@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33
114? Scotland?
Oh yeah right, 114/Scotland only.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Samara
4 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Finland
1 artillery moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 artillery moved from Karelia to Finland
3 armour and 2 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to France
2 armour moved from Germany to Eastern Poland
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
retreated to Caucasus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery and 1 tactical_bomber in Samara, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 artilleries and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 1 fighter in Finland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Kazakhstan
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Archangel to Southern Italy
1 tactical_bomber moved from Samara to Novgorod
1 fighter moved from Finland to Western Germany
Place Units - Germans
1 armour placed in Volgograd
1 armour placed in Ukraine
1 armour placed in Novgorod
2 infantry placed in Novgorod
2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 fighter, 1 infantry and 5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 artillery
EDIT: Adding units owned by Germans to Novgorod: 1 artillery
EDIT: Removing units owned by Germans from Vyborg: 2 artilleries
EDIT: Adding units owned by Germans to Novgorod: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -3.00
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 aaGun and 7 infantry moved from Vologda to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 18 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Hopei to Hunan
1 mech_infantry moved from Jehol to Hunan
1 fighter moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Kwangsi
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking Midway from Americans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 destroyers and 1 fighter
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 aaGun moved from Kiangsu to Anhwe
1 bomber moved from Japan to Anhwe
1 bomber moved from Japan to Anhwe
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.67
Chinese : 0.00
Japanese : -0.83
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 flag, 1 infantry and 2 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 4 armour, 2 artilleries, 5 fighters, 6 mech_infantrys and 4 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 2 infantry
Ceylon : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 53 / 65
Russians : 17 / 25
Japanese : 54 / 57
Americans : 57 / 94
Chinese : 6 / 10
British : 33 / 45
UK_Pacific : 13 / 16
Italians : 14 / 11
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 235 times
2 was rolled 229 times
3 was rolled 214 times
4 was rolled 205 times
5 was rolled 237 times
6 was rolled 197 times
Average roll : 3.434
Median : 3.000
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 1317
Null / Other
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
Germans Combat
1 was rolled 66 times
2 was rolled 69 times
3 was rolled 66 times
4 was rolled 62 times
5 was rolled 56 times
6 was rolled 57 times
Average roll : 3.383
Median : 3.000
Variance : 0.372
Standard Deviation : 0.610
Total rolls : 376
British Combat
1 was rolled 17 times
2 was rolled 30 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 31 times
6 was rolled 15 times
Average roll : 3.449
Median : 3.000
Variance : 1.737
Standard Deviation : 1.318
Total rolls : 138
Italians Combat
1 was rolled 30 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 21 times
Average roll : 3.369
Median : 3.000
Variance : 1.118
Standard Deviation : 1.058
Total rolls : 122
Americans Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 7 times
Average roll : 3.375
Median : 3.000
Variance : 0.720
Standard Deviation : 0.848
Total rolls : 64
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 45 times
2 was rolled 38 times
3 was rolled 41 times
4 was rolled 46 times
5 was rolled 47 times
6 was rolled 47 times
Average roll : 3.580
Median : 4.000
Variance : 0.259
Standard Deviation : 0.508
Total rolls : 264
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.480
Median : 3.000
Variance : 0.618
Standard Deviation : 0.786
Total rolls : 25
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.107
Standard Deviation : 0.327
Total rolls : 15
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 10 times
Average roll : 3.511
Median : 4.000
Variance : 1.176
Standard Deviation : 1.084
Total rolls : 94
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 13
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 35 times
6 was rolled 28 times
Average roll : 3.287
Median : 3.000
Variance : 2.627
Standard Deviation : 1.621
Total rolls : 181
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
4 fighters moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Sardinia to Northern Italy
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Algeria to Morocco
Combat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Northern Italy
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Northern Italy to Sardinia
4 fighters moved from Northern Italy to 95 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 95 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
2 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 57 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.83
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 3 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 4 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
4 fighters moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Sardinia to Northern Italy
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Algeria to Morocco
Combat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Northern Italy
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Northern Italy to Sardinia
4 fighters moved from Northern Italy to 95 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 95 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
2 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 57 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 3 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 4 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Caucasus to Kazakhstan
3 fighters moved from Persia to Kazakhstan
1 mech_infantry moved from Yunnan to Kwangtung
2 fighters moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Malaya to Shan State
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 3 fighters and 1 mech_infantry
Germans defend with 2 armour
British roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 fighter owned by the British lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Kwangtung
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 armour and 1 harbour
British roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters moved from Kwangtung to Yunnan
1 aaGun, 1 artillery and 9 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 tactical_bomber moved from Egypt to Persia
2 fighters moved from Kazakhstan to Persia
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Alexandria to Egypt
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : 1.00
Italians : -0.33
British : -1.00
Americans : 0.83
Chinese : -0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Italians take Sikang from Chinese
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 3 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Caucasus
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Yugoslavia to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Albania to Bulgaria
1 infantry moved from Albania to Bulgaria
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -2.83
Americans : 0.00
Russians : 0.00
Territory Summary for Italians :
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Sikang : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 aaGun
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Rostov : 1 flag
Caucasus : 1 flag, 1 artillery
Bulgaria : 2 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 65
Russians : 15 / 25
Japanese : 47 / 57
Americans : 59 / 93
Chinese : 6 / 11
British : 33 / 40
UK_Pacific : 16 / 22
Italians : 18 / 15
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 258 times
2 was rolled 258 times
3 was rolled 236 times
4 was rolled 226 times
5 was rolled 268 times
6 was rolled 215 times
Average roll : 3.433
Median : 3.000
Variance : 1.504
Standard Deviation : 1.226
Total rolls : 1461
Null / Other
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 7 times
Average roll : 3.316
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 79
Germans Combat
1 was rolled 67 times
2 was rolled 70 times
3 was rolled 66 times
4 was rolled 62 times
5 was rolled 56 times
6 was rolled 57 times
Average roll : 3.373
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 378
British Combat
1 was rolled 18 times
2 was rolled 31 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 34 times
6 was rolled 18 times
Average roll : 3.507
Median : 3.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 146
Italians Combat
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 27 times
6 was rolled 25 times
Average roll : 3.493
Median : 4.000
Variance : 1.153
Standard Deviation : 1.074
Total rolls : 138
Americans Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 7 times
Average roll : 3.316
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 79
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 46 times
2 was rolled 40 times
3 was rolled 43 times
4 was rolled 47 times
5 was rolled 48 times
6 was rolled 49 times
Average roll : 3.579
Median : 4.000
Variance : 0.211
Standard Deviation : 0.460
Total rolls : 273
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.480
Median : 3.000
Variance : 0.618
Standard Deviation : 0.786
Total rolls : 25
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.107
Standard Deviation : 0.327
Total rolls : 15
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.478
Median : 3.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 113
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 13
Russians Combat
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 35 times
6 was rolled 30 times
Average roll : 3.304
Median : 3.000
Variance : 2.674
Standard Deviation : 1.635
Total rolls : 184
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Russia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
Combat - French
Battle in Caucasus
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Caucasus
French win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from Caucasus to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : 0.33
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Caucasus
1 tactical_bomber moved from Novgorod to Bryansk
3 artilleries moved from Finland to Norway
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Volgograd to Bryansk
Combat - Germans
Air Battle in Iraq
Germans attacks with 1 units heading to Iraq
British launches 1 interceptors out of Iraq
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Iraq
Air Battle is over, the attackers have all died
Battle in Bryansk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 artilleries
Russians defend with 1 artillery
Germans roll dice for 3 artilleries in Norway, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 artilleries in Norway, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Archangel to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
7 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Greater Southern Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
6 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.83
Defenders Fire, : : 0.67
Attackers Fire, : : -0.17
Russians : 1.67
Territory Summary for Germans :
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Norway : 2 artilleries
Southern Italy : 3 armour, 4 fighters and 5 mech_infantrys
Belarus : 1 flag, 2 armour, 3 artilleries and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 7 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 10 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 aaGun, 11 armour, 1 bomber, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 80
Russians : 10 / 25
Japanese : 47 / 57
Americans : 59 / 93
Chinese : 6 / 11
British : 33 / 40
UK_Pacific : 16 / 22
Italians : 16 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 248 times
2 was rolled 247 times
3 was rolled 228 times
4 was rolled 219 times
