AldoRaine (Allies+6) vs Simon33 (Axis) BM3

  • '19 '17 '16

    @AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:

    @simon33 sorry i didn’t post it properly.

    That’s ok. At least now Triple-A has a warning for bypassing the post, these things are comparatively rare.

  • 2025 '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            3 fighters and 1 tactical_bomber moved from Russia to Belarus
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Rostov
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Yunnan
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 7/23 hits, 10.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 6 tactical_bombers moved from Yunnan to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 41 Sea Zone
            1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
            1 carrier and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 aaGun and 3 infantry moved from Anhwe to Kweichow
            1 fighter moved from Japan to Korea
    
        Place Units - Japanese
            1 airfield, 1 armour, 1 infantry and 1 marine placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -3.33
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Algeria
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking 6 Sea Zone from Japanese, taking Algeria from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 mech_infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Algeria to Gibraltar
            1 bomber moved from Algeria to Egypt
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Sikang to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                 retreated to Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            3 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Iraq
            1 fighter moved from India to Iraq
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 bomber moved from 96 Sea Zone to Iraq
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 5/10 hits, 4.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
            EDIT: Adding units owned by Americans to French Equatorial Africa: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Iraq to Persia
            1 fighter moved from 96 Sea Zone to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Egypt
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 mech_infantry moved from India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 aaGuns, 2 artilleries, 2 fighters and 12 infantry moved from India to West India
            2 fighters moved from West India to Eastern Persia
            1 cruiser moved from 71 Sea Zone to 83 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            British undo move 1.
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter placed in Egypt
            2 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : 1.17
    AA fire in Caroline Islands : : -0.50
    Chinese : -1.50
    Neutral_Axis : -0.33
    Japanese : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Archangel
                  Italians take Archangel from Russians
            3 infantry moved from Syria to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Italians attack with 1 bomber and 3 infantry
                British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            1 armour and 1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Algeria to Tunisia
            1 bomber moved from Iraq to Greece
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 marine moved from Crete to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 99 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -1.17
    Americans : 0.67
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from India to Iraq
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat - ANZAC
            Battle in Iraq
                ANZAC attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                ANZAC win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Iraq to Persia
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Novgorod
            3 aaGuns, 4 armour, 7 artilleries, 3 bombers, 3 fighters, 26 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Belarus
            1 armour and 4 mech_infantrys moved from Belarus to Archangel
            3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            8 artilleries moved from Poland to Eastern Poland
            1 armour and 7 mech_infantrys moved from Poland to Belarus
            6 infantry moved from Karelia to Novgorod
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in France
            1 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 '19

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:55:00 PM
    Savegame

  • 2025 '19

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:55:42 PM
    Savegame

  • 2025 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            3 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            2 armour moved from Bryansk to Russia
            3 fighters and 1 tactical_bomber moved from Ukraine to Russia
            4 infantry moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            2 aaGuns, 7 artilleries and 28 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Volgograd to Russia
            2 mech_infantrys moved from Bryansk to Russia
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 artillery, 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 2 infantry moved from 39 Sea Zone to India
            2 bombers moved from French Indo China to India
            1 armour moved from French Indo China to Burma
                  Japanese take Burma from UK_Pacific
            2 fighters moved from 41 Sea Zone to India
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in India, round 2 : 2/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in India, round 3 : 1/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Kweichow to Anhwe
            1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 fighters moved from India to 39 Sea Zone
            2 bombers moved from India to French Indo China
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kwangsi
            2 mech_infantrys moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
            2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 marine placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
            Japanese collect 58 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -1.33
    Japanese : -3.83
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Marianas
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in Marianas
    
        Non Combat Move - Americans
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French West Africa
            2 fighters moved from Gibraltar to Egypt
            1 aaGun and 3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            2 fighters moved from Hawaiian Islands to 22 Sea Zone
            1 fighter moved from Hawaiian Islands to Iwo Jima
            2 fighters moved from Western United States to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            4 infantry placed in Central United States
            1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Combat Move - British
            1 artillery and 2 infantry moved from West India to India
            2 fighters moved from Eastern Persia to India
            1 bomber moved from Persia to India
            1 artillery moved from Trans-Jordan to Syria
                  British take Syria from Italians
    
        Purchase Units - British
            British buy 1 airfield and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in India
                British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in India, round 2 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from India to Persia
            2 fighters moved from India to Eastern Persia
            3 aaGuns, 1 artillery and 10 infantry moved from West India to Eastern Persia
            2 fighters moved from Egypt to Persia
            1 bomber moved from Gibraltar to Persia
            1 cruiser moved from 83 Sea Zone to 91 Sea Zone
            2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Persia to Russia
    
        Place Units - British
            1 airfield placed in Egypt
            2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,1,2,2,4,6,2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    British : 1.50
    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • 2025 '19

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Marianas
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in Marianas
    
