@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
I dont know if I handled the anzac sub in sz 6 correctly. It cant submerge and it has no battles elsewhere.
If it is forced to fight, just remove it.
Nah, nah. Refer to the rule Panther quoted. It’s starting in a hostile sea zone so it’s allowed to move out on combat movement. The ANZAC sub didn’t make SZ6 hostile so that’s why I didn’t attack it.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Karelia Germans take Karelia from Russians 2 artilleries and 2 mech_infantrys moved from Novgorod to Vyborg 1 artillery and 1 mech_infantry moved from Novgorod to Vyborg 1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Finland 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 fighters and 2 tactical_bombers moved from Western Germany to Finland 1 mech_infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 13 artilleries and 29 infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Smolensk 1 mech_infantry moved from Archangel to Smolensk 3 artilleries moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers British defend with 1 aaGun, 1 artillery and 4 infantry; French defend with 2 infantry AA fire in Finland : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Finland, round 2 : 9/10 hits, 5.33 expected hits Americans roll dice for 1 aaGun, 1 artillery and 6 infantry in Finland, round 2 : 3/7 hits, 2.33 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 4 infantry owned by the British lost in Finland Germans win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 aaGun, 1 artillery and 4 infantry Casualties for French: 2 infantry Battle in Bryansk Germans attack with 13 artilleries and 29 infantry Russians defend with 1 Russian_infantry Germans roll dice for 13 artilleries and 29 infantry in Bryansk, round 2 : 5/42 hits, 11.33 expected hits Russians roll dice for 1 Russian_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 13 artilleries and 28 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 Russian_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in Vyborg Germans attack with 3 artilleries and 3 mech_infantrys British defend with 1 armour Germans roll dice for 3 artilleries and 3 mech_infantrys in Vyborg, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Vyborg Germans roll dice for 3 artilleries and 2 mech_infantrys in Vyborg, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 armour in Vyborg, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans and 1 armour owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for British: 1 armour Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Caucasus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Southern France Germans attack with 3 artilleries and 3 mech_infantrys French defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 3 mech_infantrys in Southern France, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from French with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from France to Southern France 1 artillery moved from France to Southern France 1 infantry moved from Western Germany to Germany 8 mech_infantrys moved from Poland to Western Ukraine 7 armour and 10 mech_infantrys moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 6 mech_infantrys moved from Novgorod to Bryansk 3 artilleries moved from Archangel to Belarus 6 mech_infantrys moved from Archangel to Belarus 1 armour and 9 mech_infantrys moved from Archangel to Bryansk 1 bomber moved from Smolensk to Ukraine 1 fighter and 2 tactical_bombers moved from Finland to Western Germany 1 bomber, 1 fighter and 2 tactical_bombers moved from Finland to Novgorod 2 destroyers moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 armour, 2 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,3 Germans collect 46 PUs (5 lost to blockades); end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -1.67 French : 0.67 Americans : 0.67 AA fire in Finland : : -0.50 Russians : 2.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Purchase Units - Russians Russians buy 9 Russian_infantrys; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 Russian_armour moved from Samara to Tambov Russians take Tambov from Germans 1 Russian_armour moved from Tambov to Russia 1 Russian_infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 Russian_infantry moved from Russia to Smolensk 1 Russian_fighter moved from Samara to Smolensk 1 Russian_fighter and 1 tactical_bomber moved from Russia to Smolensk 3 Russian_fighters moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 Russian_fighters and 1 tactical_bomber moved from Smolensk to Russia 2 Russian_aaGuns, 2 Russian_armours, 4 Russian_artillerys, 16 Russian_infantrys and 6 Russian_mech_infantrys moved from Samara to Russia Place Units - Russians 9 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 Russian_mech_infantry EDIT: Adding units owned by Russians to Egypt: 1 Russian_mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 Japanese_artillerys, 2 Japanese_fighters and 6 Japanese_infantrys; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 Japanese_fighters and 3 Japanese_tactical_bombers moved from 6 Sea Zone to Korea 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Shantung to 19 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 6 Sea Zone to Korea 1 Japanese_infantry moved from French Indo China to Kwangsi 1 Japanese_infantry moved from Kiangsu to Kiangsi 2 Japanese_bombers moved from Japan to Kiangsi 2 Japanese_bombers moved from Japan to Kwangsi Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 3 transports in 6 Sea Zone, round 2 : 6/6 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 1 Japanese_artillery, 4 Japanese_fighters, 1 Japanese_infantry and 3 Japanese_tactical_bombers Americans defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 Japanese_artillery, 4 Japanese_fighters, 1 Japanese_infantry and 3 Japanese_tactical_bombers in Korea, round 2 : 6/9 hits, 4.67 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Korea Japanese win, taking Korea from Americans with 1 Japanese_artillery, 4 Japanese_fighters and 3 Japanese_tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 2 Japanese_bombers and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 2 Japanese_bombers and 1 Japanese_infantry in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 Japanese_bombers and 1 Japanese_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Kwangsi Japanese attack with 2 Japanese_bombers and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 2 Japanese_bombers and 1 Japanese_infantry in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 Japanese_bombers and 1 Japanese_infantry