@crockett36 I get it we are doing a decline bid. In that case let’s not do the dice.
Can I bid without my partner or do I have to wait till we are online at the same time.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 Russian_infantrys; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 Russian_armour moved from Samara to Tambov
Russians take Tambov from Germans
1 Russian_armour moved from Tambov to Russia
1 Russian_infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 Russian_infantry moved from Russia to Smolensk
1 Russian_fighter moved from Samara to Smolensk
1 Russian_fighter and 1 tactical_bomber moved from Russia to Smolensk
3 Russian_fighters moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
5 Russian_fighters and 1 tactical_bomber moved from Smolensk to Russia
2 Russian_aaGuns, 2 Russian_armours, 4 Russian_artillerys, 16 Russian_infantrys and 6 Russian_mech_infantrys moved from Samara to Russia
Place Units - Russians
9 Russian_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 Russian_mech_infantry
EDIT: Adding units owned by Russians to Egypt: 1 Russian_mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,83
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 Japanese_artillerys, 2 Japanese_fighters and 6 Japanese_infantrys; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 Japanese_fighters and 3 Japanese_tactical_bombers moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 Japanese_artillery and 1 Japanese_infantry moved from Shantung to 19 Sea Zone
1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 Japanese_artillery and 1 Japanese_infantry moved from 6 Sea Zone to Korea
1 Japanese_infantry moved from French Indo China to Kwangsi
1 Japanese_infantry moved from Kiangsu to Kiangsi
2 Japanese_bombers moved from Japan to Kiangsi
2 Japanese_bombers moved from Japan to Kwangsi
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 3 transports in 6 Sea Zone, round 2 : 6/6 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 Japanese_artillery, 4 Japanese_fighters, 1 Japanese_infantry and 3 Japanese_tactical_bombers
Americans defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 Japanese_artillery, 4 Japanese_fighters, 1 Japanese_infantry and 3 Japanese_tactical_bombers in Korea, round 2 : 6/9 hits, 4.67 expected hits
Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Americans with 1 Japanese_artillery, 4 Japanese_fighters and 3 Japanese_tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 Japanese_infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 2 Japanese_bombers and 1 Japanese_infantry
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 2 Japanese_bombers and 1 Japanese_infantry in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Chinese_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 Japanese_bombers and 1 Japanese_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Chinese_infantry
Battle in Kwangsi
Japanese attack with 2 Japanese_bombers and 1 Japanese_infantry
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 2 Japanese_bombers and 1 Japanese_infantry in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 Chinese_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 Japanese_bombers and 1 Japanese_infantry in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 Chinese_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 Japanese_bombers and 1 Japanese_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Chinese_infantry
Non Combat Move - Japanese
2 Japanese_armours and 2 Japanese_mech_infantrys moved from Burma to Yunnan
10 Japanese_artillerys and 19 Japanese_infantrys moved from Burma to India
2 Japanese_bombers moved from Kiangsi to Kiangsu
1 Japanese_fighter moved from Japan to Kiangsu
1 Japanese_fighter moved from Japan to 6 Sea Zone
4 Japanese_fighters and 3 Japanese_tactical_bombers moved from Korea to 6 Sea Zone
1 Japanese_artillery and 1 Japanese_infantry moved from Shantung to Kiangsu
2 Japanese_bombers moved from Kwangsi to Kiangsu
1 Japanese_fighter moved from 6 Sea Zone to Kiangsu
2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 Japanese_fighters and 2 Japanese_tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 Japanese_fighter moved from Japan to Kiangsu
Place Units - Japanese
2 Japanese_fighters placed in Japan
3 Japanese_infantrys placed in Kiangsu
1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
2 Japanese_artillerys and 1 Japanese_infantry placed in India
Turn Complete - Japanese
Japanese collect 50 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -1.00
Japanese : 2.33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
3 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Norway
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 Chinese_infantrys; Remaining resources: 1 PUs;
Combat Move - Chinese
1 Chinese_infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 Chinese_infantrys moved from Anhwe to Kiangsi
1 flying_tiger moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 Chinese_infantrys and 1 flying_tiger
Japanese defend with 1 Japanese_infantry
Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 Japanese_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Chinese_infantry
Casualties for Japanese: 1 Japanese_infantry
Non Combat Move - Chinese
19 Chinese_infantrys moved from Anhwe to Kweichow
1 flying_tiger moved from Kiangsi to Kweichow
3 Chinese_infantrys moved from Sikang to Shensi
Place Units - Chinese
3 Chinese_infantrys placed in Shensi
3 Chinese_infantrys placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anhwe: 3 fighters
EDIT: Adding units owned by Americans to Kweichow: 1 fighter
EDIT: Adding units owned by Americans to Shensi: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,67
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
Combat - British
Battle in Denmark
Non Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Northwest Persia to 98 Sea Zone
3 fighters moved from Northwest Persia to Russia
3 fighters moved from Russia to Norway
1 bomber moved from Iraq to Russia
3 infantry moved from Persia to Northwest Persia
1 artillery, 2 infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
