@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode
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scramble scotland only
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 1 destroyer; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone Germans take 117 Sea Zone from British 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone Germans take 104 Sea Zone from British 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Southern France Germans attack with 1 armour and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Southern France 1 armour owned by the Germans retreated to Northern Italy French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 mech_infantrys Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 6/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits 1 aaGun owned by the French, 2 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 : 4/15 hits, 5.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2.67 expected hits 4 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in France, round 4 : 5/11 hits, 4.50 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28 Casualties for Germans: 1 artillery and 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/8 hits, 4.83 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/9 hits, 3.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/6 hits, 2.67 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser and 1 destroyer Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 3 aaGuns moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium 2 bombers and 3 fighters moved from 110 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Romania to Slovakia Hungary 1 armour and 2 infantry moved from Slovakia Hungary to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Greater Southern Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Yugoslavia to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 2 infantry moved from Denmark to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 bomber placed in Western Germany 2 artilleries placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -6.50 British : 0.83 French : 0.50 Neutral_Allies : 1.67 -
@oysteilo Are you still playing this game?
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@simon33 yes
I will make a move this afternoon. And on wednesday. Then i will be on break. Normal speed from March 18
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - Russians Russians buy 1 Russian_artillery, 3 Russian_infantrys and 6 Russian_mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Combat - Russians Non Combat Move - Russians 1 Russian_armour and 1 Russian_mech_infantry moved from Volgograd to Sikang 1 Russian_infantry moved from Caucasus to Rostov 1 Russian_armour and 1 Russian_mech_infantry moved from Russia to Kazakhstan 1 Russian_armour moved from Urals to Kazakhstan 1 Russian_artillery and 1 Russian_infantry moved from Western Ukraine to Bryansk 2 Russian_infantrys moved from Eastern Poland to Belarus 3 Russian_infantrys moved from Ukraine to Bryansk 2 Russian_infantrys moved from Bessarabia to Ukraine 3 Russian_infantrys moved from Baltic States to Belarus 2 Russian_aaGuns, 1 Russian_artillery and 1 Russian_infantry moved from Russia to Bryansk 1 Russian_fighter moved from Novgorod to Russia 1 Russian_infantry moved from Archangel to Smolensk 2 Russian_aaGuns, 1 Russian_artillery and 6 Russian_infantrys moved from Novgorod to Belarus 3 Russian_infantrys moved from Vyborg to Novgorod 2 Russian_infantrys moved from Karelia to Novgorod 1 submarine moved from 127 Sea Zone to 124 Sea Zone 6 Russian_infantrys moved from Buryatia to Yakut S.S.R. 6 Russian_infantrys moved from Amur to Buryatia 2 Russian_aaGuns and 6 Russian_infantrys moved from Sakha to Buryatia Place Units - Russians 3 Russian_mech_infantrys placed in Volgograd 1 Russian_artillery and 2 Russian_infantrys placed in Novgorod 3 Russian_mech_infantrys placed in Russia 1 Russian_infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 111 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kiangsu to Yunnan 1 Japanese_artillery and 3 Japanese_infantrys moved from Kwangsi to Yunnan 1 Japanese_infantry moved from Kiangsi to Hunan 1 Japanese_artillery and 3 Japanese_infantrys moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to Kwangtung 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_fighter moved from Formosa to 20 Sea Zone 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 Japanese_fighter and 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 Japanese_bombers moved from Japan to 37 Sea Zone 1 Japanese_infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 Japanese_infantry moved from Okinawa to 19 Sea Zone 1 Japanese_artillery moved from Manchuria to 19 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry, 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 Japanese_artillery, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_tactical_bomber, 1 carrier and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 33 Sea Zone to Philippines 2 Japanese_artillerys and 2 Japanese_infantrys moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 Japanese_infantry moved from 43 Sea Zone to Borneo 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Japan to Kwangtung 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Borneo Battle in 35 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 Japanese_artillerys, 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 Japanese_artillerys, 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 fighter owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Philippines Japanese win, taking Philippines from Americans with 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 Japanese_infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 4 Chinese_infantrys Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 4 Chinese_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Yunnan, round 4 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 Chinese_infantrys in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 Japanese_infantrys Casualties for Chinese: 4 Chinese_infantrys Battle in 37 Sea Zone Japanese attack with 2 Japanese_bombers, 1 Japanese_fighter and 1 cruiser British defend with 1 battleship Japanese roll dice for 2 Japanese_bombers, 1 Japanese_fighter and 1 cruiser in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Japanese_fighter owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 Japanese_bombers and 1 cruiser in 37 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone Japanese win with 2 Japanese_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 Japanese_fighter and 1 cruiser Casualties for British: 1 battleship Battle in Kwangtung Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers in Kwangtung, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 Japanese_artillery, 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers Chinese defend with 2 Chinese_infantrys Japanese roll dice for 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 Chinese_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Hunan Japanese win with 2 Japanese_fighters and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 2 Chinese_infantrys Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Philippines to 35 Sea Zone 2 Japanese_bombers moved from 37 Sea Zone to Kwangsi 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Hunan to Kwangsi 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Kwangtung to Kwangsi 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Yunnan to Kwangsi 1 Japanese_infantry moved from Siam to French Indo China 1 Japanese_infantry moved from Kiangsu to Kiangsi 1 Japanese_artillery and 2 Japanese_infantrys moved from Kiangsu to Anhwe 1 Japanese_fighter moved from Korea to Japan 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 Japanese_tactical_bomber moved from 36 Sea Zone to Kwangsi 1 Japanese_fighter moved from Okinawa to 36 Sea Zone 1 Japanese_aaGun, 6 Japanese_infantrys and 1 Japanese_mech_infantry moved from Manchuria to Jehol 1 Japanese_artillery, 2 Japanese_infantrys and 1 Japanese_mech_infantry moved from Jehol to Anhwe 4 Japanese_infantrys moved from Korea to Manchuria Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
British : 0.67 Americans : 0.17 ANZAC : 0.00 Chinese : -0.67 UK_Pacific : -0.67 Japanese : -2.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Central United States to United Kingdom 1 cruiser moved from 101 Sea Zone to 123 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 artillery moved from Eastern United States to Central United States 2 aaGuns moved from Western United States to Central United States 3 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 4 Chinese_infantrys moved from Szechwan to Yunnan 1 flying_tiger moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_artillery and 1 Japanese_infantry Chinese roll dice for 4 Chinese_infantrys and 1 flying_tiger in Yunnan, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 Japanese_artillery and 1 Japanese_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 Chinese_infantrys and 1 flying_tiger in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 Japanese_artillery and 1 Japanese_infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 1 Japanese_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 3 Chinese_infantrys and 1 flying_tiger in Yunnan, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry Non Combat Move - Chinese 1 flying_tiger moved from Yunnan to Szechwan 1 Chinese_infantry moved from Shensi to Szechwan 2 Chinese_infantrys moved from Suiyuyan to Shensi 2 Chinese_infantrys moved from Kweichow to Szechwan Place Units - Chinese 4 Chinese_infantrys placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese : -1,17 Japanese : -0,67 -
TripleA Move Summary: British round 1
TripleA Move Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone -
scramble orders
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I’m going to scramble. Interesting that you brought the second plane from London. A decision validated by my decision to scramble.
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
I’m going to scramble. Interesting that you brought the second plane from London. A decision validated by my decision to scramble.
Hmmm so you would not scramble with only two fighers? Intetesting!
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
I’m going to scramble. Interesting that you brought the second plane from London. A decision validated by my decision to scramble.
Hmmm so you would not scramble with only two fighers? Intetesting!
That’s not what I mean. The problem with bringing two fighters is that they die relatively easily to a Luftwaffe blitz G2 because they can’t leave SZ97, but if I’m going to scramble then they do a lot of damage before that can possibly happen. The scramble is less attractive with the extra force you’ve brought but just not enough to get me to avoid it. I just hate losing Luftwaffe to British fleet there. And the convoy disruption, loss of Med objective (if that is in play, which it might not be). If I scramble I should only lose 1 Luftwaffe.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - British British buy 2 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3,17 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/5 hits, 2,67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 carrier and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from 97 Sea Zone to 96 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery moved from India to Burma 3 aaGuns and 5 infantry moved from India to Burma 1 infantry moved from India to Burma 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to Iceland 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 aaGun moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from India to Tanganyika Territory Place Units - British 2 fighters placed in United Kingdom 1 transport placed in 71 Sea Zone Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Some Units in India change ownership: 1 infantry and 3 mech_infantrysCombat Hit Differential Summary :
British : 0,00 Italians : -1,50 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - British British buy 2 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3,17 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/5 hits, 2,67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 carrier and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from 97 Sea Zone to 96 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery moved from India to Burma 3 aaGuns and 5 infantry moved from India to Burma 1 infantry moved from India to Burma 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to Iceland 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 aaGun moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from India to Tanganyika Territory Place Units - British 2 fighters placed in United Kingdom 1 transport placed in 71 Sea Zone Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Some Units in India change ownership: 1 infantry and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,00 Italians : -1,50 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking 91 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 97 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 transport British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Greece, round 3 : 0/4 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 4 : 3/3 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1,4 Italians collect 12 PUs (1 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 1.67 British : -1.33 Neutral_Allies : 1.00 -
Not sure I got that right, technically. Do you want a re-reroll? If so, I might change up the battle, particularly SZ97.
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
Not sure I got that right, technically. Do you want a re-reroll? If so, I might change up the battle, particularly SZ97.
Exactely what is the problem?
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There weren’t any dice emails is what I mean.
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
There weren’t any dice emails is what I mean.
you are right, no dice emails
I leave this to you, if you think it should stand I will continue, otherwise feel free to redo italy with any changes you like
Sorry for the slow pace. It should pick up now





