@gamerman01 I tend to roll play the madman as the Axis.
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 Chinese_infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 Chinese_infantry moved from Hopei to Anhwe 1 Chinese_infantry moved from Kweichow to Anhwe 1 flying_tiger moved from Hunan to Anhwe 27 Chinese_infantrys moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 27 Chinese_infantrys Japanese defend with 1 Japanese_infantry Chinese roll dice for 27 Chinese_infantrys in Kwangsi, round 2 : 2/27 hits, 4,50 expected hits Japanese roll dice for 1 Japanese_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 27 Chinese_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Battle in Anhwe Chinese attack with 2 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_infantry Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 Japanese_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_infantry Non Combat Move - Chinese 1 Chinese_infantry moved from Shensi to Kweichow 1 flying_tiger moved from Anhwe to Kweichow Place Units - Chinese 1 Chinese_infantry placed in Kiangsi 4 Chinese_infantrys placed in Kweichow Chinese undo move 2. Chinese undo move 1. 1 Chinese_infantry placed in Kiangsi 4 Chinese_infantrys placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 1 Chinese_infantry and 1 flying_tiger EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 Chinese_infantry EDIT: Adding units owned by Chinese to Shensi: 2 Chinese_infantrys and 1 flying_tiger EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -2,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 12 Purchase Units - British British buy 1 armour, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 infantry moved from Libya to Tunisia British take Tunisia from Italians Combat - British Battle in Caucasus British attack with 1 bomber and 2 infantry Italians defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 4 aaGuns, 2 armour, 11 artilleries, 41 infantry and 7 mech_infantrys moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Trans-Jordan to Iraq 2 fighters and 1 tactical_bomber moved from Libya to Gibraltar 2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Finland to Karelia 3 infantry moved from Norway to Finland 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Norway to Finland 1 bomber moved from Caucasus to Egypt Place Units - British 1 submarine placed in 71 Sea Zone 3 mech_infantrys placed in Egypt 3 infantry placed in Persia 1 armour and 1 mech_infantry placed in Iraq Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,00 Italians : -0,33
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I think that might be the game. Looks like I won’t be able to save Leningrad. I’ll have a bit more of a think about it though. I think I conceded Norway way too easily here.
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take your time.
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
take your time.
but interestlingly, germany lead in number of units and japan is 2nd, so you have some resources, although i think china, dei and novgorod are areas the axis should not need to contest, that is, not all 3
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Ok, I’ve posted the result. Do you want to go again? I’m still not sure about these changes. I think I should have had you if I’d have kept the Bismark alive, which I did.
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Sure, can go again. I will be somewhat slow over the next days