3 aaGuns, 2 artilleries, 15 infantry and 5 mech_infantrys moved from West India to Eastern Persia
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
Place Units - British
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
3 infantry placed in Persia
2 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Adding units owned by British to Rostov: 1 mech_infantry
EDIT: Removing units owned by British from Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery, 1 fighter and 1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking 97 Sea Zone from British, taking Rostov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Denmark
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Italians win, taking Denmark from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Denmark to Western Germany
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Western Germany
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : -0.67
Russians : -0.33
@simon33 i will be slow if any posts for the next week
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
@barnee false alarm. Caucasus NO is just bleeding through when Taamvan Option not activated in other games.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
8 armour and 8 mech_infantrys moved from Bryansk to Volgograd
Germans take Tambov from Russians
Combat - Germans
Battle in Finland
Battle in Volgograd
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 Russian_infantry and 1 factory_minor
Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 : 3/16 hits, 5.33 expected hits
Russians roll dice for 1 Russian_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Volgograd
Germans win, taking Finland from Americans, taking Volgograd from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 Russian_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 Russian_infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 Russian_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 Russian_infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Ukraine to Volgograd
2 artilleries moved from Vyborg to Novgorod
2 mech_infantrys moved from Vyborg to Belarus
1 mech_infantry moved from Karelia to Belarus
2 armour and 1 mech_infantry moved from Novgorod to Belarus
1 bomber, 1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
1 bomber moved from Caucasus to Novgorod
2 aaGuns moved from Ukraine to Rostov
1 aaGun and 4 artilleries moved from Southern France to France
2 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 fighter moved from Western Germany to Ukraine
8 mech_infantrys moved from Western Ukraine to Rostov
5 artilleries and 5 infantry moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Ukraine
8 artilleries, 16 infantry and 14 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 113 Sea Zone to 115 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 armour, 2 infantry and 2 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -1.00
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 Russian_artillerys, 4 Russian_infantrys and 1 Russian_mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 Russian_armour moved from Russia to Tambov
Russians take Tambov from Germans
1 Russian_armour moved from Tambov to Russia
1 Russian_armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 Russian_armour moved from Bryansk to Russia
2 Russian_infantrys moved from Russia to Smolensk
5 Russian_fighters and 1 tactical_bomber moved from Russia to Smolensk
1 Russian_mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 Russian_mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Smolensk
Russians attack with 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber in Smolensk, round 2 : 5/8 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 Russian_fighters, 2 Russian_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
5 Russian_fighters moved from Smolensk to Russia
Place Units - Russians
4 Russian_artillerys, 4 Russian_infantrys and 1 Russian_mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,67
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 Japanese_artillerys, 2 Japanese_fighters, 7 Japanese_infantrys and 2 Japanese_mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_artillery moved from Korea to Manchuria
2 Japanese_bombers and 2 Japanese_fighters moved from Kiangsu to Manchuria
1 Japanese_artillery, 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_infantry moved from Kiangsu to Shantung
1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry moved from Kiangsu to Kiangsi
1 Japanese_armour and 1 Japanese_mech_infantry moved from Yunnan to Kiangsi
Japanese take Hunan from Chinese
1 Japanese_infantry moved from Kwangsi to Kiangsi
12 Japanese_artillerys and 20 Japanese_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 Japanese_fighter moved from 37 Sea Zone to 43 Sea Zone
1 Japanese_fighter moved from 37 Sea Zone to 42 Sea Zone
1 Japanese_armour and 1 Japanese_mech_infantry moved from Yunnan to Kiangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 Japanese_fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 Japanese_fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 Japanese_fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 2 Japanese_fighters
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 2 Japanese_fighters in Manchuria, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 Chinese_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese and 1 Japanese_artillery owned by the Japanese lost in Manchuria
Japanese win with 2 Japanese_bombers and 2 Japanese_fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 Japanese_artillery
Casualties for Chinese: 1 Chinese_infantry
Battle in Shantung
Japanese attack with 1 Japanese_artillery, 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_infantry
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 1 Japanese_artillery, 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_infantry in Shantung, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 Chinese_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 Japanese_artillery, 1 Japanese_bomber, 1 Japanese_fighter and 1 Japanese_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Chinese_infantry