5 was rolled 252 times
6 was rolled 213 times
Average roll : 3.440
Median : 3.000
Variance : 0.988
Standard Deviation : 0.994
Total rolls : 1407
Null / Other
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 7
Germans Combat
1 was rolled 68 times
2 was rolled 75 times
3 was rolled 67 times
4 was rolled 64 times
5 was rolled 58 times
6 was rolled 59 times
Average roll : 3.373
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 391
British Combat
1 was rolled 19 times
2 was rolled 31 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 34 times
6 was rolled 18 times
Average roll : 3.490
Median : 3.000
Variance : 1.627
Standard Deviation : 1.275
Total rolls : 147
Italians Combat
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 25 times
Average roll : 3.504
Median : 4.000
Variance : 1.209
Standard Deviation : 1.100
Total rolls : 139
Americans Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 7 times
Average roll : 3.320
Median : 3.000
Variance : 0.777
Standard Deviation : 0.881
Total rolls : 75
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 46 times
2 was rolled 40 times
3 was rolled 43 times
4 was rolled 47 times
5 was rolled 48 times
6 was rolled 49 times
Average roll : 3.579
Median : 4.000
Variance : 0.211
Standard Deviation : 0.460
Total rolls : 273
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.407
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.089
Standard Deviation : 0.298
Total rolls : 16
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.478
Median : 3.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 113
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 13
Russians Combat
1 was rolled 44 times
2 was rolled 40 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 35 times
6 was rolled 30 times
Average roll : 3.277
Median : 3.000
Variance : 2.841
Standard Deviation : 1.686
Total rolls : 188
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from Hunan to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Hunan to Kwangsi
1 mech_infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 bomber moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Soviet Far East to Amur
Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/8 hits, 4.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Kwangsi, round 3 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 9/14 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits
ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 54 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 4/7 hits, 4.17 expected hits
ANZAC roll dice for 4 fighters and 1 transport in 54 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Battle in 26 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 fighter could not land in 54 Sea Zone and was removed
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Kwangsi to Anhwe
1 bomber moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
Place Units - Japanese
3 artilleries placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Manchuria
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Japanese collect 48 PUs (7 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Americans : 0.33
Chinese : -0.33
UK_Pacific : 0.00
Japanese : -3.83
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag, 2 artilleries
Korea : 2 infantry
Kiangsu : 1 flag, 3 artilleries and 1 factory_minor
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 3 armour, 5 fighters, 1 infantry, 7 mech_infantrys and 4 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 2 bombers, 2 infantry and 2 mech_infantrys
Ceylon : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 armour
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
33 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 2 transports
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 flag, 2 battleships
Production/PUs Summary :
Germans : 56 / 80
Russians : 15 / 18
Japanese : 55 / 51
Americans : 57 / 93
Chinese : 4 / 11
British : 33 / 40
UK_Pacific : 13 / 22
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 281 times
2 was rolled 284 times
3 was rolled 255 times
4 was rolled 260 times
5 was rolled 286 times
6 was rolled 240 times
Average roll : 3.440
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 1606
Null / Other
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.388
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 85
Germans Combat
1 was rolled 68 times
2 was rolled 75 times
3 was rolled 67 times
4 was rolled 63 times
5 was rolled 58 times
6 was rolled 59 times
Average roll : 3.372
Median : 3.000
Variance : 0.519
Standard Deviation : 0.721
Total rolls : 390
British Combat
1 was rolled 18 times
2 was rolled 31 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 34 times
6 was rolled 18 times
Average roll : 3.507
Median : 3.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 146
Italians Combat
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 25 times
Average roll : 3.504
Median : 4.000
Variance : 1.209
Standard Deviation : 1.100
Total rolls : 139
Americans Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.388
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 85
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 59 times
2 was rolled 51 times
3 was rolled 50 times
4 was rolled 67 times
5 was rolled 58 times
6 was rolled 63 times
Average roll : 3.583
Median : 4.000
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 348
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.407
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.273
Median : 3.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 44
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 29 times
4 was rolled 25 times
5 was rolled 21 times
6 was rolled 13 times
Average roll : 3.475
Median : 3.000
Variance : 1.597
Standard Deviation : 1.264
Total rolls : 120
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 16
Russians Combat
1 was rolled 44 times
2 was rolled 40 times
3 was rolled 19 times
4 was rolled 20 times
5 was rolled 35 times
6 was rolled 30 times
Average roll : 3.277
Median : 3.000
Variance : 2.841
Standard Deviation : 1.686
Total rolls : 188
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 57 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
