The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Whackamatt Good -vs- dawgoneit Evil L.O.R.
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TripleA Turn Summary: Khand round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Khand Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; Combat Move - Khand 7 raiderCavalrys, 6 raiderss, 2 warWolvess and 2 xbowInfantrys moved from Lossarnach to Minas Tirith 1 raiderCavalry moved from Lebennin to Minas Tirith Combat - Khand Battle in Minas Tirith Khand attack with 8 raiderCavalrys, 6 raiderss, 2 warWolvess and 2 xbowInfantrys Gondor defend with 1 castle, 25 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches Khand roll dice for 8 raiderCavalrys, 6 raiderss, 2 warWolvess and 2 xbowInfantrys in Minas Tirith, round 2 : 11/18 hits, 7.33 expected hits Gondor roll dice for 25 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 2 : 15/45 hits, 15.00 expected hits 11 fortificationss owned by the Gondor, 5 raiderCavalrys owned by the Khand, 2 warWolvess owned by the Khand, 2 xbowInfantrys owned by the Khand and 6 raiderss owned by the Khand lost in Minas Tirith Khand roll dice for 3 raiderCavalrys in Minas Tirith, round 3 : 0/3 hits, 1.50 expected hits Gondor roll dice for 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 3 : 15/34 hits, 13.17 expected hits 3 raiderCavalrys owned by the Khand lost in Minas Tirith Gondor win with 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches remaining. Battle score for attacker is -56 Casualties for Khand: 8 raiderCavalrys, 6 raiderss, 2 warWolvess and 2 xbowInfantrys Casualties for Gondor: 11 fortificationss Non Combat Move - Khand 2 raiderCavalrys moved from S. Ithilien to Lossarnach 2 raiderCavalrys moved from Khand to S. Ithilien Place Units - Khand 2 raiderCavalrys and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Gondor : 1.83 Khand : 2.17 -
TripleA Turn Summary: Dwarves round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Dwarves Dwarves buy 4 axeInfantrys; Remaining resources: 3 PUs; Place Units - Dwarves 4 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Freefolk Freefolk buy 2 catapults, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 2 catapults, 2 hobbitss and 1 spearInfantry moved from N. Dunland to S. Dunland 1 archers and 2 catapults moved from Enedwaith to S. Dunland 1 catapult and 4 hobbitss moved from N. Enedwaith to Enedwaith 2 lightCavalrys moved from Tharbad to S. Dunland 1 archers moved from Tharbad to N. Enedwaith 1 catapult and 2 hobbitss moved from Cardolan to Tharbad 1 catapult and 1 spearInfantry moved from Minhiriath to Lond Daer 3 hobbitss moved from S. Downs to Cardolan 1 catapult moved from Shire to Minhiriath 2 galleons moved from Gwathlo Mouth to Isen 1 caravel moved from Druwaith Coast to Lefnui 3 lightCavalrys moved from Anfalas to Lamedon Combat - Freefolk Battle in Lamedon Freefolk attack with 3 lightCavalrys Mordor defend with 1 trolls Freefolk roll dice for 3 lightCavalrys in Lamedon, round 2 : 0/3 hits, 1.00 expected hits Mordor roll dice for 1 trolls in Lamedon, round 2 : 1/1 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk lost in Lamedon Freefolk roll dice for 2 lightCavalrys in Lamedon, round 3 : 0/2 hits, 0.67 expected hits Mordor roll dice for 1 trolls in Lamedon, round 3 : 0/1 hits, 0.50 expected hits Freefolk roll dice for 2 lightCavalrys in Lamedon, round 4 : 0/2 hits, 0.67 expected hits Mordor roll dice for 1 trolls in Lamedon, round 4 : 1/1 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk lost in Lamedon Freefolk roll dice for 1 lightCavalry in Lamedon, round 5 : 1/1 hits, 0.33 expected hits Mordor roll dice for 1 trolls in Lamedon, round 5 : 1/1 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk and 1 trolls owned by the Mordor lost in Lamedon Mordor win with no units remaining. Battle score for attacker is -6 Casualties for Freefolk: 3 lightCavalrys Casualties for Mordor: 1 trolls Non Combat Move - Freefolk Place Units - Freefolk 1 catapult and 1 spearInfantry placed in Lond Daer 1 catapult and 1 spearInfantry placed in Tharbad 2 lightCavalrys placed in Hobbiton Turn Complete - Freefolk Freefolk collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Mordor : 1.00 Freefolk : -1.67 -
