Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Eire to 113 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer, 3 fighters and 1 transport
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 submarines owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 113 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Eire to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from 113 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 aaGun moved from British Columbia to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
3 fighters moved from 46 Sea Zone to New South Wales
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 54 Sea Zone to 63 Sea Zone
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 bomber moved from 55 Sea Zone to New Zealand
1 bomber moved from 46 Sea Zone to New Zealand
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Americans : -1.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Eire to 113 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer, 3 fighters and 1 transport
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 submarines owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 113 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Eire to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from 113 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 aaGun moved from British Columbia to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
3 fighters moved from 46 Sea Zone to New South Wales
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 54 Sea Zone to 63 Sea Zone
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 bomber moved from 55 Sea Zone to New Zealand
1 bomber moved from 46 Sea Zone to New Zealand
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Sikang
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Belgian Congo to French Equatorial Africa
Combat - British
Battle in Sikang
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Eastern Persia to Persia
2 aaGuns moved from Eastern Persia to Turkmenistan
1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 armour moved from Alexandria to Trans-Jordan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Iraq
Place Units - British
1 submarine placed in 71 Sea Zone
1 fighter placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
British : 1.17
Americans : -1.17
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Gibraltar
Battle in Western Ukraine
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Gibraltar from British, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Western Ukraine to Novgorod
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 fighter and 1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 armour moved from Novgorod to Finland
Germans take Finland from Russians
11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Belarus to Archangel
Combat - Germans
Battle in Bryansk
Germans attack with 11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries, 11 infantry and 22 mech_infantrys in Bryansk, round 2 : 12/47 hits, 12.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 10 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 2 transports
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Smolensk to Bryansk
2 artilleries moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
2 armour moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Germans
2 destroyers and 1 transport placed in 93 Sea Zone
3 armour placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 56 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
1 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 armour and 1 mech_infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Tsinghai
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 4 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Bessarabia to Rostov
2 artilleries and 2 infantry moved from Bessarabia to Romania
Place Units - Russians
6 armour and 1 infantry placed in Russia
1 artillery placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.17
Italians : -1.33
Russians : -2.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
6 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 35 Sea Zone to 54 Sea Zone
6 artilleries and 6 infantry moved from 54 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to South Australia
2 bombers moved from French Indo China to Sikang
1 infantry moved from Shensi to Sikang
2 fighters and 1 tactical_bomber moved from Shensi to Tsinghai
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 fighter moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Queensland
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Queensland from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in South Australia
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 tactical_bomber in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Tsinghai
Chinese win with 2 infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in Northern Territory
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from South Australia to 61 Sea Zone
2 carriers moved from 42 Sea Zone to 61 Sea Zone
1 battleship moved from 42 Sea Zone to 61 Sea Zone
1 battleship and 2 carriers moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 44 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
3 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from India to West India
2 bombers moved from Sikang to French Indo China
2 fighters moved from 16 Sea Zone to Japan
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in India
2 infantry and 1 mech_infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.33
Chinese : 1.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to Queensland
4 fighters and 1 tactical_bomber moved from New South Wales to Queensland
2 bombers moved from New Zealand to Queensland
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Germans
1 armour moved from Algeria to Morocco
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Queensland
Americans attack with 3 bombers, 4 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 7 artilleries, 1 harbour and 7 infantry
Americans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Queensland, round 2 : 7/8 hits, 4.67 expected hits
Japanese roll dice for 7 artilleries and 7 infantry in Queensland, round 2 : 4/14 hits, 4.67 expected hits
7 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Queensland
Americans roll dice for 3 bombers and 1 tactical_bomber in Queensland, round 3 : 2/4 hits, 2.50 expected hits
Japanese roll dice for 7 artilleries in Queensland, round 3 : 1/7 hits, 2.33 expected hits
2 artilleries owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Queensland
Americans roll dice for 3 bombers in Queensland, round 4 : 0/3 hits, 2.00 expected hits
Japanese roll dice for 5 artilleries in Queensland, round 4 : 1/5 hits, 1.67 expected hits
1 bomber owned by the Americans lost in Queensland
Americans roll dice for 2 bombers in Queensland, round 5 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 5 artilleries in Queensland, round 5 : 0/5 hits, 1.67 expected hits
2 artilleries owned by the Japanese lost in Queensland
