@simon33 No Scramble
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - British British buy 2 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3,17 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/5 hits, 2,67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 carrier and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from 97 Sea Zone to 96 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery moved from India to Burma 3 aaGuns and 5 infantry moved from India to Burma 1 infantry moved from India to Burma 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to Iceland 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 aaGun moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from India to Tanganyika Territory Place Units - British 2 fighters placed in United Kingdom 1 transport placed in 71 Sea Zone Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Some Units in India change ownership: 1 infantry and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,00 Italians : -1,50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking 91 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 97 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 transport British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Greece, round 3 : 0/4 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 4 : 3/3 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1,4 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : -1.33 Neutral_Allies : 1.00
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Not sure I got that right, technically. Do you want a re-reroll? If so, I might change up the battle, particularly SZ97.
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
Not sure I got that right, technically. Do you want a re-reroll? If so, I might change up the battle, particularly SZ97.
Exactely what is the problem?
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There weren’t any dice emails is what I mean.
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
There weren’t any dice emails is what I mean.
you are right, no dice emails
I leave this to you, if you think it should stand I will continue, otherwise feel free to redo italy with any changes you like
Sorry for the slow pace. It should pick up now
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Let’s just keep going.
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Combat Move - French 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone Combat - French Battle in Northern Italy French attack with 1 artillery and 1 infantry Germans defend with 1 armour; Italians defend with 2 aaGuns and 1 factory_major French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 aaGuns and 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits 1 aaGun owned by the Italians lost in Northern Italy French roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 armour in Northern Italy, round 3 : 1/1 hits, 0,50 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the French lost in Northern Italy French roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Northern Italy, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the French lost in Northern Italy Italians win with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 2 aaGuns Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone French win, taking 91 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French 1 fighter moved from United Kingdom to Iceland 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,17 French : 0,17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Combat Move - French 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone Combat - French Battle in Northern Italy French attack with 1 artillery and 1 infantry Germans defend with 1 armour; Italians defend with 2 aaGuns and 1 factory_major French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 aaGuns and 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits 1 aaGun owned by the Italians lost in Northern Italy French roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 armour in Northern Italy, round 3 : 1/1 hits, 0,50 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the French lost in Northern Italy French roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Northern Italy, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the French lost in Northern Italy Italians win with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 2 aaGuns Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone French win, taking 91 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French 1 fighter moved from United Kingdom to Iceland 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 71 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17 French : 0,17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter and 4 tactical_bombers moved from Holland Belgium to Southern France 2 artilleries and 1 mech_infantry moved from France to Southern France Combat - Germans Battle in Southern France Germans attack with 2 artilleries, 1 fighter, 1 mech_infantry and 4 tactical_bombers French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Southern France, round 2 : 2/8 hits, 3.67 expected hits French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 artilleries, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 5 armour and 1 mech_infantry moved from France to Germany 1 armour moved from Yugoslavia to Poland 2 artilleries moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 3 infantry moved from Slovakia Hungary to Poland 2 artilleries moved from Germany to Poland 2 infantry moved from Western Germany to Germany 3 aaGuns moved from Holland Belgium to Western Germany 1 fighter and 4 tactical_bombers moved from Southern France to Western Germany 1 armour moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 submarine placed in 112 Sea Zone 3 armour and 7 mech_infantrys placed in Germany 2 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1.67 French : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Purchase Units - Russians Russians buy 4 Russian_artillerys and 7 Russian_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 Russian_mech_infantry moved from Volgograd to Caucasus 2 Russian_aaGuns and 12 Russian_infantrys moved from Buryatia to Amur 6 Russian_infantrys moved from Yakut S.S.R. to Yenisey 3 Russian_infantrys moved from Ukraine to Bryansk 2 Russian_aaGuns, 2 Russian_artillerys and 5 Russian_infantrys moved from Bryansk to Belarus 1 Russian_infantry moved from Rostov to Bryansk 1 Russian_infantry moved from Smolensk to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 Russian_artillery and 7 Russian_infantrys moved from Novgorod to Belarus 3 Russian_mech_infantrys moved from Russia to Bryansk 1 Russian_armour and 1 Russian_mech_infantry moved from Kazakhstan to Szechwan 1 Russian_armour and 1 Russian_mech_infantry moved from Sikang to Szechwan 2 Russian_mech_infantrys moved from Volgograd to Bryansk 1 Russian_armour moved from Kazakhstan to Caucasus Place Units - Russians 3 Russian_infantrys placed in Novgorod 1 Russian_artillery and 2 Russian_infantrys placed in Ukraine 3 Russian_artillerys and 2 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Purchase Units - Russians Russians buy 4 Russian_artillerys and 7 Russian_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 Russian_mech_infantry moved from Volgograd to Caucasus 2 Russian_aaGuns and 12 Russian_infantrys moved from Buryatia to Amur 6 Russian_infantrys moved from Yakut S.S.R. to Yenisey 3 Russian_infantrys moved from Ukraine to Bryansk 2 Russian_aaGuns, 2 Russian_artillerys and 5 Russian_infantrys moved from Bryansk to Belarus 1 Russian_infantry moved from Rostov to Bryansk 1 Russian_infantry moved from Smolensk to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 Russian_artillery