@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
witt (Allies) & PP (Axis) play Anniversay 1942 set again
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from East Poland to Ukraine 1 fighter moved from Italy to Ukraine 1 fighter moved from East Poland to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Ukraine to East Poland 1 artillery moved from Italy to Balkans 2 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 aaGun moved from Italy to France 1 infantry moved from Italy to France Place Units - Italians 1 submarine placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0.83 Russians : -0.33Territory Summary for Italians :
Balkans : 2 artilleries and 2 infantry East Poland : 3 armour and 2 fighters France : 1 aaGun and 3 infantry Italy : 1 factory and 1 infantry Ukraine : 1 flag, 1 infantry 14 Sea Zone : 1 submarine -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands 1 artillery moved from 46 Sea Zone to Solomon Islands 6 fighters moved from 46 Sea Zone to Solomon Islands Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 1,5 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in Solomon Islands Americans attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Solomon Islands to 46 Sea Zone 1 fighter moved from Solomon Islands to 46 Sea Zone 1 fighter moved from Solomon Islands to 46 Sea Zone 1 fighter moved from Solomon Islands to 46 Sea Zone 1 fighter moved from Solomon Islands to 46 Sea Zone 1 fighter moved from Solomon Islands to 46 Sea Zone 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 infantry moved from Western United States to Western Canada Place Units - Americans 1 carrier and 1 destroyer placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Combat Move - Chinese 3 infantry moved from Hupeh to Kiangsu 1 infantry moved from Yunnan to Fukien Chinese take Fukien from Japanese Combat - Chinese Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Chinese retreated to Hupeh Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : -1.17 Japanese : 0.67 AA fire in Germany : : -0.33Territory Summary for Americans and Chinese :
Alaska : 1 infantry Eastern United States : 1 aaGun, 1 factory and 2 infantry Fukien : 1 infantry Hawaiian Islands : 2 infantry Hupeh : 3 infantry Midway : 1 infantry Sikang : 3 infantry Solomon Islands : 1 artillery and 1 infantry United Kingdom : 2 bombers Western Canada : 3 infantry Western United States : 1 aaGun, 1 armour, 1 bomber and 1 factory 46 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 transport 56 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Japanese : 27 / 49 Russians : 23 / 28 Germans : 31 / 47 British : 42 / 51 Italians : 11 / 11 Chinese : 6 / 0 Americans : 38 / 50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Japanese 4 fighters moved from 62 Sea Zone to Fukien 1 fighter moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Kiangsu to Fukien 2 infantry moved from Suiyuan to Hupeh 1 artillery moved from Suiyuan to Hupeh 3 fighters moved from 39 Sea Zone to East Indies 1 armour and 1 infantry moved from Australia to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to East Indies 1 fighter moved from Fukien to Hupeh Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in East Indies Japanese attack with 1 armour, 3 fighters and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour, 3 fighters and 1 infantry in East Indies, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 armour in East Indies, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in East Indies Japanese win, taking East Indies from British with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Fukien Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Fukien, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hupeh, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Hupeh, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 artillery and 1 fighter in Hupeh, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Hupeh, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hupeh retreated to Hupeh Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 transport moved from 39 Sea Zone to 50 Sea Zone 2 carriers moved from 39 Sea Zone to 38 Sea Zone 3 fighters moved from East Indies to 38 Sea Zone 1 destroyer moved from 39 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 51 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 3 fighters moved from Fukien to 50 Sea Zone 1 fighter moved from Hupeh to Kiangsu 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Kiangsu 1 artillery moved from Manchuria to Kiangsu 1 battleship moved from 39 Sea Zone to 50 Sea Zone 1 cruiser moved from 39 Sea Zone to 38 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 1 submarine placed in 62 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
British : -0.50 Chinese : 1.00 Japanese : -2.83Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 infantry Borneo : 1 flag, 1 infantry Buryatia S.S.R. : 1 flag, 1 infantry Caroline Islands : 1 infantry East Indies : 1 flag, 1 armour and 1 infantry Fukien : 1 flag, 1 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 factory, 3 fighters and 1 infantry Kiangsu : 1 flag, 1 artillery, 1 fighter and 1 infantry Kwangtung : 1 flag Manchuria : 1 flag, 1 armour, 1 factory and 2 infantry New Guinea : 1 flag, 1 infantry Okinawa : 1 infantry Philippine Islands : 1 flag, 1 artillery and 1 infantry Suiyuan : 1 flag, 1 infantry Wake Island : 1 flag, 1 infantry 38 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport 48 Sea Zone : 1 destroyer 50 Sea Zone : 2 battleships, 2 carriers, 3 fighters, 2 submarines and 2 transports 51 Sea Zone : 1 destroyer 62 Sea Zone : 1 submarine -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Ukraine 1 fighter moved from Russia to Ukraine 1 bomber moved from United Kingdom to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 bomber moved from Ukraine to Caucasus 1 armour moved from Russia to Caucasus 1 infantry moved from Urals to Russia 1 infantry moved from Urals to Russia 1 aaGun moved from Archangel to Russia 1 infantry moved from Archangel to Russia 1 aaGun moved from Russia to Caucasus 1 aaGun moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Russia to Caucasus Place Units - Russians 3 armour placed in Russia 1 artillery and 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.67 Russians : -0.50Territory Summary for Russians :
