Plasmaboy2002 (Axis +0) vs. Argothair (Allies) bm3

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Yugoslavia to Greece
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northern Italy
                Italians attack with 2 fighters and 3 infantry
                Americans defend with 1 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 3/5 hits, 1.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Greece
                Italians attack with 1 armour and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 3 submarines
                British defend with 1 battleship, 1 carrier, 2 destroyers and 2 fighters; French defend with 1 cruiser
                    Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                    2 destroyers owned by the British, 1 cruiser owned by the French, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 2 fighters in 98 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                2 submarines owned by the Italians retreated to 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 48
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for British: 1 battleship, 1 carrier, 2 destroyers and 1 fighter
                Casualties for French: 1 cruiser
                1 fighter owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Ukraine
    
        Place Units - Italians
            2 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 1 fighter
            EDIT: Adding units owned by British to Northwest Persia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 7.33
    British : -2.50
    Americans : 0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Scotland to Eire
                  French take Eire from Neutral_Allies
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Novgorod to Vyborg
            1 artillery moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Vyborg
            1 artillery moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            1 bomber moved from Rostov to Persia
            1 bomber moved from Rostov to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 fighter moved from Eastern Poland to 114 Sea Zone
            1 fighter moved from Eastern Poland to Archangel
            1 armour moved from Eastern Poland to Belarus
            1 armour moved from Eastern Poland to Belarus
            1 armour moved from Eastern Poland to Belarus
            1 armour moved from Eastern Poland to Belarus
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Persia causes 4 damage total. 
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 4 artilleries
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries in Karelia, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 artilleries in Karelia, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 4 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 fighter
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Belarus
                Germans attack with 4 armour and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 4 armour and 2 mech_infantrys in Belarus, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Vyborg
                Germans attack with 2 artilleries
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 115 Sea Zone to Novgorod
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 armour moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Volgograd
            1 infantry moved from Rostov to Caucasus
            1 artillery moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Ukraine
            1 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 fighter moved from Archangel to Novgorod
            1 bomber moved from Persia to Volgograd
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            3 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    AA fire in Persia : : -0.17
    Russians : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Archangel
            1 armour moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Bryansk to Russia
            1 aaGun and 9 infantry moved from Novosibirsk to Vologda
            1 artillery moved from Finland to Norway
    
        Place Units - Russians
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Kiangsi to Kwangsi
            1 armour moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Chahar to Hopei
            1 armour moved from Jehol to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Korea to Jehol
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Korea to Jehol
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Anhwe to Hunan
            1 armour moved from Anhwe to Hunan
            1 armour moved from Anhwe to Hunan
            1 artillery moved from Anhwe to Hunan
            1 artillery moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Hunan
            1 armour moved from Shantung to Hunan
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Kwangsi
            1 tactical_bomber moved from Anhwe to Kwangsi
            1 tactical_bomber moved from Anhwe to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hunan
            1 fighter moved from Anhwe to Hunan
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 carriers, 2 cruisers and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 17 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 carrier moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 3 : 2/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Hunan
                Japanese attack with 3 armour, 2 artilleries, 2 fighters and 3 mech_infantrys
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 2 fighters and 3 mech_infantrys in Hunan, round 2 : 4/10 hits, 4.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese retreated to Anhwe
    
