@peirce Scramble to 114?
19L FMErwinRommel (Axis) vs Wizmark (Allies) BM3 no bid
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Please use the second save game. with edits I forgot to move the tt in sz19 > sz6 picked up inf & art & returned to sz19 for drop off. Also, DD in sz19 > sz35. Sometimes I just make NCM during combat move, so I don’t forget.
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Regarding U.S. builds in Pacific, some players build lots of fighters every turn…
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 3 bombers, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 5 bombers moved from Queensland to 37 Sea Zone 2 bombers moved from Northern Territory to 37 Sea Zone
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 3 bombers, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 5 bombers moved from Queensland to 37 Sea Zone 2 bombers moved from Northern Territory to 37 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 7 bombers Japanese defend with 1 destroyer Americans roll dice for 7 bombers in 37 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 7 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Midway to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Morocco to United Kingdom 2 bombers moved from Western United States to Queensland 1 fighter moved from 43 Sea Zone to 42 Sea Zone 7 bombers moved from 37 Sea Zone to India Place Units - Americans 1 battleship and 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 artillery and 2 bombers placed in Western United States Americans undo move 4. 1 artillery placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.50 Japanese : -0.83
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 destroyer moved from 71 Sea Zone to 73 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 bomber moved from Union of South Africa to 73 Sea Zone 3 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 73 Sea Zone
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 3 bombers, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 5 bombers moved from Queensland to 37 Sea Zone 2 bombers moved from Northern Territory to 37 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 7 bombers Japanese defend with 1 destroyer Americans roll dice for 7 bombers in 37 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 7 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Midway to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Morocco to United Kingdom 2 bombers moved from Western United States to Queensland 1 fighter moved from 43 Sea Zone to 42 Sea Zone 7 bombers moved from 37 Sea Zone to India Place Units - Americans 1 battleship and 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 artillery and 2 bombers placed in Western United States Americans undo move 4. 1 artillery placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 71 Sea Zone to 73 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 bomber moved from Union of South Africa to 73 Sea Zone 3 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 73 Sea Zone Combat - British Battle in 73 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 73 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 73 Sea Zone British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Yunnan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 2 mech_infantrys moved from India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 armour moved from Syria to Trans-Jordan 2 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 fighters moved from Iraq to Trans-Jordan 1 armour moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 fighter and 1 tactical_bomber moved from 73 Sea Zone to 76 Sea Zone 1 bomber moved from 73 Sea Zone to Union of South Africa 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Malaya to Burma Place Units - British 1 destroyer placed in 106 Sea Zone 1 transport placed in 71 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,3,2,5 British collect 31 PUs (5 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.17 Italians : -0.17 Americans : 1.50 Japanese : -1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Albania to 97 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan 1 bomber, 1 fighter and 2 infantry moved from Ukraine to Rostov Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 5 artilleries, 1 fighter, 9 infantry, 1 marine and 1 mech_infantry British defend with 5 armour, 4 fighters and 3 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 5 artilleries, 1 fighter, 9 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 8/18 hits, 5.50 expected hits British roll dice for 5 armour, 4 fighters and 3 mech_infantrys in Trans-Jordan, round 2 : 7/12 hits, 6.17 expected hits 3 mech_infantrys owned by the British, 1 fighter owned by the British, 7 infantry owned by the Italians and 5 armour owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 5 artilleries, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 3 : 3/11 hits, 4.00 expected hits British roll dice for 3 fighters in Trans-Jordan, round 3 : 3/3 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 5 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is 51 Casualties for Italians: 9 infantry and 1 mech_infantry Casualties for British: 5 armour, 4 fighters and 3 mech_infantrys Battle in Rostov Italians attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 aaGun moved from Egypt to Trans-Jordan 1 fighter and 3 infantry moved from Tunisia to Libya 1 bomber and 1 fighter moved from Rostov to Ukraine 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 1 destroyer placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 2.33 British : 1.83 Russians : -0.33
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Italians take Jerusalem, celebrate with the Pope. Had 8 units left, just as battle calc said. The Italian fleet brought in 5 troops and 3 bombardment., which made the difference. Egypt is likely secure after Ger turn. Fleet with scrambling can hold out against U.S. bombers. But Italian army in Jordan is vulnerable to the bombers. If there weren’t 3 Brit fighters left, I might have retreated. But I couldn’t leave that many. They inflicted 3 hits, which hurt the Italians.
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Borneo 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Borneo 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 fighter moved from Borneo to 42 Sea Zone 1 aaGun moved from Northern Territory to Queensland 1 fighter moved from Northern Territory to Queensland 1 fighter moved from Queensland to Sumatra 1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.33
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TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - French
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@FMErwinRommel Yes I looked at what I had in TJ and thought it might be vulnerable to a landing, but thought it was worth the risk…ah well :white_frowning_face:
On the plus side…borneo retaken, japan down to 1 TT, the IJN nailed down in phillipines, and no japanese NO’s…the pacific is slowly turning allied and 30 ipcs up.
Just need to slow the german juggernaut down now :grimacing:
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Forgot to make one combat. will do it in a new game with just that combat and then edit results. If you prefer, I will redo all combat.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 3 bombers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 3 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 bombers moved from Western Germany to Bryansk 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Germans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/8 hits, 3.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/7 hits, 3.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 mech_infantry EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Germans to Anglo Egyptian Sudan: 1 mech_infantry EDIT: Changing ownership of Anglo Egyptian Sudan from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 infantry moved from Novgorod to Archangel 1 artillery moved from Archangel to Belarus 3 artilleries moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery moved from Eastern Poland to Belarus 6 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Germany to Romania 2 infantry moved from Southern France to 93 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 cruiser, 2 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 aaGun moved from Western Germany to Germany 1 infantry moved from Novgorod to Belarus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode 3 bombers placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 armour and 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany 2 submarines placed in 93 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -3.17 Russians : 1.33
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That last edit was changing combat loss in Bry from fighter to TB.
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Caucasus
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 armour and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 2 infantry Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Samara to Russia 9 infantry moved from Samara to Volgograd 7 infantry moved from Samara to Russia Place Units - Russians 2 artilleries, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 Russians : -0.17
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@FMErwinRommel no worries
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@wizmark I was going to attack Bry with 2 inf & an art plus 5 planes, but decided to save an art & use 3 inf; since I should make 3 1/2 hits on first round. I rolled 1-8. Your 2 survivors both hit on next round, so I took a plane to take Bry rather than leave it empty. I checked the dice and if I had used the art, I would have made 2 hits on round 1. Then you would have only had 1 unit left on round 2, and I would have saved a plane.
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Well, Rus didn’t make it to 100 units in Moscow. You have 84 ground troops, 6 AA & 4 planes . Euro Axis made you spread your troops around.