Whackamatt Allies -vs- dawgoneit Axis 1914 #A-2
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TripleA Turn Summary: Russia round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 cavalry moved from Azerbaijan to Caucasus 1 field_gun and 2 infantry moved from Volgograd to Caucasus 3 conscripts moved from Bessarabia to Odessa 2 conscripts moved from Moldavia to Odessa 2 conscripts moved from Crimea to Odessa 1 field_gun moved from Kiev to Odessa 1 infantry moved from Dnieper to Odessa 3 infantry moved from Belarus to Odessa 2 conscripts moved from Kiev to Odessa 2 cavalrys, 2 conscripts and 3 infantry moved from Eastern Poland to Belarus 2 conscripts and 1 field_gun moved from Lithuania to East Prussia 1 conscript moved from Lithuania to Eastern Poland 1 conscript moved from Latvia to Lithuania 3 conscripts moved from Pskov to Latvia 1 conscript moved from Minsk to Belarus 2 conscripts, 1 field_gun and 1 infantry moved from Ryazan to Moscow 2 cavalrys moved from Vladimir to Moscow 1 heavy_gun and 2 infantry moved from Tver to Moscow 1 infantry moved from Don to Moscow 2 conscripts moved from Don to Belarus 2 conscripts moved from Smolensk to Belarus 2 conscripts moved from Belarus to Odessa 2 cavalrys moved from Belarus to Odessa 1 field_gun and 2 infantry moved from Karelia to Finland 1 conscript and 1 field_gun moved from Murmansk to Finland 1 infantry moved from St. Petersburg to Finland 3 infantry moved from St. Petersburg to Pskov 1 conscript moved from Novgorod to Pskov 1 conscript moved from Archangelsk to Novgorod 2 conscripts moved from Naryan-Mar to Western Siberian Lowlands 3 conscripts moved from Vologda to Perm 1 conscript moved from Perm to Krasnoyarsk 1 conscript moved from Omsk to Novosibirsk 2 cavalrys moved from Kazan to Krasnoyarsk 1 cavalry moved from Kazakhstan to Caucasus 1 conscript moved from Novosibirsk to Kazakhstan 1 conscript and 1 field_gun moved from Vladivostok to Primorsky 2 conscripts moved from Primorsky to Khabarovsk 1 cavalry moved from Buryatia to Tiksi 1 conscript and 1 field_gun moved from Kamchatka to Koryak 2 conscripts and 1 field_gun moved from Nizhni-Novgorod to Vologda 1 conscript and 1 field_gun moved from Turkmenistan to Sea Zone 65 Caspian Sea 1 conscript and 1 field_gun moved from Sea Zone 65 Caspian Sea to Caucasus 2 conscripts moved from Turkmenistan to Kazakhstan 2 conscripts moved from Uzbekistan to Kazakhstan 2 conscripts and 1 field_gun moved from Irkutsk to Bratsk Purchase Units - Russia Russia buy 4 conscripts and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Moscow Russia attack with 2 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry Communists defend with 1 Factory, 5 conscripts and 1 trench Russia roll dice for 2 cavalrys, 2 conscripts, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 2 : 1/10 hits, 2.00 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 5 conscripts and 1 trench in Moscow, round 2 : 2/5 hits, 0.83 expected hits 2 conscripts owned by the Russia lost in Moscow Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 4 infantry in Moscow, round 3 : 2/8 hits, 2.00 expected hits Communists roll dice for 5 conscripts and 1 trench in Moscow, round 3 : 2/5 hits, 0.83 expected hits 2 infantry owned by the Russia, 1 trench owned by the Communists and 1 conscript owned by the Communists lost in Moscow Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Moscow, round 4 : 1/6 hits, 1.67 expected hits Communists roll dice for 4 conscripts in Moscow, round 4 : 0/4 hits, 0.67 expected hits 1 conscript owned by the Communists lost in Moscow Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Moscow, round 5 : 0/6 hits, 1.67 expected hits Communists roll dice for 3 conscripts in Moscow, round 5 : 0/3 hits, 0.50 expected hits Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Moscow, round 6 : 3/6 hits, 1.67 expected hits Communists roll dice for 3 conscripts in Moscow, round 6 : 2/3 hits, 0.50 expected hits 2 infantry owned by the Russia and 3 conscripts owned by the Communists lost in Moscow Russia win, taking Moscow from Communists with 2 cavalrys, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is -3 Casualties for Russia: 2 conscripts and 4 infantry Casualties for Communists: 5 conscripts and 1 trench Battle in Odessa Russia attack with 2 cavalrys, 11 conscripts, 1 field_gun and 4 infantry Austria defend with 2 cavalrys, 2 heavy_guns and 3 infantry Russia roll dice for 2 cavalrys, 11 conscripts, 1 field_gun and 4 infantry in Odessa, round 2 : 3/8 hits, 1.50 expected hits Austria roll dice for 2 cavalrys, 2 heavy_guns and 3 infantry in Odessa, round 2 : 2/7 hits, 2.67 expected hits 2 cavalrys owned by the Austria, 2 conscripts owned by the Russia and 1 infantry owned by the Austria lost in Odessa Russia roll dice for 2 cavalrys, 9 conscripts, 1 field_gun and 4 infantry in Odessa, round 3 : 2/8 hits, 1.50 expected hits Austria roll dice for 2 heavy_guns and 2 infantry in Odessa, round 3 : 2/4 hits, 2.00 expected hits 2 conscripts owned by the Russia and 2 infantry owned by the Austria lost in Odessa Russia roll dice for 2 cavalrys, 7 conscripts, 1 field_gun and 4 infantry in Odessa, round 4 : 2/8 hits, 1.50 expected hits Austria roll dice for 2 heavy_guns in Odessa, round 4 : 1/2 hits, 1.33 expected hits 1 conscript owned by the Russia and 2 heavy_guns owned by the Austria lost in Odessa Russia win, taking Odessa from Austria with 2 cavalrys, 6 conscripts, 1 field_gun and 4 infantry remaining. Battle score for attacker is 17 Casualties for Russia: 5 conscripts Casualties for Austria: 2 cavalrys, 2 heavy_guns and 3 infantry Battle in East Prussia Russia attack with 2 conscripts and 1 field_gun Germany defend with 1 infantry Russia roll dice for 2 conscripts and 1 field_gun in East Prussia, round 2 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 conscripts and 1 field_gun in East Prussia, round 3 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in East Prussia Russia win, taking East Prussia from Germany with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Belarus 3 trenchs placed in Lithuania 1 trench placed in Khabarovsk 1 trench placed in Bratsk 1 trench placed in Krasnoyarsk 3 conscripts placed in Kiev 1 conscript placed in Minsk Turn Complete - Russia Russia collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Austria : -1.00 Russia rolls : : 0.00 Communists : 2.67 Germany : -0.67 Russia : 0.50 -
