also, the chinese guy that moved to shansi will just stay in inner mong
19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 4 bombers moved from India to Yunnan 4 bombers moved from India to Shan State Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 destroyers and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 battleship, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan Americans attack with 4 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 4 bombers in Yunnan, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 3 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Battle in Shan State Americans attack with 4 bombers Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers in Shan State, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Americans win with 3 bombers remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Shan State to India 3 bombers moved from Yunnan to India 2 bombers moved from Western United States to Queensland 2 transports moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour, 1 bomber and 1 infantry placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in French Indo China British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 destroyer moved from 73 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 2 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Tanganyika Territory 1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory 1 armour moved from French Equatorial Africa to Tanganyika Territory 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,4,4,6 British collect 34 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.50 British : 0.67 Americans : 1.00 Japanese : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Egypt to Iraq 1 bomber moved from Ukraine to Iraq 1 artillery and 1 fighter moved from Ukraine to Rostov 1 armour and 2 infantry moved from Ukraine to Bryansk 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Iraq 5 artilleries and 1 marine moved from Trans-Jordan to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters and 1 marine British defend with 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters and 1 marine in Iraq, round 2 : 4/10 hits, 4.00 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Iraq, round 2 : 4/8 hits, 3.00 expected hits 1 mech_infantry owned by the British, 1 marine owned by the Italians, 3 artilleries owned by the Italians and 3 infantry owned by the British lost in Iraq Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 fighters in Iraq, round 3 : 3/6 hits, 2.83 expected hits British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Iraq, round 3 : 2/4 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 artilleries owned by the Italians lost in Iraq Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 4 : 3/4 hits, 2.17 expected hits British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 5 artilleries and 1 marine Casualties for British: 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys Battle in Rostov Italians attack with 1 artillery and 1 fighter Russians defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Rostov, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Bryansk Italians attack with 1 armour and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 bomber and 2 fighters moved from Iraq to Egypt 1 fighter moved from Libya to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from Trans-Jordan to Egypt 1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 2 armour and 1 infantry placed in Egypt 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,5 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67 Russians : -1.67
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry 1 fighter owned by the ANZAC retreated Non Combat Move - ANZAC 1 fighter moved from Celebes to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from Sumatra to India 1 fighter moved from India to Persia Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -1.83 Japanese : 0.67
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France? Can’t move,
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry 1 fighter owned by the ANZAC retreated Non Combat Move - ANZAC 1 fighter moved from Celebes to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from Sumatra to India 1 fighter moved from India to Persia Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.83 Japanese : 0.67
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@FMErwinRommel There is so little left of them that I forget to do the turn!:grimacing:
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I could have done it. Using the American bombers as can openers in China is a great idea. Especially in Yunnan and Bal Mod, where China guerillas appear
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@FMErwinRommel just a shame your defenders were spot on with their shooting!
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Yes, costly for you. BTW, I receive 2 notifications for all your posts and chats (excluding save games that come from Triplea).
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Belarus to Russia 3 bombers and 2 fighters moved from Novgorod to Russia 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone 1 armour moved from Ukraine to Caucasus
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Russia intercept bombing raid with 2 fighters?
Ger bombing with 5 bombers & 2 fighters. -
@FMErwinRommel No intercept thanks
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Ha, good and bad extremes. No AA hits on 5 bombers. In sea battle to block UK fleet, I rolled 5-0 but you also rolled 1-1. So my great dice were wasted. In Caucasus, my tank lost to your infantry, so I don’t get 7 P.U. & I lost a 6 P.U. tank Gambled on not including a mech.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Belarus to Russia 3 bombers and 2 fighters moved from Novgorod to Russia 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone 1 armour moved from Ukraine to Caucasus Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 8,6,7,6,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 76 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 76 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Egypt 2 fighters moved from Russia to Belarus 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 armour moved from Belarus to Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 6 mech_infantrys moved from Eastern Poland to Belarus 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Germany to Greater Southern Germany 5 bombers moved from Russia to Novgorod Place Units - Germans 2 artilleries and 1 fighter placed in Novgorod 1 artillery and 2 infantry placed in France 1 submarine placed in 112 Sea Zone 1 armour, 2 fighters and 3 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83 Germans : 1.83 British : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 armour and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : -1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 infantry, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Philippines to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 artillery moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from Hunan to Shan State 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour moved from Hunan to Yunnan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Chinese: 4 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Sakha: 1 infantry EDIT: Changing ownership of Sakha from Russians to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 17 Sea Zone to Japan 1 bomber moved from 25 Sea Zone to Japan 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 bomber moved from Borneo to Philippines 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to French Indo China 1 mech_infantry moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 2 tactical_bombers moved from Japan to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to Hunan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Americans : -0.50 Chinese : 1.33 UK_Pacific : 1.00 Japanese : 2.17
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 bomber moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 4 bombers moved from India to Iraq 1 fighter moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from India to French Indo China
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 bomber moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 4 bombers moved from India to Iraq 1 fighter moved from 42 Sea Zone to 43 Sea Zone 2 bombers moved from India to French Indo China Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Iraq Americans attack with 4 bombers Italians defend with 1 armour Americans roll dice for 4 bombers in Iraq, round 2 : 3/4 hits, 2.67 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Iraq Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Italians: 1 armour Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Libya Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 43 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 3 bombers moved from Iraq to West India 2 bombers moved from French Indo China to India 1 bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 Americans : 2.17 AA fire in Southern France : : 0.83 Japanese : -0.50