TripleA Turn Summary: Mordor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Mordor Mordor buy 9 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 3 nazguls, 1 siegeTower and 13 trollss moved from Lossarnach to Minas Tirith 1 nazgul and 1 trolls moved from W. Osg. to Minas Tirith 1 orcs moved from S. Brown Lands to N. Brown Lands Combat - Mordor Battle in Minas Tirith Mordor attack with 4 nazguls, 1 siegeTower and 14 trollss Gondor defend with 1 castle, 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches Mordor roll dice for 4 nazguls, 1 siegeTower and 14 trollss in Minas Tirith, round 2 : 9/19 hits, 10.17 expected hits Gondor roll dice for 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 2 : 13/34 hits, 13.17 expected hits Units damaged: 4 nazguls owned by the Mordor 9 fortificationss owned by the Gondor, 8 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in Minas Tirith Mordor roll dice for 4 nazguls and 6 trollss in Minas Tirith, round 3 : 7/10 hits, 5.67 expected hits Gondor roll dice for 5 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 3 : 10/25 hits, 11.67 expected hits 2 trebuches owned by the Gondor, 4 nazguls owned by the Mordor, 5 fortificationss owned by the Gondor and 6 trollss owned by the Mordor lost in Minas Tirith Gondor win with 3 spearInfantrys, 14 towers and 1 trebuche remaining. Battle score for attacker is -160 Casualties for Mordor: 4 nazguls, 1 siegeTower and 14 trollss Casualties for Gondor: 14 fortificationss and 2 trebuches Non Combat Move - Mordor 2 orcss moved from W. Osg. to Anorien Place Units - Mordor 2 trollss placed in W. Osg. 1 orcs and 1 siegeTower placed in E. Osg. 4 orcss placed in Dol Goldur 1 orcs placed in Udun 3 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Mordor : 0.17 Gondor : -1.83 -
TripleA Turn Summary: Rohan round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rohan Rohan buy 2 fortificationss, 2 heavyCavalrys and 2 towers; Remaining resources: 1 PUs; Combat Move - Rohan 2 spearInfantrys moved from Anduin East Bank to N. Brown Lands 2 spearInfantrys moved from Helms Deep to Eastfold 8 spearInfantrys and 3 trebuches moved from Eastfold to Anorien 8 spearInfantrys moved from Westfold to Eastfold 1 trebuche moved from E. Emnet to Anorien 1 spearInfantry moved from E. Emnet to Anorien Combat - Rohan Battle in N. Brown Lands Rohan attack with 2 spearInfantrys Mordor defend with 1 orcs Rohan roll dice for 2 spearInfantrys in N. Brown Lands, round 2 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in N. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 2 spearInfantrys in N. Brown Lands, round 3 : 1/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in N. Brown Lands, round 3 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in N. Brown Lands Rohan win, taking N. Brown Lands from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Anorien Rohan attack with 9 spearInfantrys and 4 trebuches Mordor defend with 2 orcss; Haradrim defend with 7 corsairss, 4 oliphants and 9 spearInfantrys Rohan roll dice for 9 spearInfantrys and 4 trebuches in Anorien, round 2 : 7/13 hits, 4.17 expected hits Units damaged: 4 oliphants owned by the Haradrim Haradrim roll dice for 7 corsairss, 4 oliphants, 2 orcss and 9 spearInfantrys in Anorien, round 2 : 5/22 hits, 5.83 expected hits 1 corsairs owned by the Haradrim, 5 spearInfantrys owned by the Rohan and 2 orcss owned by the Mordor lost in Anorien Rohan roll dice for 4 spearInfantrys and 4 trebuches in Anorien, round 3 : 1/8 hits, 3.33 expected hits Haradrim roll dice for 6 corsairss, 4 oliphants and 9 spearInfantrys in Anorien, round 3 : 11/19 hits, 5.33 expected hits 1 corsairs owned by the Haradrim, 4 spearInfantrys owned by the Rohan and 4 trebuches owned by the Rohan lost in Anorien Haradrim win with 5 corsairss, 4 oliphants and 9 spearInfantrys remaining. Battle score for attacker is -29 Casualties for Rohan: 9 spearInfantrys and 4 trebuches Casualties for Haradrim: 2 corsairss Casualties for Mordor: 2 orcss Non Combat Move - Rohan Place Units - Rohan 2 fortificationss and 2 towers placed in Eastfold 2 heavyCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Mordor : -0.33 Haradrim : 4.83 Rohan : 0.83 -
