Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Adam514 (Allies) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters, 1 infantry and 3 tactical_bombers moved from Norway to Finland 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 3 bombers moved from Western Germany to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine Combat - Germans Battle in Finland Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Finland, round 2 : 4/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Western Ukraine to Eastern Poland 2 aaGuns, 3 armour, 17 artilleries, 19 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Baltic States to Norway 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 3 fighters and 3 tactical_bombers moved from Finland to Norway 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 2 fighters moved from Norway to Western Germany 3 armour and 7 infantry moved from Germany to Poland 1 armour moved from Romania to Eastern Poland 5 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Northern Italy to Western Germany 3 armour moved from Poland to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Germany Place Units - Germans 2 mech_infantrys placed in Western Germany 1 infantry and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.67
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Let’s see how it looks after UK’s turn.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter moved from Belarus to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 armour moved from Belarus to Baltic States Russians take Baltic States from Italians 1 armour moved from Baltic States to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Finland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 aaGun moved from Ukraine to Bryansk 4 artilleries and 3 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk 3 armour and 1 mech_infantry moved from Russia to Belarus 2 infantry moved from Novosibirsk to Samara 4 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia Place Units - Russians 1 aaGun and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.67
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Did you forget to move the Russians to Korea or is that where you want them?
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I did forget, I planned on sending everything to Korea except 1 inf and 1 AA.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 10 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Yunnan to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from Philippines to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Chahar to Suiyuyan 2 bombers moved from Japan to Suiyuyan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Chahar to Jehol 1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Jehol 2 bombers moved from Suiyuyan to Jehol 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Yunnan to Anhwe 1 armour and 1 mech_infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Yunnan to Shan State 2 artilleries and 7 infantry moved from Yunnan to Burma 1 bomber moved from Java to Shan State 1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from India to French Indo China 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from French Indo China to Japan EDIT: 1 aaGun and 11 infantry moved from Manchuria to Korea Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 4 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : -1.17 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 bomber moved from Caroline Islands to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from 33 Sea Zone to Manchuria 2 infantry moved from Korea to Manchuria 1 bomber moved from 44 Sea Zone to New Guinea 1 fighter moved from Queensland to 22 Sea Zone 1 tactical_bomber moved from Paulau Island to 22 Sea Zone 2 fighters moved from Wake Island to 22 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Midway 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 factory_minor placed in Korea 1 artillery and 1 infantry placed in Central United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Shensi to Suiyuyan 4 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 11 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 11 infantry in Suiyuyan, round 2 : 2/12 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Manchuria 3 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 40 to 37 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3 EDIT: Turning off Edit Mode British buy 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Egypt to 96 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Egypt to Syria 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux British attack with 1 bomber, 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Syria British attack with 1 artillery, 3 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Syria, round 2 : 0/5 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Syria, round 3 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Syria, round 4 : 1/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 1 infantry Battle in India British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in India British win, taking India from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for British: 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 1 fighter moved from India to West India 2 infantry and 1 mech_infantry moved from Eastern Persia to West India 3 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Kenya to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 aaGun, 1 armour and 1 infantry moved from Morocco to Algeria 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber and 3 fighters moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 destroyer moved from 124 Sea Zone to 110 Sea Zone Place Units - British 3 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 4 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,4,2,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.00 Italians : -0.67 Americans : 0.50 Chinese : -0.33 Neutral_Axis : 1.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Western Ukraine 2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Poland 1 fighter moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Holland Belgium to Western Germany Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 15 PUs (2 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -1.00 Russians : -1.00
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I was very surprised that you allowed the J3 Calcutta crush. It doesn’t appear to have caused you any trouble at all! And in fact, it’s really caused the Axis trouble. I could have just positioned to take it J4, and on J2 just taken Celebes, Malaya and attacked Shan State and/or Yunnan. I’m now thinking that the major reason to hit it J3 is to whittle down the UK troops which would be heading to the Middle East to then give Germany an easier road to take them out. Interesting!
I’d also have saved a DD blocker and been able to mobilise in Kiangsu to help the fight against China and used a TT to bring some more troops from Tokyo. Wow!
