@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 38 PUs; Russians buy 2 Russian_infantrys and 8 Russian_mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 Russian_armour moved from Russia to Samara Russians take Samara from Germans 1 Russian_armour moved from Samara to Russia 1 Russian_armour moved from Russia to Tambov Russians take Tambov from Germans 1 Russian_armour moved from Tambov to Russia 1 Russian_infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Non Combat Move - Russians 2 Russian_aaGuns, 15 Russian_artillerys and 71 Russian_infantrys moved from Russia to Bryansk Place Units - Russians 2 Russian_infantrys and 8 Russian_mech_infantrys placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Libya: 1 Russian_mech_infantry EDIT: Adding units owned by Russians to Alexandria: 1 Russian_mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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mot likely i am going to bomb novgorod with 1 amberican bomber and 4 american figters. Can I assume no intercept or do you want to be given the option
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 Japanese_armour, 3 Japanese_artillerys, 2 Japanese_fighters and 8 Japanese_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transportC8 EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to 36 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 42 Sea Zone to Java 2 Japanese_bombers moved from Shan State to Java 1 Japanese_bomber moved from Shan State to Java 1 Japanese_infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 Japanese_bomber moved from Shan State to Anhwe 1 Japanese_fighter moved from Kiangsu to Yunnan 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Yunnan 1 Japanese_infantry moved from Jehol to Anhwe 2 Japanese_fighters moved from Kiangsu to Anhwe 7 Japanese_fighters, 5 Japanese_tactical_bombers and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 Japanese_artillery, 3 Japanese_bombers and 1 Japanese_infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 Japanese_artillery, 3 Japanese_bombers and 1 Japanese_infantry in Java, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 Japanese_artillery, 3 Japanese_bombers and 1 Japanese_infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 Japanese_bomber, 2 Japanese_fighters and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 1 Japanese_bomber, 2 Japanese_fighters and 1 Japanese_infantry in Anhwe, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 Chinese_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 Japanese_bomber, 2 Japanese_fighters and 1 Japanese_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in 44 Sea Zone Japanese attack with 7 Japanese_fighters, 5 Japanese_tactical_bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 7 Japanese_fighters, 5 Japanese_tactical_bombers and 1 destroyer in 44 Sea Zone, round 2 : 9/13 hits, 7.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 7 Japanese_fighters, 5 Japanese_tactical_bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter and 1 Japanese_infantry Chinese defend with 2 Chinese_infantrys Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 1 Japanese_infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 Chinese_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 1 Japanese_infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Chinese_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery and 1 Japanese_fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 2 Chinese_infantrys Casualties for Japanese: 1 Japanese_infantry Non Combat Move - Japanese 12 Japanese_artillerys and 22 Japanese_infantrys moved from West India to Eastern Persia 1 transport moved from 43 Sea Zone to 37 Sea Zone 7 Japanese_fighters and 5 Japanese_tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 Japanese_aaGun moved from Shan State to French Indo China 1 Japanese_fighter moved from Yunnan to French Indo China 1 Japanese_bomber and 2 Japanese_fighters moved from Anhwe to Kiangsu 1 Japanese_artillery and 2 Japanese_infantrys moved from India to West India 2 Japanese_armours and 2 Japanese_mech_infantrys moved from Chahar to Kiangsu 1 Japanese_fighter moved from Japan to 35 Sea Zone 1 Japanese_tactical_bomber moved from 35 Sea Zone to French Indo China 1 Japanese_infantry moved from Manchuria to Korea 3 Japanese_bombers moved from Java to Shan State Place Units - Japanese 1 Japanese_armour and 2 Japanese_infantrys placed in India 1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China 2 Japanese_artillerys and 1 Japanese_infantry placed in Kiangsu 2 Japanese_fighters and 3 Japanese_infantrys placed in Japan Japanese undo move 4. 3 Japanese_infantrys placed in Korea 2 Japanese_fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : -0.83 Chinese : -0.33 Japanese : 2.00 -
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
mot likely i am going to bomb novgorod with 1 amberican bomber and 4 american figters. Can I assume no intercept or do you want to be given the option
