@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - Russia
Russia spend 15 on tech rolls
Russia roll 5,3,2,6,1,6,6,5 and gets 3 hits
Russia removing all Technology Tokens after successful research.
Russia discover industry
Combat Move - Russia
6 gass moved from St. Petersburg to Oslo
2 field_guns, 1 heavy_gun and 7 infantry moved from Norway to Oslo
4 conscripts and 4 infantry moved from Latvia to Lithuania
Russia take Lithuania from Germany
3 infantry moved from Pskov to Latvia
3 conscripts moved from Minsk to Belarus
3 conscripts moved from Kiev to Odessa
9 conscripts, 2 heavy_guns and 2 infantry moved from Belarus to Eastern Poland
1 conscript moved from Odessa to Moldavia
Russia take Moldavia from Austria
1 conscript moved from Odessa to Bessarabia
Russia take Bessarabia from Austria
2 conscripts moved from Don to Belarus
1 field_gun, 1 heavy_gun and 1 infantry moved from Caucasus to Georgia
1 gas moved from Moscow to Georgia
1 fighter moved from Moscow to Georgia
1 infantry moved from Moscow to Don
3 infantry moved from St. Petersburg to Pskov
1 heavy_gun and 1 infantry moved from Omsk to Novosibirsk
2 conscripts moved from Novosibirsk to Bratsk
2 conscripts and 1 heavy_gun moved from Primorsky to Khabarovsk
1 field_gun, 1 heavy_gun and 1 infantry moved from Vladivostok to Primorsky
3 cavalrys moved from Vladivostok to Khabarovsk
1 conscript and 4 heavy_guns moved from Bratsk to Aldan
1 heavy_gun and 2 infantry moved from Irkutsk to Bratsk
1 conscript moved from Chukotka to Sakhe
2 conscripts and 1 field_gun moved from Magadan to Sakhe
3 cavalrys moved from Khabarovsk to Sakhe
Purchase Units - Russia
Russia buy 3 cavalrys, 6 conscripts, 10 field_guns, 12 gass and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Sakhe
Russia attack with 3 cavalrys, 3 conscripts and 1 field_gun
Communists defend with 3 trenchs
3 trenchs owned by the Communists lost in Sakhe
Russia win, taking Sakhe from Communists with 3 cavalrys, 3 conscripts and 1 field_gun remaining. Battle score for attacker is 9
Casualties for Communists: 3 trenchs
Battle in Eastern Poland
Russia attack with 9 conscripts, 2 heavy_guns and 2 infantry
Germany defend with 2 field_guns, 5 infantry and 3 tanks
Russia roll dice for 9 conscripts, 2 heavy_guns and 2 infantry in Eastern Poland, round 2 : 2/6 hits, 1.33 expected hits
Germany roll dice for 2 field_guns, 5 infantry and 3 tanks in Eastern Poland, round 2 : 1/10 hits, 2.83 expected hits
1 conscript owned by the Russia and 2 tanks owned by the Germany lost in Eastern Poland
Russia roll dice for 8 conscripts, 2 heavy_guns and 2 infantry in Eastern Poland, round 3 : 0/6 hits, 1.33 expected hits
Germany roll dice for 2 field_guns, 5 infantry and 1 tank in Eastern Poland, round 3 : 2/8 hits, 2.50 expected hits
2 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 6 conscripts, 2 heavy_guns and 2 infantry in Eastern Poland, round 4 : 0/6 hits, 1.33 expected hits
Germany roll dice for 2 field_guns, 5 infantry and 1 tank in Eastern Poland, round 4 : 4/8 hits, 2.50 expected hits
4 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 2 conscripts, 2 heavy_guns and 2 infantry in Eastern Poland, round 5 : 1/6 hits, 1.33 expected hits
Germany roll dice for 2 field_guns, 5 infantry and 1 tank in Eastern Poland, round 5 : 1/8 hits, 2.50 expected hits
1 conscript owned by the Russia and 1 tank owned by the Germany lost in Eastern Poland
Russia roll dice for 1 conscript, 2 heavy_guns and 2 infantry in Eastern Poland, round 6 : 2/5 hits, 1.33 expected hits
Germany roll dice for 2 field_guns and 5 infantry in Eastern Poland, round 6 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Eastern Poland
Russia roll dice for 2 heavy_guns and 1 infantry in Eastern Poland, round 7 : 2/3 hits, 1.00 expected hits
Germany roll dice for 2 field_guns and 3 infantry in Eastern Poland, round 7 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Russia and 2 heavy_guns owned by the Russia lost in Eastern Poland
Germany win with 2 field_guns and 1 infantry remaining. Battle score for attacker is -4
Casualties for Russia: 9 conscripts, 2 heavy_guns and 2 infantry
Casualties for Germany: 4 infantry and 3 tanks
Battle in Oslo
Russia attack with 2 field_guns, 6 gass, 1 heavy_gun and 7 infantry
Neutral defend with 3 infantry
Russia roll dice for 6 gass in Oslo, round 2 : 4/6 hits, 4.00 expected hits
3 infantry owned by the Neutral lost in Oslo
6 gass owned by the Russia lost in Oslo
Russia loses 0 PUs for violating Oslos neutrality.
