Ich sollte besser hinschauen… ich dachte das wäre ein Panzer gewesen und hab mich über die 10 minuten würfeln gewundert
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Italians take Sikang from Chinese
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 3 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Caucasus
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Yugoslavia to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Albania to Bulgaria
1 infantry moved from Albania to Bulgaria
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -2.83
Americans : 0.00
Russians : 0.00
Territory Summary for Italians :
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Sikang : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 aaGun
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Rostov : 1 flag
Caucasus : 1 flag, 1 artillery
Bulgaria : 2 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 65
Russians : 15 / 25
Japanese : 47 / 57
Americans : 59 / 93
Chinese : 6 / 11
British : 33 / 40
UK_Pacific : 16 / 22
Italians : 18 / 15
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 258 times
2 was rolled 258 times
3 was rolled 236 times
4 was rolled 226 times
5 was rolled 268 times
6 was rolled 215 times
Average roll : 3.433
Median : 3.000
Variance : 1.504
Standard Deviation : 1.226
Total rolls : 1461
Null / Other
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 7 times
Average roll : 3.316
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 79
Germans Combat
1 was rolled 67 times
2 was rolled 70 times
3 was rolled 66 times
4 was rolled 62 times
5 was rolled 56 times
6 was rolled 57 times
Average roll : 3.373
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 378
British Combat
1 was rolled 18 times
2 was rolled 31 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 34 times
6 was rolled 18 times
Average roll : 3.507
Median : 3.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 146
Italians Combat
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 27 times
6 was rolled 25 times
Average roll : 3.493
Median : 4.000
Variance : 1.153
Standard Deviation : 1.074
Total rolls : 138
Americans Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 7 times
Average roll : 3.316
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 79
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 46 times
2 was rolled 40 times
3 was rolled 43 times
4 was rolled 47 times
5 was rolled 48 times
6 was rolled 49 times
Average roll : 3.579
Median : 4.000
Variance : 0.211
Standard Deviation : 0.460
Total rolls : 273
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.480
Median : 3.000
Variance : 0.618
Standard Deviation : 0.786
Total rolls : 25
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.107
Standard Deviation : 0.327
Total rolls : 15
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.478
Median : 3.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 113
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 13
Russians Combat
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 35 times
6 was rolled 30 times
Average roll : 3.304
Median : 3.000
Variance : 2.674
Standard Deviation : 1.635
Total rolls : 184
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Russia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
Combat - French
Battle in Caucasus
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Caucasus
French win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from Caucasus to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : 0.33
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Caucasus
1 tactical_bomber moved from Novgorod to Bryansk
3 artilleries moved from Finland to Norway
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Volgograd to Bryansk
Combat - Germans
Air Battle in Iraq
Germans attacks with 1 units heading to Iraq
British launches 1 interceptors out of Iraq
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Iraq
Air Battle is over, the attackers have all died
Battle in Bryansk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 artilleries
Russians defend with 1 artillery
Germans roll dice for 3 artilleries in Norway, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 artilleries in Norway, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Archangel to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
7 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Greater Southern Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
6 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.83
Defenders Fire, : : 0.67
Attackers Fire, : : -0.17
Russians : 1.67
Territory Summary for Germans :
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Norway : 2 artilleries
Southern Italy : 3 armour, 4 fighters and 5 mech_infantrys
Belarus : 1 flag, 2 armour, 3 artilleries and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 7 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 10 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 aaGun, 11 armour, 1 bomber, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 80
Russians : 10 / 25
Japanese : 47 / 57
Americans : 59 / 93
Chinese : 6 / 11
British : 33 / 40
UK_Pacific : 16 / 22
Italians : 16 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 248 times
2 was rolled 247 times
3 was rolled 228 times
4 was rolled 219 times
5 was rolled 252 times
6 was rolled 213 times
Average roll : 3.440
Median : 3.000
Variance : 0.988
Standard Deviation : 0.994
Total rolls : 1407
Null / Other
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
Germans Combat
1 was rolled 68 times
2 was rolled 75 times
3 was rolled 67 times
4 was rolled 64 times
5 was rolled 58 times
6 was rolled 59 times
Average roll : 3.373
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 391
British Combat
1 was rolled 19 times
2 was rolled 31 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 34 times
6 was rolled 18 times
Average roll : 3.490
Median : 3.000
Variance : 1.627
Standard Deviation : 1.275
Total rolls : 147
Italians Combat
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 25 times
Average roll : 3.504
Median : 4.000
Variance : 1.209
Standard Deviation : 1.100
Total rolls : 139
Americans Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 7 times
Average roll : 3.320
Median : 3.000
Variance : 0.777
Standard Deviation : 0.881
Total rolls : 75
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 46 times
2 was rolled 40 times
3 was rolled 43 times
4 was rolled 47 times
5 was rolled 48 times
6 was rolled 49 times
Average roll : 3.579
Median : 4.000
Variance : 0.211
Standard Deviation : 0.460
Total rolls : 273
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.407
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.089
Standard Deviation : 0.298
Total rolls : 16
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.478
Median : 3.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 113
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 13
Russians Combat
1 was rolled 44 times
2 was rolled 40 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 35 times
6 was rolled 30 times
Average roll : 3.277
Median : 3.000
Variance : 2.841
Standard Deviation : 1.686
Total rolls : 188
