Oysteilo (Allies) vs Simon33 (Axis) taamvan mode

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter and 1 mech_infantry moved from Novgorod to Karelia
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Volgograd to Novosibirsk
                  Germans take Samara from Russians
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Novgorod to Smolensk
            1 tactical_bomber moved from Western Germany to Karelia
            1 mech_infantry moved from Caucasus to Turkmenistan
                  Germans take Turkmenistan from Russians
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 Russian_infantry
            Battle in Karelia
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Poland to Novgorod
            4 mech_infantrys moved from Poland to Bessarabia
            3 armour and 4 mech_infantrys moved from Volgograd to Novosibirsk
            3 armour and 6 mech_infantrys moved from Volgograd to Novosibirsk
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            8 artilleries moved from Rostov to Volgograd
            4 mech_infantrys moved from Rostov to Ukraine
            1 aaGun and 16 infantry moved from Rostov to Volgograd
            15 mech_infantrys moved from Caucasus to Ukraine
            2 artilleries and 6 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 artilleries placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            3 mech_infantrys placed in Western Germany
            2 infantry placed in France
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 38 PUs; 
            Russians buy 2 Russian_infantrys and 8 Russian_mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 Russian_armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 Russian_armour moved from Samara to Russia
            1 Russian_armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 Russian_armour moved from Tambov to Russia
            1 Russian_infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 Russian_aaGuns, 15 Russian_artillerys and 71 Russian_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            2 Russian_infantrys and 8 Russian_mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Libya: 1 Russian_mech_infantry
            EDIT: Adding units owned by Russians to Alexandria: 1 Russian_mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • mot likely i am going to bomb novgorod with 1 amberican bomber and 4 american figters. Can I assume no intercept or do you want to be given the option

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 Japanese_armour, 3 Japanese_artillerys, 2 Japanese_fighters and 8 Japanese_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transportC8
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to 36 Sea Zone
            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 Japanese_artillery and 1 Japanese_infantry moved from 42 Sea Zone to Java
            2 Japanese_bombers moved from Shan State to Java
            1 Japanese_bomber moved from Shan State to Java
            1 Japanese_infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 Japanese_bomber moved from Shan State to Anhwe
            1 Japanese_fighter moved from Kiangsu to Yunnan
            1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Yunnan
            1 Japanese_infantry moved from Jehol to Anhwe
            2 Japanese_fighters moved from Kiangsu to Anhwe
            7 Japanese_fighters, 5 Japanese_tactical_bombers and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 Japanese_artillery, 3 Japanese_bombers and 1 Japanese_infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 Japanese_artillery, 3 Japanese_bombers and 1 Japanese_infantry in Java, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 Japanese_artillery, 3 Japanese_bombers and 1 Japanese_infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 Japanese_bomber, 2 Japanese_fighters and 1 Japanese_infantry
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 1 Japanese_bomber, 2 Japanese_fighters and 1 Japanese_infantry in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 Japanese_bomber, 2 Japanese_fighters and 1 Japanese_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Chinese_infantry
            Battle in 44 Sea Zone
                Japanese attack with 7 Japanese_fighters, 5 Japanese_tactical_bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 7 Japanese_fighters, 5 Japanese_tactical_bombers and 1 destroyer in 44 Sea Zone, round 2 : 9/13 hits, 7.17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 7 Japanese_fighters, 5 Japanese_tactical_bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter and 1 Japanese_infantry
                Chinese defend with 2 Chinese_infantrys
                    Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 1 Japanese_infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 Chinese_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Chinese_infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 1 Japanese_infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery and 1 Japanese_fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 Chinese_infantrys
                Casualties for Japanese: 1 Japanese_infantry
    
        Non Combat Move - Japanese
            12 Japanese_artillerys and 22 Japanese_infantrys moved from West India to Eastern Persia
            1 transport moved from 43 Sea Zone to 37 Sea Zone
            7 Japanese_fighters and 5 Japanese_tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 Japanese_aaGun moved from Shan State to French Indo China
            1 Japanese_fighter moved from Yunnan to French Indo China
            1 Japanese_bomber and 2 Japanese_fighters moved from Anhwe to Kiangsu
            1 Japanese_artillery and 2 Japanese_infantrys moved from India to West India
            2 Japanese_armours and 2 Japanese_mech_infantrys moved from Chahar to Kiangsu
            1 Japanese_fighter moved from Japan to 35 Sea Zone
            1 Japanese_tactical_bomber moved from 35 Sea Zone to French Indo China
            1 Japanese_infantry moved from Manchuria to Korea
            3 Japanese_bombers moved from Java to Shan State
    
        Place Units - Japanese
            1 Japanese_armour and 2 Japanese_infantrys placed in India
            1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
            2 Japanese_artillerys and 1 Japanese_infantry placed in Kiangsu
            2 Japanese_fighters and 3 Japanese_infantrys placed in Japan
            Japanese undo move 4.
            3 Japanese_infantrys placed in Korea
            2 Japanese_fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Chinese : -0.33
    Japanese : 2.00
    

    Savegame

  • '19 '17 '16

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:

    mot likely i am going to bomb novgorod with 1 amberican bomber and 4 american figters. Can I assume no intercept or do you want to be given the option

    No intercept if there are 4 interceptors.


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Russia to Novgorod
            1 bomber moved from Norway to Novgorod
            2 fighters moved from Norway to Novgorod
            1 infantry moved from Finland to Karelia
            2 fighters moved from Norway to Karelia
    
        Combat - Americans
            Air Battle in Novgorod
                Americans attacks with 5 units heading to Novgorod
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0,17 expected hits
                Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Novgorod causes 5 damage total. 
            Battle in Karelia
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                 retreated to Karelia
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Novgorod to Finland
            1 bomber moved from Novgorod to Finland
            1 fighter moved from Karelia to 112 Sea Zone
            1 transport moved from 125 Sea Zone to 123 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 armour and 2 mech_infantrys moved from Norway to Finland
            2 fighters moved from Gibraltar to Libya
            1 fighter moved from Shensi to Persia
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 bomber moved from Western United States to Caroline Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Karelia to 112 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Finland
            3 mech_infantrys placed in Norway
            1 destroyer and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -1,17
    AA fire in Novgorod : : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 Chinese_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 Chinese_infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 Chinese_infantry moved from Hopei to Anhwe
            1 Chinese_infantry moved from Hunan to Anhwe
            1 flying_tiger moved from Hunan to Anhwe
            1 Chinese_infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 Chinese_infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 Chinese_infantrys moved from Hunan to Yunnan
            1 Chinese_infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 Chinese_infantrys
                Japanese defend with 1 Japanese_artillery
                    Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 Chinese_infantrys remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 Chinese_infantry
                Casualties for Japanese: 1 Japanese_artillery
            Battle in Anhwe
                Chinese attack with 2 Chinese_infantrys and 1 flying_tiger
                Japanese defend with 1 Japanese_infantry
                    Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 Japanese_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japanese_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 Japanese_infantry
    
        Non Combat Move - Chinese
            1 flying_tiger moved from Anhwe to Hunan
            1 Chinese_infantry moved from Shensi to Kweichow
            1 Chinese_infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            4 Chinese_infantrys placed in Hunan
            Chinese undo move 1.
            4 Chinese_infantrys placed in Kwangsi
            Chinese undo move 1.
            4 Chinese_infantrys placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Ukraine
            3 fighters moved from Russia to Karelia
            1 infantry moved from Finland to Karelia
            2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
                  British take 95 Sea Zone from Italians
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • scramble from italy?

    British 2 subs, 2 fighters and 2 tacs

    Italy: 1 destroyer (+2 fighrers)


  • hold on i will redo the post


  • TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Karelia
            2 fighters moved from Russia to Karelia
            1 bomber moved from Russia to Ukraine
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
                  British take 95 Sea Zone from Italians
            2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • same question as above

  • '19 '17 '16

    Full scramble.


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Karelia
            2 fighters moved from Russia to Karelia
            1 bomber moved from Russia to Ukraine
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
                  British take 95 Sea Zone from Italians
            2 fighters and 2 tactical_bombers moved from Libya to 97 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Battle in Karelia
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Karelia
                British win, taking Karelia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 97 Sea Zone
                British attack with 2 fighters, 2 submarines and 2 tactical_bombers; Americans loiter and taunt
                Italians defend with 1 destroyer and 2 fighters
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Italians: 1 destroyer and 2 fighters
    
