@ManuC23 yes, Lee is a tough opponent for classic. Very good!!
Dawgoneit (Allies+15) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 4 destroyers, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Northern Italy to Malta Place Units - Americans 4 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 3 destroyers placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Syria 1 artillery moved from Iraq to 80 Sea Zone 4 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 4 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 1 armour moved from Anglo Egyptian Sudan to Kenya 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 bomber moved from United Kingdom to Northern Italy 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in French Guiana Battle in Ethiopia Battle in Syria British attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking French Guiana from Neutral_Axis, taking Ethiopia from Italians, taking Syria from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Kenya British attack with 1 armour, 1 artillery and 3 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery and 3 infantry in Kenya, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour, 1 artillery and 2 infantry in Kenya, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya British roll dice for 1 armour and 1 artillery in Kenya, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Kenya 1 armour retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 2 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 98 Sea Zone British attack with 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in 98 Sea Zone retreated to 98 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -31 Casualties for British: 2 fighters and 1 tactical_bomber Battle in Egypt British attack with 1 artillery and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Egypt 1 artillery owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 fighter moved from 98 Sea Zone to 76 Sea Zone 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 76 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Morocco 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from India to Burma 1 bomber moved from Northern Italy to Malta Place Units - British 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 destroyer and 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,4,3 British collect 29 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,2,5,1,3,1,2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -5.33 Italians : 3.33 Americans : -1.83 AA fire in Northern Italy : : -0.33 Neutral_Axis : 0.33 Japanese : -2.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 unit repaired. 2 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan 1 artillery moved from Greece to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 marine moved from Northern Italy to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 96 Sea Zone to Malta 1 bomber moved from Tobruk to Anglo Egyptian Sudan 1 mech_infantry moved from Northern Italy to Slovakia Hungary Combat - Italians Battle in Malta Italians attack with 1 artillery, 3 infantry and 1 marine British defend with 1 aaGun, 1 bomber and 1 infantry; Americans defend with 1 bomber Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 2 : 0/5 hits, 1.33 expected hits British roll dice for 1 aaGun, 2 bombers and 1 infantry in Malta, round 2 : 0/3 hits, 0.67 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 3 : 0/5 hits, 1.33 expected hits British roll dice for 2 bombers and 1 infantry in Malta, round 3 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 4 : 2/5 hits, 1.33 expected hits British roll dice for 2 bombers and 1 infantry in Malta, round 4 : 2/3 hits, 0.67 expected hits 1 bomber owned by the British, 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 5 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 26 Casualties for British: 1 aaGun, 1 bomber and 1 infantry Casualties for Italians: 2 infantry Casualties for Americans: 1 bomber Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.67 expected hits British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Battle in Slovakia Hungary Italians attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Alexandria 1 bomber moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 infantry placed in Southern Italy 1 factory_minor placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -2.33 British : -0.17 Russians : -0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 1 cruiser and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 1 cruiser and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Poland to Karelia 6 infantry moved from Vyborg to Karelia 2 artilleries and 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Belarus 2 tactical_bombers moved from Poland to Karelia 1 fighter, 1 infantry and 1 tactical_bomber moved from Romania to Bessarabia 1 fighter moved from Romania to Belarus 1 tactical_bomber moved from Poland to Belarus 1 fighter moved from Poland to Karelia 2 artilleries and 8 infantry moved from Romania to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 armour, 3 artilleries and 13 infantry moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 armour, 4 artilleries and 14 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 4 artilleries and 14 infantry in Novgorod, round 2 : 5/20 hits, 5.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 4 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers Russians defend with 8 infantry Germans roll dice for 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers in Karelia, round 2 : 3/11 hits, 4.00 expected hits Russians roll dice for 8 infantry in Karelia, round 2 : 2/8 hits, 2.67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Karelia, round 3 : 3/9 hits, 3.67 expected hits Russians roll dice for 5 infantry in Karelia, round 3 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Karelia, round 4 : 2/7 hits, 3.33 expected hits Russians roll dice for 2 infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Russians: 8 infantry Battle in Eastern Poland Germans attack with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 8/17 hits, 4.