AND the Dice Roll is ODD!
Oysteilo (Allies) vs Simon33 (Axis) taamvan mode
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Ukraine to 97 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 4 fighters British defend with 1 destroyer and 2 submarines Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 2 submarines owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer and 2 submarines Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 mech_infantry moved from Romania to Ukraine 1 artillery moved from Bryansk to Ukraine 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Western Germany to Germany 3 infantry moved from Northern Italy to Western Germany 2 infantry moved from France to Western Germany 1 fighter moved from 97 Sea Zone to Ukraine 1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.67
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@simon33 out of curiosity, how come the subs were lost in the first place?
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Not sure, must be some kind of bug in the map.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 6 Combat Move - French Non Combat Move - French 1 cruiser and 2 destroyers moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to Russia 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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i didnt post after anzac, thought it would show up in the summary
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
i didnt post after anzac, thought it would show up in the summary
Hmm, looks like this version doesn’t have the combined posting. @barnee.
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
@simon33 out of curiosity, how come the subs were lost in the first place?
Hi guys yea i forgot i have air attack sub restricted turned off in map options. So u need to turn that on. The latest dl I have it turned on by default.
@simon33 I’m not familiar with the combined posting. is that something that needs to be set in the xml ?
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@barnee said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
@simon33 out of curiosity, how come the subs were lost in the first place?
Hi guys yea i forgot i have air attack sub restricted turned off in map options. So u need to turn that on. The latest dl I have it turned on by default.
@simon33 I’m not familiar with the combined posting. is that something that needs to be set in the xml ?
Yeah. You need this for UK_Pac end turn:
<step name=“UK_PacificEndTurn” delegate=“endTurn” player=“UK_Pacific”>
<stepProperty name=“turnSummaryPlayers” value=“Americans:Chinese:British:UK_Pacific”/>
</step>for France:
<step name=“frenchEndTurn” delegate=“endTurn” player=“French”>
<stepProperty name=“turnSummaryPlayers” value=“ANZAC:French”/>
</step> -
@simon33 right on I’ll do an update later today.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 7 Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 1 infantry moved from Bryansk to Tambov 1 bomber and 1 tactical_bomber moved from Bryansk to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Finland 3 artilleries and 14 mech_infantrys moved from Belarus to Archangel 1 armour moved from Bryansk to Archangel Germans take Smolensk from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to Finland 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Caucasus 5 armour and 5 mech_infantrys moved from Bryansk to Volgograd Combat - Germans Battle in Karelia Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Karelia Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Finland Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 Russian_infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Russian_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in Volgograd Germans attack with 5 armour and 5 mech_infantrys Russians defend with 2 Russian_mech_infantrys and 1 factory_minor Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 1/10 hits, 3.33 expected hits Russians roll dice for 2 Russian_mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 Russian_mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 5 armour and 4 mech_infantrys in Volgograd, round 3 : 3/9 hits, 3.17 expected hits Russians roll dice for 1 Russian_mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 Russian_mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 Russian_mech_infantrys Battle in Archangel Germans attack with 1 armour, 3 artilleries and 14 mech_infantrys Russians defend with 1 Russian_infantry Germans roll dice for 1 armour, 3 artilleries and 14 mech_infantrys in Archangel, round 2 : 5/18 hits, 4.33 expected hits Russians roll dice for 1 Russian_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 3 artilleries and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Russian_infantry Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 4 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Tambov to Ukraine 3 aaGuns, 2 armour, 7 artilleries and 29 infantry moved from Bryansk to Ukraine 2 mech_infantrys moved from Belarus to Archangel 1 bomber and 1 tactical_bomber moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 9 mech_infantrys moved from Poland to Novgorod 1 infantry moved from France to Western Germany 1 artillery moved from Southern France to France 1 artillery and 1 infantry moved from Western Germany to Germany 8 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 fighter and 1 infantry placed in Western Germany Germans undo move 3. 1 infantry and 1 mech_infantry placed in Germany 1 fighter and 3 mech_infantrys placed in Western Germany Germans undo move 4. 1 fighter and 3 mech_infantrys placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 53 PUs Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : 0.67 Russians : -0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 30 PUs; Russians buy 1 Russian_artillery and 8 Russian_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 Russian_armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 Russian_armour moved from Bryansk to Russia 1 Russian_armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 Russian_armour moved from Smolensk to Russia 1 Russian_infantry moved from Russia to Tambov 5 Russian_fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 5 Russian_fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 Russian_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 Russian_fighters and 1 tactical_bomber moved from Tambov to Russia 1 Russian_mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 submarine moved from 109 Sea Zone to 112 Sea Zone Place Units - Russians 1 Russian_artillery and 8 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,17
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please hold on for a few more hours. I want to look at some nc moves. I will text when good to go
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 30 PUs; Russians buy 1 Russian_artillery and 8 Russian_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 Russian_armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 Russian_armour moved from Bryansk to Russia 1 Russian_armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 Russian_armour moved from Smolensk to Russia 1 Russian_infantry moved from Russia to Tambov 5 Russian_fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 5 Russian_fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 Russian_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 Russian_fighters and 1 tactical_bomber moved from Tambov to Russia 1 Russian_mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 submarine moved from 109 Sea Zone to 112 Sea Zone Place Units - Russians 1 Russian_artillery and 8 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Samara: 2 Russian_aaGuns, 3 Russian_armours, 4 Russian_artillerys, 1 Russian_fighter, 17 Russian_infantrys and 6 Russian_mech_infantrys EDIT: Removing units owned by Russians from Russia: 2 Russian_aaGuns, 3 Russian_armours, 4 Russian_artillerys, 1 Russian_fighter, 17 Russian_infantrys and 6 Russian_mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Global 40 House Rules, version: 2.63
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 30 PUs; Russians buy 1 Russian_artillery and 8 Russian_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 Russian_armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 Russian_armour moved from Bryansk to Russia 1 Russian_armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 Russian_armour moved from Smolensk to Russia 1 Russian_infantry moved from Russia to Tambov 5 Russian_fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 Russian_fighters, 1 Russian_infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 5 Russian_fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 Russian_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 Russian_fighters and 1 tactical_bomber moved from Tambov to Russia 1 Russian_mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 submarine moved from 109 Sea Zone to 112 Sea Zone Place Units - Russians 1 Russian_artillery and 8 Russian_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Samara: 2 Russian_aaGuns, 3 Russian_armours, 4 Russian_artillerys, 1 Russian_fighter, 17 Russian_infantrys and 6 Russian_mech_infantrys EDIT: Removing units owned by Russians from Russia: 2 Russian_aaGuns, 3 Russian_armours, 4 Russian_artillerys, 1 Russian_fighter, 17 Russian_infantrys and 6 Russian_mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 1 Russian_infantry EDIT: Adding units owned by Russians to Bryansk: 1 Russian_infantry EDIT: Removing units owned by Russians from Russia: 2 Russian_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,17
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sorry for the mess. If you accept third file go with it. If not use original file (first one) Second one is not correct due to blitzing
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with first one i mean file just before request to hold on for a few hours
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Can I attack the sub in SZ6 and still move fleet out of SZ6 without it attacking anything?
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@simon33 I am not sure about the rules. I think you have to move out the non attacking units as a combat move. If you stay AND attack you can not non combat out afterwards, right?
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode:
@simon33 I am not sure about the rules. I think you have to move out the non attacking units as a combat move. If you stay AND attack you can not non combat out afterwards, right?
Technically, I can only move out units if they are making a combat move. So if I attack, I need to leave all the warships in SZ6. Transports can assault USSR. Not sure about BBs because they can bombard but can you move to bombard no units?