@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 Chinese_infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 Chinese_infantry moved from Hopei to Anhwe 1 Chinese_infantry moved from Kweichow to Anhwe 1 flying_tiger moved from Hunan to Anhwe 27 Chinese_infantrys moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 27 Chinese_infantrys Japanese defend with 1 Japanese_infantry Chinese roll dice for 27 Chinese_infantrys in Kwangsi, round 2 : 2/27 hits, 4,50 expected hits Japanese roll dice for 1 Japanese_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 27 Chinese_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Battle in Anhwe Chinese attack with 2 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_infantry Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 Japanese_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_infantry Non Combat Move - Chinese 1 Chinese_infantry moved from Shensi to Kweichow 1 flying_tiger moved from Anhwe to Kweichow Place Units - Chinese 1 Chinese_infantry placed in Kiangsi 4 Chinese_infantrys placed in Kweichow Chinese undo move 2. Chinese undo move 1. 1 Chinese_infantry placed in Kiangsi 4 Chinese_infantrys placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 1 Chinese_infantry and 1 flying_tiger EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 Chinese_infantry EDIT: Adding units owned by Chinese to Shensi: 2 Chinese_infantrys and 1 flying_tiger EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : -2,33 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 12 Purchase Units - British British buy 1 armour, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 infantry moved from Libya to Tunisia British take Tunisia from Italians Combat - British Battle in Caucasus British attack with 1 bomber and 2 infantry Italians defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 4 aaGuns, 2 armour, 11 artilleries, 41 infantry and 7 mech_infantrys moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Trans-Jordan to Iraq 2 fighters and 1 tactical_bomber moved from Libya to Gibraltar 2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Finland to Karelia 3 infantry moved from Norway to Finland 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Norway to Finland 1 bomber moved from Caucasus to Egypt Place Units - British 1 submarine placed in 71 Sea Zone 3 mech_infantrys placed in Egypt 3 infantry placed in Persia 1 armour and 1 mech_infantry placed in Iraq Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 0,00 Italians : -0,33 -
I think that might be the game. Looks like I won’t be able to save Leningrad. I’ll have a bit more of a think about it though. I think I conceded Norway way too easily here.
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take your time.
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
take your time.
but interestlingly, germany lead in number of units and japan is 2nd, so you have some resources, although i think china, dei and novgorod are areas the axis should not need to contest, that is, not all 3
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Ok, I’ve posted the result. Do you want to go again? I’m still not sure about these changes. I think I should have had you if I’d have kept the Bismark alive, which I did.
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Sure, can go again. I will be somewhat slow over the next days





