@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I can’t edit the change without going into your turn. Please edit 3 German fighters from Egypt > Algeria.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Italians
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Rostov to Ukraine
        1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
        1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Italians
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Rostov to Ukraine
        1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
        1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
    Combat - Russians
        Battle in Ukraine
            Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2.67 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters and 2 tactical_bombers moved from Ukraine to Russia
        2 armour and 3 mech_infantrys moved from Archangel to Russia
        1 infantry moved from Bryansk to Smolensk
        3 infantry moved from Volgograd to Tambov
        2 aaGuns and 18 infantry moved from Yenisey to Timguska
        1 infantry moved from Bryansk to Smolensk
        4 aaGuns, 5 artilleries and 29 infantry moved from Bryansk to Russia
    Place Units - Russians
        1 armour, 8 artilleries and 1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 31 PUs; end with 31 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        1 infantry and 1 tactical_bomber moved from Suiyuyan to Kansu
        1 armour moved from Kweichow to Kansu
        1 infantry moved from Shensi to Tsinghai
              Japanese take Tsinghai from Chinese
        1 armour moved from Kweichow to Sikang
              Japanese take Szechwan from Chinese
              Japanese take Sikang from Chinese
        4 artilleries and 5 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Yunnan
        3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
        3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
        1 bomber moved from Kwangsi to Philippines
        2 bombers moved from Kwangsi to Malaya
        2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
        1 transport moved from 43 Sea Zone to 36 Sea Zone
        2 infantry moved from Kwangsi to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
        1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
        2 marines moved from Kwangsi to 36 Sea Zone
        1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
        1 marine moved from 42 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
        2 battleships and 1 marine moved from 36 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 infantry moved from Jehol to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 armour moved from Kweichow to Szechwan
        1 infantry moved from Hopei to Suiyuyan
        1 infantry moved from Anhwe to Hopei
        1 artillery moved from Kiangsu to Anhwe
        1 armour moved from Kiangsu to Hunan
        1 armour moved from Kweichow to Shensi
        1 armour moved from Kiangsu to Kweichow
        1 infantry moved from Kwangtung to Kwangsi
        1 carrier moved from 43 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 destroyer moved from 43 Sea Zone to 35 Sea Zone
        1 destroyer moved from 36 Sea Zone to 35 Sea Zone
        1 cruiser and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone
        1 carrier moved from 20 Sea Zone to 6 Sea Zone
        1 submarine moved from 43 Sea Zone to 35 Sea Zone
        1 submarine moved from 6 Sea Zone to 5 Sea Zone
        1 submarine moved from 6 Sea Zone to 21 Sea Zone
        1 fighter moved from Chahar to 6 Sea Zone
        1 tactical_bomber moved from Japan to 6 Sea Zone
    Combat - Japanese
        Battle in Java
        Battle in Guam
        Battle in Philippines
            Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Philippines, round 2 : 3/4 hits, 1.67 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Java from ANZAC, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Kansu
            Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Japanese win, taking Kansu from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Celebes
            Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Yunnan
            Japanese attack with 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
            Chinese defend with 11 infantry
                Japanese roll dice for 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/16 hits, 6.50 expected hits
                Chinese roll dice for 11 infantry in Yunnan, round 2 : 5/11 hits, 3.67 expected hits
                5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 4 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 8/11 hits, 5.17 expected hits
                Chinese roll dice for 6 infantry in Yunnan, round 3 : 2/6 hits, 2.00 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
            Casualties for Japanese: 1 artillery and 6 infantry
            Casualties for Chinese: 11 infantry
        Battle in Burma
            Japanese attack with 3 fighters and 1 tactical_bomber
            Chinese defend with 1 fighter
                Japanese roll dice for 3 fighters and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 2.17 expected hits
                UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
            Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 fighter
            Casualties for Chinese: 1 fighter
        Battle in Malaya
            Japanese attack with 1 artillery, 2 bombers and 3 infantry
            British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits
                UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC lost in Malaya
                Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Malaya, round 3 : 2/6 hits, 2.33 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        2 bombers moved from Malaya to Kwangsi
        2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
        1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
        1 aaGun moved from Kwangsi to Yunnan
        1 aaGun moved from Anhwe to Kweichow
        1 tactical_bomber moved from Kansu to Kweichow
        1 fighter and 3 tactical_bombers moved from Yunnan to Shensi
        1 fighter moved from Yunnan to Kwangsi
        1 fighter moved from Yunnan to Shensi
        1 bomber moved from Philippines to Kwangsi
    Place Units - Japanese
        1 infantry and 2 mech_infantrys placed in Kiangsu
        1 factory_minor placed in Kwangtung
        2 destroyers and 2 submarines placed in 6 Sea Zone
        1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 60 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 2.00