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Yeah you give up a lot for a J3 India crush. What Japan lost and what the US gained has more value than India.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 3 fighters moved from Caroline Islands to Manchuria 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 6 armour moved from Eastern Poland to Ukraine 3 bombers moved from Eastern Poland to Russia 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 fighters, 1 infantry and 5 tactical_bombers moved from Norway to Finland Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,6,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Bessarabia Germans attack with 3 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Ukraine Germans attack with 6 armour Russians defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll dice for 6 armour in Ukraine, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Battle in Finland Germans attack with 3 fighters, 1 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Finland, round 2 : 6/9 hits, 4.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Norway 3 fighters and 5 tactical_bombers moved from Finland to Norway 3 bombers moved from Russia to Western Ukraine 1 aaGun, 14 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Poland Place Units - Germans 1 armour and 1 fighter placed in Western Germany 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 2.67 Russians : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 34 PUs; Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Karelia to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 14 artilleries and 30 infantry moved from Belarus to Bryansk Combat - Russians Battle in Eastern Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Bryansk Russians attack with 14 artilleries and 30 infantry Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 14 artilleries and 30 infantry in Bryansk, round 2 : 16/44 hits, 12.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 14 artilleries and 29 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 infantry moved from Karelia to Finland 1 fighter moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 1 mech_infantry moved from Russia to Rostov 2 infantry moved from Samara to Kazakhstan 1 armour moved from Russia to Samara 4 infantry moved from Vologda to Smolensk 2 aaGuns and 1 artillery moved from Belarus to Bryansk 8 infantry moved from Belarus to Bryansk 5 armour and 3 mech_infantrys moved from Belarus to Bryansk 1 aaGun and 11 infantry moved from Korea to Manchuria 2 armour and 2 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Bryansk to Tambov Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 5.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 7 infantry moved from Burma to India 1 submarine moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 fighters moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to 20 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 artilleries and 7 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries and 7 infantry in India, round 2 : 4/9 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries and 6 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 35 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 20 Sea Zone Japanese attack with 6 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 20 Sea Zone to Japan 3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 1 battleship, 1 carrier, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 2 bombers moved from Jehol to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 marine moved from French Indo China to Shan State 1 mech_infantry moved from Chahar to Kiangsu 1 infantry moved from Jehol to Chahar 2 armour, 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu 1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe Place Units - Japanese 2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,3,5,2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,5,1,1 Japanese collect 41 PUs (12 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Americans : 0.67 UK_Pacific : 0.67 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 2 submarines moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 mech_infantry moved from Marianas to 22 Sea Zone 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 22 Sea Zone to 34 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Battle in Philippines Battle in 34 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Tunisia, round 2 : 5/10 hits, 3.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 4/8 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys in Tunisia, round 3 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1.17 expected hits 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 4 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 fighter moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 18 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 1 bomber moved from New Guinea to Caroline Islands 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Manchuria to 33 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Midway to 33 Sea Zone 2 fighters moved from 22 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer placed in 6 Sea Zone 1 infantry placed in Korea 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,4,5,4,4,5,6,5,1,2,4,6,6,6,2,2,2,3,2,5,1,1,4,1,6,4,3,5,6,3 Americans collect 57 PUs (3 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei 12 infantry moved from Suiyuyan to Hopei 3 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Normandy Bordeaux 1 armour moved from Algeria to Libya British take Libya from Italians Combat - British Battle in Holland Belgium British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in Normandy Bordeaux British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from Eastern Persia to West India 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Syria to Persia 1 armour moved from Eastern Persia to Persia 1 mech_infantry moved from West India to Persia 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Syria to Trans-Jordan 1 infantry moved from Syria to Iraq 1 fighter moved from Gibraltar to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from Normandy Bordeaux to Gibraltar Place Units - British 1 artillery and 2 infantry placed in Persia 2 fighters and 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33 Italians : 2.17 British : 1.00 Americans : 2.83 Chinese : -1.33 Japanese : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Poland to Rostov 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 5 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 20 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 5 infantry moved from Poland to Baltic States 7 mech_infantrys moved from Poland to Baltic States 3 mech_infantrys moved from Germany to Baltic States 3 fighters, 1 infantry and 5 tactical_bombers moved from Norway to Finland 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 bombers moved from Western Ukraine to Russia 2 fighters moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux
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Intercept in Moscow?