@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to New South Wales
1 fighter moved from 46 Sea Zone to New South Wales
1 armour moved from South Australia to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to New South Wales
1 fighter moved from 46 Sea Zone to New South Wales
1 armour moved from South Australia to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 1 fighter, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
22 armour and 27 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 mech_infantrys moved from Karelia to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 mech_infantry moved from Baltic States to Bryansk
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking 109 Sea Zone from Americans, taking Novgorod from Russians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in Bryansk
Germans attack with 23 armour and 28 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 23 armour and 28 mech_infantrys in Bryansk, round 2 : 15/51 hits, 16.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 23 armour and 27 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Karelia
3 armour and 2 mech_infantrys moved from Norway to Karelia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 117 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 102 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Scotland to United Kingdom
1 artillery moved from Eire to Scotland
Place Units - Germans
3 artilleries placed in Ukraine
5 mech_infantrys placed in Germany
2 destroyers and 2 transports placed in 112 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Vologda to Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
2 fighters and 2 tactical_bombers moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Rostov
1 armour moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Novosibirsk
Combat - Russians
Battle in Rostov
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 armour
Battle in Belarus
Russians attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Italians defend with 1 armour and 3 mech_infantrys
Russians roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 4/8 hits, 3.83 expected hits
Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 4/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Belarus
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Russians: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 armour and 3 mech_infantrys
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Belarus to Russia
2 mech_infantrys moved from Russia to Novosibirsk
2 aaGuns and 18 infantry moved from Amur to Sakha
Place Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : 2.50
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
2 fighters moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 carrier
Japanese roll dice for 6 fighters in 46 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
Americans roll dice for 1 carrier in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 46 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
6 fighters moved from 46 Sea Zone to 33 Sea Zone
2 carriers moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
3 armour, 1 artillery and 2 mech_infantrys moved from India to West India
1 fighter moved from India to West India
1 fighter moved from Szechwan to India
1 fighter moved from Szechwan to West India
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Chahar to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 transport placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
3 submarines placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
2 armour and 1 mech_infantry placed in India
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 4.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
3 bombers moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 117 Sea Zone
Combat - Americans
Americans creates battle in territory 92 Sea Zone
Italians scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 fighters and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 91 Sea Zone
1 submarine owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 117 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 117 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 117 Sea Zone
Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
2 fighters moved from 117 Sea Zone to Iceland
1 bomber moved from 117 Sea Zone to Iceland
1 fighter moved from 117 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
2 aaGuns moved from Eastern United States to Central United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 31 Sea Zone to Hawaiian Islands
3 bombers moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from New South Wales to New Zealand
1 fighter moved from New South Wales to New Zealand
2 infantry moved from Alaska to 1 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 123 Sea Zone
1 fighter moved from 107 Sea Zone to 123 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 1.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
3 bombers moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 117 Sea Zone
Combat - Americans
Americans creates battle in territory 92 Sea Zone
Italians scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 fighters and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 91 Sea Zone
1 submarine owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 117 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 117 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 117 Sea Zone
Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
2 fighters moved from 117 Sea Zone to Iceland
1 bomber moved from 117 Sea Zone to Iceland
1 fighter moved from 117 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
2 aaGuns moved from Eastern United States to Central United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 31 Sea Zone to Hawaiian Islands
3 bombers moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from New South Wales to New Zealand
1 fighter moved from New South Wales to New Zealand
2 infantry moved from Alaska to 1 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 123 Sea Zone
1 fighter moved from 107 Sea Zone to 123 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
1 bomber moved from Persia to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 transports
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greece
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 fighter
British roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 fighter in Greece, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 aaGun moved from Persia to Iraq
4 armour moved from Persia to Iraq
1 bomber moved from 97 Sea Zone to Cyprus
1 infantry moved from Nigeria to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
3 fighters moved from Egypt to Tobruk
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : 2.17
Italians : -1.00
Americans : 1.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Gibraltar to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer and 2 transports
Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
2 transports owned by the British lost in 97 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 aaGuns moved from New South Wales to South Australia
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 aaGuns moved from New South Wales to South Australia
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 destroyer moved from 102 Sea Zone to 107 Sea Zone
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Rostov
Germans attack with 3 artilleries and 1 mech_infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 3 artilleries and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans roll dice for 3 artilleries and 1 mech_infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 2 artilleries in Rostov, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 4 : 2/2 hits, 0.83 expected hits
2 artilleries owned by the Germans lost in Rostov
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 artilleries and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Karelia to Belarus
1 fighter moved from Karelia to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from Scotland to United Kingdom
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 118 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 1 infantry moved from Germany to Western Germany
Place Units - Germans
2 destroyers and 1 submarine placed in 110 Sea Zone
3 armour placed in Ukraine
3 armour placed in Novgorod
1 bomber placed in Western Germany
1 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -3.00
Americans : 0.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 3 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Rostov to Russia
2 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 2.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 2 destroyers, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
10 artilleries and 12 infantry moved from Caroline Islands to 33 Sea Zone
10 artilleries, 12 infantry and 11 transports moved from 33 Sea Zone to 47 Sea Zone
10 artilleries, 12 infantry and 11 transports moved from 47 Sea Zone to 49 Sea Zone
10 artilleries, 12 infantry and 11 transports moved from 49 Sea Zone to 54 Sea Zone
10 artilleries and 12 infantry moved from 54 Sea Zone to Queensland
9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 armour, 1 artillery and 2 mech_infantrys moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
3 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in Queensland
Battle in 46 Sea Zone
Japanese attack with 9 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 9 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking Queensland from ANZAC with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 5 armour, 1 artillery and 3 mech_infantrys
British defend with 1 armour
Japanese roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Eastern Persia, round 2 : 3/9 hits, 3.50 expected hits
British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tsinghai
Japanese attack with 4 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 4 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 3 mech_infantrys in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from West India to Kweichow
1 fighter moved from West India to India
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
9 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 battleships, 5 carriers and 2 destroyers moved from 33 Sea Zone to 49 Sea Zone
2 battleships, 5 carriers and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone
Place Units - Japanese
2 carriers, 2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
Japanese undo move 2.
1 fighter placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in India
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : -0.50
Americans : -0.33
Chinese : -0.33
Japanese : 0.17
OK. I’m sunk.
Well played game on your part. Poorly played on mine.
Are you game for a rematch? Same sides and same bid?
@StuckTojo
Sure!
Will set it up - placement the same?
Sure. Exact carbon copy, please.