Guten Morgen Martin,
steigt dein fig in UK auf ?
Scramble ANZ fighter in Caroline? Japan attacking U.S. BB, DD sub & 3 tt’s with 4 planes, DD & 2 subs.
Russ is down to 75 ground troops & 6 AA in Russia & Germ has 75 ground troops in Belarus. The mobile Russ army in China will hopefully be destroyed this turn. It didn’t gain any income for itself. I expect to lose all my attacking ground troops also. It will slow down Japan going for Burma. But Burma is secure for now anyway. Japan has to build fleet & contend with ANZ’s builds.
@FMErwinRommel yes scramble please ool 1 bb, sub, dd, 2nd bb fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 fighter moved from Kwangsi to Siam
2 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Kansu
1 armour moved from Szechwan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to Kansu
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 destroyer, 1 submarine and 3 transports; ANZAC defend with 1 fighter
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 33 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Americans lost in 33 Sea Zone
3 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 1 destroyer, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship, 1 destroyer, 1 submarine and 3 transports
Casualties for ANZAC: 1 fighter
Battle in Kansu
Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 2 armour and 4 mech_infantrys
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kansu, round 2 : 3/7 hits, 2.50 expected hits
Chinese roll dice for 2 armour and 4 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.33 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kansu, round 3 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 2 armour and 1 mech_infantry in Kansu, round 3 : 3/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 2 armour owned by the Russians, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 armour and 4 mech_infantrys
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 fighter in Siam, round 2 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 fighter moved from Siam to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Hunan to Shensi
1 armour moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to Szechwan
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangsi to Szechwan
1 bomber moved from Kansu to Hopei
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hopei
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsi to Hopei
Place Units - Japanese
1 transport placed in 20 Sea Zone
1 armour and 1 infantry placed in Kwangtung
2 destroyers and 1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : 0.83
Chinese : 2.00
UK_Pacific : -0.33
Japanese : 1.50
The Pacific west of Hawaii belongs to the IJN. Battle in Caroline cost me a plane in addition to my ships, but TUV still +30 and BB & 3 tt’s sunk. Destroyed the rogue Russ mobile army. But you rolled better than average, so it cost me a bomber & negative TUV. But Russ can’t repeat that intrusion & those units can’t race back to southern Russia.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Persia to Caucasus
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Persia to Caucasus
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 110 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caucasus
Americans attack with 3 bombers
Germans defend with 1 armour
Americans roll dice for 3 bombers in Caucasus, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Gilbert Islands to Queensland
1 bomber moved from Sumatra to Queensland
2 fighters moved from Queensland to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
2 bombers moved from 92 Sea Zone to United Kingdom
1 bomber moved from Southern France to United Kingdom
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
3 bombers moved from Caucasus to Persia
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 battleship and 1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Americans : 0.67
AA fire in Southern France : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - British
7 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Persia to Trans-Jordan
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Persia to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Iraq to 81 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery, 5 infantry and 7 mech_infantrys moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
1 fighter moved from 80 Sea Zone to 81 Sea Zone
@FMErwinRommel Yes you have me in a bind at the moment…getting hard to see a way out…but we will persevere for a bit yet!
Scramble in SZ81?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Persia to Caucasus
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 110 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caucasus
Americans attack with 3 bombers
Germans defend with 1 armour
Americans roll dice for 3 bombers in Caucasus, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Gilbert Islands to Queensland
1 bomber moved from Sumatra to Queensland
2 fighters moved from Queensland to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
2 bombers moved from 92 Sea Zone to United Kingdom
1 bomber moved from Southern France to United Kingdom
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
3 bombers moved from Caucasus to Persia
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 battleship and 1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
7 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Persia to Trans-Jordan
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Persia to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Iraq to 81 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery, 5 infantry and 7 mech_infantrys moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
1 fighter moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in 81 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports
Italians defend with 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports in 81 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 81 Sea Zone
British win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 5/18 hits, 6.83 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
British attack with 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys in Shan State, round 2 : 2/16 hits, 3.33 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by British to Yunnan: 1 infantry
EDIT: Changing ownership of Yunnan from Japanese to British
EDIT: Changing ownership of Yunnan from British to Chinese
EDIT: Turning off Edit Mode
3 aaGuns moved from Burma to Shan State
1 fighter moved from Yunnan to India
1 fighter moved from Persia to Russia
1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from 81 Sea Zone to Iraq
1 bomber moved from 81 Sea Zone to Persia
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from Gibraltar to 81 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,5,2,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.83
British : -4.83
Americans : 0.67
AA fire in Southern France : : -0.17
Chinese : 0.33
Japanese : 1.00
@FMErwinRommel Great rolling for the japanese in yunnan…took a calculated risk on the attack and it backfired majorly!
Ha, the perverse dice worked in my favor this time. The battles where it mattered, I scored hits (Yunnan & AES); and where it didn’t matter, I missed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 aaGun, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Caucasus
1 fighter moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Ukraine
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Northern Italy to Egypt
1 mech_infantry moved from Ukraine to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 aaGun and 2 artilleries placed in Egypt
1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Persia
2 fighters moved from Queensland to Sumatra
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Persia
2 fighters moved from Queensland to Sumatra
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 armour, 21 artilleries, 24 infantry and 24 mech_infantrys moved from Belarus to Bryansk
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Volgograd
3 bombers and 1 fighter moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Air Battle in Russia
Intercept in Russia? 1 Russ fighter & 1 Brit fighter vs 3 bombers & 1 fighter
@FMErwinRommel no intercept thanks