and 7 Russian_infantrys moved from Novgorod to Belarus 3 Russian_mech_infantrys moved from Russia to Bryansk 1 Russian_armour and 1 Russian_mech_infantry moved from Kazakhstan to Szechwan 1 Russian_armour and 1 Russian_mech_infantry moved from Sikang to Szechwan 2 Russian_mech_infantrys moved from Volgograd to Bryansk 1 Russian_armour moved from Kazakhstan to Caucasus Place Units - Russians 3 Russian_infantrys placed in Novgorod 1 Russian_artillery and 2 Russian_infantrys placed in Ukraine 3 Russian_artillerys and 2 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 Russian_fighter and 1 Russian_tactical_bomber EDIT: Adding units owned by Russians to Caucasus: 1 Russian_fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 Japanese_artillerys, 1 Japanese_infantry, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 Japanese_infantrys moved from French Indo China to Yunnan 2 Japanese_bombers moved from Kwangsi to Malaya 2 Japanese_fighters and 3 Japanese_tactical_bombers moved from Kwangsi to Yunnan 1 Japanese_infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan 1 Japanese_fighter and 2 Japanese_tactical_bombers moved from Kwangsi to Shan State 2 Japanese_fighters moved from 36 Sea Zone to Shan State 1 Japanese_tactical_bomber moved from 43 Sea Zone to Shan State 1 Japanese_fighter moved from 43 Sea Zone to 42 Sea Zone 1 Japanese_infantry moved from Borneo to 43 Sea Zone 1 Japanese_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 Japanese_infantry moved from 44 Sea Zone to Celebes 1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Malaya 1 Japanese_infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 battleship, 1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 Japanese_fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Celebes from Dutch with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 submarines and 1 transport British defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry in Malaya, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers Chinese defend with 3 Chinese_infantrys Japanese roll dice for 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.00 expected hits Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 Chinese_infantrys owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 Chinese_infantrys Battle in Shan State Japanese attack with 3 Japanese_fighters and 3 Japanese_tactical_bombers British defend with 2 infantry Japanese roll dice for 3 Japanese_fighters and 3 Japanese_tactical_bombers in Shan State, round 2 : 6/6 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win with 3 Japanese_fighters and 3 Japanese_tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 Japanese_fighters and 3 Japanese_tactical_bombers moved from Shan State to French Indo China 4 Japanese_fighters and 4 Japanese_tactical_bombers moved from Yunnan to French Indo China 2 Japanese_bombers moved from Malaya to French Indo China 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 Japanese_fighter moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 Japanese_armour, 1 Japanese_artillery and 2 Japanese_infantrys moved from Japan to 6 Sea Zone 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 Japanese_armour, 1 Japanese_artillery and 2 Japanese_infantrys moved from 36 Sea Zone to French Indo China 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 6 Sea Zone to Japan 1 Japanese_aaGun and 5 Japanese_infantrys moved from Jehol to Anhwe 4 Japanese_infantrys moved from Manchuria to Jehol 3 Japanese_artillerys, 7 Japanese_infantrys and 1 Japanese_mech_infantry moved from Anhwe to Hunan 1 Japanese_mech_infantry moved from Hunan to Kwangsi 1 Japanese_artillery and 1 Japanese_infantry moved from Kwangtung to Kwangsi 4 Japanese_fighters moved from French Indo China to 37 Sea Zone 1 Japanese_tactical_bomber moved from French Indo China to 37 Sea Zone Place Units - Japanese 2 Japanese_artillerys and 1 Japanese_infantry placed in Kiangsu 1 factory_minor placed in French Indo China 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : -1.00 UK_Pacific : -1.33 Japanese : 2.83
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Hmm, I wanted to do that a bit better.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 mech_infantrys moved from Western United States to Alaska 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Iceland to 91 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0,67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 Chinese_infantrys; Remaining resources: 2 PUs; Combat Move - Chinese 4 Chinese_infantrys moved from Szechwan to Yunnan 1 flying_tiger moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 Chinese_infantrys and 1 flying_tiger Japanese defend with 2 Japanese_infantrys Chinese roll dice for 4 Chinese_infantrys and 1 flying_tiger in Yunnan, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 2 Japanese_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 Chinese_infantrys and 1 flying_tiger in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 Japanese_infantrys in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 3 Chinese_infantrys and 1 flying_tiger in Yunnan, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 Japanese_infantrys in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 Japanese_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 3 Chinese_infantrys and 1 flying_tiger in Yunnan, round 5 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 Japanese_infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Yunnan, round 6 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 Japanese_infantry in Yunnan, round 6 : 1/1 hits, 0,33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is -3 Casualties for Chinese: 3 Chinese_infantrys Casualties for Japanese: 2 Japanese_infantrys Non Combat Move - Chinese 1 flying_tiger moved from Yunnan to Szechwan 1 Chinese_infantry moved from Shensi to Suiyuyan Place Units - Chinese 1 Chinese_infantry placed in Shensi 4 Chinese_infantrys placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : -3,00 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Purchase Units - British British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 123 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 106 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 fighter moved from Tanganyika Territory to Kenya 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 armour moved from Egypt to Kenya 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 bomber moved from Malta to Iraq 1 mech_infantry moved from Egypt to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Kenya, round 3 : 3/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Battle in Iraq British attack with 1 bomber and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 2/3 hits, 1,00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 aaGuns, 1 artillery and 8 infantry moved from Burma to India 1 fighter moved from Kenya to Egypt 2 fighters and 1 tactical_bomber moved from Malta to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 battleship and 2 destroyers moved from 123 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Iceland to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 1 bomber moved from Iraq to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 airfield placed in Gibraltar 2 infantry placed in Union of South Africa British undo move 2. 1 infantry placed in Union of South Africa 2 infantry placed in Quebec 1 factory_minor placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4,4,1,2,3,1,1,1,4,4,3,2,5,6,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 3,50 Italians : -0,67 Neutral_Axis : -1,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Bessarabia from Russians Italians take Eastern Poland from Russians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :