thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 submarines moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
5 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter
AA fire in Western Germany : 0/7 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry in Western Germany, round 2 : 7/25 hits, 8.50 expected hits
Germans roll dice for 4 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/17 hits, 6.33 expected hits
3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Western Germany, round 3 : 11/21 hits, 7.83 expected hits
Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 5/14 hits, 5.33 expected hits
4 artilleries owned by the Germans, 5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 4/16 hits, 6.67 expected hits
Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 5 artilleries, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 59
Casualties for Americans: 11 infantry
Casualties for Germans: 3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
7 submarines moved from 26 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
4 fighters moved from Western Germany to Norway
3 fighters moved from Western Germany to 112 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Southern France
British attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Russia to Norway
1 fighter moved from Egypt to Western Germany
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Northwest Persia to Russia
1 aaGun, 3 artilleries and 3 infantry moved from Northwest Persia to Iraq
3 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 artillery, 1 bomber and 1 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2.67
British : 0.17
Americans : -3.50
AA fire in Western Germany : : -1.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 submarines moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
5 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter
AA fire in Western Germany : 0/7 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry in Western Germany, round 2 : 7/25 hits, 8.50 expected hits
Germans roll dice for 4 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/17 hits, 6.33 expected hits
3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Western Germany, round 3 : 11/21 hits, 7.83 expected hits
Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 5/14 hits, 5.33 expected hits
4 artilleries owned by the Germans, 5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 4/16 hits, 6.67 expected hits
Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 5 artilleries, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 59
Casualties for Americans: 11 infantry
Casualties for Germans: 3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
7 submarines moved from 26 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
4 fighters moved from Western Germany to Norway
3 fighters moved from Western Germany to 112 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Southern France
British attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Russia to Norway
1 fighter moved from Egypt to Western Germany
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Northwest Persia to Russia
1 aaGun, 3 artilleries and 3 infantry moved from Northwest Persia to Iraq
3 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 artillery, 1 bomber and 1 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67
British : 0.17
Americans : -3.50
AA fire in Western Germany : : -1.17
Japanese : -1.00
That is very bad.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians lost in Caucasus
retreated to Caucasus
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,1,2,2,4
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.83
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Java from Japanese, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67
@simon33 said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:
That is very bad.
Yeah, I was just looking to knock down the factory. Didn’t expect to be able to hold it. Caught some lucky dice there.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tsinghai to Samara
1 tactical_bomber moved from Bryansk to Samara
2 bombers and 2 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
23 artilleries and 30 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 mech_infantry moved from Novgorod to Finland
2 armour and 1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Samara
Intercept in Moscow?
I think I need to take Moscow down pretty quickly while still holding Berlin. Can I do it?
Yes, please. Gotta stay the course :D .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tsinghai to Samara
1 tactical_bomber moved from Bryansk to Samara
2 bombers and 2 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
23 artilleries and 30 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 mech_infantry moved from Novgorod to Finland
2 armour and 1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Samara
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 0/4 hits, 1.00 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
3 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Tambov
Germans attack with 23 artilleries and 30 infantry
Russians defend with 3 infantry
Germans roll dice for 23 artilleries and 30 infantry in Tambov, round 2 : 21/53 hits, 16.50 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 23 artilleries and 29 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Finland to Germany
3 armour moved from Ukraine to Tambov
1 tactical_bomber moved from Samara to Volgograd
14 armour and 3 mech_infantrys moved from Volgograd to Tambov
1 mech_infantry moved from Novgorod to Eastern Poland
2 bombers moved from Russia to Germany
1 fighter moved from Russia to Volgograd
1 bomber moved from Caucasus to Germany
2 mech_infantrys moved from Bryansk to Ukraine
2 aaGuns, 1 armour and 42 mech_infantrys moved from Bryansk to Tambov
Place Units - Germans
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,6,4,5,5
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 4.67
Defenders Fire, : : 0.00
British : 0.67
Attackers Fire, : : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Rostov
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to Russia
2 aaGuns and 13 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tsinghai to Samara
1 tactical_bomber moved from Bryansk to Samara
2 bombers and 2 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
23 artilleries and 30 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 mech_infantry moved from Novgorod to Finland