in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 Japanese_bombers and 1 Japanese_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 2 Japanese_armours and 2 Japanese_mech_infantrys moved from Burma to Yunnan 10 Japanese_artillerys and 19 Japanese_infantrys moved from Burma to India 2 Japanese_bombers moved from Kiangsi to Kiangsu 1 Japanese_fighter moved from Japan to Kiangsu 1 Japanese_fighter moved from Japan to 6 Sea Zone 4 Japanese_fighters and 3 Japanese_tactical_bombers moved from Korea to 6 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Shantung to Kiangsu 2 Japanese_bombers moved from Kwangsi to Kiangsu 1 Japanese_fighter moved from 6 Sea Zone to Kiangsu 2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 Japanese_fighter moved from Japan to Kiangsu Place Units - Japanese 2 Japanese_fighters placed in Japan 3 Japanese_infantrys placed in Kiangsu 1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China 2 Japanese_artillerys and 1 Japanese_infantry placed in India Turn Complete - Japanese Japanese collect 50 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans : 0.00 Chinese : -1.00 Japanese : 2.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Non Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 bomber moved from Eastern United States to Norway Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 Chinese_infantrys; Remaining resources: 1 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 Chinese_infantrys moved from Anhwe to Kiangsi 1 flying_tiger moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 2 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_infantry Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 Japanese_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_infantry Non Combat Move - Chinese 19 Chinese_infantrys moved from Anhwe to Kweichow 1 flying_tiger moved from Kiangsi to Kweichow 3 Chinese_infantrys moved from Sikang to Shensi Place Units - Chinese 3 Chinese_infantrys placed in Shensi 3 Chinese_infantrys placed in Kweichow Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Anhwe: 3 fighters EDIT: Adding units owned by Americans to Kweichow: 1 fighter EDIT: Adding units owned by Americans to Shensi: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0,17 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone Combat - British Battle in Denmark Non Combat Move - British 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 2 infantry moved from 112 Sea Zone to Norway 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Northwest Persia to 98 Sea Zone 3 fighters moved from Northwest Persia to Russia 3 fighters moved from Russia to Norway 1 bomber moved from Iraq to Russia 3 infantry moved from Persia to Northwest Persia 1 artillery, 2 infantry and 1 tactical_bomber moved from Iraq to Northwest Persia 3 aaGuns, 2 artilleries, 15 infantry and 5 mech_infantrys moved from West India to Eastern Persia 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 fighters moved from 112 Sea Zone to Norway Place Units - British 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 3 infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Changing ownership of Rostov from Germans to Russians EDIT: Adding units owned by British to Rostov: 1 mech_infantry EDIT: Removing units owned by British from Northwest Persia: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov 1 infantry moved from Western Germany to Denmark 1 fighter moved from Southern Italy to Denmark Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Rostov Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking 97 Sea Zone from British, taking Rostov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Denmark Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Italians win, taking Denmark from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Denmark to Western Germany 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Western Germany 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Western Germany to Germany 1 infantry moved from France to Western Germany 3 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -1.17 British : -0.67 Russians : -0.33 -
@simon33 i will be slow if any posts for the next week
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8 Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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@barnee false alarm. Caucasus NO is just bleeding through when Taamvan Option not activated in other games.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9 Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk 1 infantry moved from Bryansk to Smolensk 1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 8 armour and 8 mech_infantrys moved from Bryansk to Volgograd Germans take Tambov from Russians Combat - Germans Battle in Finland Battle in Volgograd Germans attack with 8 armour and 8 mech_infantrys Russians defend with 1 Russian_infantry and 1 factory_minor Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 : 3/16 hits, 5.33 expected hits Russians roll dice for 1 Russian_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Volgograd Germans win, taking Finland from Americans, taking Volgograd from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 Russian_infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Bryansk to Volgograd 2 armour moved from Ukraine to Volgograd 2 artilleries moved from Vyborg to Novgorod 2 mech_infantrys moved from Vyborg to Belarus 1 mech_infantry moved from Karelia to Belarus 2 armour and 1 mech_infantry moved from Novgorod to Belarus 1 bomber, 1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod 1 bomber moved from Caucasus to Novgorod 2 aaGuns moved from Ukraine to Rostov 1 aaGun and 4 artilleries moved from Southern France to France 2 mech_infantrys moved from Southern France to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 fighter moved from Western Germany to Ukraine 8 mech_infantrys moved from Western Ukraine to Rostov 5 artilleries and 5 infantry moved from Bryansk to Ukraine 6 infantry moved from Bryansk to Ukraine 8 artilleries, 16 infantry and 14 mech_infantrys moved from Bryansk to Rostov 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 armour, 2 infantry and 2 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 59 PUs Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9 Purchase Units - Russians Russians buy 4 Russian_artillerys, 4 Russian_infantrys and 1 Russian_mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 Russian_armour moved from Russia to Tambov Russians take Tambov from Germans 1 Russian_armour moved from Tambov to Russia 1 Russian_armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 Russian_armour moved from Bryansk to