Russia win, taking Oslo from Neutral with 2 field_guns, 1 heavy_gun and 7 infantry remaining. Battle score for attacker is -9
Casualties for Neutral: 3 infantry
Casualties for Russia: 6 gass
Non Combat Move - Russia
Place Units - Russia
3 field_guns placed in Irkutsk
3 field_guns placed in Vladivostok
3 trenchs placed in Belarus
3 conscripts placed in Minsk
3 conscripts placed in Kiev
3 gass placed in Caucasus
2 field_guns placed in Omsk
3 cavalrys placed in Moscow
6 gass placed in St. Petersburg
Activate Technology - Russia
Russia activating industry
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 108 PUs; end with 108 PUs
Russia collect 5 PUs from War Bonds; end with 113 PUs
Combat Hit Differential Summary :
Germany : -1.33
Russia : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Purchase Units - Communists
Communists buy 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Communists
Place Units - Communists
4 infantry and 3 trenchs placed in Yakutsk
Turn Complete - Communists
Communists collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11
Research Technology - USA
USA spend 10 on tech rolls
USA roll 5,1,3,2,3,1,1 and gets 0 hits
Combat Move - USA
5 field_guns and 5 infantry moved from Auvergne to Rhone
5 field_guns, 2 heavy_guns and 10 infantry moved from Languedoc to Rhone
15 field_guns, 2 heavy_guns and 21 infantry moved from Languedoc to Marseilles
1 field_gun, 1 heavy_gun and 4 infantry moved from Aquitaine to Auvergne
3 field_guns, 2 heavy_guns and 5 infantry moved from Catalonia to Languedoc
3 field_guns and 2 infantry moved from Navarre to Aquitaine
2 field_guns and 2 infantry moved from Leon to Sea Zone 26 Bay of Biscay
6 field_guns and 6 infantry moved from Castile to Catalonia
1 infantry moved from Leon to Sea Zone 26 Bay of Biscay
2 field_guns and 3 infantry moved from Sea Zone 26 Bay of Biscay to Aquitaine
1 transport moved from Sea Zone 26 Bay of Biscay to Sea Zone 33 Mid Atlantic
3 infantry moved from Norte to Sea Zone 33 Mid Atlantic
3 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon
3 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
3 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay
Purchase Units - USA
USA buy 11 field_guns, 1 fighter and 10 infantry; Remaining resources: 2 PUs; 7 techTokens;
Non Combat Move - USA
Place Units - USA
2 field_guns and 3 infantry placed in Navarre
3 field_guns and 3 infantry placed in Castile
3 field_guns and 2 infantry placed in Leon
3 field_guns, 1 fighter and 2 infantry placed in Norte
Turn Complete - USA
USA collect 94 PUs; end with 96 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 0/1 hits, 0.00 expected hits
Combat Move - Germany
1 field_gun and 4 infantry moved from Western Poland to Eastern Poland
1 field_gun and 4 infantry moved from Warsaw to Eastern Poland
5 infantry moved from West Prussia to Western Poland
1 infantry moved from Hanover to Holland
3 infantry moved from Hanover to Holland
2 field_guns and 9 infantry moved from Mecklenburg to Hanover
4 infantry moved from Bavaria to Nassau
1 infantry moved from Bavaria to Nassau
1 field_gun moved from Bavaria to Nassau
3 field_guns moved from Bavaria to Wurttemburg
2 field_guns and 2 infantry moved from Berlin to Saxony
Purchase Units - Germany
Germany buy 1 destroyer, 3 field_guns, 11 infantry, 3 tanks and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Germany
Battle in Holland
Germany attack with 4 infantry
Britain defend with 1 heavy_gun and 2 infantry
Germany roll dice for 4 infantry in Holland, round 2 : 0/4 hits, 0.67 expected hits
Britain roll dice for 1 heavy_gun and 2 infantry in Holland, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Germany lost in Holland
2 infantry owned by the Germany retreated to Hanover
Britain win with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germany: 2 infantry
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Wurttemburg
3 trenchs placed in Nassau
9 infantry placed in Wurttemburg
1 field_gun and 2 infantry placed in Warsaw
Germany undo move 3.
1 field_gun and 8 infantry placed in Wurttemburg
1 field_gun, 1 infantry and 3 tanks placed in Bavaria
1 destroyer placed in Sea Zone 12 Baltic Sea
Turn Complete - Germany
Germany collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germany rolls : : 0.00
Britain : 0.67
Germany : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - France
France spend 30 on tech rolls
France roll 1,4,3,4,6,5 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover propaganda
Combat Move - France
2 infantry moved from Belgium to Amsterdam
2 infantry moved from Rhine to Westphalia
France take Westphalia from Germany
3 infantry moved from Belgium to Rhine
2 heavy_guns and 4 infantry moved from Champagne to Rhine
1 heavy_gun and 2 infantry moved from Champagne to Rhine
1 heavy_gun and 2 infantry moved from Champagne to Alsace
5 heavy_guns moved from Paris to Champagne
1 zeppelin moved from Marseilles to Piedmont
1 zeppelin moved from Latium to Venice
1 zeppelin moved from Latium to Trieste
1 field_gun and 2 infantry moved from Lower Egypt to Cyrenaica
3 transports moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean
2 field_guns and 2 infantry moved from Khabarovsk to Aldan
2 field_guns and 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 field_gun and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
2 field_guns moved from Shanghai 1 to Sea Zone 137 Yellow Sea
1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
6 field_guns and 6 infantry moved from Sea Zone 138 Sea of Japan to Tohoku
2 late_fighters moved from Primorsky to Tohoku
2 field_guns and 3 infantry moved from Primorsky to Khabarovsk
Purchase Units - France
France buy 4 colonials, 6 field_guns, 14 infantry, 1 late_fighter and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - France
Strategic bombing raid in Trieste
AA fire in Trieste : 0/1 hits, 0.17 expected hits
Bombing raid in Trieste rolls: 2 and causes: 2 damage to unit: Factory
Bombing raid in Trieste causes 2 damage total.
Strategic bombing raid in Piedmont
Bombing raid in Piedmont rolls: 6 and causes: 6 damage to unit: Factory
Bombing raid in Piedmont causes 6 damage total.
Strategic bombing raid in Venice
Bombing raid in Venice rolls: 5 and causes: 5 damage to unit: Factory
Bombing raid in Venice causes 5 damage total.
Battle in Tohoku
France attack with 6 field_guns, 6 infantry and 2 late_fighters
Neutral defend with 6 infantry
France roll dice for 6 field_guns, 6 infantry and 2 late_fighters in Tohoku, round 2 : 6/14 hits, 5.00 expected hits
Neutral roll dice for 6 infantry in Tohoku, round 2 : 1/6 hits, 2.00 expected hits
6 infantry owned by the Neutral and 1 infantry owned by the France lost in Tohoku
France loses 0 PUs for violating Tohokus neutrality.
France win, taking Tohoku from Neutral with 6 field_guns, 5 infantry and 2 late_fighters remaining. Battle score for attacker is 15
Casualties for France: 1 infantry
Casualties for Neutral: 6 infantry
Non Combat Move - France
2 late_fighters moved from Tohoku to Primorsky
1 zeppelin moved from Trieste to Latium
1 zeppelin moved from Venice to Latium
1 zeppelin moved from Piedmont to Latium
Place Units - France
2 trenchs placed in Rhine
4 colonials and 1 late_fighter placed in Tobruk
France undo move 2.
4 colonials and 1 infantry placed in Tobruk
2 field_guns and 3 infantry placed in Shanghai 2
2 field_guns and 3 infantry placed in Shanghai 1
2 field_guns, 2 infantry and 1 late_fighter placed in Tsingtao
5 infantry placed in Paris
Activate Technology - France
France activating propaganda
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 119 PUs; end with 120 PUs
France collect 8 PUs from War Bonds; end with 128 PUs
Combat Hit Differential Summary :
Neutral : -1.00
France : 1.00
AA fire in Trieste : : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Purchase Units - Serbia
Serbia buy 1 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - Serbia
Place Units - Serbia
1 infantry and 1 trench placed in Greece
1 trench placed in Albania
Turn Complete - Serbia
Serbia collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 4,3 and gets 0 hits
Combat Move - Austria
2 infantry moved from Piedmont to Tuscany
1 gas moved from Tyrol to Tuscany
1 field_gun and 2 infantry moved from Baranya to Serbia
1 gas moved from Hungary to Belgrade
2 infantry moved from Galicia to Bessarabia
2 fighters moved from Galicia to Bessarabia
Purchase Units - Austria
Austria repair damage of 5x Factory, 2x Factory, 6x Factory; Remaining resources: 71 PUs; 2 techTokens;
Austria buy 1 aaGun, 4 field_guns, 2 heavy_guns, 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Bessarabia
Austria attack with 2 fighters and 2 infantry
Russia defend with 1 conscript
Austria roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Russia roll dice for 1 conscript in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Bessarabia
Austria win, taking Bessarabia from Russia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Tuscany
Austria attack with 1 gas and 2 infantry
Italy defend with 1 infantry
Austria roll dice for 1 gas in Tuscany, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italy lost in Tuscany
1 gas owned by the Austria lost in Tuscany
Austria win, taking Tuscany from Italy with 2 infantry remaining. Battle score for attacker is -1
Casualties for Italy: 1 infantry
Casualties for Austria: 1 gas
Non Combat Move - Austria
2 fighters moved from Bessarabia to Galicia
6 field_guns and 9 infantry moved from Piedmont to Milan
2 field_guns and 2 infantry moved from Tyrol to Milan
5 infantry moved from Venice to Milan
5 field_guns moved from Venice to Milan
3 field_guns and 2 infantry moved from Trieste to Venice
1 infantry moved from Hungary to Baranya
Place Units - Austria
3 trenchs placed in Milan
1 aaGun, 2 heavy_guns and 1 infantry placed in Venice
6 infantry placed in Tyrol
3 field_guns and 2 infantry placed in Trieste
1 field_gun and 1 infantry placed in Hungary
Turn Complete - Austria
Austria collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Austria : 1.00
Russia : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0.00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover creepingBarage
Combat Move - Italy
2 heavy_guns and 1 infantry moved from Rome to Latium
1 infantry moved from Latium to Sea Zone 57 Ligurian Sea
1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
Italy take Piedmont from Austria
1 heavy_gun and 2 infantry moved from Latium to Tuscany
1 infantry moved from Latium to Tuscany
Purchase Units - Italy
Italy buy 2 heavy_guns, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Italy
Battle in Tuscany
Italy attack with 1 heavy_gun and 3 infantry
Austria defend with 2 infantry
Italy roll dice for 1 heavy_gun and 3 infantry in Tuscany, round 2 : 2/4 hits, 1.00 expected hits
Austria roll dice for 2 infantry in Tuscany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Austria lost in Tuscany
Italy win, taking Tuscany from Austria with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 6
Casualties for Austria: 2 infantry
Non Combat Move - Italy
Place Units - Italy
2 trenchs placed in Latium
2 heavy_guns and 2 infantry placed in Rome
Activate Technology - Italy
Italy activating creepingBarage
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 1.00
Austria : -0.67
Italy : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - Arabia
4 Bedouins moved from Mecca to Palestine
5 Bedouins moved from Mesopotamia to Syria
Purchase Units - Arabia
Arabia buy 4 Bedouins and 6 trenchs; Remaining resources: 4 PUs;
Non Combat Move - Arabia
Place Units - Arabia
3 trenchs placed in Mesopotamia
3 trenchs placed in Jordan
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 16 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Combat Move - Turkey
2 field_guns and 2 infantry moved from Constantinople to Smyrna
Purchase Units - Turkey
Turkey buy 9 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Turkey
Place Units - Turkey
3 infantry and 3 trenchs placed in Baghdad
3 infantry and 3 trenchs placed in Damascus
3 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 2,3,6,2,6,1,5,5,3,3 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover propaganda
Combat Move - Britain
2 colonials and 2 field_guns moved from Normandy to Sea Zone 15 English Channel
3 battlecruisers, 1 battleship, 2 colonials, 10 cruisers, 1 destroyer, 2 field_guns, 5 submarines and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
2 colonials and 2 field_guns moved from Sea Zone 14 Helgoland Bight to Holstein
2 colonials moved from Normandy to Sea Zone 25 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
2 colonials moved from Sea Zone 14 Helgoland Bight to Denmark
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
5 gass moved from Cairo-Suez to Damascus
1 infantry moved from Jordan to Damascus
1 field_gun and 2 infantry moved from Sinai to Palestine
6 field_guns and 4 infantry moved from Fars to Lurs
3 field_guns and 4 infantry moved from Sistan to Fars
6 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
3 field_guns moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
3 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
6 field_guns and 6 infantry moved from Sea Zone 72 Persian Gulf to Fars
1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 75 Red Sea
4 cavalrys, 13 colonials, 2 field_guns and 5 infantry moved from Papua to German New Guinea
1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea
3 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
4 colonials and 1 field_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
4 colonials, 1 field_gun and 3 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
4 colonials and 1 field_gun moved from Sea Zone 120 Arafura Sea to Papua
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea
Purchase Units - Britain
Britain buy 3 colonials, 10 field_guns, 13 infantry, 2 submarines and 1 zeppelin; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Battle in Denmark
Britain attack with 2 colonials
Germany defend with 2 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Denmark, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 2 colonials in Denmark, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 colonials owned by the Britain lost in Denmark
Germany win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Britain: 2 colonials
Casualties for Germany: 1 infantry
Battle in Holstein
Britain attack with 2 colonials and 2 field_guns
Germany defend with 2 infantry
Britain roll dice for 2 battlecruisers in Holstein, round 2 : 0/2 hits, 1.33 expected hits
Britain roll dice for 2 colonials and 2 field_guns in Holstein, round 2 : 2/4 hits, 1.67 expected hits
Germany roll dice for 2 infantry in Holstein, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germany and 1 colonial owned by the Britain lost in Holstein
Britain win, taking Holstein from Germany with 1 colonial and 2 field_guns remaining. Battle score for attacker is 3
Casualties for Britain: 1 colonial
Casualties for Germany: 2 infantry
Battle in Lurs
Britain attack with 6 field_guns and 4 infantry
Neutral defend with 2 infantry
Britain roll dice for 6 field_guns and 4 infantry in Lurs, round 2 : 1/10 hits, 3.33 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Lurs
Britain roll dice for 6 field_guns and 3 infantry in Lurs, round 3 : 2/9 hits, 3.00 expected hits
Neutral roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Lurs
Britain loses 0 PUs for violating Lurss neutrality.
Britain win, taking Lurs from Neutral with 6 field_guns and 3 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Battle in Damascus
Britain attack with 5 gass and 1 infantry
Turkey defend with 1 Factory, 1 field_gun, 1 fighter, 10 infantry and 11 trenchs
Britain roll dice for 5 gass in Damascus, round 2 : 4/5 hits, 4.17 expected hits
4 infantry owned by the Turkey lost in Damascus
5 gass owned by the Britain lost in Damascus
Britain roll dice for 1 infantry in Damascus, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 trench owned by the Turkey
Turkey roll dice for 1 field_gun, 1 fighter, 6 infantry and 11 trenchs in Damascus, round 2 : 4/19 hits, 4.67 expected hits
1 infantry owned by the Britain lost in Damascus
Turkey win with 1 field_gun, 1 fighter, 6 infantry and 11 trenchs remaining. Battle score for attacker is -6
Casualties for Turkey: 4 infantry
Casualties for Britain: 5 gass and 1 infantry
Battle in German New Guinea
Britain attack with 4 cavalrys, 13 colonials, 2 field_guns and 5 infantry
Germany defend with 1 Factory, 5 heavy_guns, 4 infantry and 7 trenchs
Britain roll dice for 4 cavalrys, 13 colonials, 2 field_guns and 5 infantry in German New Guinea, round 2 : 7/24 hits, 6.83 expected hits
Units damaged: 7 trenchs owned by the Germany
Germany roll dice for 5 heavy_guns, 4 infantry and 7 trenchs in German New Guinea, round 2 : 3/16 hits, 5.83 expected hits
3 infantry owned by the Britain lost in German New Guinea
Britain roll dice for 4 cavalrys, 13 colonials, 2 field_guns and 2 infantry in German New Guinea, round 3 : 5/21 hits, 6.33 expected hits
Germany roll dice for 5 heavy_guns, 4 infantry and 7 trenchs in German New Guinea, round 3 : 5/16 hits, 5.83 expected hits
5 trenchs owned by the Germany, 2 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in German New Guinea
Britain roll dice for 1 cavalry, 13 colonials and 2 field_guns in German New Guinea, round 4 : 6/16 hits, 5.50 expected hits
Germany roll dice for 5 heavy_guns, 4 infantry and 2 trenchs in German New Guinea, round 4 : 3/11 hits, 5.00 expected hits
4 infantry owned by the Germany, 2 colonials owned by the Britain, 2 trenchs owned by the Germany and 1 cavalry owned by the Britain lost in German New Guinea
Britain roll dice for 11 colonials and 2 field_guns in German New Guinea, round 5 : 5/13 hits, 4.67 expected hits
Germany roll dice for 5 heavy_guns in German New Guinea, round 5 : 4/5 hits, 3.33 expected hits
4 colonials owned by the Britain and 5 heavy_guns owned by the Germany lost in German New Guinea
Britain win, taking German New Guinea from Germany with 7 colonials and 2 field_guns remaining. Battle score for attacker is 9
Casualties for Britain: 4 cavalrys, 6 colonials and 5 infantry
Casualties for Germany: 5 heavy_guns, 4 infantry and 7 trenchs
Non Combat Move - Britain
Place Units - Britain
5 field_guns placed in Bombay
5 infantry placed in Goa
3 field_guns and 4 infantry placed in Baluchistan
3 colonials and 2 field_guns placed in Nova Scotia
2 submarines placed in Sea Zone 15 English Channel
1 zeppelin placed in London
4 infantry placed in Cairo-Suez
Activate Technology - Britain
Britain activating propaganda
Trigger BritainP: Britain has 3 infantry placed in London
Turn Complete - Britain
Britain collect 128 PUs; end with 129 PUs
1 unit repaired.
Combat Hit Differential Summary :
Neutral : 0.00
Turkey : -0.67
Britain : -5.00
Germany : -3.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - Russia
Russia spend 15 on tech rolls
Russia roll 2,2,5,1 and gets 0 hits
Combat Move - Russia
2 conscripts and 1 heavy_gun moved from Khabarovsk to Aldan
1 field_gun, 1 heavy_gun and 1 infantry moved from Primorsky to Khabarovsk
3 field_guns moved from Vladivostok to Primorsky
3 field_guns moved from Irkutsk to Bratsk
2 conscripts, 1 heavy_gun and 2 infantry moved from Bratsk to Aldan
1 heavy_gun and 1 infantry moved from Novosibirsk to Bratsk
2 field_guns moved from Omsk to Novosibirsk
6 gass moved from St. Petersburg to Kazan
1 conscript moved from Moldavia to Odessa
3 conscripts moved from Kiev to Odessa
1 infantry moved from Don to Belarus
3 conscripts moved from Minsk to Belarus
3 infantry moved from Latvia to Lithuania
3 infantry moved from Pskov to Latvia
3 cavalrys moved from Moscow to Caucasus
1 field_gun, 1 fighter, 1 gas, 4 heavy_guns and 1 infantry moved from Georgia to Armenia
3 gass moved from Caucasus to Armenia
Purchase Units - Russia
Russia buy 11 cavalrys, 4 conscripts, 12 gass and 3 trenchs; Remaining resources: 1 PUs; 4 techTokens;
Combat - Russia
Battle in Armenia
Russia attack with 1 field_gun, 1 fighter, 4 gass, 4 heavy_guns and 1 infantry
Turkey defend with 2 field_guns and 2 infantry
Russia roll dice for 4 gass in Armenia, round 2 : 4/4 hits, 2.67 expected hits
2 infantry owned by the Turkey and 2 field_guns owned by the Turkey lost in Armenia
4 gass owned by the Russia lost in Armenia
Russia win, taking Armenia from Turkey with 1 field_gun, 1 fighter, 4 heavy_guns and 1 infantry remaining. Battle score for attacker is 2
Casualties for Turkey: 2 field_guns and 2 infantry
Casualties for Russia: 4 gass
Non Combat Move - Russia
1 fighter moved from Armenia to Lurs
Place Units - Russia
3 trenchs placed in Lithuania
4 conscripts placed in Minsk
6 cavalrys placed in Caucasus
2 field_guns placed in St. Petersburg
5 cavalrys placed in Omsk
6 gass placed in Irkutsk
6 gass placed in Vladivostok
3 gass placed in Moscow
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Russia
Russia collect 109 PUs; end with 110 PUs
Russia collect 9 PUs from War Bonds; end with 119 PUs
Combat Hit Differential Summary :
Russia : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Purchase Units - Communists
Communists buy 1 heavy_gun, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Communists
Place Units - Communists
1 heavy_gun, 3 infantry and 2 trenchs placed in Yakutsk
Turn Complete - Communists
Communists collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 12
Research Technology - USA
USA spend 10 on tech rolls
USA roll 2,5,2,5,2,2,5,5,1 and gets 0 hits
Combat Move - USA
15 field_guns, 2 heavy_guns and 24 infantry moved from Marseilles to Piedmont
10 field_guns, 2 heavy_guns and 15 infantry moved from Rhone to Switzerland
1 field_gun, 1 heavy_gun and 4 infantry moved from Auvergne to Rhone
3 field_guns, 2 heavy_guns and 5 infantry moved from Languedoc to Rhone
6 field_guns and 6 infantry moved from Catalonia to Languedoc
2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 33 Mid Atlantic
3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 27 Mid Atlantic
3 field_guns moved from Leon to Sea Zone 27 Mid Atlantic
2 infantry moved from Leon to Sea Zone 27 Mid Atlantic
3 field_guns and 3 infantry moved from Castile to Sea Zone 26 Bay of Biscay
2 field_guns and 3 infantry moved from Navarre to Sea Zone 26 Bay of Biscay
1 field_gun moved from Aquitaine to Sea Zone 26 Bay of Biscay
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 33 Mid Atlantic
3 field_guns, 2 infantry and 3 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
9 field_guns and 8 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon
3 field_guns, 1 fighter and 2 infantry moved from Norte to Lisbon
4 field_guns and 5 infantry moved from Aquitaine to Auvergne
1 infantry moved from Guadalahara to Acapulco
Purchase Units - USA
USA buy 10 field_guns, 1 fighter and 11 infantry; Remaining resources: 4 PUs; 9 techTokens;
Combat - USA
Battle in Switzerland
USA attack with 10 field_guns, 2 heavy_guns and 15 infantry
Neutral defend with 2 infantry and 4 trenchs
USA roll dice for 10 field_guns, 2 heavy_guns and 15 infantry in Switzerland, round 2 : 9/27 hits, 10.17 expected hits
Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral, 4 trenchs owned by the Neutral and 1 infantry owned by the USA lost in Switzerland
USA roll dice for 10 field_guns, 2 heavy_guns and 14 infantry in Switzerland, round 3 : 7/26 hits, 10.00 expected hits
Neutral roll dice for 1 infantry in Switzerland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Switzerland
USA loses 0 PUs for violating Switzerlands neutrality.
USA win, taking Switzerland from Neutral with 10 field_guns, 2 heavy_guns and 14 infantry remaining. Battle score for attacker is 15
Casualties for USA: 1 infantry
Casualties for Neutral: 2 infantry and 4 trenchs
Battle in Lisbon
USA attack with 12 field_guns, 1 fighter and 10 infantry
Neutral defend with 4 heavy_guns and 12 infantry
USA roll dice for 12 field_guns, 1 fighter and 10 infantry in Lisbon, round 2 : 10/23 hits, 9.67 expected hits
Neutral roll dice for 4 heavy_guns and 12 infantry in Lisbon, round 2 : 6/16 hits, 6.67 expected hits
10 infantry owned by the Neutral and 6 infantry owned by the USA lost in Lisbon
USA roll dice for 12 field_guns, 1 fighter and 4 infantry in Lisbon, round 3 : 9/17 hits, 7.67 expected hits
Neutral roll dice for 4 heavy_guns and 2 infantry in Lisbon, round 3 : 3/6 hits, 3.33 expected hits
4 heavy_guns owned by the Neutral, 2 infantry owned by the Neutral and 3 infantry owned by the USA lost in Lisbon
USA loses 0 PUs for violating Lisbons neutrality.
USA win, taking Lisbon from Neutral with 12 field_guns, 1 fighter and 1 infantry remaining. Battle score for attacker is 29
Casualties for USA: 9 infantry
Casualties for Neutral: 4 heavy_guns and 12 infantry
Non Combat Move - USA
1 fighter moved from Lisbon to Andalusia
Place Units - USA
2 field_guns and 3 infantry placed in Navarre
3 field_guns and 3 infantry placed in Castile
2 field_guns, 1 fighter and 2 infantry placed in Leon
3 field_guns and 3 infantry placed in Norte
Turn Complete - USA
USA collect 106 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : -1.00
USA : -2.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,3 and gets 0 hits
Combat Move - Germany
1 infantry moved from Bavaria to Munich
1 tank moved from Wurttemburg to Bavaria
2 field_guns moved from Saxony to Westphalia
2 infantry moved from Saxony to Westphalia
1 field_gun and 5 infantry moved from Hanover to Holstein
1 field_gun and 5 infantry moved from Hanover to Holland
1 infantry moved from Hanover to Holstein
5 infantry moved from Western Poland to East Prussia
1 field_gun and 2 infantry moved from Warsaw to Eastern Poland
Purchase Units - Germany
Germany buy 1 field_gun, 18 infantry and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Holland
Germany attack with 1 field_gun and 5 infantry
Britain defend with 1 heavy_gun and 2 infantry
Germany roll dice for 1 field_gun and 5 infantry in Holland, round 2 : 2/6 hits, 1.50 expected hits
Britain roll dice for 1 heavy_gun and 2 infantry in Holland, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Britain lost in Holland
Germany roll dice for 1 field_gun and 4 infantry in Holland, round 3 : 2/5 hits, 1.33 expected hits
Britain roll dice for 1 heavy_gun in Holland, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 heavy_gun owned by the Britain lost in Holland
Germany win, taking Holland from Britain with 1 field_gun and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germany: 2 infantry
Casualties for Britain: 1 heavy_gun and 2 infantry
Battle in Westphalia
Germany attack with 2 field_guns and 2 infantry
France defend with 2 infantry
Germany roll dice for 2 field_guns and 2 infantry in Westphalia, round 2 : 1/4 hits, 1.67 expected hits
France roll dice for 2 infantry in Westphalia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Westphalia
Germany roll dice for 2 field_guns and 1 infantry in Westphalia, round 3 : 3/3 hits, 1.33 expected hits
France roll dice for 1 infantry in Westphalia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Westphalia
Germany win, taking Westphalia from France with 2 field_guns remaining. Battle score for attacker is 0
Casualties for Germany: 2 infantry
Casualties for France: 2 infantry
Battle in Holstein
Germany attack with 1 field_gun and 6 infantry
Britain defend with 1 colonial and 2 field_guns
Germany roll dice for 1 field_gun and 6 infantry in Holstein, round 2 : 2/7 hits, 1.67 expected hits
Britain roll dice for 1 colonial and 2 field_guns in Holstein, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany, 1 colonial owned by the Britain and 1 field_gun owned by the Britain lost in Holstein
Germany roll dice for 1 field_gun and 5 infantry in Holstein, round 3 : 0/6 hits, 1.50 expected hits
Britain roll dice for 1 field_gun in Holstein, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 5 infantry in Holstein, round 4 : 3/6 hits, 1.50 expected hits
Britain roll dice for 1 field_gun in Holstein, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Holstein
Germany win, taking Holstein from Britain with 1 field_gun and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germany: 2 infantry
Casualties for Britain: 1 colonial and 2 field_guns
Non Combat Move - Germany
Place Units - Germany
1 field_gun placed in Warsaw
3 trenchs placed in Eastern Poland
9 infantry and 3 trenchs placed in Wurttemburg
3 trenchs placed in Nassau
6 infantry placed in Bavaria
3 infantry placed in Warsaw
Turn Complete - Germany
Germany collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Britain : 0.33
France : 1.00
Germany : 2.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - France
France spend 25 on tech rolls
France roll 5,5,4,6,4 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover science
Combat Move - France
1 field_gun moved from Cyrenaica to Sea Zone 60 Central Mediterranean
4 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
4 colonials, 1 field_gun, 1 infantry and 3 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea
4 colonials, 1 field_gun and 1 infantry moved from Sea Zone 61 Ionian Sea to Albania
1 zeppelin moved from Latium to Venice
1 zeppelin moved from Latium to Trieste
1 zeppelin moved from Latium to Tyrol
6 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
2 field_guns moved from Shanghai 1 to Sea Zone 137 Yellow Sea
2 field_guns moved from Shanghai 2 to Sea Zone 137 Yellow Sea
2 field_guns moved from Tsingtao to Sea Zone 137 Yellow Sea
2 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
3 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
6 field_guns, 6 infantry and 6 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
6 field_guns and 5 infantry moved from Tohoku to Chubu
6 field_guns and 6 infantry moved from Sea Zone 138 Sea of Japan to Chubu
2 late_fighters moved from Primorsky to Chubu
2 field_guns and 3 infantry moved from Khabarovsk to Aldan
3 heavy_guns and 11 infantry moved from Rhine to Nassau
2 infantry moved from Amsterdam to Rhine
2 fighters moved from Alsace to Nassau
5 heavy_guns moved from Champagne to Alsace
8 infantry moved from Paris to Champagne
4 heavy_guns moved from Marseilles to Piedmont
Purchase Units - France
France buy 5 colonials, 6 field_guns, 16 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - France
Strategic bombing raid in Trieste
AA fire in Trieste : 0/1 hits, 0.17 expected hits
Bombing raid in Trieste rolls: 6 and causes: 6 damage to unit: Factory
Bombing raid in Trieste causes 6 damage total.
Strategic bombing raid in Tyrol
AA fire in Tyrol : 0/1 hits, 0.17 expected hits
Bombing raid in Tyrol rolls: 3 and causes: 3 damage to unit: Factory
Bombing raid in Tyrol causes 3 damage total.
Strategic bombing raid in Venice
AA fire in Venice : 0/1 hits, 0.17 expected hits
Bombing raid in Venice rolls: 1 and causes: 1 damage to unit: Factory
Bombing raid in Venice causes 1 damage total.
Battle in Chubu
France attack with 12 field_guns, 11 infantry and 2 late_fighters
Neutral defend with 8 infantry
France roll dice for 12 field_guns, 11 infantry and 2 late_fighters in Chubu, round 2 : 11/25 hits, 8.67 expected hits
Neutral roll dice for 8 infantry in Chubu, round 2 : 3/8 hits, 2.67 expected hits
8 infantry owned by the Neutral and 3 infantry owned by the France lost in Chubu
France loses 0 PUs for violating Chubus neutrality.
France win, taking Chubu from Neutral with 12 field_guns, 8 infantry and 2 late_fighters remaining. Battle score for attacker is 15
Casualties for France: 3 infantry
Casualties for Neutral: 8 infantry
Battle in Nassau
France attack with 2 fighters, 3 heavy_guns and 11 infantry
Germany defend with 1 field_gun, 5 infantry and 6 trenchs
France roll dice for 2 fighters, 3 heavy_guns and 11 infantry in Nassau, round 2 : 4/16 hits, 4.33 expected hits
Units damaged: 4 trenchs owned by the Germany
Germany roll dice for 1 field_gun, 5 infantry and 6 trenchs in Nassau, round 2 : 3/12 hits, 3.00 expected hits
3 infantry owned by the France lost in Nassau
France roll dice for 2 fighters, 3 heavy_guns and 8 infantry in Nassau, round 3 : 6/13 hits, 3.83 expected hits
Units damaged: 2 trenchs owned by the Germany
Germany roll dice for 1 field_gun, 5 infantry and 6 trenchs in Nassau, round 3 : 3/12 hits, 3.00 expected hits
4 trenchs owned by the Germany and 3 infantry owned by the France lost in Nassau
France roll dice for 2 fighters, 3 heavy_guns and 5 infantry in Nassau, round 4 : 1/10 hits, 3.33 expected hits
Germany roll dice for 1 field_gun, 5 infantry and 2 trenchs in Nassau, round 4 : 4/8 hits, 2.33 expected hits
1 trench owned by the Germany and 4 infantry owned by the France lost in Nassau
France roll dice for 2 fighters, 3 heavy_guns and 1 infantry in Nassau, round 5 : 2/6 hits, 2.00 expected hits
Germany roll dice for 1 field_gun, 5 infantry and 1 trench in Nassau, round 5 : 2/7 hits, 2.17 expected hits
1 heavy_gun owned by the France, 1 infantry owned by the Germany, 1 trench owned by the Germany and 1 infantry owned by the France lost in Nassau
France roll dice for 2 fighters and 2 heavy_guns in Nassau, round 6 : 2/4 hits, 1.33 expected hits
Germany roll dice for 1 field_gun and 4 infantry in Nassau, round 6 : 3/5 hits, 1.67 expected hits
2 heavy_guns owned by the France, 2 infantry owned by the Germany and 1 fighter owned by the France lost in Nassau
retreated to Nassau
Germany win with 1 field_gun and 2 infantry remaining. Battle score for attacker is -28
Casualties for France: 1 fighter, 3 heavy_guns and 11 infantry
Casualties for Germany: 3 infantry and 6 trenchs
Non Combat Move - France
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Nassau to Rhine
1 zeppelin moved from Tyrol to Switzerland
1 zeppelin moved from Venice to Switzerland
1 zeppelin moved from Trieste to Switzerland
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
1 heavy_gun moved from Marseilles to Sea Zone 56 Gulf of Lyon
1 heavy_gun and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Tuscany
1 fighter moved from Latium to Tuscany
EDIT: 2 heavy_guns moved from Piedmont to Tuscany
1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
2 late_fighters moved from Chubu to Primorsky
1 late_fighter moved from Tsingtao to Khabarovsk
Place Units - France
3 trenchs placed in Rhine
3 trenchs placed in Alsace
7 infantry placed in Paris
5 colonials placed in Tobruk
2 field_guns and 3 infantry placed in Shanghai 2
2 field_guns and 3 infantry placed in Shanghai 1
2 field_guns and 3 infantry placed in Tsingtao
Activate Technology - France
France activating science
Trigger FranceP: France has 3 infantry placed in Paris
Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - France
France collect 122 PUs; end with 123 PUs
France collect 7 PUs from War Bonds; end with 130 PUs
Combat Hit Differential Summary :
Neutral : 0.33
AA fire in Venice : : -0.17
France : 2.50
AA fire in Tyrol : : -0.17
Germany : 2.83
AA fire in Trieste : : -0.17
@Whackamatt serbia
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Purchase Units - Serbia
Serbia buy 1 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - Serbia
Place Units - Serbia
1 infantry and 1 trench placed in Greece
1 trench placed in Albania
Turn Complete - Serbia
Serbia collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Austria
Austria roll 5,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover railwayGuns
Purchase Units - Austria
Austria repair damage of 1x Factory, 3x Factory, 6x Factory; Remaining resources: 78 PUs; 0 techTokens;
Austria buy 3 field_guns, 13 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Austria
1 infantry moved from Baranya to Serbia
1 field_gun and 1 infantry moved from Hungary to Baranya
3 field_guns, 2 heavy_guns and 3 infantry moved from Venice to Milan
3 field_guns and 2 infantry moved from Trieste to Venice
6 infantry moved from Tyrol to Milan
Place Units - Austria
4 infantry and 3 trenchs placed in Venice
3 trenchs placed in Milan
3 trenchs placed in Galicia
3 field_guns and 3 infantry placed in Trieste
6 infantry placed in Tyrol
Activate Technology - Austria
Austria activating railwayGuns
Turn Complete - Austria
Austria collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13
Research Technology - Italy
Italy spend 5 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
2 heavy_guns and 6 infantry moved from Latium to Tuscany
2 heavy_guns moved from Rome to Sea Zone 57 Ligurian Sea
2 heavy_guns moved from Sea Zone 57 Ligurian Sea to Tuscany
2 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 2 heavy_guns and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Tuscany
2 heavy_guns placed in Rome
Turn Complete - Italy
Italy collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00