        Non Combat Move - Japanese
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Kiangsi
            1 fighter moved from Hopei to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            1 fighter moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 bomber moved from Anhwe to Japan
            1 bomber moved from Anhwe to Japan
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Kiangsu to Japan
            1 fighter moved from Kiangsu to Japan
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 mech_infantry moved from 6 Sea Zone to Japan
            1 fighter moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            3 mech_infantrys placed in Shantung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -2.33
    UK_Pacific : -0.33
    Japanese : -2.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from Sardinia to 95 Sea Zone
            3 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from 95 Sea Zone to Northern Italy
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tunisia to Algeria
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 97 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Java from Japanese, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Celebes
            Battle in 96 Sea Zone
                Americans attack with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 2 submarines
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                Americans win, taking Celebes from Japanese with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 2 submarines
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Sardinia
            6 infantry moved from 95 Sea Zone to Sardinia
            1 mech_infantry moved from 95 Sea Zone to Sardinia
            1 armour moved from 95 Sea Zone to Sardinia
            1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Sardinia
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : 2.00
    Japanese : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 1 harbour, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from Sardinia to 95 Sea Zone
            3 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from 95 Sea Zone to Northern Italy
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tunisia to Algeria
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 97 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Java from Japanese, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Celebes
            Battle in 96 Sea Zone
                Americans attack with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 2 submarines
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                Americans win, taking Celebes from Japanese with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 2 submarines
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Sardinia
            6 infantry moved from 95 Sea Zone to Sardinia
            1 mech_infantry moved from 95 Sea Zone to Sardinia
            1 armour moved from 95 Sea Zone to Sardinia
            1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Sardinia
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Sikang
            1 artillery moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 41 PUs; 
            British buy 1 artillery, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from India to Kwangsi
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Kwangsi
                British attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Kwangsi, round 2 : 4/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Caucasus
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Caucasus to Persia
            1 fighter moved from Egypt to Persia
            1 armour and 1 mech_infantry moved from Eastern Persia to Persia
            1 armour, 2 artilleries and 2 infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            2 mech_infantrys moved from India to Yunnan
            2 infantry moved from West India to Eastern Persia
            1 aaGun, 1 artillery and 9 infantry moved from India to Burma
            1 artillery moved from 95 Sea Zone to Sicily
            1 infantry moved from 95 Sea Zone to Sicily
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 factory_minor placed in Iraq
            2 mech_infantrys and 1 tactical_bomber placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.17
    British : 1.83
    Americans : 2.00
    Japanese : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 fighters and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 3 fighters and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 3 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Bryansk
                Italians attack with 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Greece to Yugoslavia
            1 infantry moved from Greece to Albania
            1 infantry moved from Greece to Albania
            3 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 0.67
    Russians : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.17
    Japanese : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Eire to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 2.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
            1 infantry moved from Volgograd to Samara
            1 artillery moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            1 bomber moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Tambov
            1 tactical_bomber moved from Volgograd to Samara
            4 armour moved from Belarus to Rostov
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Belarus to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Finland
            1 artillery moved from Karelia to Finland
            1 artillery moved from Karelia to Finland
            1 artillery moved from Karelia to Finland
            3 armour and 2 fighters moved from Western Germany to Southern Italy
            1 mech_infantry moved from Germany to France
            2 armour moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Samara, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 3 artilleries and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 1 fighter in Finland, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Kazakhstan
                Germans attack with 2 armour and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Kazakhstan to Volgograd
            1 bomber moved from Caucasus to Southern Italy
            1 bomber moved from Archangel to Southern Italy
            1 tactical_bomber moved from Samara to Novgorod
            1 fighter moved from Finland to Western Germany
    
        Place Units - Germans
            1 armour placed in Volgograd
            1 armour placed in Ukraine
            1 armour placed in Novgorod
            2 infantry placed in Novgorod
            2 infantry placed in Ukraine
            2 infantry placed in Volgograd
            1 fighter, 1 infantry and 5 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia: 1 artillery
            EDIT: Adding units owned by Germans to Novgorod: 1 artillery
            EDIT: Removing units owned by Germans from Vyborg: 2 artilleries
            EDIT: Adding units owned by Germans to Novgorod: 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Russians : 1.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 infantry moved from Vologda to Samara
            1 infantry moved from Vologda to Samara
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            1 infantry moved from Smolensk to Bryansk
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Samara to Russia
            1 aaGun and 7 infantry moved from Vologda to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kwangsi
            1 fighter moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kwangsi
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 18 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Hunan
            1 armour moved from Hopei to Hunan
            1 mech_infantry moved from Jehol to Hunan
            1 fighter moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kweichow
            1 fighter moved from Kiangsi to Kwangsi
            1 destroyer moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Midway
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Midway from Americans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangsi
                Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 fighter in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 destroyers and 1 fighter
                Casualties for Americans: 1 carrier, 2 fighters and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 carriers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
            1 fighter moved from Kweichow to Hunan
            1 tactical_bomber moved from Kweichow to Hunan
            1 tactical_bomber moved from Kweichow to Hunan
            1 aaGun moved from Kiangsu to Anhwe
            1 bomber moved from Japan to Anhwe
            1 bomber moved from Japan to Anhwe
            1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.67
    Chinese : 0.00
    Japanese : -0.83
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
    Kwangsi : 1 flag, 1 infantry and 2 mech_infantrys
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag, 1 infantry
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
    Jehol : 1 flag, 1 mech_infantry
    Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 4 armour, 2 artilleries, 5 fighters, 6 mech_infantrys and 4 tactical_bombers
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 2 infantry
    Ceylon : 1 flag
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 armour and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 2 infantry
    Sakha : 1 flag
    Yenisey : 1 flag, 1 armour
    Soviet Far East : 1 flag, 1 mech_infantry
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag
    Celebes : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 1 flag, 1 destroyer
    41 Sea Zone : 1 transport
    44 Sea Zone : 1 transport
    33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
    37 Sea Zone : 1 flag
    39 Sea Zone : 1 flag
    26 Sea Zone : 1 flag, 1 submarine
    25 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
    6 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
    

    Production/PUs Summary :