TripleA Turn Summary: Communists round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry moved from Yakutsk to Chukotka Communists take Sakhe from Russia Communists take Chukotka from Russia 1 cavalry moved from Yakutsk to Amur Communists take Aldan from Russia Communists take Amur from Russia 2 conscripts and 1 field_gun moved from Yakutsk to Tiksi 2 conscripts moved from Yakutsk to Tiksi 1 field_gun moved from Yakutsk to Tiksi 2 cavalrys moved from Yakutsk to Tiksi 6 conscripts moved from Yakutsk to Aldan 2 cavalrys moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 1 heavy_gun, 8 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Tiksi Communists attack with 2 cavalrys, 4 conscripts and 2 field_guns Russia defend with 1 cavalry Communists roll dice for 2 cavalrys, 4 conscripts and 2 field_guns in Tiksi, round 2 : 3/6 hits, 1.33 expected hits Russia roll dice for 1 cavalry in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 cavalrys, 4 conscripts and 2 field_guns remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Non Combat Move - Communists Place Units - Communists 1 heavy_gun, 8 infantry and 2 trenchs placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Communists rolls : : 0.00 Communists : 1.67 Russia : -0.17 -
TripleA Turn Summary: USA round 1
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 1 Combat Move - USA 1 infantry moved from San Francisco to California 1 infantry moved from New Orleans to Louisiana 1 infantry moved from California to New Mexico 1 cavalry moved from Oregon to New Mexico 1 cavalry moved from Montana to New Mexico Purchase Units - USA USA buy nothing; Remaining resources: 25 PUs; Combat - USA Non Combat Move - USA Turn Complete - USA USA collect 65 PUs; end with 90 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,4,2,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mustardGas Combat Move - Germany 1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 1 field_gun, 1 heavy_gun and 4 infantry moved from Westphalia to Rhine 1 field_gun and 7 infantry moved from Wurttemburg to Rhine 1 infantry moved from Alsace to Franche-Comte Germany take Franche-Comte from France 1 heavy_gun and 10 infantry moved from Alsace to Rhine 2 cavalrys moved from Bavaria to Rhine 1 fighter moved from Mecklenburg to Rhine 1 field_gun and 7 infantry moved from West Prussia to East Prussia 2 infantry moved from Western Poland to Eastern Poland 1 field_gun moved from Western Poland to Eastern Poland 3 cavalrys, 3 field_guns, 2 heavy_guns and 11 infantry moved from Western Poland to Warsaw 4 infantry moved from Brandenburg to West Prussia 2 field_guns moved from Holland to Westphalia 1 heavy_gun moved from Mecklenburg to Holstein 1 cavalry moved from Mecklenburg to Westphalia 1 cavalry moved from Italian Somaliland to French Somaliland Germany take British Somaliland from Britain Germany take French Somaliland from France 1 cruiser and 1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 submarine moved from Sea Zone 79 Arabian Sea to Sea Zone 76 Indian Ocean 1 heavy_gun and 1 infantry moved from German New Guinea to Papua 1 infantry moved from Solomon Islands to Guadalcanal 1 battlecruiser and 1 cruiser moved from Sea Zone 121 Coral Sea to Sea Zone 115 Tasman Sea 2 infantry moved from Shanghai 1 to Shanghai 2 Purchase Units - Germany Germany buy 1 battlecruiser, 1 cavalry, 2 field_guns, 4 gass, 1 heavy_gun, 11 infantry, 3 submarines and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Eastern Poland Germany attack with 1 field_gun and 2 infantry Russia defend with 1 conscript Germany roll dice for 1 field_gun and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Eastern Poland, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Eastern Poland Germany win, taking Eastern Poland from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1 Casualties for Germany: 1 infantry Casualties for Russia: 1 conscript Battle in Papua Germany attack with 1 heavy_gun and 1 infantry Britain defend with 1 infantry Germany roll dice for 1 heavy_gun and 1 infantry in Papua, round 2 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Papua, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Papua Germany win, taking Papua from Britain with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in East Prussia Germany attack with 1 field_gun and 7 infantry Russia defend with 2 conscripts and 1 field_gun Germany roll dice for 1 field_gun and 7 infantry in East Prussia, round 2 : 0/8 hits, 1.67 expected hits Russia roll dice for 2 conscripts and 1 field_gun in East Prussia, round 2 : 0/3 hits, 0.67 expected hits Germany roll dice for 1 field_gun and 7 infantry in East Prussia, round 3 : 3/8 hits, 1.67 expected hits Russia roll dice for 2 conscripts and 1 field_gun in East Prussia, round 3 : 0/3 hits, 0.67 expected hits 1 field_gun owned by the Russia and 2 conscripts owned by the Russia lost in East Prussia Germany win, taking East Prussia from Russia with 1 field_gun and 7 infantry remaining. Battle score for attacker is 8 Casualties for Russia: 2 conscripts and 1 field_gun Battle in Sea Zone 115 Tasman Sea Germany attack with 1 battlecruiser and 1 cruiser Britain defend with 1 cruiser and 1 transport Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 115 Tasman Sea, round 2 : 1/2 hits, 1.17 expected hits Britain roll dice for 1 cruiser and 1 transport in Sea Zone 115 Tasman Sea, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Britain lost in Sea Zone 115 Tasman Sea 1 transport owned by the Britain lost in Sea Zone 115 Tasman Sea Germany win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is 17 Casualties for Britain: 1 cruiser and 1 transport Battle in Guadalcanal Germany attack with 1 infantry Britain defend with 1 colonial Germany roll dice for 1 infantry in Guadalcanal, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 colonial in Guadalcanal, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Guadalcanal, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 colonial in Guadalcanal, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Guadalcanal Britain win with 1 colonial remaining. Battle score for attacker is -3 Casualties for Germany: 1 infantry Battle in Warsaw Germany attack with 3 cavalrys, 3 field_guns, 2 heavy_guns and 11 infantry Russia defend with 1 Factory, 1 field_gun and 2 infantry Germany roll dice for 3 cavalrys, 3 field_guns, 2 heavy_guns and 11 infantry in Warsaw, round 2 : 5/19 hits, 4.83 expected hits Russia roll dice for 1 field_gun and 2 infantry in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Germany and 2 infantry owned by the Russia lost in Warsaw Germany win, taking Warsaw from Russia with 3 cavalrys, 3 field_guns, 2 heavy_guns and 10 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 infantry Casualties for Russia: 1 field_gun and 2 infantry Non Combat Move - Germany 3 gass moved from Berlin to Bavaria 3 field_guns and 3 infantry moved from Berlin to Brandenburg Place Units - Germany 3 submarines placed in Sea Zone 12 Baltic Sea 3 trenchs placed in German East Africa 1 battlecruiser placed in Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry placed in Dar es Salaam 1 heavy_gun and 1 infantry placed in German New Guinea 2 trenchs placed in Rhine 4 gass and 2 infantry placed in Bavaria 2 infantry placed in Mecklenburg 1 cavalry, 1 field_gun and 5 infantry placed in Berlin Activate Technology - Germany Germany activating mustardGas Turn Complete - Germany Germany collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Britain : -0.50 Germany : -0.17 Russia : -0.50 -