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 5 mech_infantrys moved from Germany to Romania 1 fighter and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary 2 aaGuns moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary 1 aaGun moved from Poland to Baltic States 1 fighter and 2 tactical_bombers moved from Karelia to Vyborg 2 bombers moved from Karelia to Poland 1 armour and 6 mech_infantrys moved from Western Germany to Poland 4 armour moved from Germany to Eastern Poland Place Units - Germans 10 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 10 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 2 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus Combat - Russians Battle in Korea Russians attack with 11 infantry Japanese defend with 1 fighter and 4 infantry Russians roll dice for 11 infantry in Korea, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 0/5 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Korea Russians roll dice for 11 infantry in Korea, round 3 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 2 infantry in Korea, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 10 infantry in Korea, round 4 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Korea, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 9 infantry in Korea, round 5 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Korea, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 16 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 armour moved from Ukraine to Bryansk 4 fighters moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Archangel to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 aaGuns moved from Amur to Korea 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Archangel 1 aaGun moved from Bryansk to Western Ukraine Place Units - Russians 2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.17 Japanese : -3.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 5 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from French Indo China to Yunnan Japanese take Shan State from UK_Pacific 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Sumatra Battle in Yunnan Japanese attack with 1 armour, 2 artilleries and 6 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Yunnan, round 2 : 2/9 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 aaGun and 3 infantry moved from Anhwe to Kweichow 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield, 1 armour, 1 infantry and 1 marine placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.50
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Nice move capturing the Carolines so early. Gives Japan some heartache there.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry, 4 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 armour and 2 fighters Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 2/3 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.50 Neutral_Axis : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 16 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry, 4 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 armour and 2 fighters Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in Algeria, round 2 : 2/3 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 16 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 fighter moved from 76 Sea Zone to Belgian Congo 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Syria to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from India to Burma 2 fighters moved from 92 Sea Zone to Gibraltar Combat - British Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : 0.50 Neutral_Axis : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 bomber moved from Egypt to Ethiopia 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan EDIT: 1 infantry moved from Celebes to 44 Sea Zone EDIT: 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone EDIT: 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Southern Italy to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Bessarabia Combat - Italians Battle in Trans-Jordan Battle in Ethiopia Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Bessarabia Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 2 aaGuns, 1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 1 artillery moved from Alexandria to Egypt 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 artilleries moved from Anglo Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Ethiopia to Egypt Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.50 British : 0.67 Russians : -0.33
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I meant to move the inf and TT from Celebes but forgot. Hope you allow the edit - you may have been planning to attack it with ANZAC and thus didn’t do so with USA. I’m not completely sure.
Or would that have affected your UK turn?
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@simon33 go ahead. no problem.
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I’ve already done it, you can go ahead with ANZAC.
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TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 1 fighter and 2 tactical_bombers moved from Vyborg to Archangel 1 infantry moved from Novgorod to Archangel 2 bombers moved from Poland to Archangel 6 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus 2 armour, 4 artilleries and 13 infantry moved from Novgorod to Belarus Combat - Germans Battle in Archangel Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys Russians defend with 1 aaGun and 2 infantry Germans roll dice for 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys in Belarus, round 2 : 13/40 hits, 12.00 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 2 aaGuns moved from Novgorod to Belarus 1 aaGun moved from Baltic States to Belarus 1 infantry moved from Karelia to Novgorod 2 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Romania to Eastern Poland 2 tactical_bombers moved from Archangel to Eastern Poland 2 bombers and 1 fighter moved from Archangel to Novgorod 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 fighters moved from Slovakia Hungary to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Eastern Poland to Western Germany 4 mech_infantrys moved from Poland to Eastern Poland 1 armour and 2 mech_infantrys moved from Poland to Belarus 3 armour moved from Romania to Eastern Poland 1 infantry moved from Western Germany to France 10 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in France 3 artilleries placed in Novgorod 1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : 1.00