3 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Sardinia to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Sardinia
Place Units - Americans
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : -1.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 57 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
3 infantry moved from 95 Sea Zone to Northern Italy
1 tactical_bomber moved from Sardinia to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 95 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Sardinia
Place Units - Americans
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Sicily to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 armour, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters moved from Yunnan to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
Combat - British
Battle in Greece
Battle in Caucasus
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Greece from Italians, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Kwangtung to Yunnan
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
Place Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
British : 0.17
Americans : -1.17
Chinese : -1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Greece
1 armour moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Sikang to Tsinghai
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 1 infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kansu
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Italians win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 3 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
retreated to Northern Italy
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,6
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : 0.00
Americans : 1.67
Chinese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from Northern Territory to Western Australia
2 infantry moved from Persia to Eastern Persia
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from Northern Territory to Western Australia
2 infantry moved from Persia to Eastern Persia
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 infantry, 2 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Greater Southern Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 artillery moved from Norway to Finland
1 artillery moved from Norway to Finland
7 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Germans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/10 hits, 4.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 4 armour
Russians defend with 1 infantry
Germans roll dice for 4 armour in Kazakhstan, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 8 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Slovakia Hungary
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Caucasus to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Southern Italy
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
2 artilleries placed in Volgograd
1 artillery placed in Volgograd
1 artillery and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 infantry and 4 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -1.50
Americans : 0.33
Russians : -0.67
Territory Summary for Germans :
Timguska : 1 flag
Kazakhstan : 1 flag, 3 armour
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Greater Southern Germany : 1 mech_infantry
Slovakia Hungary : 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 7 mech_infantrys and 4 tactical_bombers
Germany : 1 factory_major
Northern Italy : 2 artilleries and 1 infantry
Southern Italy : 3 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 2 infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 16 armour, 1 artillery, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 8 armour and 1 mech_infantry
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 infantry and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Finland : 1 flag, 2 artilleries
Dice Statistics:
Total
1 was rolled 302 times
2 was rolled 303 times
3 was rolled 273 times
4 was rolled 284 times
5 was rolled 302 times
6 was rolled 273 times
Average roll : 3.461
Median : 3.000
Variance : 0.616
Standard Deviation : 0.785
Total rolls : 1737
Null / Other
1 was rolled 16 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.402
Median : 3.000
Variance : 0.436
Standard Deviation : 0.660
Total rolls : 102
Germans Combat
1 was rolled 72 times
2 was rolled 81 times
3 was rolled 74 times
4 was rolled 72 times
5 was rolled 59 times
6 was rolled 70 times
Average roll : 3.409
Median : 3.000
Variance : 0.598
Standard Deviation : 0.773
Total rolls : 428
British Combat
1 was rolled 22 times
2 was rolled 32 times
3 was rolled 27 times
4 was rolled 22 times
5 was rolled 35 times
6 was rolled 21 times
Average roll : 3.497
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 159
Italians Combat
1 was rolled 33 times
2 was rolled 21 times
3 was rolled 18 times
4 was rolled 23 times
5 was rolled 32 times
6 was rolled 27 times
Average roll : 3.526
Median : 4.000
Variance : 1.198
Standard Deviation : 1.095
Total rolls : 154
Americans Combat
1 was rolled 16 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.402
Median : 3.000
Variance : 0.436
Standard Deviation : 0.660
Total rolls : 102
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 62 times
2 was rolled 52 times
3 was rolled 51 times
4 was rolled 67 times
5 was rolled 60 times
6 was rolled 68 times
Average roll : 3.597
Median : 4.000
Variance : 0.730
Standard Deviation : 0.854
Total rolls : 360
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.407
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.341
Standard Deviation : 0.584
Total rolls : 42
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 1.487
Standard Deviation : 1.219
Total rolls : 14
Chinese Combat
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 16 times
Average roll : 3.549
Median : 4.000
Variance : 1.552
Standard Deviation : 1.246
Total rolls : 133
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 16
Russians Combat
1 was rolled 46 times
2 was rolled 40 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 36 times
6 was rolled 31 times
Average roll : 3.276
Median : 3.000
Variance : 2.540
Standard Deviation : 1.594
Total rolls : 196
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.00