TripleA Turn Summary: Goblins round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Turn Complete - GoblinsCombat Hit Differential Summary :
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TripleA Turn Summary: Elves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Elves Elves buy 1 eagles, 3 hobbitss, 2 hunterss and 2 wizards; Remaining resources: 0 PUs; Combat Move - Elves 1 ents, 2 griffins, 2 hobbitss, 2 hunterss and 3 wizards moved from Anduin East Bank to S. Mirkwood 4 hobbitss moved from Lorien to Anduin East Bank 1 hobbits and 1 hunters moved from Celebran to Anduin East Bank 1 hunters moved from Anduin East Bank to S. Mirkwood 1 hunters moved from Moria to Anduin East Bank 1 griffin moved from Moria to S. Mirkwood 1 wizard moved from Moria to Fangorn 1 hobbits moved from Drimrill Dale to Anduin East Bank 1 hobbits and 1 wizard moved from Gladden to S. Mirkwood 2 wizards moved from W. Mirkwood to S. Mirkwood 1 hunters moved from N. Mirkwood to S. Mirkwood 1 hobbits moved from N. Mirkwood to N. Dale 3 hobbitss moved from High Mirkwood to Withered Heath 1 ents moved from Eastfold to Westfold Non Combat Move - Elves Place Units - Elves 2 hunterss and 2 wizards placed in Lorien 3 hobbitss placed in High Mirkwood 1 eagles placed in N. Caves Turn Complete - Elves Elves collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Haradrim Haradrim buy 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 4 units repaired. 5 corsairss, 4 oliphants and 9 spearInfantrys moved from Anorien to Minas Tirith Combat - Haradrim Battle in Minas Tirith Haradrim attack with 5 corsairss, 4 oliphants and 9 spearInfantrys Gondor defend with 1 castle, 3 spearInfantrys, 14 towers and 1 trebuche Haradrim roll dice for 5 corsairss, 4 oliphants and 9 spearInfantrys in Minas Tirith, round 2 : 8/18 hits, 6.00 expected hits Gondor roll dice for 3 spearInfantrys, 14 towers and 1 trebuche in Minas Tirith, round 2 : 9/18 hits, 10.50 expected hits Units damaged: 4 oliphants owned by the Haradrim 1 trebuche owned by the Gondor, 4 towers owned by the Gondor, 5 spearInfantrys owned by the Haradrim and 3 spearInfantrys owned by the Gondor lost in Minas Tirith Haradrim roll dice for 5 corsairss, 4 oliphants and 4 spearInfantrys in Minas Tirith, round 3 : 7/13 hits, 5.17 expected hits Gondor roll dice for 10 towers in Minas Tirith, round 3 : 7/10 hits, 6.67 expected hits 3 corsairss owned by the Haradrim, 7 towers owned by the Gondor and 4 spearInfantrys owned by the Haradrim lost in Minas Tirith Haradrim roll dice for 2 corsairss and 4 oliphants in Minas Tirith, round 4 : 4/6 hits, 3.00 expected hits Gondor roll dice for 3 towers in Minas Tirith, round 4 : 3/3 hits, 2.00 expected hits 1 corsairs owned by the Haradrim, 3 towers owned by the Gondor and 2 oliphants owned by the Haradrim lost in Minas Tirith Haradrim captures 24PUs while taking Gondor capital Haradrim win, taking Minas Tirith from Gondor with 1 corsairs and 2 oliphants remaining. Battle score for attacker is 16 Casualties for Haradrim: 4 corsairss, 2 oliphants and 9 spearInfantrys Casualties for Gondor: 3 spearInfantrys, 14 towers and 1 trebuche Non Combat Move - Haradrim 1 corsairs and 3 spearInfantrys moved from Debatable Land to S. Gondor Coast 1 corsairs, 8 rafts and 3 spearInfantrys moved from S. Gondor Coast to Anduin Mouth 1 corsairs and 3 spearInfantrys moved from Anduin Mouth to Lossarnach 1 spearInfantry moved from Umbar to Debatable Land 5 caravels and 10 galleons moved from N. W. Central Sea Zone to Gilrain 2 caravels, 1 galleon and 6 rafts moved from Umbar Peninsula Coast to Umbar Coast 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 1 oliphant moved from City of Corsairs to Debatable Land Place Units - Haradrim 1 oliphant and 3 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 30 PUs; end with 54 PUsCombat Hit Differential Summary :
