@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid
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@FMErwinRommel Be 1 less again after the US go! Its pretty late here in the UK and the US go needs some serious thought so I will get back to it tomorrow :+1:
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Don’t know what your intention was for U.S. bomber fleet, but it has many choices from India. Despite it’s size, it still isn’t strong enough even with your fleet, to sink the IJN in Phil Sea. Then again, just bottling up the IJN could be a goal.
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 4 bombers moved from India to Yunnan 4 bombers moved from India to Shan State
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 4 bombers moved from India to Yunnan 4 bombers moved from India to Shan State Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 destroyers and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 battleship, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan Americans attack with 4 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 4 bombers in Yunnan, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 3 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Battle in Shan State Americans attack with 4 bombers Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers in Shan State, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Americans win with 3 bombers remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Shan State to India 3 bombers moved from Yunnan to India 2 bombers moved from Western United States to Queensland 2 transports moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour, 1 bomber and 1 infantry placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 1.00 Japanese : 1.00
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 4 bombers moved from India to Yunnan 4 bombers moved from India to Shan State Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 destroyers and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 battleship, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan Americans attack with 4 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 4 bombers in Yunnan, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 3 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Battle in Shan State Americans attack with 4 bombers Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers in Shan State, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Americans win with 3 bombers remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from Shan State to India 3 bombers moved from Yunnan to India 2 bombers moved from Western United States to Queensland 2 transports moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour, 1 bomber and 1 infantry placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in French Indo China British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 destroyer moved from 73 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 2 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Tanganyika Territory 1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory 1 armour moved from French Equatorial Africa to Tanganyika Territory 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,4,4,6 British collect 34 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.50 British : 0.67 Americans : 1.00 Japanese : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Egypt to Iraq 1 bomber moved from Ukraine to Iraq 1 artillery and 1 fighter moved from Ukraine to Rostov 1 armour and 2 infantry moved from Ukraine to Bryansk 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Iraq 5 artilleries and 1 marine moved from Trans-Jordan to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters and 1 marine British defend with 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters and 1 marine in Iraq, round 2 : 4/10 hits, 4.00 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Iraq, round 2 : 4/8 hits, 3.00 expected hits 1 mech_infantry owned by the British, 1 marine owned by the Italians, 3 artilleries owned by the Italians and 3 infantry owned by the British lost in Iraq Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 fighters in Iraq, round 3 : 3/6 hits, 2.83 expected hits British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Iraq, round 3 : 2/4 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 artilleries owned by the Italians lost in Iraq Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 4 : 3/4 hits, 2.17 expected hits British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 5 artilleries and 1 marine Casualties for British: 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys Battle in Rostov Italians attack with 1 artillery and 1 fighter Russians defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Rostov, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Bryansk Italians attack with 1 armour and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 bomber and 2 fighters moved from Iraq to Egypt 1 fighter moved from Libya to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from Trans-Jordan to Egypt 1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 2 armour and 1 infantry placed in Egypt 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,5 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67 Russians : -1.67
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry 1 fighter owned by the ANZAC retreated Non Combat Move - ANZAC 1 fighter moved from Celebes to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from Sumatra to India 1 fighter moved from India to Persia Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -1.83 Japanese : 0.67
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France? Can’t move,
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry 1 fighter owned by the ANZAC retreated Non Combat Move - ANZAC 1 fighter moved from Celebes to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from Sumatra to India 1 fighter moved from India to Persia Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.83 Japanese : 0.67
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@FMErwinRommel There is so little left of them that I forget to do the turn!:grimacing:
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I could have done it. Using the American bombers as can openers in China is a great idea. Especially in Yunnan and Bal Mod, where China guerillas appear
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@FMErwinRommel just a shame your defenders were spot on with their shooting!
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Yes, costly for you. BTW, I receive 2 notifications for all your posts and chats (excluding save games that come from Triplea).
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Belarus to Russia 3 bombers and 2 fighters moved from Novgorod to Russia 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone 1 armour moved from Ukraine to Caucasus
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Russia intercept bombing raid with 2 fighters?
Ger bombing with 5 bombers & 2 fighters. -
@FMErwinRommel No intercept thanks
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Ha, good and bad extremes. No AA hits on 5 bombers. In sea battle to block UK fleet, I rolled 5-0 but you also rolled 1-1. So my great dice were wasted. In Caucasus, my tank lost to your infantry, so I don’t get 7 P.U. & I lost a 6 P.U. tank Gambled on not including a mech.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Belarus to Russia 3 bombers and 2 fighters moved from Novgorod to Russia 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone 1 armour moved from Ukraine to Caucasus Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 8,6,7,6,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 76 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 76 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Egypt 2 fighters moved from Russia to Belarus 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 armour moved from Belarus to Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 6 mech_infantrys moved from Eastern Poland to Belarus 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Germany to Greater Southern Germany 5 bombers moved from Russia to Novgorod Place Units - Germans 2 artilleries and 1 fighter placed in Novgorod 1 artillery and 2 infantry placed in France 1 submarine placed in 112 Sea Zone 1 armour, 2 fighters and 3 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83 Germans : 1.83 British : 0.67 Russians : 0.67