        Non Combat Move - British
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Karelia to Finland
            1 fighter moved from Russia to Norway
            1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Russia to Norway
            1 bomber moved from Ukraine to Iraq
            1 fighter moved from Russia to 98 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Alexandria
            1 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Iraq to Persia
            1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Libya
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Iraq to Persia
            10 artilleries moved from Northwest Persia to Persia
            3 mech_infantrys moved from Northwest Persia to Persia
            33 infantry moved from Northwest Persia to Persia
            2 infantry moved from Norway to Finland
            1 aaGun moved from Norway to Finland
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from Norway to Finland
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            2 infantry placed in Egypt
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,17
    Italians : -1,67
    AA fire in Ukraine : : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 bomber moved from Southern Italy to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Volgograd
            1 mech_infantry moved from Romania to Bessarabia
            4 infantry moved from Northern Italy to Western Germany
            4 fighters moved from Tunisia to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            5 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3,3,3,5,3
            Italians collect 10 PUs (10 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 11
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 2 destroyers moved from 125 Sea Zone to 112 Sea Zone
            2 infantry moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Rostov
                  Germans take Tambov from Russians
            1 armour moved from Novosibirsk to Volgograd
                  Germans take Samara from Russians
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            5 armour and 11 mech_infantrys moved from Novosibirsk to Volgograd
            2 aaGuns, 1 armour, 11 artilleries, 16 infantry and 4 mech_infantrys moved from Volgograd to Rostov
            1 aaGun, 2 armour, 17 artilleries, 11 infantry and 22 mech_infantrys moved from Ukraine to Rostov
            4 mech_infantrys moved from Bessarabia to Rostov
            2 fighters and 2 tactical_bombers moved from Novgorod to Rostov
            1 mech_infantry moved from Turkmenistan to Volgograd
            2 fighters and 1 tactical_bomber moved from Western Germany to Rostov
            3 mech_infantrys moved from Western Germany to Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,6,2,5
            Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 Russian_artillerys and 8 Russian_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 Russian_armours and 4 Russian_mech_infantrys moved from Russia to Urals
                  Russians take Urals from Germans
            1 Russian_infantry moved from Russia to Samara
                  Russians take Samara from Germans
            2 Russian_mech_infantrys moved from Russia to Vologda
            1 Russian_mech_infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 Russian_mech_infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 Russian_infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            1 Russian_infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 Russian_infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 Russian_infantry moved from Bryansk to Tambov
                  Russians take Tambov from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 Russian_aaGuns, 15 Russian_artillerys and 45 Russian_infantrys moved from Bryansk to Smolensk
            22 Russian_infantrys moved from Bryansk to Russia
            1 Russian_mech_infantry moved from Alexandria to Anglo Egyptian Sudan
    
        Place Units - Russians
            2 Russian_artillerys and 8 Russian_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 5 Russian_artillerys
            EDIT: Adding units owned by Russians to Russia: 5 Russian_artillerys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.63

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 Japanese_artillerys, 8 Japanese_infantrys, 2 carriers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            2 Japanese_bombers moved from Shan State to 42 Sea Zone
            2 Japanese_fighters and 1 Japanese_infantry moved from Kiangsu to Kiangsi
            1 Japanese_infantry moved from French Indo China to Kwangsi
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from French Indo China to Anhwe
            1 Japanese_bomber and 1 Japanese_infantry moved from Kiangsu to Anhwe
            1 Japanese_bomber moved from Shan State to Kwangsi
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 2 Japanese_fighters and 1 Japanese_infantry
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 2 Japanese_fighters and 1 Japanese_infantry in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Japanese_infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 2 Japanese_fighters in Kiangsi, round 3 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese lost in Kiangsi
                Japanese win with 2 Japanese_fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for Chinese: 1 Chinese_infantry
            Battle in Kwangsi
                Japanese attack with 1 Japanese_bomber and 1 Japanese_infantry
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 1 Japanese_bomber and 1 Japanese_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 Japanese_bomber and 1 Japanese_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Chinese_infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 Japanese_bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 Japanese_bombers and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 2 Japanese_bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Anhwe
                Japanese attack with 1 Japanese_bomber, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber
                Chinese defend with 2 Chinese_infantrys
                    Japanese roll dice for 1 Japanese_bomber, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 Chinese_infantrys in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 Chinese_infantrys owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 Japanese_bomber, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 Chinese_infantrys
    
        Non Combat Move - Japanese
            2 Japanese_fighters moved from Kiangsi to 6 Sea Zone
            1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Anhwe to Kiangsu
            1 Japanese_bomber moved from Kwangsi to French Indo China
            1 Japanese_artillery and 1 Japanese_infantry moved from Shan State to French Indo China
            1 transport moved from 37 Sea Zone to 58 Sea Zone
            2 Japanese_bombers moved from 42 Sea Zone to French Indo China
            12 Japanese_artillerys and 23 Japanese_infantrys moved from Eastern Persia to West India
            1 Japanese_fighter moved from Philippines to Japan
            2 Japanese_fighters moved from Philippines to 6 Sea Zone
            8 Japanese_fighters, 4 Japanese_tactical_bombers, 2 battleships, 6 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 6 Sea Zone
            2 Japanese_artillerys and 1 Japanese_infantry placed in Korea
            3 Japanese_infantrys placed in Kiangsu
            3 Japanese_infantrys placed in French Indo China
            1 Japanese_infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : -0.67
    Japanese : -0.67
    

    Savegame

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