Battle in Kiangsi
Japanese attack with 2 Japanese_armours, 1 Japanese_artillery, 1 Japanese_bomber, 2 Japanese_infantrys and 2 Japanese_mech_infantrys
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery, 1 Japanese_bomber, 2 Japanese_infantrys and 2 Japanese_mech_infantrys in Kiangsi, round 2 : 2/8 hits, 2.83 expected hits
Chinese roll dice for 1 Chinese_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 Japanese_armours, 1 Japanese_artillery, 1 Japanese_bomber, 2 Japanese_infantrys and 2 Japanese_mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Chinese_infantry
Non Combat Move - Japanese
1 Japanese_bomber moved from Kiangsi to Kiangsu
1 Japanese_bomber and 1 Japanese_fighter moved from Shantung to Kiangsu
1 Japanese_aaGun, 2 Japanese_artillerys and 2 Japanese_infantrys moved from Yunnan to French Indo China
1 Japanese_fighter moved from 43 Sea Zone to 35 Sea Zone
2 Japanese_tactical_bombers, 2 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 Japanese_fighter moved from 42 Sea Zone to 35 Sea Zone
3 Japanese_artillerys and 3 Japanese_infantrys moved from Japan to 6 Sea Zone
2 Japanese_bombers and 2 Japanese_fighters moved from Manchuria to Kiangsu
3 Japanese_artillerys, 4 Japanese_fighters, 3 Japanese_infantrys, 3 Japanese_tactical_bombers, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 Japanese_artillerys and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines
2 Japanese_fighters moved from Japan to Philippines
Place Units - Japanese
1 Japanese_artillery and 2 Japanese_infantrys placed in Korea
1 Japanese_artillery, 1 Japanese_infantry and 1 Japanese_mech_infantry placed in Kiangsu
1 Japanese_artillery, 1 Japanese_infantry and 1 Japanese_mech_infantry placed in French Indo China
3 Japanese_infantrys placed in India
2 Japanese_fighters placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -1.33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Norway to Finland
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Finland
Americans attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Finland, round 2 : 2/12 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to Norway
2 fighters moved from Gibraltar to Tobruk
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to Finland
2 fighters moved from Shensi to Persia
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine and 1 transport
EDIT: Removing units owned by Americans from Johnston Island: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 submarine and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 2 fighters and 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 artillery, 2 fighters and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Norway
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 harbour placed in Norway
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : -1,33
AA fire in Germany : : -0,17
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 Chinese_infantrys; Remaining resources: 1 PUs;
Combat Move - Chinese
1 Chinese_infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 Chinese_infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
6 Chinese_infantrys moved from Shensi to Kweichow
Place Units - Chinese
1 Chinese_infantry placed in Anhwe
Chinese undo move 1.
6 Chinese_infantrys placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Global 40 House Rules, version: 2.63
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 3 fighters moved from Russia to Novgorod
5 fighters moved from Norway to Novgorod
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
Combat - British
Combat Hit Differential Summary :
scramble? I assume max defense so bomber goes first, or do you want other selection?
No scramble. Didn’t see the planes coming from Moscow! Ouch.
I suppose I’ll go with Max D.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 3 fighters moved from Russia to Novgorod
5 fighters moved from Norway to Novgorod
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
Combat - British
Battle in Novgorod
British attack with 1 bomber, 8 fighters and 4 infantry
Germans defend with 1 airfield, 5 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
British roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 bomber, 8 fighters and 4 infantry in Novgorod, round 2 : 3/13 hits, 5,33 expected hits
Germans roll dice for 5 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Novgorod, round 2 : 2/10 hits, 3,67 expected hits
2 artilleries owned by the Germans, 2 bombers owned by the Germans and 2 infantry owned by the British lost in Novgorod
British roll dice for 1 bomber, 8 fighters and 2 infantry in Novgorod, round 3 : 5/11 hits, 5,00 expected hits
Germans roll dice for 3 artilleries, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 4/6 hits, 2,67 expected hits
3 artilleries owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 2 infantry owned by the British lost in Novgorod
British roll dice for 1 bomber and 6 fighters in Novgorod, round 4 : 4/7 hits, 3,67 expected hits
Germans roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Novgorod
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 34
Casualties for British: 3 fighters and 4 infantry
Casualties for Germans: 5 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers
Battle in Caucasus
British attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 tactical_bombers moved from Caucasus to Trans-Jordan
2 fighters moved from 98 Sea Zone to Tobruk
1 artillery and 4 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
5 fighters moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Northwest Persia to Trans-Jordan
3 aaGuns, 2 artilleries, 15 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
1 aaGun, 1 armour, 5 artilleries and 12 infantry moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 83 Sea Zone to 91 Sea Zone
Place Units - British
1 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
3 infantry placed in United Kingdom
British undo move 4.
1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -2,50