TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 fighter and 2 tactical_bombers moved from Vyborg to Archangel
1 infantry moved from Novgorod to Archangel
2 bombers moved from Poland to Archangel
6 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
2 armour, 4 artilleries and 13 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys in Belarus, round 2 : 13/40 hits, 12.00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Romania to Eastern Poland
2 tactical_bombers moved from Archangel to Eastern Poland
2 bombers and 1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from Slovakia Hungary to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Eastern Poland to Western Germany
4 mech_infantrys moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Poland to Belarus
3 armour moved from Romania to Eastern Poland
1 infantry moved from Western Germany to France
10 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
3 artilleries placed in Novgorod
1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.83
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Western Ukraine to Bessarabia
4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Bessarabia
Russians attack with 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
7 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Russia
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 1 infantry moved from Vologda to Russia
1 aaGun moved from Western Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 7 infantry moved from Korea to Amur
Place Units - Russians
2 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Jehol
1 fighter moved from Japan to Jehol
2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to India
1 armour, 3 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 marine and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 3/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 marine and 5 tactical_bombers in India, round 2 : 8/22 hits, 10.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 3/13 hits, 5.00 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 5 tactical_bombers in India, round 3 : 10/19 hits, 9.50 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.33 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Jehol to Kiangsu
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
4 fighters and 5 tactical_bombers moved from India to Yunnan
2 bombers moved from India to French Indo China
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
5 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -2.33
AA fire in India : : 1.50
Japanese : -0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
3 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
Combat - Americans
Combat Hit Differential Summary :
@dawgoneit any Kami’s in sz35
any scramble in sz95?
No scramble SZ95. Max D.
1 kami on each DD,
1 on first cruiser
2 on second cruiser.
Also Max D in SZ35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
3 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Java
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Battle in Southern Italy
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/8 hits, 1.67 expected hits
Italians roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits
2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 5 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 6 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 7 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 26PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 11
Casualties for Americans: 4 infantry and 3 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 fighter and 5 infantry
Battle in Philippines
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Algeria
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana
Place Units - Americans
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
4 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 19 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 19 infantry in Anhwe, round 2 : 2/20 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Manchuria
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
3 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Java
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Battle in Southern Italy
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/8 hits, 1.67 expected hits
Italians roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits
2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 5 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 6 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 7 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 26PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 11
Casualties for Americans: 4 infantry and 3 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 fighter and 5 infantry
Battle in Philippines
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Algeria
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana
Place Units - Americans
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
4 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 19 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 19 infantry in Anhwe, round 2 : 2/20 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Manchuria
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from Belgian Congo to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to 71 Sea Zone
1 carrier, 3 cruisers, 2 destroyers, 3 mech_infantrys and 3 transports moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 carrier, 3 cruisers, 2 destroyers, 1 infantry, 3 mech_infantrys and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 3 mech_infantrys moved from 81 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
2 armour, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Gibraltar to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 factory_major and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys
Italians defend with 2 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
British roll dice for 3 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys in Trans-Jordan, round 2 : 3/11 hits, 2.50 expected hits
Italians roll dice for 2 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 6/11 hits, 4.00 expected hits
4 mech_infantrys owned by the British, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Trans-Jordan, round 3 : 0/5 hits, 1.50 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 marine and 1 mech_infantry in Trans-Jordan, round 3 : 1/6 hits, 2.33 expected hits
1 mech_infantry owned by the British lost in Trans-Jordan
1 artillery and 2 mech_infantrys retreated to Iraq
Italians win with 2 armour, 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for British: 2 infantry and 5 mech_infantrys
Casualties for Italians: 5 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Iraq
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,5,6,6
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
Americans : 0.67
Chinese : -1.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 armour, 1 fighter and 2 infantry moved from Eastern Poland to Bessarabia
1 marine moved from Trans-Jordan to 98 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
British defend with 3 fighters; Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Southern Italy, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 armour and 3 fighters in Southern Italy, round 2 : 3/4 hits, 2.50 expected hits
1 armour owned by the Americans, 1 artillery owned by the Italians, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 26
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 armour
Casualties for British: 3 fighters
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Bessarabia to Belarus
1 bomber moved from Southern Italy to Western Germany
2 armour, 2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 2.67
Americans : 0.50
Russians : -0.67
Assumed no scramble SZ97.
I left Rome a little thin there but I don’t think I thought you’d go for it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
3 fighters moved from Queensland to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
3 fighters moved from Queensland to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Algeria to Southern Italy
Combat - French
Battle in Southern Italy
French attack with 1 fighter
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
French roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 marine in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the French lost in Southern Italy
Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : -0.50
@simon33 said in Dawgoneit (Allies+15) vs Simon33 (Axis) BM3:
Assumed no scramble SZ97.
I left Rome a little thin there but I don’t think I thought you’d go for it.
surprise :smiling_imp:
@dawgoneit hey, i want to thank you again for the game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 1 bomber and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 bomber and 1 fighter moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
9 armour, 8 artilleries and 19 infantry moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
2 artilleries and 4 infantry moved from France to Northern Italy
1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers moved from Western Germany to Northern Italy
1 fighter moved from Novgorod to Smolensk
Combat - Germans
Battle in Northern Italy
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/11 hits, 4.17 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 8 artilleries and 19 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 9 armour, 8 artilleries and 19 infantry in Bryansk, round 2 : 14/36 hits, 11.67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 8 artilleries and 19 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/8 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 bomber in Archangel, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber moved from Archangel to Novgorod
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
2 artilleries moved from Novgorod to Belarus
Place Units - Germans
3 armour placed in Novgorod
2 submarines placed in 113 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -0.17
Russians : -1.00
@dawgoneit said in Dawgoneit (Allies+15) vs Simon33 (Axis) BM3:
@dawgoneit hey, i want to thank you again for the game
No worries. I’ll trade you Rome for Moscow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
6 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/9 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Smolensk to Russia
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Manchuria to Jehol
5 infantry moved from Amur to Manchuria
2 aaGuns and 2 infantry moved from Amur to Korea
Place Units - Russians
2 armour, 1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.00