@donutgold hey there, all ok?
19L Odonis (Axis) vs StuckTojo (Allies+24) No VC
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone 1 bomber moved from New Zealand to 49 Sea Zone 1 fighter moved from New Zealand to 54 Sea Zone 2 fighters moved from New Zealand to 49 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 54 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Scotland 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour and 1 mech_infantry moved from Western United States to Eastern United States 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands 1 bomber and 1 fighter moved from 49 Sea Zone to Queensland 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland 1 mech_infantry moved from Alaska to Western United States 1 aaGun moved from Alaska to British Columbia Place Units - Americans 1 submarine placed in 10 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from French West Africa to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from 98 Sea Zone to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Egypt to 92 Sea Zone 1 infantry moved from Persia to Iraq 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan Combat - British Battle in 92 Sea Zone British attack with 1 bomber, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 3 transports British roll dice for 1 bomber, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 2 destroyers owned by the British lost in 92 Sea Zone British roll dice for 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 cruiser and 2 destroyers Casualties for Italians: 1 battleship, 1 cruiser and 3 transports Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from 92 Sea Zone to Morocco 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Malaya to Shan State 1 artillery moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 aaGuns moved from Burma to India 1 armour and 1 mech_infantry moved from Burma to India 1 infantry moved from Burma to Shan State 1 artillery and 3 infantry moved from Burma to India 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from India to West India Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.67 Italians : 0.67 Americans : -2.00 Chinese : 1.00 Neutral_Axis : -1.00 Japanese : 0.33
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Wow! Couldn’t afford a bad round of dice there, and that’s exactly what I got! :anguished:
Sorry for the delay. Been really busy with my side jobs lately.
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@StuckTojo
Sorry have been on vacation - I’ll get to this tomorrow -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Romania to Bessarabia 2 armour moved from Bessarabia to Eastern Poland 1 bomber moved from Southern Italy to 104 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia Combat - Italians Battle in 104 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Eastern Poland Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Eastern Poland, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern Italy to Gibraltar 1 bomber moved from 104 Sea Zone to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.00 French : 0.33 Americans : -0.33 Russians : -0.67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from South Australia to Queensland 1 armour and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from South Australia to New South Wales 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from India to Eastern Persia 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from South Australia to Queensland 1 armour and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from South Australia to New South Wales 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from India to Eastern Persia 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 13 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to 91 Sea Zone 1 battleship, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 6 armour moved from United Kingdom to Scotland 4 tactical_bombers moved from Holland Belgium to Scotland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 91 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Combat Hit Differential Summary :
Germans : -0.33
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leave sub in the fight, or cowardly exit?
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Cowardly exit, of course!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 13 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to 91 Sea Zone 1 battleship, 1 cruiser, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 6 armour moved from United Kingdom to Scotland 4 tactical_bombers moved from Holland Belgium to Scotland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 91 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine 1 submarine owned by the Americans Submerged Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 29 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Battle in Scotland Germans attack with 6 armour and 4 tactical_bombers British defend with 1 airfield, 1 artillery and 1 infantry; Americans defend with 1 fighter, 1 infantry and 1 mech_infantry Germans roll dice for 6 armour and 4 tactical_bombers in Scotland, round 2 : 6/10 hits, 5.67 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Scotland, round 2 : 4/5 hits, 2.00 expected hits 3 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Scotland Germans win, taking Scotland from British with 3 armour and 3 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 3 armour and 1 tactical_bomber Casualties for British: 1 artillery and 1 infantry Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Battle in Slovakia Hungary Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 bombers moved from 91 Sea Zone to Gibraltar 3 tactical_bombers moved from Scotland to United Kingdom 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 artilleries moved from Western Germany to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Norway 1 infantry moved from Romania to Bessarabia 1 artillery and 3 infantry moved from Romania to Slovakia Hungary 4 armour and 5 mech_infantrys moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone 10 infantry placed in Germany 2 armour and 8 mech_infantrys placed in Western Germany 3 infantry placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : 2.00 Americans : 0.17 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Belarus to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Rostov to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 5 artilleries and 9 infantry moved from Western Ukraine to Bessarabia 1 armour and 2 infantry moved from Ukraine to Bessarabia 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Novgorod