Americans roll dice for 2 bombers in Queensland, round 6 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries in Queensland, round 6 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Queensland
Americans roll dice for 1 bomber in Queensland, round 7 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Queensland, round 7 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Queensland, round 8 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Queensland, round 8 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans roll dice for 1 bomber in Queensland, round 9 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 9 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Queensland, round 10 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 10 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win with 1 bomber remaining. Battle score for attacker is -26
Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 7 artilleries and 7 infantry
Non Combat Move - Americans
1 bomber moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 battleship, 2 carriers and 2 destroyers moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland
2 carriers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.17
Japanese : -6.67
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to Queensland
4 fighters and 1 tactical_bomber moved from New South Wales to Queensland
2 bombers moved from New Zealand to Queensland
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Germans
1 armour moved from Algeria to Morocco
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Queensland
Americans attack with 3 bombers, 4 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 7 artilleries, 1 harbour and 7 infantry
Americans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Queensland, round 2 : 7/8 hits, 4.67 expected hits
Japanese roll dice for 7 artilleries and 7 infantry in Queensland, round 2 : 4/14 hits, 4.67 expected hits
7 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Queensland
Americans roll dice for 3 bombers and 1 tactical_bomber in Queensland, round 3 : 2/4 hits, 2.50 expected hits
Japanese roll dice for 7 artilleries in Queensland, round 3 : 1/7 hits, 2.33 expected hits
2 artilleries owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Queensland
Americans roll dice for 3 bombers in Queensland, round 4 : 0/3 hits, 2.00 expected hits
Japanese roll dice for 5 artilleries in Queensland, round 4 : 1/5 hits, 1.67 expected hits
1 bomber owned by the Americans lost in Queensland
Americans roll dice for 2 bombers in Queensland, round 5 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 5 artilleries in Queensland, round 5 : 0/5 hits, 1.67 expected hits
2 artilleries owned by the Japanese lost in Queensland
Americans roll dice for 2 bombers in Queensland, round 6 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries in Queensland, round 6 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Queensland
Americans roll dice for 1 bomber in Queensland, round 7 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Queensland, round 7 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Queensland, round 8 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries in Queensland, round 8 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans roll dice for 1 bomber in Queensland, round 9 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 9 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Queensland, round 10 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 10 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win with 1 bomber remaining. Battle score for attacker is -26
Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 7 artilleries and 7 infantry
Non Combat Move - Americans
1 bomber moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 battleship, 2 carriers and 2 destroyers moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland
2 carriers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
Combat - British
Battle in Sikang
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sikang
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 2 infantry
EDIT: Adding units owned by British to French Central Africa: 1 infantry
EDIT: Adding units owned by British to Nigeria: 1 infantry
EDIT: Changing ownership of French Central Africa from Germans to British
EDIT: Changing ownership of Nigeria from Germans to British
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 aaGun moved from Turkmenistan to Kazakhstan
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Union of South Africa to Egypt
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.17
Americans : 0.17
Japanese : -6.00
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Southern Italy to Gibraltar
Place Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 fighter moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,2,4,4,1,4,3,6,1,5,5,5,6,3,6
ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 fighter moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,2,4,4,1,4,3,6,1,5,5,5,6,3,6
ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 4 mech_infantrys moved from Germany to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour and 2 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Tambov
10 armour and 10 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Western Ukraine
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Bessarabia
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bessarabia
Germans win, taking 93 Sea Zone from Americans, taking Bessarabia from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Romania
Germans attack with 2 armour, 3 infantry and 8 mech_infantrys
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 2 armour, 3 infantry and 8 mech_infantrys in Romania, round 2 : 4/13 hits, 2.83 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 armour, 2 infantry and 8 mech_infantrys in Romania, round 3 : 2/12 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 4/9 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 10 armour and 10 mech_infantrys in Rostov, round 2 : 9/20 hits, 6.67 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 3 artilleries and 3 infantry moved from Bryansk to Ukraine
3 mech_infantrys moved from Bryansk to Rostov
6 mech_infantrys moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 destroyers and 1 transport moved from 93 Sea Zone to 95 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
4 armour and 4 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 5.00
Russians : -1.00
@Odonis @StuckTojo
Hmmm, nary a word about your highly improbable win using US forces in Queensland?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Tambov
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Russia to Tambov
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Bryansk to Volgograd
8 armour and 8 mech_infantrys moved from Russia to Tambov
8 armour and 8 mech_infantrys moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
5 armour moved from Russia to Samara
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour, 1 infantry and 1 tactical_bomber placed in Volgograd
Russians undo move 1.
