TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 4 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 armour, 9 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Denmark to Germany
2 fighters and 3 tactical_bombers moved from Norway to Germany
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Germany
1 bomber moved from Scotland to Germany
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 41 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 115 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 1 destroyer
Germans defend with 1 cruiser, 1 submarine and 1 transport
Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 115 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 8 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 8 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 2 carriers and 1 cruiser remaining. Battle score for attacker is 17
Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer
Battle in Germany
Americans attack with 2 armour, 9 artilleries, 1 bomber, 8 fighters, 7 infantry, 3 mech_infantrys and 6 tactical_bombers
Germans defend with 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 24 infantry and 1 mech_infantry
Americans roll dice for 2 armour, 9 artilleries, 1 bomber, 8 fighters, 7 infantry, 3 mech_infantrys and 6 tactical_bombers in Germany, round 2 : 16/36 hits, 15.83 expected hits
Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 24 infantry and 1 mech_infantry in Germany, round 2 : 6/30 hits, 9.83 expected hits
3 bombers owned by the Germans, 13 infantry owned by the Germans and 6 infantry owned by the Americans lost in Germany
Americans roll dice for 2 armour, 9 artilleries, 1 bomber, 8 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers in Germany, round 3 : 15/30 hits, 14.00 expected hits
Germans roll dice for 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry in Germany, round 3 : 8/14 hits, 5.00 expected hits
1 artillery owned by the Germans, 11 infantry owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Germany
Americans captures 67PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Germany from Germans with 2 armour, 5 artilleries, 1 bomber, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Americans: 4 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Germans: 1 artillery, 3 bombers, 1 fighter, 24 infantry and 1 mech_infantry
triggerGermansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - Americans
1 bomber, 8 fighters and 6 tactical_bombers moved from Germany to Western Germany
2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 91 Sea Zone to 101 Sea Zone
6 transports moved from 91 Sea Zone to 64 Sea Zone
4 transports moved from 112 Sea Zone to 91 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Morocco
Place Units - Americans
3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 fighter placed in Western United States
1 carrier and 8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 80 PUs; end with 147 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 152 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 162 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 167 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 172 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 177 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 182 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 187 PUs
Combat Hit Differential Summary :
Germans : -1.67
Americans : -3.00
Japanese : 0.33
Savegame