to Eastern Poland Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 3 transports 3 transports owned by the Germans lost in 112 Sea Zone Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in Bessarabia Russians attack with 1 armour, 5 artilleries and 11 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries and 11 infantry in Bessarabia, round 2 : 3/17 hits, 4.83 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2.67 expected hits Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 2 aaGuns moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Eastern Poland to Belarus 2 fighters moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Volgograd to Novgorod 2 infantry moved from Bryansk to Belarus 1 artillery moved from Novgorod to Karelia 2 infantry moved from Finland to Karelia 1 mech_infantry moved from Belarus to Novgorod 1 armour and 2 mech_infantrys moved from Belarus to Bessarabia 1 armour and 1 mech_infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Bessarabia 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Northwest Persia to Rostov 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Iraq 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : -0.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 armour moved from Anhwe to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 bomber moved from French Indo China to Shensi 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 armour moved from French Indo China to Siam Japanese take Siam from ANZAC 1 armour moved from Siam to Shan State 1 mech_infantry moved from Anhwe to Shensi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 armour moved from Anhwe to Shensi Combat - Japanese Battle in Soviet Far East Battle in Malaya Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Soviet Far East from Russians, taking Malaya from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 fighters and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery Casualties for British: 1 artillery and 2 infantry Battle in Shensi Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Anhwe 2 infantry moved from Anhwe to Kweichow 1 aaGun moved from Hunan to Yunnan 1 bomber moved from Yunnan to Anhwe 3 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Japan to Manchuria Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 mech_infantrys placed in Kiangsu 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.67 Japanese : -1.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 bomber moved from 37 Sea Zone to India 2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone Place Units - Americans 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.17 Japanese : 1.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 2 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.83
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 bomber moved from 37 Sea Zone to India 2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone Place Units - Americans 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 7 infantry Japanese defend with 2 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Morocco to Tunisia 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Tunisia Combat - British Battle in Tunisia British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from Tunisia to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 infantry moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from West India to India 2 infantry moved from India to Burma 1 armour moved from Iraq to Eastern Persia 1 fighter moved from Eastern Persia to Egypt 1 infantry moved from Eastern Persia to Persia Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.00 Italians : 0.67 Americans : 0.17 Chinese : -0.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Gibraltar to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 bomber moved from Holland Belgium to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber and 4 fighters British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Italians roll dice for 1 bomber and 4 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser, 1 fighter and 1 transport in 94 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone 1 transport owned by the British lost in 94 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 26 Casualties for Italians: 3 fighters Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Gibraltar 2 mech_infantrys moved from Northern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.17
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : 1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : 1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 114 Sea Zone 1 tactical_bomber moved from United Kingdom to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 bomber moved from Gibraltar to Morocco 1 bomber moved from Gibraltar to Morocco 2 fighters moved from 91 Sea Zone to Morocco 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 armour moved from Norway to Finland Germans take Finland from Russians 1 armour moved from Finland to Norway 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco Combat - Germans Battle in 114 Sea Zone Germans attack with 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 112 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 112 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Morocco Germans attack with 2 bombers, 2 fighters and 2 infantry French defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Morocco, round 2 : 1/6 hits, 2.67 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Germans win, taking Morocco from French with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 4/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Slovakia Hungary to Romania 4 armour and 5 mech_infantrys moved from Slovakia Hungary to Poland 16 infantry moved from Poland to Slovakia Hungary 3 aaGuns moved from Poland to Slovakia Hungary 10 infantry moved from Germany to Slovakia Hungary 2 armour and 8 mech_infantrys moved from Western Germany to Poland 2 tactical_bombers moved from 114 Sea Zone to Poland 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone 3 armour moved from Scotland to 111 Sea Zone 3 armour, 1 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone 3 armour and 1 infantry moved from 112 Sea Zone to Norway 2 bombers moved from Morocco to United Kingdom 2 fighters moved from Morocco to 92 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 artillery and 1 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 infantry placed in Southern France 1 artillery and 1 infantry placed in Western Germany 2 artilleries, 1 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.83 French : -0.33 Russians : -1.83