19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid

  • '20 '19

    @FMErwinRommel Haha didn’t think of the mongolian rule…oh well! Game of attrition in the pac…US have a financial edge but its getting tight for sure :grimacing:

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour and 1 fighter moved from Kwangsi to Siam
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Kansu
            1 armour moved from Szechwan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Shensi to Kansu
            1 mech_infantry moved from Hopei to Kansu
            1 mech_infantry moved from Kweichow to Kansu
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Scramble ANZ fighter in Caroline? Japan attacking U.S. BB, DD sub & 3 tt’s with 4 planes, DD & 2 subs.

  • 2025 2024 '23 '22 '21 '20 '19

    Russ is down to 75 ground troops & 6 AA in Russia & Germ has 75 ground troops in Belarus. The mobile Russ army in China will hopefully be destroyed this turn. It didn’t gain any income for itself. I expect to lose all my attacking ground troops also. It will slow down Japan going for Burma. But Burma is secure for now anyway. Japan has to build fleet & contend with ANZ’s builds.

  • '20 '19

    @FMErwinRommel yes scramble please ool 1 bb, sub, dd, 2nd bb fighter

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour and 1 fighter moved from Kwangsi to Siam
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Kansu
            1 armour moved from Szechwan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Shensi to Kansu
            1 mech_infantry moved from Hopei to Kansu
            1 mech_infantry moved from Kweichow to Kansu
    
        Combat - Japanese
            Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 battleship, 1 destroyer, 1 submarine and 3 transports; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 33 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Americans lost in 33 Sea Zone
                    3 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Japanese: 1 destroyer, 1 fighter and 2 submarines
                Casualties for Americans: 1 battleship, 1 destroyer, 1 submarine and 3 transports
                Casualties for ANZAC: 1 fighter
            Battle in Kansu
                Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
                Russians defend with 2 armour and 4 mech_infantrys
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kansu, round 2 : 3/7 hits, 2.50 expected hits
                    Chinese roll dice for 2 armour and 4 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.33 expected hits
                    3 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kansu, round 3 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 armour and 1 mech_infantry in Kansu, round 3 : 3/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 2 armour owned by the Russians, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Kansu
                Japanese win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                Casualties for Russians: 2 armour and 4 mech_infantrys
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Siam
                Japanese attack with 1 armour and 1 fighter
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 fighter in Siam, round 2 : 1/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 6 Sea Zone to 34 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from Japan to 34 Sea Zone
            1 fighter moved from Siam to Kwangsi
            1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Hunan to Shensi
            1 armour moved from Kwangsi to French Indo China
            1 armour moved from Kwangsi to Szechwan
            1 artillery moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangsi to Szechwan
            1 bomber moved from Kansu to Hopei
            1 mech_infantry moved from Shantung to Manchuria
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsu to Hopei
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Kiangsi to Hopei
    
        Place Units - Japanese
            1 transport placed in 20 Sea Zone
            1 armour and 1 infantry placed in Kwangtung
            2 destroyers and 1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : 2.00
    UK_Pacific : -0.33
    Japanese : 1.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    The Pacific west of Hawaii belongs to the IJN. Battle in Caroline cost me a plane in addition to my ships, but TUV still +30 and BB & 3 tt’s sunk. Destroyed the rogue Russ mobile army. But you rolled better than average, so it cost me a bomber & negative TUV. But Russ can’t repeat that intrusion & those units can’t race back to southern Russia.

  • '20 '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Persia to Caucasus
            1 bomber moved from Gibraltar to Southern France
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Tunisia to 92 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 109 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Persia to Caucasus
            1 bomber moved from Gibraltar to Southern France
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Tunisia to 92 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 109 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 fighters and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 109 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 armour
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Americans win with 3 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Gilbert Islands to Queensland
            1 bomber moved from Sumatra to Queensland
            2 fighters moved from Queensland to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 bomber moved from 109 Sea Zone to United Kingdom
            2 bombers moved from 92 Sea Zone to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
            3 bombers moved from Caucasus to Persia
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 fighter placed in 101 Sea Zone
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -0.33
    Americans : 0.67
    AA fire in Southern France : : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            7 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Persia to Trans-Jordan
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Persia to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from Iraq to 81 Sea Zone
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 artillery, 5 infantry and 7 mech_infantrys moved from Burma to Shan State
            1 armour and 2 mech_infantrys moved from India to Shan State
            1 fighter moved from 80 Sea Zone to 81 Sea Zone
    

    Savegame

  • '20 '19

    @FMErwinRommel Yes you have me in a bind at the moment…getting hard to see a way out…but we will persevere for a bit yet!

    Scramble in SZ81?

  • 2025 2024 '23 '22 '21 '20 '19

    No scramble

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Persia to Caucasus
            1 bomber moved from Gibraltar to Southern France
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Tunisia to 92 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 109 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 fighters and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 carriers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 109 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 armour
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Americans win with 3 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Gilbert Islands to Queensland
            1 bomber moved from Sumatra to Queensland
            2 fighters moved from Queensland to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 bomber moved from 109 Sea Zone to United Kingdom
            2 bombers moved from 92 Sea Zone to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
            3 bombers moved from Caucasus to Persia
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 fighter placed in 101 Sea Zone
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Americans collect 63 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            7 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Persia to Trans-Jordan
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Persia to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from Iraq to 81 Sea Zone
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 artillery, 5 infantry and 7 mech_infantrys moved from Burma to Shan State
            1 armour and 2 mech_infantrys moved from India to Shan State
            1 fighter moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in 81 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports
                Italians defend with 1 submarine
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports in 81 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                    Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 81 Sea Zone
                British win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 5/18 hits, 6.83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 8 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shan State
                British attack with 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys in Shan State, round 2 : 2/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 1 artillery, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 tactical_bomber
            EDIT: Adding units owned by British to Yunnan: 1 infantry
            EDIT: Changing ownership of Yunnan from Japanese to British
            EDIT: Changing ownership of Yunnan from British to Chinese
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Burma to Shan State
            1 fighter moved from Yunnan to India
            1 fighter moved from Persia to Russia
            1 tactical_bomber moved from Trans-Jordan to Persia
            1 fighter moved from 81 Sea Zone to Iraq
            1 bomber moved from 81 Sea Zone to Persia
            1 fighter moved from 81 Sea Zone to Iraq
            1 fighter moved from Gibraltar to 81 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,5,2,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.83
    British : -4.83
    Americans : 0.67
    AA fire in Southern France : : -0.17
    Chinese : 0.33
    Japanese : 1.00
    

    Savegame

  • '20 '19

    @FMErwinRommel Great rolling for the japanese in yunnan…took a calculated risk on the attack and it backfired majorly!

  • 2025 2024 '23 '22 '21 '20 '19

    Ha, the perverse dice worked in my favor this time. The battles where it mattered, I scored hits (Yunnan & AES); and where it didn’t matter, I missed.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 fighter moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Ukraine
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Northern Italy to Egypt
            1 mech_infantry moved from Ukraine to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            1 aaGun and 2 artilleries placed in Egypt
            1 artillery and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Persia
            2 fighters moved from Queensland to Sumatra
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Persia
            2 fighters moved from Queensland to Sumatra
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 4 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            5 armour, 21 artilleries, 24 infantry and 24 mech_infantrys moved from Belarus to Bryansk
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Volgograd
            3 bombers and 1 fighter moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Volgograd
    
        Combat - Germans
            Air Battle in Russia
    

    Savegame

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