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from Hunan to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Hunan to Kwangsi
1 mech_infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 bomber moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Soviet Far East to Amur
Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/8 hits, 4.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Kwangsi, round 3 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 9/14 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits
ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 54 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 4/7 hits, 4.17 expected hits
ANZAC roll dice for 4 fighters and 1 transport in 54 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Battle in 26 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 fighter could not land in 54 Sea Zone and was removed
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Kwangsi to Anhwe
1 bomber moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
Place Units - Japanese
3 artilleries placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Manchuria
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Japanese collect 48 PUs (7 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Americans : 0.33
Chinese : -0.33
UK_Pacific : 0.00
Japanese : -3.83
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag, 2 artilleries
Korea : 2 infantry
Kiangsu : 1 flag, 3 artilleries and 1 factory_minor
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 3 armour, 5 fighters, 1 infantry, 7 mech_infantrys and 4 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 2 bombers, 2 infantry and 2 mech_infantrys
Ceylon : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 armour
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
33 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 2 transports
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 flag, 2 battleships
Production/PUs Summary :
Germans : 56 / 80
Russians : 15 / 18
Japanese : 55 / 51
Americans : 57 / 93
Chinese : 4 / 11
British : 33 / 40
UK_Pacific : 13 / 22
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 281 times
2 was rolled 284 times
3 was rolled 255 times
4 was rolled 260 times
5 was rolled 286 times
6 was rolled 240 times
Average roll : 3.440
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 1606
Null / Other
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.388
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 85
Germans Combat
1 was rolled 68 times
2 was rolled 75 times
3 was rolled 67 times
4 was rolled 63 times
5 was rolled 58 times
6 was rolled 59 times
Average roll : 3.372
Median : 3.000
Variance : 0.519
Standard Deviation : 0.721
Total rolls : 390
British Combat
1 was rolled 18 times
2 was rolled 31 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 34 times
6 was rolled 18 times
Average roll : 3.507
Median : 3.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 146
Italians Combat
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 25 times
Average roll : 3.504
Median : 4.000
Variance : 1.209
Standard Deviation : 1.100
Total rolls : 139
Americans Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.388
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 85
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 59 times
2 was rolled 51 times
3 was rolled 50 times
4 was rolled 67 times
5 was rolled 58 times
6 was rolled 63 times
Average roll : 3.583
Median : 4.000
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 348
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.407
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.273
Median : 3.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 44
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 29 times
4 was rolled 25 times
5 was rolled 21 times
6 was rolled 13 times
Average roll : 3.475
Median : 3.000
Variance : 1.597
Standard Deviation : 1.264
Total rolls : 120
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 16
Russians Combat
1 was rolled 44 times
2 was rolled 40 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 35 times
6 was rolled 30 times
Average roll : 3.277
Median : 3.000
Variance : 2.841
Standard Deviation : 1.686
Total rolls : 188
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 57 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
3 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Sardinia to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Sardinia
Place Units - Americans
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : -1.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 57 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
3 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Sardinia to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Sardinia
Place Units - Americans
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Sicily to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 armour, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters moved from Yunnan to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
Combat - British
Battle in Greece
Battle in Caucasus
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Greece from Italians, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Kwangtung to Yunnan
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
Place Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
British : 0.17
Americans : -1.17
Chinese : -1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Greece
1 armour moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Sikang to Tsinghai
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 1 infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kansu
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Italians win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 3 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
retreated to Northern Italy
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,6
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : 0.00
Americans : 1.67
Chinese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from Northern Territory to Western Australia
2 infantry moved from Persia to Eastern Persia
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from Northern Territory to Western Australia
2 infantry moved from Persia to Eastern Persia
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 infantry, 2 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Greater Southern Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 artillery moved from Norway to Finland
1 artillery moved from Norway to Finland
7 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Germans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/10 hits, 4.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 4 armour
Russians defend with 1 infantry
Germans roll dice for 4 armour in Kazakhstan, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 8 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Slovakia Hungary
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Caucasus to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Southern Italy
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
