@crockett36 Thanks! :)
BobbaRossa (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 submarine moved from 37 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland 2 fighters and 1 infantry placed in New South Wales ANZAC undo move 3. 1 fighter placed in Queensland 1 fighter and 1 infantry placed in New South Wales ANZAC undo move 4. ANZAC undo move 2. 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 126 Sea Zone 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 3 bombers moved from Bryansk to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Ukraine to Russia 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 3 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Ukraine to Caucasus 9 armour and 10 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Americans 1 fighter and 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,3,4 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in 126 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 1 fighter and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 13 armour and 14 mech_infantrys British defend with 1 aaGun, 3 artilleries and 14 infantry Germans roll dice for 13 armour and 14 mech_infantrys in Caucasus, round 2 : 11/27 hits, 8.83 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 14 infantry in Caucasus, round 2 : 7/17 hits, 5.67 expected hits 1 aaGun owned by the British, 7 mech_infantrys owned by the Germans and 10 infantry owned by the British lost in Caucasus 13 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Volgograd Russians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 7 mech_infantrys Casualties for British: 1 aaGun and 10 infantry Cleaning up after air battles Non Combat Move - Germans 2 artilleries moved from Ukraine to Bryansk 6 mech_infantrys moved from Western Ukraine to Bryansk 3 bombers and 2 fighters moved from Russia to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from 126 Sea Zone to Novgorod 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 3 mech_infantrys placed in Novgorod 5 infantry and 2 mech_infantrys placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,6,5,6,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 1.83 Americans : 0.33 Russians : 1.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 5 PUs; Russians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk 3 infantry moved from Russia to Tambov Russians take Tambov from Germans 5 infantry moved from Russia to Samara Russians take Samara from Germans 2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 8 artilleries and 12 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys moved from Shensi to Kansu 6 artilleries and 8 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from Japan to 19 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Japanese take 37 Sea Zone from ANZAC 2 fighters moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 3 fighters moved from 42 Sea Zone to 41 Sea Zone 1 destroyer and 3 fighters moved from 42 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 artillery moved from Shan State to Malaya 1 armour moved from French Indo China to Malaya 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to Malaya 3 bombers moved from French Indo China to Kansu 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 2 tactical_bombers moved from India to 43 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 2 tactical_bombers moved from Borneo to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries, 3 infantry and 2 marines ANZAC defend with 2 artilleries and 1 infantry Japanese roll dice for 2 artilleries, 3 infantry and 2 marines in Sumatra, round 2 : 4/7 hits, 2.17 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 artilleries and 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 4 submarines; ANZAC defend with 1 transport 4 submarines owned by the Americans Submerged Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 armour, 1 artillery and 1 bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Malaya, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 5 armour, 8 artilleries, 3 bombers, 8 infantry and 2 mech_infantrys Chinese defend with 1 fighter and 19 infantry Japanese roll dice for 5 armour, 8 artilleries, 3 bombers, 8 infantry and 2 mech_infantrys in Kansu, round 2 : 7/26 hits, 10.17 expected hits Chinese roll dice for 1 fighter and 19 infantry in Kansu, round 2 : 6/20 hits, 7.00 expected hits 6 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 armour, 8 artilleries, 3 bombers, 2 infantry and 2 mech_infantrys in Kansu, round 3 : 7/20 hits, 8.50 expected hits Chinese roll dice for 1 fighter and 12 infantry in Kansu, round 3 : 5/13 hits, 4.67 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 armour, 5 artilleries, 3 bombers and 2 mech_infantrys in Kansu, round 4 : 10/15 hits, 6.83 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 4 : 2/6 hits, 2.33 expected hits 2 artilleries owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 5 armour, 3 artilleries, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Japanese: 5 artilleries and 8 infantry Casualties for Chinese: 1 fighter and 19 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Kansu 1 aaGun moved from Buryatia to Yakut S.S.R. 1 infantry moved from Soviet Far East to Siberia EDIT: 1 submarine moved from 122 Sea Zone to 120 Sea Zone 1 artillery and 1 infantry moved from India to West India 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 tactical_bombers moved from 43 Sea Zone to Borneo 3 fighters moved from 44 Sea Zone to 36 Sea Zone 4 fighters moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to French Indo China 3 fighters moved from 41 Sea Zone to 36 Sea Zone 1 battleship, 5 carriers, 2 cruisers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 2 tactical_bombers moved from Japan to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 3 bombers moved from Kansu to Shensi 1 bomber moved from Malaya to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,2,4,6,4,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,5,6,6,2,3,4,6 Japanese collect 54 PUs (15 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.33 Chinese : -1.00 Japanese : 3.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 submarines moved from 20 Sea Zone to 43 Sea Zone 2 submarines moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 6 Sea Zone Americans attack with 6 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone 5 submarines owned by the Americans Submerged Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter AA fire in Western Germany : 0/7 hits, 1.17 expected hits Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry in Western Germany, round 2 : 7/25 hits, 8.50 expected hits Germans roll dice for 4 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/17 hits, 6.33 expected hits 3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Western Germany, round 3 : 11/21 hits, 7.83 expected hits Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 5/14 hits, 5.33 expected hits 4 artilleries owned by the Germans, 5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 4/16 hits, 6.67 expected hits Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 5 artilleries, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 59 Casualties for Americans: 11 infantry Casualties for Germans: 3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys Casualties for Italians: 1 aaGun and 1 fighter Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 7 submarines moved from 26 Sea Zone to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 4 fighters moved from Western Germany to Norway 3 fighters moved from Western Germany to 112 Sea Zone Place Units - Americans 1 factory_minor and 1 harbour placed in Norway 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : -3.50 AA fire in Western Germany : : -1.17 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 submarines moved from 20 Sea Zone to 43 Sea Zone 2 submarines moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 6 Sea Zone Americans attack with 6 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone 5 submarines owned by the Americans Submerged Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter AA fire in Western Germany : 0/7 hits, 1.17 expected hits Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry in Western Germany, round 2 : 7/25 hits, 8.50 expected hits Germans roll dice for 4 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/17 hits, 6.33 expected hits 3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Western Germany, round 3 : 11/21 hits, 7.83 expected hits Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 5/14 hits, 5.33 expected hits 4 artilleries owned by the Germans, 5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 4/16 hits, 6.67 expected hits Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 5 artilleries, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 59 Casualties for Americans: 11 infantry Casualties for Germans: 3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys Casualties for Italians: 1 aaGun and 1 fighter Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 7 submarines moved from 26 Sea Zone to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 4 fighters moved from Western Germany to Norway 3 fighters moved from Western Germany to 112 Sea Zone Place Units - Americans 1 factory_minor and 1 harbour placed in Norway 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France Combat - British Battle in Southern France British attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Russia to Norway 1 fighter moved from Egypt to Western Germany 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Northwest Persia to Russia 1 aaGun, 3 artilleries and 3 infantry moved from Northwest Persia to Iraq 3 artilleries and 2 infantry moved from Caucasus to Northwest Persia 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 2 infantry placed in Union of South Africa 1 artillery, 1 bomber and 1 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2.67 British : 0.17 Americans : -3.50 AA fire in Western Germany : : -1.17 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 submarines moved from 20 Sea Zone to 43 Sea Zone 2 submarines moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 6 Sea Zone Americans attack with 6 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone 5 submarines owned by the Americans Submerged Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter AA fire in Western Germany : 0/7 hits, 1.17 expected hits Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry in Western Germany, round 2 : 7/25 hits, 8.50 expected hits Germans roll dice for 4 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/17 hits, 6.33 expected hits 3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Western Germany, round 3 : 11/21 hits, 7.83 expected hits Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 5/14 hits, 5.33 expected hits 4 artilleries owned by the Germans, 5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 4/16 hits, 6.67 expected hits Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 5 artilleries, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 59 Casualties for Americans: 11 infantry Casualties for Germans: 3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys Casualties for Italians: 1 aaGun and 1 fighter Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 7 submarines moved from 26 Sea Zone to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 4 fighters moved from Western Germany to Norway 3 fighters moved from Western Germany to 112 Sea Zone Place Units - Americans 1 factory_minor and 1 harbour placed in Norway 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France Combat - British Battle in Southern France British attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Russia to Norway 1 fighter moved from Egypt to Western Germany 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Northwest Persia to Russia 1 aaGun, 3 artilleries and 3 infantry moved from Northwest Persia to Iraq 3 artilleries and 2 infantry moved from Caucasus to Northwest Persia 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 2 infantry placed in Union of South Africa 1 artillery, 1 bomber and 1 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67 British : 0.17 Americans : -3.50 AA fire in Western Germany : : -1.17 Japanese : -1.00
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That is very bad.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Caucasus retreated to Caucasus Russians win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 infantry moved from Ukraine to Rostov Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,1,2,2,4 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.83 Russians : 1.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 43 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Java from Japanese, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.67
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@simon33 said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:
That is very bad.
Yeah, I was just looking to knock down the factory. Didn’t expect to be able to hold it. Caught some lucky dice there.
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Tsinghai to Samara 1 tactical_bomber moved from Bryansk to Samara 2 bombers and 2 fighters moved from Bryansk to Russia 1 bomber moved from Bryansk to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 23 artilleries and 30 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 fighter and 1 mech_infantry moved from Novgorod to Finland 2 armour and 1 mech_infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Samara
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Intercept in Moscow?
I think I need to take Moscow down pretty quickly while still holding Berlin. Can I do it?
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Yes, please. Gotta stay the course :D .
