Dawgoneit (Allies+15) vs Simon33 (Axis) BM3
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Nice move capturing the Carolines so early. Gives Japan some heartache there.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry, 4 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 armour and 2 fighters Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 2/3 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.50 Neutral_Axis : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 16 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry, 4 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 armour and 2 fighters Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 2/3 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 16 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 fighter moved from 76 Sea Zone to Belgian Congo 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Syria to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from India to Burma 2 fighters moved from 92 Sea Zone to Gibraltar Combat - British Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : 0.50 Neutral_Axis : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 bomber moved from Egypt to Ethiopia 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan EDIT: 1 infantry moved from Celebes to 44 Sea Zone EDIT: 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone EDIT: 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Southern Italy to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Bessarabia Combat - Italians Battle in Trans-Jordan Battle in Ethiopia Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Bessarabia Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 2 aaGuns, 1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 1 artillery moved from Alexandria to Egypt 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 artilleries moved from Anglo Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Ethiopia to Egypt Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.50 British : 0.67 Russians : -0.33
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I meant to move the inf and TT from Celebes but forgot. Hope you allow the edit - you may have been planning to attack it with ANZAC and thus didn’t do so with USA. I’m not completely sure.
Or would that have affected your UK turn?
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@simon33 go ahead. no problem.
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I’ve already done it, you can go ahead with ANZAC.
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 1 fighter and 2 tactical_bombers moved from Vyborg to Archangel 1 infantry moved from Novgorod to Archangel 2 bombers moved from Poland to Archangel 6 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus 2 armour, 4 artilleries and 13 infantry moved from Novgorod to Belarus Combat - Germans Battle in Archangel Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys in Belarus, round 2 : 13/40 hits, 12.00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 2 aaGuns moved from Novgorod to Belarus 1 aaGun moved from Baltic States to Belarus 1 infantry moved from Karelia to Novgorod 2 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Romania to Eastern Poland 2 tactical_bombers moved from Archangel to Eastern Poland 2 bombers and 1 fighter moved from Archangel to Novgorod 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 fighters moved from Slovakia Hungary to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Eastern Poland to Western Germany 4 mech_infantrys moved from Poland to Eastern Poland 1 armour and 2 mech_infantrys moved from Poland to Belarus 3 armour moved from Romania to Eastern Poland 1 infantry moved from Western Germany to France 10 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in France 3 artilleries placed in Novgorod 1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Western Ukraine to Bessarabia 4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Korea to Manchuria Combat - Russians Battle in Bessarabia Russians attack with 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Ukraine Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 7 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Russia 4 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns and 1 infantry moved from Vologda to Russia 1 aaGun moved from Western Ukraine to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 7 infantry moved from Korea to Amur Place Units - Russians 2 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : 0.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Jehol 1 fighter moved from Japan to Jehol 2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to India 1 armour, 3 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 armour, 3 artilleries, 2 battleships, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 armour, 4 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India 2 fighters moved from 41 Sea Zone to India 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from Yunnan to Shan State 1 armour moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 artillery and 3 infantry moved from Yunnan to Burma Combat - Japanese Battle in India Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 marine and 6 tactical_bombers British defend with 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 3/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 marine and 5 tactical_bombers in India, round 2 : 8/22 hits, 10.33 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 3/13 hits, 5.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 5 tactical_bombers in India, round 3 : 10/19 hits, 9.50 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.33 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Battle in Jehol Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Jehol to Kiangsu 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 4 fighters and 5 tactical_bombers moved from India to Yunnan 2 bombers moved from India to French Indo China Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 5 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -2.33 AA fire in India : : 1.50 Japanese : -0.00
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 3 mech_infantrys moved from Morocco to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy Combat - Americans
Combat Hit Differential Summary :
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@dawgoneit any Kami’s in sz35
any scramble in sz95? -
No scramble SZ95. Max D.
1 kami on each DD,
1 on first cruiser
2 on second cruiser.Also Max D in SZ35.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 3 mech_infantrys moved from Morocco to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Java Battle in 35 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Battle in Southern Italy Americans attack with 1 armour, 4 infantry and 3 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/8 hits, 1.67 expected hits Italians roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 5 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 6 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 7 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans captures 26PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 11 Casualties for Americans: 4 infantry and 3 mech_infantrys Casualties for Italians: 2 aaGuns, 1 fighter and 5 infantry Battle in Philippines triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Morocco to Algeria 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana Place Units - Americans 2 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone Americans undo move 2. 1 destroyer placed in 101 Sea Zone 4 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.67 Japanese : 0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 19 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 19 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 19 infantry in Anhwe, round 2 : 2/20 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Manchuria Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 3 mech_infantrys moved from Morocco to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Java Battle in 35 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Battle in Southern Italy Americans attack with 1 armour, 4 infantry and 3 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/8 hits, 1.67 expected hits Italians roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 5 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 6 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 7 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans captures 26PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 11 Casualties for Americans: 4 infantry and 3 mech_infantrys Casualties for Italians: 2 aaGuns, 1 fighter and 5 infantry Battle in Philippines triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Morocco to Algeria 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana Place Units - Americans 2 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone Americans undo move 2. 1 destroyer placed in 101 Sea Zone 4 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 19 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 19 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 19 infantry in Anhwe, round 2 : 2/20 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Manchuria Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Belgian Congo to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to 71 Sea Zone 1 carrier, 3 cruisers, 2 destroyers, 3 mech_infantrys and 3 transports moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 carrier, 3 cruisers, 2 destroyers, 1 infantry, 3 mech_infantrys and 3 transports moved from 72 Sea Zone to 81 Sea Zone 1 infantry and 3 mech_infantrys moved from 81 Sea Zone to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 2 armour, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 fighters moved from Gibraltar to Southern Italy 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy Combat - British Battle in Northern Italy British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 factory_major and 2 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys Italians defend with 2 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry British roll dice for 3 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys in Trans-Jordan, round 2 : 3/11 hits, 2.50 expected hits Italians roll dice for 2 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 6/11 hits, 4.00 expected hits 4 mech_infantrys owned by the British, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Trans-Jordan, round 3 : 0/5 hits, 1.50 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 marine and 1 mech_infantry in Trans-Jordan, round 3 : 1/6 hits, 2.33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan 1 artillery and 2 mech_infantrys retreated to Iraq Italians win with 2 armour, 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for British: 2 infantry and 5 mech_infantrys Casualties for Italians: 5 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to Iraq Place Units - British 3 armour placed in Iraq 3 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,5,6,6 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.00 British : 0.00 Americans : 0.67 Chinese : -1.67 Japanese : 1.00