2 artilleries placed in Volgograd
1 artillery placed in Volgograd
1 artillery and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 infantry and 4 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -1.50
Americans : 0.33
Russians : -0.67
Territory Summary for Germans :
Timguska : 1 flag
Kazakhstan : 1 flag, 3 armour
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Greater Southern Germany : 1 mech_infantry
Slovakia Hungary : 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 7 mech_infantrys and 4 tactical_bombers
Germany : 1 factory_major
Northern Italy : 2 artilleries and 1 infantry
Southern Italy : 3 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 2 infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 16 armour, 1 artillery, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 8 armour and 1 mech_infantry
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 infantry and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Finland : 1 flag, 2 artilleries
Dice Statistics:
Total
1 was rolled 302 times
2 was rolled 303 times
3 was rolled 273 times
4 was rolled 284 times
5 was rolled 302 times
6 was rolled 273 times
Average roll : 3.461
Median : 3.000
Variance : 0.616
Standard Deviation : 0.785
Total rolls : 1737
Null / Other
1 was rolled 16 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.402
Median : 3.000
Variance : 0.436
Standard Deviation : 0.660
Total rolls : 102
Germans Combat
1 was rolled 72 times
2 was rolled 81 times
3 was rolled 74 times
4 was rolled 72 times
5 was rolled 59 times
6 was rolled 70 times
Average roll : 3.409
Median : 3.000
Variance : 0.598
Standard Deviation : 0.773
Total rolls : 428
British Combat
1 was rolled 22 times
2 was rolled 32 times
3 was rolled 27 times
4 was rolled 22 times
5 was rolled 35 times
6 was rolled 21 times
Average roll : 3.497
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 159
Italians Combat
1 was rolled 33 times
2 was rolled 21 times
3 was rolled 18 times
4 was rolled 23 times
5 was rolled 32 times
6 was rolled 27 times
Average roll : 3.526
Median : 4.000
Variance : 1.198
Standard Deviation : 1.095
Total rolls : 154
Americans Combat
1 was rolled 16 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.402
Median : 3.000
Variance : 0.436
Standard Deviation : 0.660
Total rolls : 102
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 62 times
2 was rolled 52 times
3 was rolled 51 times
4 was rolled 67 times
5 was rolled 60 times
6 was rolled 68 times
Average roll : 3.597
Median : 4.000
Variance : 0.730
Standard Deviation : 0.854
Total rolls : 360
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.407
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 16 times
Average roll : 3.549
Median : 4.000
Variance : 1.552
Standard Deviation : 1.246
Total rolls : 133
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 16
Russians Combat
1 was rolled 46 times
2 was rolled 40 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 36 times
6 was rolled 31 times
Average roll : 3.276
Median : 3.000
Variance : 2.540
Standard Deviation : 1.594
Total rolls : 196
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Hunan to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
1 battleship moved from 54 Sea Zone to 55 Sea Zone
1 battleship moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Anhwe to India
1 bomber moved from Anhwe to India
1 tactical_bomber moved from Hunan to 43 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 infantry moved from Hunan to Kwangsi
3 armour and 7 mech_infantrys moved from Hunan to Kwangtung
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Shantung to Hopei
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 carrier moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Amur to Jehol
1 armour moved from Timguska to Suiyuyan
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 56 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 3 armour and 9 mech_infantrys
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 armour and 9 mech_infantrys in Kwangtung, round 2 : 1/12 hits, 3.00 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese roll dice for 3 armour and 9 mech_infantrys in Kwangtung, round 3 : 4/12 hits, 3.00 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kwangsi
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from New Guinea to 55 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from India to Ceylon
1 bomber moved from India to Ceylon
1 fighter moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to Anhwe
Place Units - Japanese
3 armour placed in Kiangsu
3 infantry placed in Shantung
3 mech_infantrys placed in Manchuria
1 artillery placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Americans : 0.67
Chinese : -0.33
UK_Pacific : -0.33
AA fire in India : : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 mech_infantry moved from Sardinia to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from 95 Sea Zone to Greece
1 armour moved from Sardinia to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Sardinia to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 transport moved from 41 Sea Zone to 39 Sea Zone
Combat - Americans
Battle in Midway
Battle in Greece
Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Midway from Japanese, taking Greece from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Greece to Cyprus
2 artilleries moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
6 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 mech_infantry moved from Sardinia to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from 95 Sea Zone to Greece
1 armour moved from Sardinia to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Sardinia to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 transport moved from 41 Sea Zone to 39 Sea Zone
Combat - Americans
Battle in Midway
Battle in Greece
Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Midway from Japanese, taking Greece from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Greece to Cyprus
2 artilleries moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
6 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Sicily to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 armour, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Persia to Northwest Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Persia to India
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from India to Yunnan
1 artillery and 4 infantry moved from Burma to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to India
1 fighter moved from Yunnan to India
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 mech_infantrys
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
British : 2.33
Americans : 1.50
Chinese : -0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Kansu to Shensi
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Shensi
Italians attack with 1 armour
Chinese defend with 1 infantry
Italians roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6,5,2
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.50
Chinese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 54 Sea Zone from Japanese
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 0.67