No intercept if there are 4 interceptors.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Russia to Novgorod 1 bomber moved from Norway to Novgorod 2 fighters moved from Norway to Novgorod 1 infantry moved from Finland to Karelia 2 fighters moved from Norway to Karelia Combat - Americans Air Battle in Novgorod Americans attacks with 5 units heading to Novgorod Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in Karelia Americans attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia retreated to Karelia Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Novgorod to Finland 1 bomber moved from Novgorod to Finland 1 fighter moved from Karelia to 112 Sea Zone 1 transport moved from 125 Sea Zone to 123 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 armour and 2 mech_infantrys moved from Norway to Finland 2 fighters moved from Gibraltar to Libya 1 fighter moved from Shensi to Persia 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from Western United States to Caroline Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Karelia to 112 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Finland 3 mech_infantrys placed in Norway 1 destroyer and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 0,67 Americans : -1,17 AA fire in Novgorod : : -0,17 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 Chinese_infantrys; Remaining resources: 1 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 Chinese_infantry moved from Hopei to Anhwe 1 Chinese_infantry moved from Hunan to Anhwe 1 flying_tiger moved from Hunan to Anhwe 1 Chinese_infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 Chinese_infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 2 Chinese_infantrys moved from Hunan to Yunnan 1 Chinese_infantry moved from Hunan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 Chinese_infantrys Japanese defend with 1 Japanese_artillery Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 Chinese_infantrys remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_artillery Battle in Anhwe Chinese attack with 2 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_infantry Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Anhwe, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 Japanese_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Non Combat Move - Chinese 1 flying_tiger moved from Anhwe to Hunan 1 Chinese_infantry moved from Shensi to Kweichow 1 Chinese_infantry moved from Shensi to Hopei Place Units - Chinese 4 Chinese_infantrys placed in Hunan Chinese undo move 1. 4 Chinese_infantrys placed in Kwangsi Chinese undo move 1. 4 Chinese_infantrys placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 0,67 Japanese : -0,33 -
TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - British British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to Ukraine 3 fighters moved from Russia to Karelia 1 infantry moved from Finland to Karelia 2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone British take 95 Sea Zone from Italians Combat - BritishCombat Hit Differential Summary :
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scramble from italy?
British 2 subs, 2 fighters and 2 tacs
Italy: 1 destroyer (+2 fighrers)
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hold on i will redo the post
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - British British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia 2 fighters moved from Russia to Karelia 1 bomber moved from Russia to Ukraine 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 2 submarines moved from 92 Sea Zone to 97 Sea Zone British take 95 Sea Zone from Italians 2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone Combat - BritishCombat Hit Differential Summary :
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same question as above
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Full scramble.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - British British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia 2 fighters moved from Russia to Karelia 1 bomber moved from Russia to Ukraine 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 2 submarines moved from 92 Sea Zone to 97 Sea Zone British take 95 Sea Zone from Italians 2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Karelia British attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Karelia British win, taking Karelia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone British attack with 2 fighters, 2 submarines and 2 tactical_bombers; Americans loiter and taunt Italians defend with 1 destroyer and 2 fighters British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Italians: 1 destroyer and 2 fighters Non Combat Move - British 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Karelia to Finland 1 fighter moved from Russia to Norway 1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Russia to Norway 1 bomber moved from Ukraine to Iraq 1 fighter moved from Russia to 98 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Iraq to Persia 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Libya 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Iraq to Persia 10 artilleries moved from Northwest Persia to Persia 3 mech_infantrys moved from Northwest Persia to Persia 33 infantry moved from Northwest Persia to Persia 2 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Norway to Finland Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : -0,17 Italians : -1,67 AA fire in Ukraine : : -0,17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 bomber moved from Southern Italy to Caucasus 1 mech_infantry moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Romania to Bessarabia 4 infantry moved from Northern Italy to Western Germany 4 fighters moved from Tunisia to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 5 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3,3,3,5,3 Italians collect 10 PUs (10 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 0.17 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
ANZAC : 0,67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 11 Combat Move - French Non Combat Move - French 1 cruiser and 2 destroyers moved from 125 Sea Zone to 112 Sea Zone 2 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 12 Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Rostov Germans take Tambov from Russians 1 armour moved from Novosibirsk to Volgograd Germans take Samara from Russians 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians Combat - Germans Non Combat Move - Germans 5 armour and 11 mech_infantrys moved from Novosibirsk to Volgograd 2 aaGuns, 1 armour, 11 artilleries, 16 infantry and 4 mech_infantrys moved from Volgograd to Rostov 1 aaGun, 2 armour, 17 artilleries, 11 infantry and 22 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Bessarabia to Rostov 2 fighters and 2 tactical_bombers moved from Novgorod to Rostov 1 mech_infantry moved from Turkmenistan to Volgograd 2 fighters and 1 tactical_bomber moved from Western Germany to Rostov 3 mech_infantrys moved from Western Germany to Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Volgograd 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,6,2,5 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 55 PUs Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 12 Purchase Units - Russians Russians buy 2 Russian_artillerys and 8 Russian_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 Russian_armours and 4 Russian_mech_infantrys moved from Russia to Urals Russians take Urals from Germans 1 Russian_infantry moved from Russia to Samara Russians take Samara from Germans 2 Russian_mech_infantrys moved from Russia to Vologda 1 Russian_mech_infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 Russian_mech_infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 Russian_infantry moved from Bryansk to Belarus Russians take Belarus from Italians 1 Russian_infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 Russian_infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 Russian_infantry moved from Bryansk to Tambov Russians take Tambov from Germans Combat - Russians Non Combat Move - Russians 2 Russian_aaGuns, 15 Russian_artillerys and 45 Russian_infantrys moved from Bryansk to Smolensk 22 Russian_infantrys moved from Bryansk to Russia 1 Russian_mech_infantry moved from Alexandria to Anglo Egyptian Sudan Place Units - Russians 2 Russian_artillerys and 8 Russian_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 5 Russian_artillerys EDIT: Adding units owned by Russians to Russia: 5 Russian_artillerys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 Japanese_artillerys, 8 Japanese_infantrys, 2 carriers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 Japanese_bombers moved from Shan State to 42 Sea Zone 2 Japanese_fighters and 1 Japanese_infantry moved from Kiangsu to Kiangsi 1 Japanese_infantry moved from French Indo China to Kwangsi 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from French Indo China to Anhwe 1 Japanese_bomber and 1 Japanese_infantry moved from Kiangsu to Anhwe 1 Japanese_bomber moved from Shan State to Kwangsi Combat - Japanese Battle in Kiangsi Japanese attack with 2 Japanese_fighters and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 2 Japanese_fighters and 1 Japanese_infantry in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Chinese_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 2 Japanese_fighters in Kiangsi, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Chinese_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kiangsi Japanese win with 2 Japanese_fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Battle in Kwangsi Japanese attack with 1 Japanese_bomber and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 1 Japanese_bomber and 1 Japanese_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Chinese_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 Japanese_bomber and 1 Japanese_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in 42 Sea Zone Japanese attack with 2 Japanese_bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 Japanese_bombers and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 Japanese_bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 1 Japanese_bomber, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 2 Chinese_infantrys Japanese roll dice for 1 Japanese_bomber, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 Chinese_infantrys in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 Japanese_bomber, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Chinese_infantrys Non Combat Move - Japanese 2 Japanese_fighters moved from Kiangsi to 6 Sea Zone 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Anhwe to Kiangsu 1 Japanese_bomber moved from Kwangsi to French Indo China 1 Japanese_artillery and 1 Japanese_infantry moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 58 Sea Zone 2 Japanese_bombers moved from 42 Sea Zone to French Indo China 12 Japanese_artillerys and 23 Japanese_infantrys moved from Eastern Persia to West India 1 Japanese_fighter moved from Philippines to Japan 2 Japanese_fighters moved from Philippines to 6 Sea Zone 8 Japanese_fighters, 4 Japanese_tactical_bombers, 2 battleships, 6 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry placed in Korea 3 Japanese_infantrys placed in Kiangsu 3 Japanese_infantrys placed in French Indo China 1 Japanese_infantry placed in India Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.67 Japanese : -0.67 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Finland to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 bomber moved from Finland to Western Germany 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 Japanese_artillery Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 Japanese_artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 Japanese_artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Cleaning up after air battles Non Combat Move - Americans 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 8 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 aaGun, 2 armour, 5 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 1 artillery and 1 infantry moved from Norway to Finland 1 transport moved from 123 Sea Zone to 106 Sea Zone 4 fighters moved from Libya to Gibraltar Place Units - Americans 2 artilleries and 1 infantry placed in Finland 1 armour and 2 mech_infantrys placed in Norway 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : 0,83 Americans : -0,33 Japanese : -0,67





