Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 bombers moved from Queensland to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 bombers moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Dutch New Guinea, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Dutch New Guinea
Americans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 bomber
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 1/2 hits, 0.50 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win with no units remaining. Battle score for attacker is 9
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 bomber
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
2 bombers moved from Dutch New Guinea to Northern Territory
1 battleship and 2 transports moved from 54 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Queensland
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Morocco to Algeria
2 fighters moved from 105 Sea Zone to 91 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 bombers moved from West India to Persia
2 bombers moved from India to Persia
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 1.83
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 bombers moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Dutch New Guinea, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Dutch New Guinea
Americans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 bomber
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 1/2 hits, 0.50 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Japanese win with no units remaining. Battle score for attacker is 9
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 bomber
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
2 bombers moved from Dutch New Guinea to Northern Territory
1 battleship and 2 transports moved from 54 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Queensland
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Morocco to Algeria
2 fighters moved from 105 Sea Zone to 91 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 bombers moved from West India to Persia
2 bombers moved from India to Persia
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 2 fighters
EDIT: Adding units owned by Americans to Northern Territory: 2 fighters
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
2 armour moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry and 1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 77 Sea Zone to 71 Sea Zone
1 fighter moved from Scotland to Gibraltar
2 aaGuns moved from Scotland to United Kingdom
3 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Siam to Burma
1 infantry moved from Burma to Shan State
Place Units - British
1 destroyer placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 armour and 1 fighter placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,5,6
British collect 31 PUs (5 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Germans : -0.50
British : 1.33
Italians : 0.67
Americans : 1.83
Japanese : 1.00
@wizmark if we both had rolled average, I would have won. But maybe not as big as bat calc. Tough decision, sink 1 CV and give up attack points, or 2 CVs and at the end, have to ditch planes. Having 3 more DD/subs than you & extra BB gave me advantage. Which was totally offset by your great dice. I read the wrong line on the PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Egypt to Tobruk
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 3 fighters moved from Egypt to Tobruk
1 artillery moved from Egypt to Trans-Jordan
1 artillery, 1 fighter and 1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Tobruk
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in Tobruk, round 2 : 2/8 hits, 3.83 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2.17 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the Italians lost in Tobruk
Americans win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Italians: 2 armour, 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Tobruk to Egypt
1 fighter moved from Rostov to Ukraine
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 artillery placed in Southern Italy
1 infantry placed in Northern Italy
2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : -0.33
Americans : 1.83
Russians : -1.00
Again lopsided dice. Italy attacked Tobruk with 98% chance, but I rolled 2-8 & U.S. rolled 4-6. Germ was to take Tunisia, now it will have to take Tobruk. At least the gamble in TJord paid off.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 fighter moved from India to Persia
1 fighter moved from Queensland to Sumatra
2 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 fighter moved from India to Persia
1 fighter moved from Queensland to Sumatra
2 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
2 bombers moved from Western Germany to Tobruk
1 armour moved from Egypt to Tobruk
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 bombers and 3 fighters moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Egypt to Tobruk
Intercept in Russia with 4 fighters?
Germ bombing with 2 bombers & 4 fighters
You have 3 Rus & 1 ANZ fighter
@FMErwinRommel yes max intercept, lose the anzac fighter first if any losses please
Lousy dice, we both scored 2 hits in air battle and your AA shot down 1/2 my bombers & the survivor only rolled 2, plue the bonus. So I lost 12 PU bomber for 4 damage…
After the strat bombing battle, the triplea computer program developed a glitch in the Tobruk battle. In the first round of dice, it said take 0 hits and didn’t let me select any casualties. On 2nd & 3rd rounds, all original units fired again. As confirmed by marti emails. Then results said all Americans were killed & all Germ survived. I checked the history log & it listed all text lines as edit mode. The remaining 2 small battles were also in edit mode, but the hits were processed correctly. I will replay the save game and only use the new results for Tobruk. I will edit the game to reflect the original battle results for the other battles.
Here is the game with the errortriplea_33072_ger10_error.tsvg
Here is the redo with Tobruk that I will use for that battle. I’ve never seen a game glitch like this before. I will now try to edit the game. triplea_33072_ger10_Tobruk.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
2 bombers moved from Western Germany to Tobruk
1 armour moved from Egypt to Tobruk
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 bombers and 3 fighters moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Egypt to Tobruk
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 1/6 hits, 1.67 expected hits
Defenders Fire, : 2/4 hits, 1.33 expected hits
2 fighters owned by the Germans lost in Russia
1 fighter owned by the ANZAC lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Tobruk
Germans attack with 2 armour, 2 bombers, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Tobruk
Germans win, taking Tobruk from Americans with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 tactical_bomber in Bryansk, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 tactical_bomber in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 23 to 24
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 105 Sea Zone to France
2 bombers moved from Tobruk to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Norway to Finland
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 aaGun moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Russia to Ukraine
Place Units - Germans
2 bombers and 1 fighter placed in Novgorod
3 submarines placed in 110 Sea Zone
Germans undo move 2.
2 submarines placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
1 artillery and 3 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 1.00
Defenders Fire, : : 0.67
Americans : -0.83
Attackers Fire, : : -0.67
Russians : 0.33
I made the edits to the game, except for one. I needed to reduce factory damage in Russia by 1 point. I got the adjust factory damage button to light up, but it only let me change it by 1, and I assume +1. So I left damage at 9, but increased your P.U. by 1, from 23, to 24.
Germ went from double Rus income, to triple, or +50, and now +55. But Ger has spent most on planes, subs & troops for defense in W. Europe & the Med. I hoped my strat bombing would stop your production, but the dice have thwart me again.