Archangel : 1 infantry Belorussia : 1 infantry Caucasus : 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory and 9 infantry Eastern Ukraine : 1 infantry Persia : 1 aaGun and 2 armour Russia : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 1 fighter and 8 infantry Ukraine : 1 infantry Yakut S.S.R. : 2 infantry 6 Sea Zone : 1 submarineProduction/PUs Summary :
Japanese : 32 / 44 Russians : 25 / 25 Germans : 31 / 47 British : 38 / 51 Italians : 9 / 11 Chinese : 5 / 0 Americans : 38 / 50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 43 PUs; Germans buy 6 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bulgaria Romania to Ukraine 3 bombers moved from Germany to Russia 1 fighter moved from Germany to Ukraine 1 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Germany to Eastern Ukraine 1 artillery moved from East Poland to Eastern Ukraine 8 armour and 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 3 armour and 5 artilleries moved from East Poland to Belorussia 1 bomber moved from Germany to Archangel 1 fighter moved from Germany to Ukraine 1 fighter moved from Germany to Eastern Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,4,1 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 artillery and 2 fighters Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 fighters in Eastern Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine Germans win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 11 armour, 6 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 11 armour, 6 artilleries and 2 infantry in Belorussia, round 2 : 10/19 hits, 8.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 11 armour, 6 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Russia to Baltic States 1 bomber moved from Archangel to Baltic States 1 aaGun moved from East Poland to Belorussia 2 fighters moved from Eastern Ukraine to East Poland 2 fighters moved from Ukraine to East Poland 2 artilleries moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 2 armour moved from Germany to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 3 infantry moved from Italy to France 3 infantry moved from Germany to France 3 infantry moved from Germany to Czechoslovakia Hungary 2 artilleries moved from Germany to Czechoslovakia Hungary 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 12 Sea Zone Place Units - Germans 6 armour, 1 artillery and 1 infantry placed in Germany 2 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 4.50 Russians : 0.67Territory Summary for Germans :
Archangel : 1 flag, 1 infantry Baltic States : 1 flag, 2 armour, 2 artilleries, 4 bombers and 3 infantry Belorussia : 1 flag, 1 aaGun, 11 armour, 6 artilleries and 2 infantry Czechoslovakia Hungary : 2 artilleries and 3 infantry East Poland : 1 flag, 4 fighters and 1 infantry France : 6 infantry Germany : 1 aaGun, 6 armour, 1 artillery, 1 factory and 3 infantry Karelia S.S.R. : 1 flag, 1 factory and 2 infantry 7 Sea Zone : 1 submarine 12 Sea Zone : 1 submarine -
@Wittmann Off to work now . Why are you so late, playing? Grr!
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@Wittmann Visited Julie’s Mum, as I mentioned. Discharged from hospital again today.
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@Wittmann In 20 bombing runs , you Habe lost no planes. I hate you!
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@Wittmann I am surprised you need a reason!
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 destroyer, 1 factory, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Caucasus to Archangel 1 bomber moved from United Kingdom to Archangel 1 fighter moved from 3 Sea Zone to 7 Sea Zone 1 fighter moved from 3 Sea Zone to 7 Sea Zone 1 fighter moved from 3 Sea Zone to 7 Sea Zone 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 3 Sea Zone to 7 Sea Zone 1 battleship moved from 3 Sea Zone to 7 Sea Zone 1 carrier moved from 3 Sea Zone to 7 Sea Zone 1 carrier moved from 3 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from Norway to Finland British take Finland from Germans 1 artillery moved from Morocco Algeria to Libya 1 armour moved from Egypt to Persia 1 armour moved from Egypt to Persia 1 infantry moved from French Indo-China Thailand to Kwangtung British take Kwangtung from Japanese Combat - British Battle in 7 Sea Zone British attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports Germans defend with 1 submarine British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 7 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone British win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Archangel British attack with 1 armour and 1 bomber Germans defend with 1 infantry British roll dice for 1 armour and 1 bomber in Archangel, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Archangel British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Germans: 1 infantry Battle in Northwestern Europe Non Combat Move - British 1 bomber moved from Archangel to United Kingdom 1 fighter moved from 28 Sea Zone to Persia 1 fighter moved from 28 Sea Zone to Persia 1 carrier, 1 destroyer and 1 transport moved from 28 Sea Zone to 23 Sea Zone Place Units - British 1 destroyer and 1 fighter placed in 7 Sea Zone 2 infantry placed in United Kingdom 2 armour placed in Egypt 1 factory placed in Norway Turn Complete - British British collect 43 PUs; end with 45 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -0.50Territory Summary for British :
Eastern Canada : 1 infantry Egypt : 2 armour and 1 factory Finland : 1 flag, 1 infantry French Indo-China Thailand : 1 flag Kwangtung : 1 infantry Libya : 1 flag, 1 artillery Morocco Algeria : 1 flag New Zealand : 1 infantry Northwestern Europe : 1 flag, 2 infantry Norway : 1 flag, 1 factory and 1 infantry Persia : 1 aaGun, 3 armour, 1 artillery, 3 fighters and 1 infantry United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry Western Canada : 1 infantry 7 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports 23 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Japanese : 31 / 44 Russians : 22 / 25 Germans : 30 / 49 British : 43 / 50 Italians : 9 / 11 Chinese : 5 / 0 Americans : 38 / 50 -
So I forgot to move the G subs. It is getting ridiculous!
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@Private-Panic Whwre did you want them?
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I guess subs are meant to be at the bottom of the sea, so they can enjoy their holiday down there! Will look at the Italians later.
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@Private-Panic Move the Sub and resurrect the dead one. Is fine .
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from East Poland to Northwestern Europe 2 infantry moved from France to Northwestern Europe 1 armour moved from East Poland to Ukraine Italians take Ukraine from Russians 1 armour moved from Ukraine to East Poland 1 armour moved from East Poland to Eastern Ukraine Italians take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to Belorussia 1 armour moved from East Poland to Belorussia Combat - Italians Battle in Northwestern Europe Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 2 fighters and 1 infantry in Northwestern Europe, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Northwestern Europe to Germany 1 infantry moved from Italy to France 2 infantry moved from Balkans to Bulgaria Romania 2 artilleries moved from Balkans to Bulgaria Romania Place Units - Italians 1 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 1.00Territory Summary for Italians :
Belorussia : 2 armour East Poland : 1 armour Eastern Ukraine : 1 flag France : 1 aaGun and 2 infantry Germany : 2 fighters Italy : 1 armour, 1 factory and 2 infantry Bulgaria Romania : 2 artilleries and 2 infantry Ukraine : 1 flag 14 Sea Zone : 1 submarine -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 bombers moved from United Kingdom to Germany 3 fighters moved from 46 Sea Zone to 48 Sea Zone 3 fighters moved from 46 Sea Zone to 51 Sea Zone 1 submarine moved from 46 Sea Zone to 48 Sea Zone 1 bomber moved from Western United States to 51 Sea Zone 1 destroyer moved from 56 Sea Zone to 51 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 1,2 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in 48 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 48 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 51 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 51 Sea Zone Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber and 3 fighters moved from 51 Sea Zone to 53 Sea Zone 1 artillery moved from Solomon Islands to 46 Sea Zone 3 fighters moved from 48 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 48 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 53 Sea Zone 1 bomber moved from 53 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 56 Sea Zone to 53 Sea Zone 1 artillery moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from Western Canada to Western United States 2 bombers moved from Germany to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 56 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 56 Sea Zone: 1 destroyer EDIT: Changing PUs for Americans from 1 to 0 EDIT: Turning off Edit Mode Combat Move - Chinese 1 infantry moved from Hupeh to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Hupeh 1 infantry moved from Sikang to Yunnan Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : 1.17 Chinese : 0.67 Japanese : -0.33 AA fire in Germany : : -0.33Territory Summary for Americans and Chinese :
Alaska : 1 infantry Eastern United States : 1 aaGun, 1 factory and 2 infantry Hawaiian Islands : 1 artillery, 1 bomber and 2 infantry Hupeh : 1 infantry Midway : 1 infantry Ningxia : 2 infantry Sikang : 1 infantry Solomon Islands : 1 infantry Suiyuan : 1 infantry United Kingdom : 2 bombers Western Canada : 2 infantry Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantry Yunnan : 1 infantry 48 Sea Zone : 1 destroyer 51 Sea Zone : 1 destroyer 53 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 1 transport 56 Sea Zone : 1 carrier, 2 destroyers and 2 fightersProduction/PUs Summary :
Japanese : 30 / 44 Russians : 19 / 25 Germans : 30 / 49 British : 43 / 50 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 48 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 bombers moved from United Kingdom to Germany 3 fighters moved from 46 Sea Zone to 48 Sea Zone 3 fighters moved from 46 Sea Zone to 51 Sea Zone 1 submarine moved from 46 Sea Zone to 48 Sea Zone 1 bomber moved from Western United States to 51 Sea Zone 1 destroyer moved from 56 Sea Zone to 51 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 1,2 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in 48 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 48 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 51 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 51 Sea Zone Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber and 3 fighters moved from 51 Sea Zone to 53 Sea Zone 1 artillery moved from Solomon Islands to 46 Sea Zone 3 fighters moved from 48 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 48 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 53 Sea Zone 1 bomber moved from 53 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 56 Sea Zone to 53 Sea Zone 1 artillery moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from Western Canada to Western United States 2 bombers moved from Germany to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 56 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 56 Sea Zone: 1 destroyer EDIT: Changing PUs for Americans from 1 to 0 EDIT: Turning off Edit Mode Combat Move - Chinese 1 infantry moved from Hupeh to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Hupeh 1 infantry moved from Sikang to Yunnan Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : 1.17 Chinese : 0.67 Japanese : -0.33 AA fire in Germany : : -0.33 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 23:47:17
Savegame -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to Suiyuan 1 armour moved from Manchuria to Suiyuan 1 artillery moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 submarine moved from 50 Sea Zone to 51 Sea Zone 1 submarine moved from 50 Sea Zone to 48 Sea Zone 2 fighters moved from 38 Sea Zone to 48 Sea Zone 2 fighters moved from 38 Sea Zone to 51 Sea Zone 1 infantry moved from Fukien to Kwangtung 1 armour and 1 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo-China Thailand Japanese take French Indo-China Thailand from British 1 armour moved from 37 Sea Zone to French Indo-China Thailand 1 fighter moved from 50 Sea Zone to Kwangtung 2 fighters moved from 50 Sea Zone to Kwangtung 1 fighter moved from Kiangsu to Hupeh Combat - Japanese Battle in 51 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 51 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 48 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 48 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Kwangtung, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung retreated to Kwangtung British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Hupeh Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hupeh, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 38 Sea Zone to 37 Sea Zone 2 fighters moved from 48 Sea Zone to 37 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers and 2 transports moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from 51 Sea Zone to 62 Sea Zone 3 fighters moved from Japan to 62 Sea Zone 1 fighter moved from Hupeh to 62 Sea Zone 2 fighters moved from Kwangtung to 37 Sea Zone 1 fighter moved from Kwangtung to Kiangsu Place Units - Japanese 1 carrier and 2 destroyers placed in 62 Sea Zone 1 infantry placed in Japan 1 armour and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
British : 0.67 Americans : -0.67 Chinese : -0.33 Japanese : -1.00Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 infantry Borneo : 1 flag, 1 infantry Buryatia S.S.R. : 1 flag, 1 infantry Caroline Islands : 1 infantry East Indies : 1 flag Fukien : 1 flag Hupeh : 1 flag, 1 artillery and 1 infantry French Indo-China Thailand : 1 armour and 1 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 factory and 2 infantry Kiangsu : 1 flag, 1 fighter Manchuria : 1 flag, 1 armour, 1 factory and 2 infantry New Guinea : 1 flag, 1 infantry Okinawa : 1 infantry Philippine Islands : 1 flag, 1 artillery and 1 infantry Suiyuan : 1 flag, 1 armour and 1 infantry Wake Island : 1 flag, 1 infantry 37 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport 48 Sea Zone : 1 submarine 51 Sea Zone : 1 submarine 62 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 2 transports -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 10x factory; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Eastern Ukraine Russians take Eastern Ukraine from Italians 1 armour, 3 artilleries, 1 bomber and 7 infantry moved from Caucasus to Russia 1 armour moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Russia 1 armour moved from Persia to Russia 1 armour moved from Persia to Russia 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Italians 1 bomber moved from Russia to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 bomber Germans defend with 1 factory and 2 infantry Russians roll dice for 1 bomber in Karelia S.S.R., round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits retreated to Karelia S.S.R. Non Combat Move - Russians 1 bomber moved from Karelia S.S.R. to Russia 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 aaGun moved from Caucasus to Russia 1 aaGun moved from Russia to Novosibirsk 1 aaGun moved from Persia to Caucasus Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.67Territory Summary for Russians :
Caucasus : 1 aaGun and 1 factory Eastern Ukraine : 1 infantry Evenki National Okrug : 2 infantry Novosibirsk : 1 aaGun Russia : 1 aaGun, 6 armour, 5 artilleries, 1 bomber, 1 factory, 1 fighter and 20 infantry Ukraine : 1 infantry 6 Sea Zone : 1 submarineProduction/PUs Summary :
Japanese : 34 / 49 Russians : 24 / 29 Germans : 28 / 49 British : 41 / 50 Italians : 9 / 12 Chinese : 4 / 0 Americans : 38 / 48





