TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 3 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Russia to Shensi
1 fighter moved from Turkey to Shensi
1 fighter moved from Turkey to Sikang
1 bomber moved from Russia to Sikang
1 bomber moved from Turkey to Sikang
1 bomber moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 bomber moved from Saudi Arabia to Caucasus
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Caucasus
Americans attack with 2 bombers, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
Americans win, taking Philippines from Japanese, taking Caucasus from Italians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Sikang
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 2 bombers and 1 fighter in Sikang, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 fighter in Shensi, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Americans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Sikang to Suiyuyan
2 bombers moved from Shensi to Suiyuyan
2 bombers moved from Sikang to Turkey
1 fighter moved from Caucasus to Suiyuyan
2 mech_infantrys moved from Saudi Arabia to Turkey
2 bombers moved from Caucasus to Turkey
1 bomber moved from United Kingdom to Turkey
1 mech_infantry moved from Tobruk to Egypt
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
8 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 63 Sea Zone to 45 Sea Zone
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
4 carriers, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
5 submarines and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 airfield placed in Spain
1 fighter and 2 mech_infantrys placed in Saudi Arabia
1 artillery, 1 bomber and 1 infantry placed in Spain
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Shensi from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
6 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Turkey to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Greece
1 bomber moved from Russia to Rostov
1 mech_infantry moved from Turkey to Rostov
1 infantry moved from Turkey to Greece
1 mech_infantry moved from Turkey to Greece
1 armour moved from Spain to Portugal
1 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
3 fighters moved from United Kingdom to Portugal
1 mech_infantry moved from Turkey to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - British
Battle in Greece
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Greece
2 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
British attack with 1 bomber, 2 fighters and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Portugal
British attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 5/7 hits, 3.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
3 fighters moved from Portugal to Spain
1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Greece to Turkey
1 bomber and 2 fighters moved from Rostov to Russia
1 artillery moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Turkey
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in Southern France
British undo move 4.
2 infantry placed in Normandy Bordeaux
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,5,2,5,5,5,3
British collect 39 PUs (5 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.33
Japanese regular : 0.67
Italians regular : -0.33
Neutral_True regular : 1.33
British regular : 2.17
Savegame