Russia 2 Russian_infantrys moved from Russia to Smolensk 5 Russian_fighters and 1 tactical_bomber moved from Russia to Smolensk 1 Russian_mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 Russian_mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians Combat - Russians Battle in Smolensk Russians attack with 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber in Smolensk, round 2 : 5/8 hits, 3,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 5 Russian_fighters moved from Smolensk to Russia Place Units - Russians 4 Russian_artillerys, 4 Russian_infantrys and 1 Russian_mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 1,67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 Japanese_artillerys, 2 Japanese_fighters, 7 Japanese_infantrys and 2 Japanese_mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 Japanese_artillery moved from Korea to Manchuria 2 Japanese_bombers and 2 Japanese_fighters moved from Kiangsu to Manchuria 1 Japanese_artillery, 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_infantry moved from Kiangsu to Shantung 1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry moved from Kiangsu to Kiangsi 1 Japanese_armour and 1 Japanese_mech_infantry moved from Yunnan to Kiangsi Japanese take Hunan from Chinese 1 Japanese_infantry moved from Kwangsi to Kiangsi 12 Japanese_artillerys and 20 Japanese_infantrys moved from India to West India Japanese take West India from UK_Pacific 1 Japanese_fighter moved from 37 Sea Zone to 43 Sea Zone 1 Japanese_fighter moved from 37 Sea Zone to 42 Sea Zone 1 Japanese_armour and 1 Japanese_mech_infantry moved from Yunnan to Kiangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 Japanese_fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 Japanese_fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 2 Japanese_fighters Chinese defend with 1 Chinese_infantry Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 2 Japanese_fighters in Manchuria, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 1 Chinese_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_artillery owned by the Japanese lost in Manchuria Japanese win with 2 Japanese_bombers and 2 Japanese_fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japanese_artillery Casualties for Chinese: 1 Chinese_infantry Battle in Shantung Japanese attack with 1 Japanese_artillery, 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 1 Japanese_artillery, 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_infantry in Shantung, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 Chinese_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 Japanese_artillery, 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Kiangsi Japanese attack with 2 Japanese_armours, 1 Japanese_artillery, 1 Japanese_bomber, 2 Japanese_infantrys and 2 Japanese_mech_infantrys Chinese defend with 1 Chinese_infantry Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery, 1 Japanese_bomber, 2 Japanese_infantrys and 2 Japanese_mech_infantrys in Kiangsi, round 2 : 2/8 hits, 2.83 expected hits Chinese roll dice for 1 Chinese_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 Japanese_armours, 1 Japanese_artillery, 1 Japanese_bomber, 2 Japanese_infantrys and 2 Japanese_mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 1 Japanese_bomber moved from Kiangsi to Kiangsu 1 Japanese_bomber and 1 Japanese_fighter moved from Shantung to Kiangsu 1 Japanese_aaGun, 2 Japanese_artillerys and 2 Japanese_infantrys moved from Yunnan to French Indo China 1 Japanese_fighter moved from 43 Sea Zone to 35 Sea Zone 2 Japanese_tactical_bombers, 2 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 Japanese_fighter moved from 42 Sea Zone to 35 Sea Zone 3 Japanese_artillerys and 3 Japanese_infantrys moved from Japan to 6 Sea Zone 2 Japanese_bombers and 2 Japanese_fighters moved from Manchuria to Kiangsu 3 Japanese_artillerys, 4 Japanese_fighters, 3 Japanese_infantrys, 3 Japanese_tactical_bombers, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone 3 Japanese_artillerys and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines 2 Japanese_fighters moved from Japan to Philippines Place Units - Japanese 1 Japanese_artillery and 2 Japanese_infantrys placed in Korea 1 Japanese_artillery, 1 Japanese_infantry and 1 Japanese_mech_infantry placed in Kiangsu 1 Japanese_artillery, 1 Japanese_infantry and 1 Japanese_mech_infantry placed in French Indo China 3 Japanese_infantrys placed in India 2 Japanese_fighters placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : -1.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Norway to Finland 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Finland Americans attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Finland, round 2 : 2/12 hits, 3,33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to Norway 2 fighters moved from Gibraltar to Tobruk 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from 112 Sea Zone to Norway 1 aaGun moved from Norway to Finland 2 fighters moved from Shensi to Persia Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine and 1 transport EDIT: Removing units owned by Americans from Johnston Island: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 submarine and 1 transport EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 submarine and 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 2 fighters and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 artillery, 2 fighters and 1 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Norway 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 harbour placed in Norway Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : -1,33 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 Chinese_infantrys; Remaining resources: 1 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 Chinese_infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 6 Chinese_infantrys moved from Shensi to Kweichow Place Units - Chinese 1 Chinese_infantry placed in Anhwe Chinese undo move 1. 6 Chinese_infantrys placed in Kweichow Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: Global 40 House Rules, version: 2.63
Game History
Round: 9 Purchase Units - British British buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 3 fighters moved from Russia to Novgorod 5 fighters moved from Norway to Novgorod 4 infantry moved from Norway to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Novgorod 1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Northwest Persia to Caucasus Combat - BritishCombat Hit Differential Summary :
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scramble? I assume max defense so bomber goes first, or do you want other selection?