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Tsinghai to Samara 1 tactical_bomber moved from Bryansk to Samara 2 bombers and 2 fighters moved from Bryansk to Russia 1 bomber moved from Bryansk to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 23 artilleries and 30 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 fighter and 1 mech_infantry moved from Novgorod to Finland 2 armour and 1 mech_infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Samara Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/4 hits, 1.00 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Battle in Samara Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara 3 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Tambov Germans attack with 23 artilleries and 30 infantry Russians defend with 3 infantry Germans roll dice for 23 artilleries and 30 infantry in Tambov, round 2 : 21/53 hits, 16.50 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 23 artilleries and 29 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Finland Germans attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Finland to Germany 3 armour moved from Ukraine to Tambov 1 tactical_bomber moved from Samara to Volgograd 14 armour and 3 mech_infantrys moved from Volgograd to Tambov 1 mech_infantry moved from Novgorod to Eastern Poland 2 bombers moved from Russia to Germany 1 fighter moved from Russia to Volgograd 1 bomber moved from Caucasus to Germany 2 mech_infantrys moved from Bryansk to Ukraine 2 aaGuns, 1 armour and 42 mech_infantrys moved from Bryansk to Tambov Place Units - Germans 3 armour placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,6,4,5,5 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 4.67 Defenders Fire, : : 0.00 British : 0.67 Attackers Fire, : : -1.00 Russians : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Rostov Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Rostov retreated to Rostov Germans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Samara to Russia 1 mech_infantry moved from Novosibirsk to Russia 2 aaGuns and 13 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Tsinghai to Samara 1 tactical_bomber moved from Bryansk to Samara 2 bombers and 2 fighters moved from Bryansk to Russia 1 bomber moved from Bryansk to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 23 artilleries and 30 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 fighter and 1 mech_infantry moved from Novgorod to Finland 2 armour and 1 mech_infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Samara Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/4 hits, 1.00 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,7 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Finland Germans attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 23 artilleries and 30 infantry Russians defend with 3 infantry Germans roll dice for 23 artilleries and 30 infantry in Tambov, round 2 : 15/53 hits, 16.50 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 23 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Samara Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/7 hits, 2.67 expected hits Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Germans lost in Samara 3 armour owned by the Germans retreated to Volgograd Russians win with 5 infantry remaining. Battle score for attacker is -12 Casualties for Germans: 3 mech_infantrys Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Samara to Volgograd 1 bomber moved from Caucasus to Volgograd 3 armour moved from Ukraine to Tambov 14 armour moved from Volgograd to Tambov 1 fighter moved from Finland to Germany 1 mech_infantry moved from Novgorod to 115 Sea Zone 1 mech_infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 mech_infantry moved from 114 Sea Zone to Germany 2 bombers and 2 fighters moved from Russia to Volgograd 1 aaGun, 1 armour and 44 mech_infantrys moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Ukraine Place Units - Germans 10 infantry placed in Germany 2 armour and 1 mech_infantry placed in Ukraine 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,2,6,3,1 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -3.83 Defenders Fire, : : -1.00 British : -0.33 Attackers Fire, : : -1.00 Russians : 2.33
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Oh, ignore that. I’ll move Japan now.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from French Indo China to 20 Sea Zone 2 tactical_bombers moved from Kiangsu to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone Japanese take 35 Sea Zone from Americans 1 destroyer moved from 21 Sea Zone to 19 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from Shensi to 20 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 5 fighters moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kansu 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 20 Sea Zone Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from 19 Sea Zone to Japan 5 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 6 carriers moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from Sumatra to 41 Sea Zone 1 battleship, 1 destroyer, 2 marines and 3 transports moved from 41 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya 1 armour moved from Malaya to French Indo China 1 artillery moved from Malaya to Shan State 1 artillery and 1 infantry moved from West India to Eastern Persia 1 bomber moved from 42 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Chahar 2 bombers moved from Shensi to French Indo China 2 artilleries and 1 infantry moved from India to Burma 1 aaGun, 6 artilleries and 7 infantry moved from Yakut S.S.R. to Yenisey 2 tactical_bombers moved from Borneo to French Indo China 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Shensi 3 artilleries moved from Yunnan to Szechwan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,6,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,2,4,4,4,1,1,6,4,6 Japanese collect 55 PUs (12 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -1.50
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 infantry, 4 submarines and 6 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Western Germany to Denmark Americans take Denmark from Germans 1 armour moved from Western Germany to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 armour moved from Greater Southern Germany to Western Germany 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 bomber moved from Eastern United States to 120 Sea Zone 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 23 Sea Zone Combat - Americans Battle in 120 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 19 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 120 Sea Zone to Scotland 1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to Western Germany 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Western Germany 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 9 transports moved from 112 Sea Zone to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Western Germany 3 tactical_bombers placed in Normandy Bordeaux 3 tactical_bombers placed in Norway 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.00 Japanese : -0.67