits 4 fighters owned by the Japanese, 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 19 Sea Zone Americans roll dice for 1 battleship, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 4 : 5/7 hits, 3.83 expected hits Japanese roll dice for 5 fighters and 4 transports in 19 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits 5 fighters owned by the Japanese and 4 fighters owned by the Americans lost in 19 Sea Zone 4 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57 Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 6 fighters and 3 submarines Casualties for Japanese: 3 carriers, 2 destroyers, 9 fighters, 3 tactical_bombers and 4 transports Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Guam 1 armour moved from Kiangsi to Hunan 3 armour and 1 mech_infantry moved from French Indo China to Hunan 2 infantry moved from French Indo China to Kwangsi 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser and 2 fighters moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 5 artilleries and 7 infantry moved from Eastern United States to Quebec 4 transports moved from 109 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to 95 Sea Zone 4 fighters moved from Gibraltar to United Kingdom Place Units - Americans 1 armour and 2 mech_infantrys placed in French Indo China 2 carriers and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 16 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 16 infantry in Anhwe, round 2 : 8/18 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shensi 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan Combat - British Battle in Sicily Battle in Okinawa Battle in Hainan Non Combat Move - British 3 fighters moved from Egypt to Persia 2 fighters moved from India to Anhwe 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry moved from Kweichow to Anhwe 1 fighter moved from French Indo China to Anhwe 11 infantry moved from French Indo China to Kwangsi 4 fighters moved from India to Persia 1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Tunisia to Libya Place Units - British 1 carrier placed in 110 Sea Zone 1 infantry placed in United Kingdom 3 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 fighters and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Some Units in India change ownership: 3 fighters and 1 infantryCombat Hit Differential Summary :
Italians : -0.33 Americans : 3.33 Chinese : 4.33 Japanese : 1.17 -
@simon33 i do believe its your game. would you like to continue this one for the heck of it. or would you like to play another? (or not)
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Nah, I think this one is well and truly over. I’ll have a think about a new one.
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@simon33 OK: grimacing:
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We can go again. I’ll give you 20 in BM to go allies.
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@simon33 you want me as allies?
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if so I’ll Take:
Transport in sz71 =7
man in Sudan =3
tank in Egypt =6
Artillery in Union of South Africa =4 -
Game is up: https://www.axisandallies.org/forums/topic/33253/dawgoneit-allies-20-vs-simon33-axis-bm3/2
Scrambles?