TripleA Turn Summary: France round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 2 colonials moved from Madeira to Sea Zone 33 Mid Atlantic 1 colonial and 1 infantry moved from Mali to Niger 1 infantry moved from Upper Volta to Niger 1 colonial moved from Togo to Dahome 1 battleship, 2 colonials and 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 53 Mid Atlantic 2 colonials moved from Sea Zone 53 Mid Atlantic to Morocco 2 cavalrys moved from Mali to Morocco 3 cavalrys moved from Fezzan to Morocco 1 infantry moved from Gabon to Congo 1 battlecruiser and 1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 1 infantry moved from Languedoc to Sea Zone 56 Gulf of Lyon 1 infantry and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea 1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea 2 colonials and 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 infantry moved from Piedmont to Tuscany 1 field_gun moved from Marseilles to Piedmont 1 infantry moved from Rhone to Piedmont 1 field_gun and 1 infantry moved from Burgundy to Franche-Comte 1 infantry moved from Burgundy to Franche-Comte 1 fighter and 2 infantry moved from Champagne to Alsace 2 infantry moved from Burgundy to Champagne 1 infantry moved from Burgundy to Champagne 5 field_guns and 3 infantry moved from Paris to Champagne 1 infantry moved from Picardy to Champagne 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand 1 cruiser moved from Sea Zone 136 East China Sea to Sea Zone 127 Gulf of Thailand 1 colonial and 1 field_gun moved from Shanghai 4 to Sea Zone 136 East China Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean Purchase Units - France France buy 8 heavy_guns, 2 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Alsace France attack with 1 fighter and 2 infantry Germany defend with 1 infantry France roll dice for 1 fighter and 2 infantry in Alsace, round 2 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Alsace France win, taking Alsace from Germany with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Franche-Comte France attack with 1 field_gun and 2 infantry Germany defend with 1 infantry France roll dice for 1 field_gun and 2 infantry in Franche-Comte, round 2 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte France win, taking Franche-Comte from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Germany: 1 infantry Battle in Tsingtao France attack with 1 colonial and 1 field_gun Germany defend with 1 infantry France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Tsingtao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Morocco France attack with 5 cavalrys and 2 colonials Neutral defend with 6 cavalrys France roll dice for 1 battlecruiser and 1 battleship in Morocco, round 2 : 1/2 hits, 1.33 expected hits France roll dice for 5 cavalrys and 2 colonials in Morocco, round 2 : 2/7 hits, 1.50 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 0/6 hits, 1.00 expected hits 3 cavalrys owned by the Neutral lost in Morocco France roll dice for 5 cavalrys and 2 colonials in Morocco, round 3 : 0/7 hits, 1.50 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 3 : 1/3 hits, 0.50 expected hits 1 cavalry owned by the France lost in Morocco France roll dice for 4 cavalrys and 2 colonials in Morocco, round 4 : 1/6 hits, 1.33 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 4 : 1/3 hits, 0.50 expected hits 1 cavalry owned by the Neutral and 1 cavalry owned by the France lost in Morocco France roll dice for 3 cavalrys and 2 colonials in Morocco, round 5 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 5 : 0/2 hits, 0.33 expected hits France roll dice for 3 cavalrys and 2 colonials in Morocco, round 6 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 6 : 0/2 hits, 0.33 expected hits France roll dice for 3 cavalrys and 2 colonials in Morocco, round 7 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 7 : 0/2 hits, 0.33 expected hits France roll dice for 3 cavalrys and 2 colonials in Morocco, round 8 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 8 : 0/2 hits, 0.33 expected hits France roll dice for 3 cavalrys and 2 colonials in Morocco, round 9 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 9 : 0/2 hits, 0.33 expected hits France roll dice for 3 cavalrys and 2 colonials in Morocco, round 10 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 10 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral lost in Morocco France roll dice for 3 cavalrys and 2 colonials in Morocco, round 11 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 cavalry in Morocco, round 11 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral and 1 cavalry owned by the France lost in Morocco France loses 0 PUs for violating Moroccos neutrality. France win, taking Morocco from Neutral with 2 cavalrys and 2 colonials remaining. Battle score for attacker is 12 Casualties for Neutral: 6 cavalrys Casualties for France: 3 cavalrys Non Combat Move - France 1 fighter moved from Alsace to Paris Place Units - France 3 trenchs placed in Picardy 3 trenchs placed in Champagne 8 heavy_guns and 3 trenchs placed in Paris 2 infantry placed in Brittany Turn Complete - France France collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Neutral : -1.17 France rolls : : 0.00 France : -7.33 Germany : 0.00 -
TripleA Turn Summary: Serbia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Serbia Serbia rolls : 0/1 hits, 0.00 expected hits Combat Move - Serbia 1 infantry moved from Belgrade to Transylvania Serbia take Transylvania from Austria 1 fighter moved from Belgrade to Sea Zone 68 Aegean Sea 1 field_gun and 4 infantry moved from Greece to Albania 1 heavy_gun moved from Bosnia to Serbia 1 infantry moved from Belgrade to Serbia Purchase Units - Serbia Serbia buy 2 heavy_guns and 4 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Serbia Battle in Sea Zone 68 Aegean Sea Serbia attack with 1 fighter Turkey defend with 1 transport 1 transport owned by the Turkey lost in Sea Zone 68 Aegean Sea Serbia win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Turkey: 1 transport Battle in Serbia Serbia attack with 1 heavy_gun and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 heavy_gun and 1 infantry in Serbia, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Serbia Serbia win, taking Serbia from Austria with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 fighter moved from Sea Zone 68 Aegean Sea to Macedonia Place Units - Serbia 1 trench placed in Macedonia 1 trench placed in Albania 2 heavy_guns and 2 trenchs placed in Belgrade Turn Complete - Serbia Serbia collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Serbia rolls : : 0.00 Austria : -0.33 Serbia : 0.33 -
TripleA Turn Summary: Austria round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,3 and gets 0 hits Combat Move - Austria 1 infantry moved from Croatia to Bosnia Austria take Bosnia from Serbia 1 field_gun and 7 infantry moved from Baranya to Belgrade 4 cavalrys and 2 fighters moved from Hungary to Belgrade 1 field_gun and 1 infantry moved from Croatia to Baranya 3 infantry moved from Bulgaria to Belgrade 1 field_gun and 2 infantry moved from Carpathia to Transylvania 1 field_gun and 2 infantry moved from Carpathia to Galicia 1 field_gun, 1 heavy_gun and 4 infantry moved from Trieste to Venice 1 field_gun moved from Milan to Venice Purchase Units - Austria Austria buy 19 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Transylvania Austria attack with 1 field_gun and 2 infantry Serbia defend with 1 infantry Austria roll dice for 1 field_gun and 2 infantry in Transylvania, round 2 : 1/3 hits, 0.83 expected hits Serbia roll dice for 1 infantry in Transylvania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Transylvania Austria win, taking Transylvania from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for Serbia: 1 infantry Battle in Belgrade Austria attack with 4 cavalrys, 1 field_gun, 2 fighters and 10 infantry Serbia defend with 1 Factory, 1 field_gun, 3 heavy_guns, 3 infantry and 5 trenchs Austria roll dice for 4 cavalrys, 1 field_gun, 2 fighters and 10 infantry in Belgrade, round 2 : 4/17 hits, 3.83 expected hits Units damaged: 4 trenchs owned by the Serbia Serbia roll dice for 1 field_gun, 3 heavy_guns, 3 infantry and 5 trenchs in Belgrade, round 2 : 5/7 hits, 3.33 expected hits 5 infantry owned by the Austria lost in Belgrade Austria roll dice for 4 cavalrys, 1 field_gun, 2 fighters and 5 infantry in Belgrade, round 3 : 2/12 hits, 3.00 expected hits Units damaged: 1 trench owned by the Serbia Serbia roll dice for 1 field_gun, 3 heavy_guns, 3 infantry and 5 trenchs in Belgrade, round 3 : 3/7 hits, 3.33 expected hits 3 infantry owned by the Austria and 1 trench owned by the Serbia lost in Belgrade Austria roll dice for 4 cavalrys, 1 field_gun, 2 fighters and 2 infantry in Belgrade, round 4 : 1/9 hits, 2.50 expected hits Serbia roll dice for 1 field_gun, 3 heavy_guns, 3 infantry and 4 trenchs in Belgrade, round 4 : 4/7 hits, 3.33 expected hits 2 cavalrys owned by the Austria, 2 infantry owned by the Austria and 1 trench owned by the Serbia lost in Belgrade 2 cavalrys owned by the Austria and 1 field_gun owned by the Austria retreated to Bulgaria Serbia win with 1 field_gun, 3 heavy_guns, 3 infantry and 3 trenchs remaining. Battle score for attacker is -32 Casualties for Austria: 2 cavalrys and 10 infantry Casualties for Serbia: 2 trenchs Non Combat Move - Austria 2 fighters moved from Belgrade to Bulgaria 1 fighter moved from Galicia to Bulgaria Place Units - Austria 3 trenchs placed in Galicia 4 infantry and 3 trenchs placed in Venice 7 infantry placed in Hungary 6 infantry placed in Trieste 2 infantry placed in Vienna Turn Complete - Austria Austria collect 79 PUs; end with 79 PUs 3 units repaired.Combat Hit Differential Summary :
Austria : -2.17 Serbia : 2.67 -
TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Italy Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Tuscany to Milan 5 infantry moved from Piedmont to Milan 1 cavalry, 2 field_guns and 6 infantry moved from Latium to Tuscany 1 heavy_gun moved from Rome to Latium 4 field_guns and 1 infantry moved from Rome to Latium 4 infantry moved from Rome to Latium 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 2 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea 2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 cavalry moved from Tripolitania to Chad 1 field_gun and 1 infantry moved from Tripoli to Tripolitania 1 battlecruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean Purchase Units - Italy Italy buy 3 field_guns, 1 infantry and 4 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Italy Battle in Milan Italy attack with 6 infantry Austria defend with 1 infantry Italy roll dice for 6 infantry in Milan, round 2 : 3/6 hits, 1.00 expected hits Austria roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Milan Italy win, taking Milan from Austria with 6 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 1 trench placed in Eritrea 3 field_guns placed in Piedmont 1 infantry placed in Rome Turn Complete - Italy Italy collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 Austria : -0.33 Italy : 2.00 -
TripleA Turn Summary: Arabia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Combat Move - Arabia 5 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 4 Bedouins and 3 trenchs; Remaining resources: 1 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 5 Bedouins Turkey defend with 2 infantry Arabia roll dice for 5 Bedouins in Hejaz, round 2 : 1/5 hits, 0.83 expected hits Turkey roll dice for 2 infantry in Hejaz, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz Arabia roll dice for 4 Bedouins in Hejaz, round 3 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Hejaz, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz Arabia win, taking Hejaz from Turkey with 3 Bedouins remaining. Battle score for attacker is 2 Casualties for Arabia: 2 Bedouins Casualties for Turkey: 2 infantry Non Combat Move - Arabia Place Units - Arabia 4 Bedouins and 3 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Turkey : 1.00 Arabia : 0.50 -
TripleA Turn Summary: Turkey round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,2 and gets 0 hits Combat Move - Turkey 1 field_gun and 1 infantry moved from Dardanelles to Bulgaria 1 battlecruiser, 1 battleship and 4 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea 5 infantry moved from Constantinople to Dardanelles 1 infantry moved from Al-Dammam to Kuwait Turkey take Kuwait from Britain 1 fighter moved from Oman to Basra 2 cavalrys and 5 infantry moved from Mesopotamia to Basra 1 fighter moved from Baghdad to Basra 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 field_gun and 3 infantry moved from Georgia to Armenia 1 infantry moved from Anatolia to Armenia 1 infantry moved from Smyrna to Armenia 2 infantry moved from Syria to Kurdistan Purchase Units - Turkey Turkey buy 3 field_guns, 1 heavy_gun, 8 infantry, 1 submarine and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Basra Turkey attack with 2 cavalrys, 2 fighters and 5 infantry Britain defend with 1 cavalry, 1 field_gun, 2 infantry and 1 trench Turkey roll dice for 2 cavalrys, 2 fighters and 5 infantry in Basra, round 2 : 1/9 hits, 2.17 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 cavalry, 1 field_gun, 2 infantry and 1 trench in Basra, round 2 : 1/4 hits, 1.17 expected hits 1 infantry owned by the Turkey lost in Basra Turkey roll dice for 2 cavalrys, 2 fighters and 4 infantry in Basra, round 3 : 0/8 hits, 2.00 expected hits Britain roll dice for 1 cavalry, 1 field_gun, 2 infantry and 1 trench in Basra, round 3 : 2/4 hits, 1.17 expected hits 2 infantry owned by the Turkey lost in Basra Turkey roll dice for 2 cavalrys, 2 fighters and 2 infantry in Basra, round 4 : 0/6 hits, 1.67 expected hits Britain roll dice for 1 cavalry, 1 field_gun, 2 infantry and 1 trench in Basra, round 4 : 0/4 hits, 1.17 expected hits Turkey roll dice for 2 cavalrys, 2 fighters and 2 infantry in Basra, round 5 : 3/6 hits, 1.67 expected hits Britain roll dice for 1 cavalry, 1 field_gun, 2 infantry and 1 trench in Basra, round 5 : 0/4 hits, 1.17 expected hits 1 infantry owned by the Britain, 1 cavalry owned by the Britain and 1 trench owned by the Britain lost in Basra Turkey roll dice for 2 cavalrys, 2 fighters and 2 infantry in Basra, round 6 : 1/6 hits, 1.67 expected hits Britain roll dice for 1 field_gun and 1 infantry in Basra, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Basra Turkey roll dice for 2 cavalrys, 2 fighters and 1 infantry in Basra, round 7 : 1/5 hits, 1.50 expected hits Britain roll dice for 1 field_gun in Basra, round 7 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 2 cavalrys, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Turkey: 4 infantry Casualties for Britain: 1 cavalry, 1 field_gun, 2 infantry and 1 trench Non Combat Move - Turkey 1 field_gun and 2 infantry moved from Baghdad to Mesopotamia 1 field_gun moved from Arabia to Mesopotamia 2 fighters moved from Basra to Mesopotamia 2 infantry moved from Damascus to Jordan 1 field_gun moved from Damascus to Palestine 1 cavalry moved from Yemen to Jordan Place Units - Turkey 1 trench placed in Arabia 1 trench placed in Palestine 1 submarine placed in Sea Zone 68 Aegean Sea 1 field_gun and 2 infantry placed in Baghdad 1 heavy_gun and 2 infantry placed in Damascus 2 field_guns and 4 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Turkey : -4.67 Britain : -1.67 -
TripleA Turn Summary: Britain round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 3,4 and gets 0 hits Combat Move - Britain 4 infantry moved from England to Sea Zone 15 English Channel 4 infantry moved from Sea Zone 15 English Channel to Belgium 2 infantry moved from Scotland to England 2 infantry moved from Wales to England 2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 17 Norwegian Sea to Sea Zone 15 English Channel 1 battlecruiser and 1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 infantry moved from Upper Volta to Niger 1 infantry moved from Port Sudan to Eritrea 1 infantry moved from Upper Egypt to Port Sudan 1 infantry moved from German Southwest Africa to Northern Rhodesia 1 cavalry moved from Bechuanaland to Northern Rhodesia 1 cavalry moved from Northern Rhodesia to Rwanda 1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa 1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 infantry moved from Orissa to Madras 1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean 1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau 1 cavalry moved from Malaya to Singapore 1 battlecruiser and 1 cruiser moved from Sea Zone 118 Java Sea to Sea Zone 123 Banda Sea 3 colonials moved from New South Wales to Queensland 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 colonial moved from Punjab to Sindh 1 cavalry moved from Madras to Gujarat Purchase Units - Britain Britain buy 1 battleship, 1 cruiser, 1 destroyer, 2 gass, 3 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 2 PUs; 2 techTokens; Combat - Britain Battle in Sea Zone 131 Pacific Ocean Britain attack with 2 cruisers and 1 transport Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 131 Pacific Ocean Britain win with 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Palau Battle in Sea Zone 72 Persian Gulf Britain attack with 1 battlecruiser, 1 cruiser and 2 destroyers Turkey defend with 1 cruiser and 1 transport Britain roll dice for 1 battlecruiser, 1 cruiser and 2 destroyers in Sea Zone 72 Persian Gulf, round 2 : 2/4 hits, 1.83 expected hits Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 72 Persian Gulf, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Turkey and 1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf Britain win, taking Palau from Germany with 1 battlecruiser, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 17 Casualties for Turkey: 1 cruiser and 1 transport Non Combat Move - Britain Place Units - Britain 2 gass placed in Bombay 3 heavy_guns and 3 trenchs placed in Belgium 1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel 1 battleship placed in Sea Zone 70 Eastern Mediterranean 1 infantry placed in Cairo-Suez 2 infantry placed in Goa Turn Complete - Britain Britain collect 86 PUs; end with 88 PUsCombat Hit Differential Summary :
Turkey : -0.50 Britain : 0.17 -
TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 1,5,3 and gets 0 hits Combat Move - Russia 1 conscript, 2 field_guns and 3 infantry moved from Finland to Sweden 3 conscripts moved from Latvia to Lithuania 1 conscript moved from Minsk to Belarus 3 conscripts moved from Kiev to Odessa 2 conscripts, 1 field_gun and 2 infantry moved from Odessa to Belarus 3 conscripts moved from Belarus to Lithuania 2 infantry moved from Belarus to Lithuania 1 field_gun and 1 heavy_gun moved from Moscow to Don 2 cavalrys moved from Moscow to Caucasus 2 conscripts and 1 field_gun moved from Vologda to Western Siberian Lowlands 2 conscripts moved from Perm to Krasnoyarsk 1 conscript moved from Perm to Krasnoyarsk 1 conscript moved from Novosibirsk to Bratsk 1 conscript moved from Bratsk to Chita 1 conscript and 1 field_gun moved from Primorsky to Khabarovsk Purchase Units - Russia Russia buy 8 conscripts, 5 infantry and 19 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Russia Battle in Sweden Russia attack with 1 conscript, 2 field_guns and 3 infantry Neutral defend with 2 infantry Russia roll dice for 1 conscript, 2 field_guns and 3 infantry in Sweden, round 2 : 1/6 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Sweden Russia roll dice for 2 field_guns and 3 infantry in Sweden, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 infantry in Sweden, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 infantry owned by the Neutral lost in Sweden Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript and 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Lithuania 3 trenchs placed in Belarus 3 trenchs placed in Odessa 2 trenchs placed in Bratsk 2 trenchs placed in Irkutsk 2 trenchs placed in Krasnoyarsk 2 trenchs placed in Western Siberian Lowlands Russia undo move 7. 3 trenchs placed in Khabarovsk Russia undo move 7. 1 trench placed in Western Siberian Lowlands 3 trenchs placed in Khabarovsk 3 infantry placed in Irkutsk 2 infantry placed in Omsk 3 conscripts placed in Minsk 3 conscripts placed in Kiev 2 conscripts placed in Vladivostok Turn Complete - Russia Russia collect 89 PUs; end with 90 PUsCombat Hit Differential Summary :
Neutral : 1.00 Russia : 0.00 -
TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 6,6 and gets 2 hits Communists removing all Technology Tokens after successful research. Communists discover subwarfare Combat Move - Communists 1 cavalry moved from Tiksi to Norilsk Communists take Norilsk from Russia 1 cavalry moved from Norilsk to Evenkia Communists take Evenkia from Russia 1 cavalry moved from Chukotka to Magadan Communists take Magadan from Russia 2 infantry moved from Yakutsk to Aldan 2 infantry moved from Yakutsk to Tiksi 2 infantry moved from Yakutsk to Sakhe 1 infantry moved from Yakutsk to Sakhe 1 cavalry moved from Magadan to Sakhe 1 cavalry moved from Amur to Aldan 1 conscript moved from Aldan to Sakhe 1 infantry moved from Yakutsk to Aldan 1 conscript moved from Aldan to Sakhe 1 heavy_gun moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 2 field_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 1 trench placed in Aldan 1 trench placed in Tiksi 1 trench placed in Sakhe 2 field_guns and 1 infantry placed in Yakutsk Activate Technology - Communists Communists activating subwarfare Turn Complete - Communists Communists collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - USA USA spend 10 on tech rolls USA roll 6,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 1 infantry moved from California to Baja-Sonora 3 cavalrys and 1 infantry moved from New Mexico to Baja-Sonora 1 infantry moved from Louisiana to Texas Purchase Units - USA USA buy 1 Factory, 1 battleship, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Baja-Sonora USA attack with 3 cavalrys and 2 infantry Neutral defend with 2 infantry USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 2 : 1/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Baja-Sonora USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 3 : 1/5 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baja-Sonora USA loses 0 PUs for violating Baja-Sonoras neutrality. USA win, taking Baja-Sonora from Neutral with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Hudson-Delaware 1 battleship, 2 destroyers and 1 submarine placed in Sea Zone 30 Mid Atlantic 4 infantry placed in New York Activate Technology - USA USA activating industry Turn Complete - USA USA collect 66 PUs; end with 67 PUsCombat Hit Differential Summary :
Neutral : -1.00 USA : 0.33 -
TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover merchantmarine Combat Move - Germany 2 cavalrys moved from Rhine to Alsace 1 cavalry moved from Rhine to Alsace 2 field_guns, 2 fighters and 20 infantry moved from Rhine to Belgium 2 fighters moved from Rhine to Alsace 1 cavalry moved from Westphalia to Belgium 3 gass moved from Bavaria to Belgium 4 gass moved from Bavaria to Belgium 1 battlecruiser and 1 cruiser moved from Sea Zone 115 Tasman Sea to Sea Zone 112 Pacific Ocean Purchase Units - Germany Germany buy 3 field_guns, 5 gass, 2 heavy_guns, 17 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 112 Pacific Ocean Germany attack with 1 battlecruiser and 1 cruiser France defend with 2 cruisers and 1 transport Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 112 Pacific Ocean, round 2 : 1/2 hits, 1.17 expected hits France roll dice for 2 cruisers and 1 transport in Sea Zone 112 Pacific Ocean, round 2 : 1/2 hits, 1.00 expected hits 1 cruiser owned by the France and 1 cruiser owned by the Germany lost in Sea Zone 112 Pacific Ocean Germany roll dice for 1 battlecruiser in Sea Zone 112 Pacific Ocean, round 3 : 0/1 hits, 0.67 expected hits France roll dice for 1 cruiser and 1 transport in Sea Zone 112 Pacific Ocean, round 3 : 0/1 hits, 0.50 expected hits Germany roll dice for 1 battlecruiser in Sea Zone 112 Pacific Ocean, round 4 : 1/1 hits, 0.67 expected hits France roll dice for 1 cruiser and 1 transport in Sea Zone 112 Pacific Ocean, round 4 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the France and 1 battlecruiser owned by the Germany lost in Sea Zone 112 Pacific Ocean France win with 1 transport remaining. Battle score for attacker is -6 Casualties for Germany: 1 battlecruiser and 1 cruiser Casualties for France: 2 cruisers Battle in Alsace Germany attack with 3 cavalrys and 2 fighters France defend with 2 infantry Germany roll dice for 3 cavalrys and 2 fighters in Alsace, round 2 : 4/5 hits, 1.50 expected hits France roll dice for 2 infantry in Alsace, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the France lost in Alsace Germany win, taking Alsace from France with 3 cavalrys and 2 fighters remaining. Battle score for attacker is 6 Casualties for France: 2 infantry Battle in Belgium Germany attack with 1 cavalry, 2 field_guns, 2 fighters, 7 gass and 20 infantry Britain defend with 1 Factory, 1 field_gun, 3 heavy_guns, 9 infantry and 6 trenchs; France defend with 2 cavalrys and 1 field_gun Germany roll dice for 7 gass in Belgium, round 2 : 7/7 hits, 5.83 expected hits 5 infantry owned by the Britain and 2 cavalrys owned by the France lost in Belgium 7 gass owned by the Germany lost in Belgium Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 20 infantry in Belgium, round 2 : 2/25 hits, 5.50 expected hits Units damaged: 2 trenchs owned by the Britain Britain roll dice for 2 field_guns, 3 heavy_guns, 4 infantry and 6 trenchs in Belgium, round 2 : 4/9 hits, 4.00 expected hits 4 infantry owned by the Germany lost in Belgium Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 16 infantry in Belgium, round 3 : 5/21 hits, 4.83 expected hits Units damaged: 4 trenchs owned by the Britain Britain roll dice for 2 field_guns, 3 heavy_guns, 4 infantry and 6 trenchs in Belgium, round 3 : 4/9 hits, 4.00 expected hits 4 infantry owned by the Germany and 1 trench owned by the Britain lost in Belgium Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 12 infantry in Belgium, round 4 : 3/17 hits, 4.17 expected hits Britain roll dice for 2 field_guns, 3 heavy_guns, 4 infantry and 5 trenchs in Belgium, round 4 : 2/9 hits, 4.00 expected hits 2 infantry owned by the Germany and 3 trenchs owned by the Britain lost in Belgium Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 10 infantry in Belgium, round 5 : 3/15 hits, 3.83 expected hits Britain roll dice for 2 field_guns, 3 heavy_guns, 4 infantry and 2 trenchs in Belgium, round 5 : 4/9 hits, 4.00 expected hits 4 infantry owned by the Germany, 1 infantry owned by the Britain and 2 trenchs owned by the Britain lost in Belgium Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 6 infantry in Belgium, round 6 : 3/11 hits, 3.17 expected hits Britain roll dice for 2 field_guns, 3 heavy_guns and 3 infantry in Belgium, round 6 : 6/8 hits, 3.67 expected hits 6 infantry owned by the Germany and 3 infantry owned by the Britain lost in Belgium Germany roll dice for 1 cavalry, 2 field_guns and 2 fighters in Belgium, round 7 : 1/5 hits, 1.67 expected hits Britain roll dice for 2 field_guns and 3 heavy_guns in Belgium, round 7 : 3/5 hits, 2.67 expected hits 2 field_guns owned by the Germany, 1 field_gun owned by the France and 1 cavalry owned by the Germany lost in Belgium retreated to Belgium Britain win with 1 field_gun and 3 heavy_guns remaining. Battle score for attacker is -43 Casualties for Britain: 9 infantry and 6 trenchs Casualties for France: 2 cavalrys and 1 field_gun Casualties for Germany: 1 cavalry, 2 field_guns, 7 gass and 20 infantry Non Combat Move - Germany 2 fighters moved from Belgium to Rhine 2 field_guns moved from Westphalia to Rhine 2 infantry moved from Bavaria to Wurttemburg 1 infantry moved from Holstein to Denmark 2 infantry moved from Mecklenburg to Hanover 3 cavalrys, 3 field_guns, 2 heavy_guns and 10 infantry moved from Warsaw to Eastern Poland 4 infantry moved from West Prussia to East Prussia 4 infantry moved from East Prussia to Eastern Poland 3 field_guns and 3 infantry moved from Brandenburg to West Prussia 1 cavalry, 1 field_gun and 5 infantry moved from Berlin to Brandenburg 1 cavalry moved from Brandenburg to West Prussia 2 fighters moved from Alsace to Rhine Place Units - Germany 5 gass placed in Bavaria 2 heavy_guns placed in Warsaw 3 field_guns and 3 infantry placed in Berlin 6 infantry placed in Mecklenburg 1 infantry placed in Bavaria Germany undo move 4. 3 submarines placed in Sea Zone 12 Baltic Sea 3 infantry placed in Mecklenburg 10 infantry placed in Berlin Activate Technology - Germany Germany activating merchantmarine Turn Complete - Germany Germany collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
Britain : 0.67 France : -0.67 Germany : -3.00 -
TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - France France spend 5 on tech rolls France roll 1,1 and gets 0 hits Combat Move - France 1 field_gun and 1 infantry moved from Franche-Comte to Alsace 8 field_guns, 1 heavy_gun and 12 infantry moved from Champagne to Rhine 1 gas moved from Paris to Rhine 1 fighter moved from Paris to Rhine 8 heavy_guns moved from Paris to Champagne 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 colonial and 2 infantry moved from Niger to Chad 1 colonial moved from Dahome to Nigeria 1 infantry moved from Congo to Rwanda 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Piedmont to Milan 2 colonials and 3 infantry moved from Tuscany to Milan 2 colonials moved from Morocco to Sea Zone 53 Mid Atlantic 1 battlecruiser, 1 battleship, 2 colonials, 1 cruiser and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 34 Mid Atlantic 2 colonials moved from Sea Zone 34 Mid Atlantic to Azores 1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand 1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea 1 colonial and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 3 1 colonial and 1 infantry moved from Shanghai 4 to Shanghai 1 France take Shanghai 1 from Germany 1 colonial and 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Shanghai 1 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 143 Pacific Ocean 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea Purchase Units - France France buy 1 Factory, 8 cavalrys, 4 colonials, 3 gass and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Alsace France attack with 1 field_gun and 1 infantry Germany defend with 3 cavalrys France roll dice for 1 field_gun and 1 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 3 cavalrys in Alsace, round 2 : 0/3 hits, 0.50 expected hits 1 cavalry owned by the Germany lost in Alsace France roll dice for 1 field_gun and 1 infantry in Alsace, round 3 : 2/2 hits, 0.67 expected hits Germany roll dice for 2 cavalrys in Alsace, round 3 : 1/2 hits, 0.33 expected hits 2 cavalrys owned by the Germany and 1 infantry owned by the France lost in Alsace France win, taking Alsace from Germany with 1 field_gun remaining. Battle score for attacker is 9 Casualties for Germany: 3 cavalrys Casualties for France: 1 infantry Battle in Azores France attack with 2 colonials Neutral defend with 1 infantry France roll dice for 1 battlecruiser and 1 battleship in Azores, round 2 : 0/2 hits, 1.33 expected hits France roll dice for 2 colonials in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 2 colonials in Azores, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 colonial owned by the France lost in Azores France loses 0 PUs for violating Azoress neutrality. France win, taking Azores from Neutral with 1 colonial remaining. Battle score for attacker is 0 Casualties for France: 1 colonial Casualties for Neutral: 1 infantry Battle in Rhine France attack with 8 field_guns, 1 fighter, 1 gas, 1 heavy_gun and 12 infantry Germany defend with 2 field_guns, 4 fighters, 3 heavy_guns, 8 infantry and 2 trenchs France roll dice for 1 gas in Rhine, round 2 : 0/1 hits, 0.67 expected hits 1 gas owned by the France lost in Rhine France roll dice for 8 field_guns, 1 fighter, 1 heavy_gun and 12 infantry in Rhine, round 2 : 7/22 hits, 7.00 expected hits Germany roll dice for 2 field_guns, 4 fighters, 3 heavy_guns, 8 infantry and 2 trenchs in Rhine, round 2 : 7/17 hits, 7.33 expected hits 3 infantry owned by the Germany, 2 trenchs owned by the Germany and 7 infantry owned by the France lost in Rhine France roll dice for 8 field_guns, 1 fighter, 1 heavy_gun and 5 infantry in Rhine, round 3 : 8/15 hits, 5.00 expected hits Germany roll dice for 2 field_guns, 4 fighters, 3 heavy_guns and 5 infantry in Rhine, round 3 : 6/14 hits, 6.33 expected hits 2 field_guns owned by the Germany, 1 fighter owned by the Germany, 5 infantry owned by the Germany, 1 field_gun owned by the France and 5 infantry owned by the France lost in Rhine France roll dice for 7 field_guns, 1 fighter and 1 heavy_gun in Rhine, round 4 : 2/9 hits, 3.00 expected hits Germany roll dice for 3 fighters and 3 heavy_guns in Rhine, round 4 : 5/6 hits, 3.50 expected hits 2 fighters owned by the Germany and 5 field_guns owned by the France lost in Rhine France roll dice for 2 field_guns, 1 fighter and 1 heavy_gun in Rhine, round 5 : 0/4 hits, 1.33 expected hits Germany roll dice for 1 fighter and 3 heavy_guns in Rhine, round 5 : 2/4 hits, 2.50 expected hits 2 field_guns owned by the France lost in Rhine 1 heavy_gun owned by the France retreated to Champagne Germany win with 1 fighter and 3 heavy_guns remaining. Battle score for attacker is -6 Casualties for France: 8 field_guns, 1 gas and 12 infantry Casualties for Germany: 2 field_guns, 3 fighters, 8 infantry and 2 trenchs Non Combat Move - France 1 fighter moved from Rhine to Champagne Place Units - France 8 cavalrys placed in Paris 3 gass placed in Brittany 1 infantry placed in Marseilles 2 colonials placed in Algiers 2 colonials placed in Tobruk 1 Factory placed in Tsingtao Turn Complete - France France collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Neutral : 0.33 France : 0.00 Germany : 0.50 -
TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Serbia Serbia rolls : 0/1 hits, 0.00 expected hits Combat Move - Serbia 1 field_gun and 1 infantry moved from Albania to Montenegro 3 infantry moved from Albania to Serbia 1 heavy_gun and 1 infantry moved from Serbia to Bosnia Purchase Units - Serbia Serbia buy 5 infantry and 4 trenchs; Remaining resources: 2 PUs; 1 techTokens; Combat - Serbia Battle in Bosnia Serbia attack with 1 heavy_gun and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 heavy_gun and 1 infantry in Bosnia, round 2 : 2/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia Serbia win, taking Bosnia from Austria with 1 heavy_gun remaining. Battle score for attacker is 0 Casualties for Serbia: 1 infantry Casualties for Austria: 1 infantry Battle in Montenegro Serbia attack with 1 field_gun and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 field_gun and 1 infantry in Montenegro, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Montenegro, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Montenegro Serbia win, taking Montenegro from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Serbia Place Units - Serbia 2 trenchs placed in Macedonia 2 trenchs placed in Serbia 4 infantry placed in Belgrade 1 infantry placed in Greece Turn Complete - Serbia Serbia collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
Serbia rolls : : 0.00 Austria : 0.33 Serbia : 1.67 -
TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,2,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover subwarfare Combat Move - Austria 1 field_gun and 1 infantry moved from Baranya to Bosnia 7 infantry moved from Hungary to Transylvania 2 infantry moved from Vienna to Hungary 1 cavalry, 2 field_guns, 2 heavy_guns and 13 infantry moved from Venice to Milan Purchase Units - Austria Austria buy 2 field_guns, 13 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Milan Austria attack with 1 cavalry, 2 field_guns, 2 heavy_guns and 13 infantry Italy defend with 6 infantry; France defend with 2 colonials, 1 field_gun and 4 infantry Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 13 infantry in Milan, round 2 : 1/18 hits, 4.33 expected hits Italy roll dice for 2 colonials, 1 field_gun and 10 infantry in Milan, round 2 : 5/13 hits, 4.33 expected hits 1 infantry owned by the Italy and 5 infantry owned by the Austria lost in Milan Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 8 infantry in Milan, round 3 : 3/13 hits, 3.50 expected hits Italy roll dice for 2 colonials, 1 field_gun and 9 infantry in Milan, round 3 : 2/12 hits, 4.00 expected hits 3 infantry owned by the Italy and 2 infantry owned by the Austria lost in Milan Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 6 infantry in Milan, round 4 : 4/11 hits, 3.17 expected hits Italy roll dice for 2 colonials, 1 field_gun and 6 infantry in Milan, round 4 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Italy, 2 infantry owned by the Austria and 2 infantry owned by the France lost in Milan Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 4 infantry in Milan, round 5 : 4/9 hits, 2.83 expected hits Italy roll dice for 2 colonials, 1 field_gun and 2 infantry in Milan, round 5 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Austria, 2 colonials owned by the France and 2 infantry owned by the France lost in Milan Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry in Milan, round 6 : 2/8 hits, 2.67 expected hits Italy roll dice for 1 field_gun in Milan, round 6 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Milan Austria win, taking Milan from Italy with 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry remaining. Battle score for attacker is 10 Casualties for Austria: 10 infantry Casualties for Italy: 6 infantry Casualties for France: 2 colonials, 1 field_gun and 4 infantry Battle in Bosnia Austria attack with 1 field_gun and 1 infantry Serbia defend with 1 heavy_gun Austria roll dice for 1 field_gun and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits Serbia roll dice for 1 heavy_gun in Bosnia, round 2 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia Austria win, taking Bosnia from Serbia with 1 field_gun remaining. Battle score for attacker is 2 Casualties for Austria: 1 infantry Casualties for Serbia: 1 heavy_gun Non Combat Move - Austria 6 infantry moved from Trieste to Venice Place Units - Austria 3 trenchs placed in Galicia 4 infantry and 3 trenchs placed in Venice 3 trenchs placed in Bulgaria Austria undo move 2. 2 field_guns, 2 infantry and 3 trenchs placed in Venice 6 infantry placed in Tyrol 5 infantry placed in Hungary Activate Technology - Austria Austria activating subwarfare Turn Complete - Austria Austria collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Austria : -2.17 Italy : -3.33 Serbia : 0.33 -
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 cavalry, 2 field_guns and 8 infantry moved from Tuscany to Milan 3 field_guns moved from Piedmont to Milan 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 field_gun moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 field_gun and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 4 field_guns, 1 heavy_gun and 5 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 2 field_guns, 1 heavy_gun, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Italy Battle in Milan Italy attack with 1 cavalry, 5 field_guns and 8 infantry Austria defend with 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry Italy roll dice for 1 cavalry, 5 field_guns and 8 infantry in Milan, round 2 : 4/14 hits, 4.00 expected hits Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry in Milan, round 2 : 3/8 hits, 3.17 expected hits 1 cavalry owned by the Austria, 3 infantry owned by the Italy and 3 infantry owned by the Austria lost in Milan Italy roll dice for 1 cavalry, 5 field_guns and 5 infantry in Milan, round 3 : 2/11 hits, 3.50 expected hits Austria roll dice for 2 field_guns and 2 heavy_guns in Milan, round 3 : 0/4 hits, 2.00 expected hits 2 field_guns owned by the Austria lost in Milan Italy roll dice for 1 cavalry, 5 field_guns and 5 infantry in Milan, round 4 : 5/11 hits, 3.50 expected hits Austria roll dice for 2 heavy_guns in Milan, round 4 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Italy, 1 cavalry owned by the Italy and 2 heavy_guns owned by the Austria lost in Milan Italy win, taking Milan from Austria with 5 field_guns and 4 infantry remaining. Battle score for attacker is 15 Casualties for Italy: 1 cavalry and 4 infantry Casualties for Austria: 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry Non Combat Move - Italy Place Units - Italy 1 trench placed in Tuscany 2 field_guns, 1 heavy_gun and 1 trench placed in Piedmont 3 infantry placed in Rome Turn Complete - Italy Italy collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 Austria : -1.50 Italy : 0.00 -
TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Combat Move - Arabia 1 Bedouin moved from Hejaz to Yemen Arabia take Yemen from Turkey 1 Bedouin moved from Yemen to Oman Arabia take Oman from Turkey 1 Bedouin moved from Mecca to Arabia 3 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; Combat - Arabia Battle in Arabia Arabia attack with 1 Bedouin Turkey defend with 1 trench 1 trench owned by the Turkey lost in Arabia Arabia win, taking Arabia from Turkey with 1 Bedouin remaining. Battle score for attacker is 3 Casualties for Turkey: 1 trench Non Combat Move - Arabia Place Units - Arabia 1 trench placed in Hejaz 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :





