TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to 92 Sea Zone
3 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 49 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters, 7 infantry and 4 mech_infantrys
Germans defend with 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 2 tactical_bombers; Italians defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 4 mech_infantrys in Southern Italy, round 2 : 8/15 hits, 3.83 expected hits
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 8/20 hits, 7.17 expected hits
4 infantry owned by the Germans, 1 bomber owned by the Italians, 7 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 3 mech_infantrys in Southern Italy, round 3 : 2/7 hits, 2.50 expected hits
Italians roll dice for 3 artilleries, 1 fighter, 1 marine, 4 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 6/11 hits, 4.33 expected hits
1 armour owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the Americans lost in Southern Italy
Italians win with 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys
Casualties for Italians: 1 bomber and 3 infantry
Casualties for Germans: 4 infantry and 3 mech_infantrys
1 fighter owned by the Americans retreated
Non Combat Move - Americans
1 fighter moved from Southern Italy to 95 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Szechwan
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 4 infantry in Szechwan, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 7 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
3 mech_infantrys moved from Iraq to Persia
3 armour and 4 mech_infantrys moved from Trans-Jordan to Persia
1 armour and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour, 1 carrier, 3 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 92 Sea Zone to 91 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 carrier, 3 cruisers, 2 destroyers and 3 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 carrier, 3 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
British attack with 3 armour and 7 mech_infantrys
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 3 armour and 7 mech_infantrys in Persia, round 2 : 1/10 hits, 2.67 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Eastern Persia
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 2.
British undo move 1.
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 2.50
British : -1.17
Americans : 3.50
Chinese : -4.17
Japanese : -0.17
Savegame