        Non Combat Move - Americans
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French West Africa
            2 fighters moved from Gibraltar to Egypt
            1 aaGun and 3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            2 fighters moved from Hawaiian Islands to 22 Sea Zone
            1 fighter moved from Hawaiian Islands to Iwo Jima
            2 fighters moved from Western United States to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            4 infantry placed in Central United States
            1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Combat Move - British
            1 artillery and 2 infantry moved from West India to India
            2 fighters moved from Eastern Persia to India
            1 bomber moved from Persia to India
            1 artillery moved from Trans-Jordan to Syria
                  British take Syria from Italians
    
        Purchase Units - British
            British buy 1 airfield and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in India
                British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in India, round 2 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from India to Persia
            2 fighters moved from India to Eastern Persia
            3 aaGuns, 1 artillery and 10 infantry moved from West India to Eastern Persia
            2 fighters moved from Egypt to Persia
            1 bomber moved from Gibraltar to Persia
            1 cruiser moved from 83 Sea Zone to 91 Sea Zone
            2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Persia to Russia
    
        Place Units - British
            1 airfield placed in Egypt
            2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,1,2,2,4,6,2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 infantry
            EDIT: Adding units owned by Americans to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1.50
    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 armour moved from Archangel to Bryansk
                  Italians take Bryansk from Russians
            1 fighter and 1 infantry moved from Tunisia to Algeria
            1 bomber moved from Greece to Algeria
            1 fighter moved from Southern Italy to Algeria
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Algeria to Tunisia
            1 marine moved from Greece to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            1 mech_infantry moved from Romania to Belarus
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : -0.33
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Persia to Russia
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - ANZAC
            1 factory_minor placed in Iraq
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            3 fighters and 3 tactical_bombers moved from Belarus to Ukraine
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/14 hits, 6.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
            3 aaGuns, 4 armour, 8 artilleries, 27 infantry and 7 mech_infantrys moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            1 armour and 4 mech_infantrys moved from Archangel to Bryansk
            7 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Ukraine
            8 artilleries moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Poland to Belarus
            3 bombers moved from Belarus to Southern Italy
            1 infantry moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Tunisia
            2 mech_infantrys moved from Bryansk to Ukraine
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    Russians : -0.67
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 7 artilleries and 30 infantry moved from Tambov to Russia
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            7 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Chinese and Russians from Neutrality to Allied
            EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
            EDIT: Editing Political Relationship for Dutch and Russians from Neutrality to Allied
            EDIT: Turning off Edit Mode
            2 fighters moved from Korea to 6 Sea Zone
            1 bomber moved from Japan to 6 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 artilleries and 6 infantry moved from Burma to India
            2 fighters moved from 39 Sea Zone to 79 Sea Zone
            1 bomber moved from French Indo China to 79 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
            1 bomber moved from French Indo China to Chahar
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            4 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Guam
            Battle in India
                Japanese attack with 2 artilleries and 6 infantry
                British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 2/8 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking Guam from Americans, taking India from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in 79 Sea Zone
                Japanese attack with 1 bomber and 2 fighters
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 2 fighters in 79 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 79 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 2 submarines
                    Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
            1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Chahar to Kiangsu
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
            1 fighter moved from 21 Sea Zone to Japan
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Hunan
            2 mech_infantrys moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 armour and 1 mech_infantry moved from Burma to Kweichow
            1 artillery and 1 infantry moved from Burma to Yunnan
            2 artilleries moved from Shan State to Yunnan
            1 armour moved from French Indo China to Kweichow
            1 marine moved from Ceylon to 39 Sea Zone
            2 fighters moved from 79 Sea Zone to 37 Sea Zone
            1 bomber moved from 79 Sea Zone to Shan State
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from 6 Sea Zone to Japan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 77 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 1 infantry placed in Japan
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    Americans : 0.00
    Chinese : -0.67
    UK_Pacific : 0.67
    Japanese : -1.00
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 bomber moved from Eastern United States to Spain
            1 bomber moved from Gibraltar to Saudi Arabia
            1 bomber, 2 fighters and 1 mech_infantry moved from Egypt to Saudi Arabia
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            2 infantry moved from Gibraltar to Spain
            3 transports moved from 89 Sea Zone to 101 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Spain
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Spain, round 2 : 5/13 hits, 4.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Spain, round 3 : 2/10 hits, 3.83 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Saudi Arabia
                Americans attack with 2 bombers, 2 fighters and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.50 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Saudi Arabia to Egypt
            2 bombers moved from Saudi Arabia to Iraq
            1 bomber moved from Iraq to Egypt
            2 fighters moved from Spain to 91 Sea Zone
            1 bomber moved from Spain to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 22 Sea Zone to 46 Sea Zone
            1 carrier moved from 22 Sea Zone to 46 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 artillery moved from Marianas to 22 Sea Zone
            1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 21 Sea Zone to 46 Sea Zone
            1 carrier moved from 22 Sea Zone to 45 Sea Zone
            1 battleship moved from 22 Sea Zone to 45 Sea Zone
            1 destroyer moved from 22 Sea Zone to 45 Sea Zone
            1 submarine moved from 22 Sea Zone to 45 Sea Zone
            2 fighters moved from 22 Sea Zone to 45 Sea Zone
            1 cruiser moved from 22 Sea Zone to 45 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Iwo Jima to 46 Sea Zone
            1 fighter moved from 22 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
            Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour and 2 mech_infantrys moved from Caucasus to Turkey
            1 bomber moved from Persia to India
            2 fighters moved from Eastern Persia to Turkey
            1 mech_infantry moved from Northwest Persia to Turkey
            3 mech_infantrys moved from Persia to Turkey
            1 artillery moved from Syria to Turkey
            1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Turkey
            1 fighter moved from Egypt to Turkey
            2 fighters moved from Russia to Turkey
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in India causes 4 damage total. 
            Battle in Normandy Bordeaux
            Battle in Malta
            Battle in Turkey
                British attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 6 mech_infantrys and 2 tactical_bombers
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 6 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 8/18 hits, 7.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the British and 8 infantry owned by the Neutral_True lost in Turkey
                British win, taking Normandy Bordeaux from Germans, taking Malta from Italians, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 7 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for British: 2 mech_infantrys
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            1 bomber moved from Turkey to Persia
            1 bomber moved from India to Persia
            2 tactical_bombers moved from Turkey to Persia
            3 fighters moved from Turkey to Persia
            4 fighters moved from Turkey to Iraq
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            3 mech_infantrys placed in Persia
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : -1.17
    Neutral_True : 0.33
    Chinese : -1.83
    AA fire in India : : -0.17
    Japanese : -0.33
    