    Germans : 53 / 65
    Russians : 17 / 25
    Japanese : 54 / 57
    Americans : 57 / 94
    Chinese : 6 / 10
    British : 33 / 45
    UK_Pacific : 13 / 16
    Italians : 14 / 11
    ANZAC : 10 / 23
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 235 times
            2 was rolled 229 times
            3 was rolled 214 times
            4 was rolled 205 times
            5 was rolled 237 times
            6 was rolled 197 times
        Average roll : 3.434
        Median : 3.000
        Variance : 1.051
        Standard Deviation : 1.025
        Total rolls : 1317
    
    Null / Other
            3 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.571
        Median : 5.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    
    Germans Combat
            1 was rolled 66 times
            2 was rolled 69 times
            3 was rolled 66 times
            4 was rolled 62 times
            5 was rolled 56 times
            6 was rolled 57 times
        Average roll : 3.383
        Median : 3.000
        Variance : 0.372
        Standard Deviation : 0.610
        Total rolls : 376
    
    British Combat
            1 was rolled 17 times
            2 was rolled 30 times
            3 was rolled 26 times
            4 was rolled 19 times
            5 was rolled 31 times
            6 was rolled 15 times
        Average roll : 3.449
        Median : 3.000
        Variance : 1.737
        Standard Deviation : 1.318
        Total rolls : 138
    
    Italians Combat
            1 was rolled 30 times
            2 was rolled 17 times
            3 was rolled 16 times
            4 was rolled 17 times
            5 was rolled 21 times
            6 was rolled 21 times
        Average roll : 3.369
        Median : 3.000
        Variance : 1.118
        Standard Deviation : 1.058
        Total rolls : 122
    
    Americans Combat
            1 was rolled 11 times
            2 was rolled 13 times
            3 was rolled 10 times
            4 was rolled 8 times
            5 was rolled 15 times
            6 was rolled 7 times
        Average roll : 3.375
        Median : 3.000
        Variance : 0.720
        Standard Deviation : 0.848
        Total rolls : 64
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 45 times
            2 was rolled 38 times
            3 was rolled 41 times
            4 was rolled 46 times
            5 was rolled 47 times
            6 was rolled 47 times
        Average roll : 3.580
        Median : 4.000
        Variance : 0.259
        Standard Deviation : 0.508
        Total rolls : 264
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.480
        Median : 3.000
        Variance : 0.618
        Standard Deviation : 0.786
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.467
        Median : 3.000
        Variance : 0.107
        Standard Deviation : 0.327
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 1 times
        Average roll : 2.929
        Median : 3.000
        Variance : 1.487
        Standard Deviation : 1.219
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 18 times
            6 was rolled 10 times
        Average roll : 3.511
        Median : 4.000
        Variance : 1.176
        Standard Deviation : 1.084
        Total rolls : 94
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.769
        Median : 4.000
        Variance : 0.736
        Standard Deviation : 0.858
        Total rolls : 13
    
    Russians Combat
            1 was rolled 41 times
            2 was rolled 39 times
            3 was rolled 19 times
            4 was rolled 19 times
            5 was rolled 35 times
            6 was rolled 28 times
        Average roll : 3.287
        Median : 3.000
        Variance : 2.627
        Standard Deviation : 1.621
        Total rolls : 181
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Northern Italy
            4 fighters moved from 95 Sea Zone to Northern Italy
            1 tactical_bomber moved from Sardinia to Northern Italy
            1 cruiser moved from 95 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Algeria to Morocco
    
        Combat - Americans
            Battle in Philippines
            Battle in 44 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Northern Italy
                Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Northern Italy to Sardinia
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            6 transports moved from 95 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            2 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer placed in 101 Sea Zone
            1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 57 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.83
    Japanese : 0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            4 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 3 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 4 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Northern Italy
            4 fighters moved from 95 Sea Zone to Northern Italy
            1 tactical_bomber moved from Sardinia to Northern Italy
            1 cruiser moved from 95 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Algeria to Morocco
    
        Combat - Americans
            Battle in Philippines
            Battle in 44 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Northern Italy
                Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Northern Italy to Sardinia
            4 fighters moved from Northern Italy to 95 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            6 transports moved from 95 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            2 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer placed in 101 Sea Zone
            1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 57 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            4 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 3 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 4 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Caucasus to Kazakhstan
            3 fighters moved from Persia to Kazakhstan
            1 mech_infantry moved from Yunnan to Kwangtung
            2 fighters moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Kwangtung
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Kazakhstan
                British attack with 3 fighters and 1 mech_infantry
                Germans defend with 2 armour
                    British roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 fighter owned by the British lost in Kazakhstan
                 retreated to Kazakhstan
                Germans win with 1 armour remaining. Battle score for attacker is -8
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Kwangtung
                British attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 1 armour and 1 harbour
                    British roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Kwangtung to Yunnan
            1 aaGun, 1 artillery and 9 infantry moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Turkmenistan
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Trans-Jordan to Persia
            1 armour and 1 mech_infantry moved from Iraq to Persia
            1 tactical_bomber moved from Egypt to Persia
            2 fighters moved from Kazakhstan to Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 destroyer placed in 106 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Italians : -0.33
    British : -1.00
    Americans : 0.83
    Chinese : -0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                  Italians take Sikang from Chinese
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 3 fighters and 2 infantry
                Americans defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 3 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Caucasus
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Yugoslavia to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 infantry moved from Albania to Bulgaria
            1 infantry moved from Albania to Bulgaria
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.83
    Americans : 0.00
    Russians : 0.00
    