2 armour and 1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Samara
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 0/4 hits, 1.00 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,7 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Finland
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 23 artilleries and 30 infantry
Russians defend with 3 infantry
Germans roll dice for 23 artilleries and 30 infantry in Tambov, round 2 : 15/53 hits, 16.50 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 23 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/7 hits, 2.67 expected hits
Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits, 1.67 expected hits
3 mech_infantrys owned by the Germans lost in Samara
3 armour owned by the Germans retreated to Volgograd
Russians win with 5 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 mech_infantrys
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
1 bomber moved from Caucasus to Volgograd
3 armour moved from Ukraine to Tambov
14 armour moved from Volgograd to Tambov
1 fighter moved from Finland to Germany
1 mech_infantry moved from Novgorod to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from 114 Sea Zone to Germany
2 bombers and 2 fighters moved from Russia to Volgograd
1 aaGun, 1 armour and 44 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Ukraine
Place Units - Germans
10 infantry placed in Germany
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,2,6,3,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : -3.83
Defenders Fire, : : -1.00
British : -0.33
Attackers Fire, : : -1.00
Russians : 2.33
Oh, ignore that. I’ll move Japan now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from French Indo China to 20 Sea Zone
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from Shensi to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
5 fighters moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
5 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
6 carriers moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 marines moved from Sumatra to 41 Sea Zone
1 battleship, 1 destroyer, 2 marines and 3 transports moved from 41 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 armour moved from Malaya to French Indo China
1 artillery moved from Malaya to Shan State
1 artillery and 1 infantry moved from West India to Eastern Persia
1 bomber moved from 42 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Chahar
2 bombers moved from Shensi to French Indo China
2 artilleries and 1 infantry moved from India to Burma
1 aaGun, 6 artilleries and 7 infantry moved from Yakut S.S.R. to Yenisey
2 tactical_bombers moved from Borneo to French Indo China
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Shensi
3 artilleries moved from Yunnan to Szechwan
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,2,4,4,4,1,1,6,4,6
Japanese collect 55 PUs (12 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 infantry, 4 submarines and 6 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Western Germany to Denmark
Americans take Denmark from Germans
1 armour moved from Western Germany to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Western Germany
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from Eastern United States to 120 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 120 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 120 Sea Zone to Scotland
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Western Germany
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Western Germany
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
9 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Western Germany
3 tactical_bombers placed in Normandy Bordeaux
3 tactical_bombers placed in Norway
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 infantry, 4 submarines and 6 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Western Germany to Denmark
Americans take Denmark from Germans
1 armour moved from Western Germany to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Western Germany
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from Eastern United States to 120 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 120 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 120 Sea Zone to Scotland
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Western Germany
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Western Germany
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
9 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Western Germany
3 tactical_bombers placed in Normandy Bordeaux
3 tactical_bombers placed in Norway
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
1 mech_infantry moved from Western Germany to Slovakia Hungary
British take Slovakia Hungary from Germans
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to Greece
Combat - British
Battle in Greece
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Greece to Egypt
3 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 armour, 2 artilleries and 6 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Russia to Norway
1 tactical_bomber moved from Norway to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
3 artilleries and 4 infantry moved from Iraq to Northwest Persia
Place Units - British
3 infantry placed in Iraq
2 fighters and 1 tactical_bomber placed in Southern France
Turn Complete - British
British collect 49 PUs; end with 49 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
British : -1.67
Italians : -0.67
Americans : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Volgograd to Bryansk
1 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 fighter in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Bryansk to Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,6,3,3,6
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.67
Russians : 0.33
Oh wow. You didn’t attack sz6 or Berlin. I thought both of those would be toast.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine placed in 54 Sea Zone
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : -1.67
@simon33 said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:
Oh wow. You didn’t attack sz6 or Berlin. I thought both of those would be toast.
Berlin was only like 20% with US. Would’ve had to sac everything and hope the British could finish it off. Or wait a turn and it’s 99% plus the Russian money that’s about to get sacked. And there’s no reason to force any sort of battle in the pacific at this point. Just going to coast on the income differential.