Haradrim : 4.83 Gondor : -0.17 -
TripleA Turn Summary: Gondor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Combat Move - Gondor 7 spearInfantrys and 1 towerGuard moved from S. Dunland to Westfold Combat - Gondor Non Combat Move - Gondor Turn Complete - GondorCombat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rhun Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun 3 chariotArcherss moved from N. Rhun to Rhun 2 spearInfantrys moved from Rhun to S. Dale 1 warChariot moved from N. Rhun to S. Dale 2 spearInfantrys moved from Rhun to Celduin 1 warChariot moved from N. Rhun to Celduin 1 warWagon moved from N. Rhun to Rhun 1 warChariot moved from N. Rhun to Rhun Combat - Rhun Battle in Celduin Rhun attack with 2 spearInfantrys and 1 warChariot Dale defend with 1 spearInfantry Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 2 : 1/3 hits, 1.00 expected hits Dale roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Celduin Rhun win, taking Celduin from Dale with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 0 Casualties for Rhun: 1 spearInfantry Casualties for Dale: 1 spearInfantry Battle in S. Dale Rhun attack with 2 spearInfantrys and 1 warChariot Dale defend with 1 archers Rhun roll dice for 2 spearInfantrys and 1 warChariot in S. Dale, round 2 : 0/3 hits, 1.00 expected hits Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0.33 expected hits Rhun roll dice for 2 spearInfantrys and 1 warChariot in S. Dale, round 3 : 2/3 hits, 1.00 expected hits Dale roll dice for 1 archers in S. Dale, round 3 : 0/1 hits, 0.33 expected hits 1 archers owned by the Dale lost in S. Dale Rhun win, taking S. Dale from Dale with 2 spearInfantrys and 1 warChariot remaining. Battle score for attacker is 3 Casualties for Dale: 1 archers Non Combat Move - Rhun 1 spearInfantry moved from Rhun to S. Dale Place Units - Rhun 6 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Dale : 0.00 Rhun : 0.00 -
TripleA Turn Summary: Dale round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dale Dale buy 2 heavyCavalrys; Remaining resources: 1 PUs; Combat Move - Dale 2 archerss and 2 spearInfantrys moved from N. Dale to S. Dale 1 lightCavalry moved from Lake Town to N. Rhun Dale take N. Rhun from Rhun 1 lightCavalry moved from N. Rhun to S. Dale 1 archers and 1 spearInfantry moved from Lake Town to N. Dale Combat - Dale Battle in S. Dale Dale attack with 2 archerss, 1 lightCavalry and 2 spearInfantrys Rhun defend with 3 spearInfantrys and 1 warChariot Dale roll dice for 2 archerss, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 2 : 2/5 hits, 1.33 expected hits Rhun roll dice for 3 spearInfantrys and 1 warChariot in S. Dale, round 2 : 1/4 hits, 1.17 expected hits 1 spearInfantry owned by the Rhun, 1 archers owned by the Dale and 1 warChariot owned by the Rhun lost in S. Dale Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 3 : 1/4 hits, 1.00 expected hits Rhun roll dice for 2 spearInfantrys in S. Dale, round 3 : 0/2 hits, 0.67 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 4 : 2/4 hits, 1.00 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dale win, taking S. Dale from Rhun with 1 archers, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 12 Casualties for Dale: 1 archers Casualties for Rhun: 3 spearInfantrys and 1 warChariot Non Combat Move - Dale Place Units - Dale 2 heavyCavalrys placed in Lake Town Turn Complete - Dale Dale collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Dale : 1.67 Rhun : -1.17 -
