UK Move edit in Africa
Dawgoneit (Allies+15) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 2 infantry moved from Sikang to Tsinghai 2 infantry moved from Szechwan to Sikang 2 infantry moved from Szechwan to Shensi 3 infantry moved from Shensi to Tsinghai 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Tsinghai Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kansu Chinese undo move 1. 3 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.67
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 2 infantry and 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Egypt 2 infantry moved from Libya to Tobruk Italians take Tobruk from British Combat - Italians Battle in Egypt Italians attack with 1 artillery, 2 infantry and 1 marine British defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Italians roll dice for 1 artillery, 2 infantry and 1 marine in Egypt, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery, 1 infantry and 1 marine in Egypt, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Italians 2 aaGuns and 2 infantry moved from Caucasus to Northwest Persia Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 1.00
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The Luftwaffe will attack Trans-Jordan and Wehrmacht will attack Iraq. Unless these attacks fail, I can’t see how you can reclaim a victory city in Europe.
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@simon33 i All Ready Figured you won. just playing it out a little. do you want to play another?
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@dawgoneit said in Dawgoneit (Allies+15) vs Simon33 (Axis) BM3:
@simon33 i All Ready Figured you won. just playing it out a little. do you want to play another?
Do you think you’ve learned anything this game?
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@simon33 i tried something that worked for me before but i think that it should depend on witch way the buys go. if you bought navy it might have worked better. any advice?
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@dawgoneit said in Dawgoneit (Allies+15) vs Simon33 (Axis) BM3:
@simon33 i tried something that worked for me before but i think that it should depend on witch way the buys go. if you bought navy it might have worked better. any advice?
Well I thought it was weird with all the games you’ve played you allowed yourself to lose Soviet soldiers on the border. Each one helps. Your USSR buys should be mostly inf, unless there’s some reason like tanks to reclaim Siberia I guess. Also, most players will fly allied planes into Moscow, although many players seem to have forgotten this in BM.
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@simon33 Another?
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Perhaps if we swap sides, and straight up?