    Savegame

  • 2025 '19

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 bomber moved from Eastern United States to Spain
            1 bomber moved from Gibraltar to Saudi Arabia
            1 bomber, 2 fighters and 1 mech_infantry moved from Egypt to Saudi Arabia
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            2 infantry moved from Gibraltar to Spain
            3 transports moved from 89 Sea Zone to 101 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Spain
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Spain, round 2 : 5/13 hits, 4.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Spain, round 3 : 2/10 hits, 3.83 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Saudi Arabia
                Americans attack with 2 bombers, 2 fighters and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.50 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Saudi Arabia to Egypt
            2 bombers moved from Saudi Arabia to Iraq
            1 bomber moved from Iraq to Egypt
            2 fighters moved from Spain to 91 Sea Zone
            1 bomber moved from Spain to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 22 Sea Zone to 46 Sea Zone
            1 carrier moved from 22 Sea Zone to 46 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 artillery moved from Marianas to 22 Sea Zone
            1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 21 Sea Zone to 46 Sea Zone
            1 carrier moved from 22 Sea Zone to 45 Sea Zone
            1 battleship moved from 22 Sea Zone to 45 Sea Zone
            1 destroyer moved from 22 Sea Zone to 45 Sea Zone
            1 submarine moved from 22 Sea Zone to 45 Sea Zone
            2 fighters moved from 22 Sea Zone to 45 Sea Zone
            1 cruiser moved from 22 Sea Zone to 45 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Iwo Jima to 46 Sea Zone
            1 fighter moved from 22 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
            Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour and 2 mech_infantrys moved from Caucasus to Turkey
            1 bomber moved from Persia to India
            2 fighters moved from Eastern Persia to Turkey
            1 mech_infantry moved from Northwest Persia to Turkey
            3 mech_infantrys moved from Persia to Turkey
            1 artillery moved from Syria to Turkey
            1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Turkey
            1 fighter moved from Egypt to Turkey
            2 fighters moved from Russia to Turkey
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in India causes 4 damage total. 
            Battle in Normandy Bordeaux
            Battle in Malta
            Battle in Turkey
                British attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 6 mech_infantrys and 2 tactical_bombers
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 6 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 8/18 hits, 7.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the British and 8 infantry owned by the Neutral_True lost in Turkey
                British win, taking Normandy Bordeaux from Germans, taking Malta from Italians, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 7 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for British: 2 mech_infantrys
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            1 bomber moved from Turkey to Persia
            1 bomber moved from India to Persia
            2 tactical_bombers moved from Turkey to Persia
            3 fighters moved from Turkey to Persia
            4 fighters moved from Turkey to Iraq
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            3 mech_infantrys placed in Persia
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by British to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : -1.17
    Neutral_True : 0.33
    Chinese : -1.83
    AA fire in India : : -0.17
    Japanese : -0.33
    

    Savegame

Suggested Topics

  • 2
  • 136
  • 29
  • 52
  • 231
  • 57
  • 146
  • 306
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.4k

Topics

1.8m

Posts