UK_Pacific : 0.00
Japanese : 3.33
Got everything that I wanted except F.I.C. China is completely conquered, wiped off the map. Rus & India could take some of it back, but the fighter is permanently gone. How could you let the flying tigers down? I was afraid that the Indian army & air would join up with the Chinese in Yunnan and deny me the Burma Rd. I was pleasantly surprised that you retreated instead. Axis have narrowed the income gap.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 3 bombers, 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
        1 submarine moved from 54 Sea Zone to 37 Sea Zone
        1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
        3 infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        1 fighter moved from Hawaiian Islands to 16 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        3 bombers moved from Hawaiian Islands to 33 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Combat Move - British
        1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
              British take Anglo Egyptian Sudan from Italians
        1 armour and 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
        1 bomber moved from Union of South Africa to French Equatorial Africa
        2 infantry moved from Tanganyika Territory to Kenya
              British take Kenya from Italians
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to French Madagascar
        1 artillery moved from 72 Sea Zone to French Madagascar
        1 mech_infantry moved from Siam to Malaya
        1 infantry moved from Shan State to Malaya
        1 fighter and 1 tactical_bomber moved from India to Malaya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 3 bombers, 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
        1 submarine moved from 54 Sea Zone to 37 Sea Zone
        1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
        3 infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        1 fighter moved from Hawaiian Islands to 16 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        3 bombers moved from Hawaiian Islands to 33 Sea Zone
    Combat - Americans
        Battle in 37 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 2 transports
                2 transports owned by the Japanese lost in 37 Sea Zone
                Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
            Casualties for Japanese: 2 transports
        Battle in 44 Sea Zone
            Americans attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Morocco
            Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
                Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.67 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Morocco
            Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in 16 Sea Zone
            Americans attack with 1 fighter and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 33 Sea Zone
            Americans attack with 3 bombers and 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 3 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 33 Sea Zone
            Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Americans
        3 bombers moved from 33 Sea Zone to Queensland
        1 fighter moved from 16 Sea Zone to Midway
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Hawaiian Islands to 54 Sea Zone
        1 artillery and 2 mech_infantrys moved from 54 Sea Zone to Queensland
        3 infantry moved from 54 Sea Zone to Queensland
        2 bombers moved from Eastern United States to Hawaiian Islands
        1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    Place Units - Americans
        3 bombers placed in Western United States
        1 transport placed in 10 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        1 carrier placed in 101 Sea Zone
        1 fighter placed in 101 Sea Zone
        2 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 9 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 airfield, 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
              British take Anglo Egyptian Sudan from Italians
        1 armour and 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
        1 bomber moved from Union of South Africa to French Equatorial Africa
        2 infantry moved from Tanganyika Territory to Kenya
              British take Kenya from Italians
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to French Madagascar
        1 artillery moved from 72 Sea Zone to French Madagascar
        1 mech_infantry moved from Siam to Malaya
        1 infantry moved from Shan State to Malaya
        1 fighter and 1 tactical_bomber moved from India to Malaya
    Combat - British
        Battle in French Madagascar
        Battle in French Equatorial Africa
            British attack with 1 armour, 1 bomber and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 1 armour, 1 bomber and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.33 expected hits
                Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in French Equatorial Africa
            British win, taking French Madagascar from Neutral_Axis, taking French Equatorial Africa from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Malaya
            British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 1 artillery, 1 harbour and 2 infantry
                British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry and 1 mech_infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - British
        3 aaGuns, 1 artillery, 13 infantry and 6 mech_infantrys moved from India to Burma
        1 fighter and 1 tactical_bomber moved from Malaya to Burma
        1 infantry moved from French Indo China to Shan State
        1 bomber moved from French Equatorial Africa to Union of South Africa
        2 armour, 3 fighters and 2 mech_infantrys moved from Persia to Iraq
        1 fighter moved from Tanganyika Territory to Iraq
        1 destroyer moved from 72 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        3 fighters moved from United Kingdom to Gibraltar
    Place Units - British
        1 airfield placed in Gibraltar
        1 armour, 1 infantry and 1 mech_infantry placed in Persia
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        3 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.83
Italians : -0.33
Americans : -1.83
Neutral_Axis : -0.33
Japanese : 0.17
@FMErwinRommel Its looking a bit grim…but japanese strategic movement curtailed with the loss of 3 transports…US engaged now…and with germany distracted in the med, pressure is less on the russians. Just need to find a way to eject those italians!