    Territory Summary for Italians :

    Tsinghai : 1 flag, 1 armour and 1 mech_infantry
    Sikang : 1 flag, 1 armour and 1 mech_infantry
    Normandy Bordeaux : 1 aaGun
    Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
    Southern Italy : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    Rostov : 1 flag
    Caucasus : 1 flag, 1 artillery
    Bulgaria : 2 infantry
    Greece : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 53 / 65
    Russians : 15 / 25
    Japanese : 47 / 57
    Americans : 59 / 93
    Chinese : 6 / 11
    British : 33 / 40
    UK_Pacific : 16 / 22
    Italians : 18 / 15
    ANZAC : 10 / 23
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 258 times
            2 was rolled 258 times
            3 was rolled 236 times
            4 was rolled 226 times
            5 was rolled 268 times
            6 was rolled 215 times
        Average roll : 3.433
        Median : 3.000
        Variance : 1.504
        Standard Deviation : 1.226
        Total rolls : 1461
    
    Null / Other
            1 was rolled 13 times
            2 was rolled 17 times
            3 was rolled 13 times
            4 was rolled 11 times
            5 was rolled 18 times
            6 was rolled 7 times
        Average roll : 3.316
        Median : 3.000
        Variance : 1.036
        Standard Deviation : 1.018
        Total rolls : 79
    
    Germans Combat
            1 was rolled 67 times
            2 was rolled 70 times
            3 was rolled 66 times
            4 was rolled 62 times
            5 was rolled 56 times
            6 was rolled 57 times
        Average roll : 3.373
        Median : 3.000
        Variance : 0.424
        Standard Deviation : 0.651
        Total rolls : 378
    
    British Combat
            1 was rolled 18 times
            2 was rolled 31 times
            3 was rolled 26 times
            4 was rolled 19 times
            5 was rolled 34 times
            6 was rolled 18 times
        Average roll : 3.507
        Median : 3.000
        Variance : 1.720
        Standard Deviation : 1.311
        Total rolls : 146
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 19 times
            3 was rolled 16 times
            4 was rolled 20 times
            5 was rolled 27 times
            6 was rolled 25 times
        Average roll : 3.493
        Median : 4.000
        Variance : 1.153
        Standard Deviation : 1.074
        Total rolls : 138
    
    Americans Combat
            1 was rolled 13 times
            2 was rolled 17 times
            3 was rolled 13 times
            4 was rolled 11 times
            5 was rolled 18 times
            6 was rolled 7 times
        Average roll : 3.316
        Median : 3.000
        Variance : 1.036
        Standard Deviation : 1.018
        Total rolls : 79
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 46 times
            2 was rolled 40 times
            3 was rolled 43 times
            4 was rolled 47 times
            5 was rolled 48 times
            6 was rolled 49 times
        Average roll : 3.579
        Median : 4.000
        Variance : 0.211
        Standard Deviation : 0.460
        Total rolls : 273
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.480
        Median : 3.000
        Variance : 0.618
        Standard Deviation : 0.786
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.467
        Median : 3.000
        Variance : 0.107
        Standard Deviation : 0.327
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 1 times
        Average roll : 2.929
        Median : 3.000
        Variance : 1.487
        Standard Deviation : 1.219
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 13 times
            3 was rolled 27 times
            4 was rolled 24 times
            5 was rolled 19 times
            6 was rolled 13 times
        Average roll : 3.478
        Median : 3.000
        Variance : 1.472
        Standard Deviation : 1.213
        Total rolls : 113
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.769
        Median : 4.000
        Variance : 0.736
        Standard Deviation : 0.858
        Total rolls : 13
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 39 times
            3 was rolled 19 times
            4 was rolled 19 times
            5 was rolled 35 times
            6 was rolled 30 times
        Average roll : 3.304
        Median : 3.000
        Variance : 2.674
        Standard Deviation : 1.635
        Total rolls : 184
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 transport moved from 41 Sea Zone to 56 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 infantry moved from Iraq to Persia
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 transport moved from 41 Sea Zone to 56 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 infantry moved from Iraq to Persia
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from Russia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - French
            Battle in Caucasus
                French attack with 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    French roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Caucasus
                French win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            1 fighter moved from Caucasus to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.33
    ANZAC : -0.33
    

    Savegame

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