1 armour and 2 infantry placed in Volgograd
8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.67
@Odonis said in 19L Odonis (Axis) vs StuckTojo (Allies+24) No VC:
@Odonis @StuckTojo
Hmmm, nary a word about your highly improbable win using US forces in Queensland?
Naw, I had that exactly play planned out four rounds ago. All part of the plan. :the_horns:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 artillery moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to Queensland
2 fighters and 1 tactical_bomber moved from 61 Sea Zone to South Australia
1 fighter moved from 61 Sea Zone to South Australia
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
Japanese take 54 Sea Zone from Americans
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Yunnan to Sikang
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Sikang
Combat - Japanese
Battle in Western Australia
Battle in 63 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 63 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in South Australia
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in South Australia, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Queensland
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 mech_infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Queensland
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 mech_infantry in Queensland, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 2 tactical_bombers
Casualties for ANZAC: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 bomber moved from Sikang to French Indo China
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 61 Sea Zone to 42 Sea Zone
1 battleship and 2 carriers moved from 61 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from South Australia to 56 Sea Zone
2 carriers moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 7 transports moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 63 Sea Zone to Northern Territory
2 fighters moved from 49 Sea Zone to Northern Territory
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Philippines to Northern Territory
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 harbour placed in Java
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in India
3 mech_infantrys placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.33
Chinese : 0.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New South Wales to South Australia
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from Finland to Archangel
1 bomber moved from New South Wales to South Australia
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in South Australia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in South Australia, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in South Australia
Americans win, taking South Australia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Archangel
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Americans roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Archangel
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Archangel to Finland
1 fighter moved from 91 Sea Zone to Morocco
2 carriers, 2 destroyers and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
5 bombers moved from Western United States to New Zealand
2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
1 aaGun, 1 battleship, 4 carriers, 6 destroyers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 aaGun moved from 63 Sea Zone to New Zealand
1 bomber moved from South Australia to New Zealand
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New South Wales to South Australia
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from Finland to Archangel
1 bomber moved from New South Wales to South Australia
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in South Australia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in South Australia, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in South Australia
Americans win, taking South Australia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Archangel
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Americans roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Archangel
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Archangel to Finland
1 fighter moved from 91 Sea Zone to Morocco
2 carriers, 2 destroyers and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
5 bombers moved from Western United States to New Zealand
2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
1 aaGun, 1 battleship, 4 carriers, 6 destroyers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 aaGun moved from 63 Sea Zone to New Zealand
1 bomber moved from South Australia to New Zealand
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to India
Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Eastern Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
2 armour moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from India to Persia
1 aaGun moved from Turkmenistan to Eastern Persia
1 aaGun moved from Kazakhstan to Tsinghai
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.33
British : -0.33
Americans : 0.33
AA fire in India : : -0.17
Japanese : -1.00