I put more into Atlantic defense via subs than normal, but they are cheap and need them to take hits instead of expensive bombers. But keeping bombers against U.S. prevents critical task of bombing Moscow. I won’t get to Moscow before the large Siberian army does. I could make a bold move against U.S./U.K., but U.S. can rebuild and Russia might become too strong. Tough choices.
I waited longer than normal to build a second I.C. in China. That, combined with needing to garrison 11 more terr than in G40, is a strain on Japan. When I can afford it, I build tanks more than mech, in order to free up planes for the Pacific.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 aaGuns, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 armour moved from Eastern Poland to Ukraine
        1 mech_infantry moved from Romania to Ukraine
        2 marines moved from Egypt to 98 Sea Zone
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 infantry moved from Malta to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
        1 artillery moved from Tunisia to 94 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
        1 battleship, 2 cruisers and 2 marines moved from 98 Sea Zone to 92 Sea Zone
        2 marines moved from 92 Sea Zone to Gibraltar
        2 fighters moved from Egypt to 92 Sea Zone
        1 bomber moved from Egypt to Gibraltar
        1 destroyer and 1 submarine moved from 98 Sea Zone to 76 Sea Zone
Scramble 3 UK fighters in Gibraltar? Italy attacking sz with BB, 2 cruisers, 2 fighters & 1 TT. Attacking Gibraltar with 2 marines, infantry, artillery & bomber & bombardment.
@FMErwinRommel please put on hold, reconsidering my move. Need to confirm rules.
Okay, continue as posted.  Scramble?
I was checking rules and battle calc from those rules.
@FMErwinRommel 1 fighter to scramble please, that should stop the bombards and put the odds slightly in my favour…wasn’t expecting that tbh!
I can’t believe the lopsided loss in the critical battle and no losses in the other battles. I went 1-6 and you rolled 4-4. Average dice would have given each of us 2 hits, leaving me with 4 units power of 8 vs your 2 units power of 8. Odds were in my favor, not yours.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 aaGuns, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 armour moved from Eastern Poland to Ukraine
        1 mech_infantry moved from Romania to Ukraine
        2 marines moved from Egypt to 98 Sea Zone
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 infantry moved from Malta to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
        1 artillery moved from Tunisia to 94 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
        1 battleship, 2 cruisers and 2 marines moved from 98 Sea Zone to 92 Sea Zone
        2 marines moved from 92 Sea Zone to Gibraltar
        2 fighters moved from Egypt to 92 Sea Zone
        1 bomber moved from Egypt to Gibraltar
        1 destroyer and 1 submarine moved from 98 Sea Zone to 76 Sea Zone
    Combat - Italians
        British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
        British scrambles to create a battle in territory 92 Sea Zone
        Battle in 92 Sea Zone
            Germans loiter and taunt; Italians attack with 1 battleship, 2 cruisers, 2 fighters and 1 transport
            British defend with 1 fighter
                Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                British roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the Italians
                1 fighter owned by the British lost in 92 Sea Zone
            Italians win with 1 battleship, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 10
            Casualties for British: 1 fighter
        Battle in Gibraltar
            Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 marines
            British defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
                Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 marines in Gibraltar, round 2 : 1/5 hits, 2.00 expected hits
                British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 4/4 hits, 2.00 expected hits
                2 marines owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
            British win with 1 artillery and 2 fighters remaining. Battle score for attacker is -14
            Casualties for Italians: 1 artillery, 1 infantry and 2 marines
            Casualties for British: 1 infantry
            1 bomber owned by the Italians retreated
        Battle in 76 Sea Zone
            Italians attack with 1 destroyer and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 76 Sea Zone
            Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Ukraine
            Italians attack with 1 armour and 1 mech_infantry
            Russians defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 infantry moved from Trans-Jordan to Egypt
        1 infantry moved from Syria to Trans-Jordan
        1 infantry moved from Crete to 99 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
        1 infantry moved from 98 Sea Zone to Egypt
        1 mech_infantry moved from Romania to Eastern Poland
        1 armour moved from Greece to Romania
        1 artillery moved from Greece to Albania
        1 marine moved from Northern Italy to Southern Italy
        1 artillery and 1 infantry moved from Northern Italy to Southern Italy
        2 fighters moved from 92 Sea Zone to Algeria
        1 bomber moved from Gibraltar to Algeria
    Place Units - Italians
        2 aaGuns and 1 fighter placed in Egypt
        1 fighter and 2 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 21 PUs; end with 22 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 2.00
Russians : -0.33
This will make it harder and more costly for Germany to sink the allied fleet. The attack on Gib made Egypt weaker. UK will have a big force against Egypt on T5. It will be tough for Italy to hold on to it.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery moved from New South Wales to 62 Sea Zone
        1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        2 fighters moved from Queensland to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone