Schroeder vs. Surfer Round 2 (electric boogaloo)


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 101 Sea Zone to 86 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 armour moved from Central United States to Western United States
            3 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Eastern United States to Central United States
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Kansu
            1 infantry placed in Hunan
            1 infantry placed in Szechwan
            Chinese undo move 4.
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Hunan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from Burma to Siam
            1 fighter moved from India to Siam
            1 tactical_bomber moved from India to Siam
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 submarine
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 destroyer and 1 fighter
                Germans defend with 1 battleship
                    British roll dice for 1 battleship, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in Siam
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 bomber and 1 fighter
                    British roll dice for 2 fighters and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in Siam, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the British lost in Siam
                    British roll dice for 1 fighter and 1 tactical_bomber in Siam, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter in Siam, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the British lost in Siam
                British win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 fighters
                Casualties for Japanese: 1 bomber and 1 fighter
            Battle in Ethiopia
                British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Siam to Burma
            3 aaGuns moved from India to Burma
            5 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            2 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 destroyer and 1 transport placed in 71 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4,5,3
            British collect 26 PUs (3 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            UK_Pacific collect 10 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.67
    Italians : 0.50
    Americans : 2.17
    Chinese : -2.33
    Japanese : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            1 bomber moved from Northern Italy to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour and 1 infantry moved from Albania to Yugoslavia
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Maybe this battle is going to play out a little different. How do want to set your OOL for the naval battle? Or should I just send you each round to decide?


  • the OOL should be the destroyer first, then the cruiser, then the fighter, the tac bomber, and the carrier goes last.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            1 bomber moved from Northern Italy to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour and 1 infantry moved from Albania to Yugoslavia
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 43
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries and 3 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Yugoslavia, round 2 : 4/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 3 infantry
    
        Non Combat Move - Italians
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from 97 Sea Zone to Southern Italy
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 armour moved from Tobruk to Libya
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tobruk to Libya
            2 aaGuns moved from Northern Italy to France
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -1.50
    Neutral_Allies : -1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    the edit is because I wanted to move a fighter to W. Germany.


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 7 transports; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble?


  • scramble both fighters to the channel sea zone, no intercept on the bomber

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 7 transports; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom causes 7 damage total.  Damaged units is as follows: factory_major = 4, airfield = 3
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 cruiser, 1 fighter and 3 tactical_bombers
                British defend with 1 battleship, 1 destroyer and 1 fighter; French defend with 1 fighter
                    Germans roll dice for 1 cruiser, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                British win with no units remaining. Battle score for attacker is -7
                Casualties for Germans: 1 cruiser, 1 fighter and 3 tactical_bombers
                Casualties for British: 1 battleship, 1 destroyer and 1 fighter
                Casualties for French: 1 fighter
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            1 submarine moved from 106 Sea Zone to 103 Sea Zone
            1 bomber moved from 91 Sea Zone to Holland Belgium
            5 infantry moved from Bulgaria to Romania
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries moved from France to Western Germany
            3 infantry moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to France
            6 armour moved from France to Western Germany
            4 mech_infantrys moved from France to Germany
            6 infantry moved from Finland to Norway
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 armour moved from Western Germany to Germany
            1 artillery moved from Germany to Western Germany
            6 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Poland
            1 artillery moved from Germany to Slovakia Hungary
            1 artillery moved from Poland to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            1 bomber moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 destroyer and 7 transports placed in 112 Sea Zone
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 2.00
    AA fire in United Kingdom : : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Well, I really can’t believe we are doing this again…But the Germans are invading England, and the Luftwaffe has been reduced to dust by the English Air Force / Navy.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Russia to Bryansk
            8 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            1 destroyer and 2 transports placed in 115 Sea Zone
            3 infantry placed in Ukraine
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • and I can’t believe I bought boats as Russia

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from 31 Sea Zone to 26 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 bomber moved from Marshall Islands to 26 Sea Zone
            1 fighter moved from Caroline Islands to 26 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble?

  • 2025 2024 '23 '22 '21 '20

    Re: Russian boats…yep that was a surprise, not sure it will work, but interested to see it play out.


  • Scrambling 3 fighters in hawaii

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from 31 Sea Zone to 26 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 bomber moved from Marshall Islands to 26 Sea Zone
            1 fighter moved from Caroline Islands to 26 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Java
            Battle in Guam
            Battle in Midway
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking Guam from Americans, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 3/8 hits, 4.33 expected hits
                    Americans roll dice for 1 battleship, 3 fighters and 1 transport in 26 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 1/5 hits, 3.00 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Japanese: 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
    
        Non Combat Move - Japanese
            2 carriers moved from 31 Sea Zone to 33 Sea Zone
            1 bomber moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            2 battleships moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            2 artilleries and 3 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            2 infantry moved from Jehol to Chahar
            1 aaGun and 4 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.17
    Chinese : -0.67
    Japanese : -4.33
    

    Savegame

Suggested Topics

  • 19
  • 17
  • 35
  • 61
  • 126
  • 43
  • 106
  • 107
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.8k

Users

40.5k

Topics

1.8m

Posts