TripleA Turn Summary: Khand round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry moved from Lossarnach to E. Emnet Khand take E. Emnet from Rohan 1 raiderCavalry moved from E. Emnet to S. Brown Lands 2 raiderCavalrys moved from S. Ithilien to Dagorlad 1 raiderCavalry moved from Lossarnach to Dagorlad 2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to N. Ithilien Combat - Khand Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys, 1 berzerkers and 1 mortar; Remaining resources: 0 PUs; Combat Move - Dwarves 7 axeInfantrys and 1 berzerkers moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys, 1 berzerkers and 1 mortar placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 1 caravel and 4 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 1 catapult and 4 hobbitss moved from Enedwaith to S. Dunland 1 archers moved from N. Enedwaith to Enedwaith 2 catapults and 2 spearInfantrys moved from Lond Daer to Enedwaith Coast 2 catapults, 2 hobbitss and 1 spearInfantry moved from Tharbad to N. Enedwaith 1 catapult moved from Minhiriath to N. Enedwaith 3 hobbitss moved from Cardolan to N. Enedwaith 2 lightCavalrys moved from Hobbiton to N. Enedwaith 2 galleons moved from Isen to Andrast Coast Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 1 caravel placed in Gwathlo Mouth 2 lightCavalrys placed in Tharbad 1 lightCavalry placed in Lond Daer 1 lightCavalry placed in Bree Turn Complete - Freefolk Freefolk collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Mordor Mordor buy 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs and 1 siegeTower moved from E. Osg. to N. Ithilien 2 trollss moved from W. Osg. to N. Ithilien 3 orcss moved from Minas Morgul to N. Ithilien 1 orcs moved from Udun to Dagorlad Non Combat Move - Mordor Place Units - Mordor 2 fortificationss, 1 orcs and 1 tower placed in Dol Goldur Mordor undo move 1. 2 fortificationss, 1 orcs and 1 tower placed in Dol Goldur 2 orcss placed in E. Osg. 2 trollss placed in W. Osg. 1 siegeTower placed in Udun Turn Complete - Mordor Mordor collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rohan Rohan buy 5 heavyCavalrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from Eastfold to Anorien Rohan take Anorien from Haradrim 2 spearInfantrys moved from N. Brown Lands to S. Brown Lands 8 spearInfantrys moved from Eastfold to Westfold 1 heavyCavalry moved from Helms Deep to E. Emnet Rohan take E. Emnet from Khand 1 spearInfantry moved from Eastfold to Westfold 1 heavyCavalry moved from Helms Deep to Westfold Combat - Rohan Battle in S. Brown Lands Rohan attack with 2 spearInfantrys Khand defend with 1 raiderCavalry Rohan roll dice for 2 spearInfantrys in S. Brown Lands, round 2 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 2 spearInfantrys in S. Brown Lands, round 3 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 3 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Rohan lost in S. Brown Lands Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 4 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 4 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 5 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 5 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 6 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 6 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 7 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 7 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 8 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 8 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 9 : 1/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 9 : 0/1 hits, 0.17 expected hits 1 raiderCavalry owned by the Khand lost in S. Brown Lands Rohan win, taking S. Brown Lands from Mordor with 1 spearInfantry remaining. Battle score for attacker is 2 Casualties for Rohan: 1 spearInfantry Casualties for Khand: 1 raiderCavalry Non Combat Move - Rohan Place Units - Rohan 5 heavyCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Mordor : -0.33 Rohan : -0.67 -
TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 8 hobbitss and 5 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 1 hunters moved from Anduin East Bank to Dol Goldur 2 hunterss and 2 wizards moved from Lorien to Fangorn 1 hobbits moved from S. Mirkwood to Rhovanion Elves take Rhovanion from Goblins 1 hunters moved from S. Mirkwood to E. Rhovanion Elves take E. Rhovanion from Rhun 1 hunters moved from S. Mirkwood to S. Rhovanion Elves take S. Rhovanion from Rhun 1 ents, 3 griffins, 2 hobbitss, 3 hunterss and 6 wizards moved from S. Mirkwood to Dol Goldur 1 eagles moved from N. Caves to Dol Goldur 6 hobbitss moved from Anduin East Bank to Celebran 3 hobbitss moved from High Mirkwood to Withered Heath 1 hobbits moved from N. Dale to S. Dale 3 hobbitss moved from Withered Heath to N. Dale Combat - Elves Battle in Dol Goldur Elves attack with 1 eagles, 1 ents, 3 griffins, 2 hobbitss, 4 hunterss and 6 wizards Mordor defend with 1 castle, 4 fortificationss, 6 orcss, 4 siegeTowers and 2 towers Elves roll dice for 1 eagles, 1 ents, 3 griffins, 2 hobbitss, 4 hunterss and 6 wizards in Dol Goldur, round 2 : 7/17 hits, 8.00 expected hits Mordor roll dice for 4 fortificationss, 6 orcss, 4 siegeTowers and 2 towers in Dol Goldur, round 2 : 3/16 hits, 3.67 expected hits 1 hunters owned by the Elves, 2 hobbitss owned by the Elves, 3 orcss owned by the Mordor and 4 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 1 eagles, 1 ents, 3 griffins, 3 hunterss and 6 wizards in Dol Goldur, round 3 : 4/14 hits, 7.33 expected hits Mordor roll dice for 3 orcss, 4 siegeTowers and 2 towers in Dol Goldur, round 3 : 2/9 hits, 2.50 expected hits 2 hunterss owned by the Elves, 1 siegeTower owned by the Mordor and 3 orcss owned by the Mordor lost in Dol Goldur Elves roll dice for 1 eagles, 1 ents, 3 griffins, 1 hunters and 6 wizards in Dol Goldur, round 4 : 6/12 hits, 6.67 expected hits Mordor roll dice for 3 siegeTowers and 2 towers in Dol Goldur, round 4 : 2/5 hits, 1.83 expected hits 1 hunters owned by the Elves, 2 towers owned by the Mordor, 3 siegeTowers owned by the Mordor and 1 eagles owned by the Elves lost in Dol Goldur Elves win, taking Dol Goldur from Mordor with 1 ents, 3 griffins and 6 wizards remaining. Battle score for attacker is 26 Casualties for Elves: 1 eagles, 2 hobbitss and 4 hunterss Casualties for Mordor: 4 fortificationss, 6 orcss, 4 siegeTowers and 2 towers Non Combat Move - Elves 3 griffins moved from Dol Goldur to Celebran Place Units - Elves 3 hobbitss placed in High Mirkwood 5 hobbitss placed in Moria 3 hunterss placed in Moria 2 hunterss placed in N. Caves Turn Complete - Elves Elves collect 44 PUs; end with 45 PUsCombat Hit Differential Summary :
Mordor : -1.00 Elves : -5.00 -
TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 2 oliphants and 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 2 units repaired. 1 corsairs and 3 spearInfantrys moved from Lossarnach to Anorien 1 corsairs moved from Minas Tirith to Anorien 2 oliphants moved from Minas Tirith to Anorien 1 spearInfantry moved from Debatable Land to Anduin Mouth 8 rafts and 1 spearInfantry moved from Anduin Mouth to Gilrain 1 spearInfantry moved from Gilrain to Tolfolas Haradrim take Tolfolas from Gondor 2 caravels and 1 galleon moved from Umbar Coast to Gilrain 6 rafts moved from Umbar Coast to S. E. Central Sea Zone 1 galleon moved from Umbar Peninsula Coast to S. E. Central Sea Zone 1 oliphant moved from City of Corsairs to Debatable Land 3 spearInfantrys moved from City of Corsairs to Umbar 1 oliphant moved from Debatable Land to E. Osg. Combat - Haradrim Battle in Anorien Haradrim attack with 2 corsairss, 2 oliphants and 3 spearInfantrys Rohan defend with 1 spearInfantry Haradrim roll dice for 2 corsairss, 2 oliphants and 3 spearInfantrys in Anorien, round 2 : 2/7 hits, 2.50 expected hits Rohan roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Anorien Haradrim win, taking Anorien from Rohan with 2 corsairss, 2 oliphants and 3 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Non Combat Move - Haradrim Place Units - Haradrim 10 spearInfantrys placed in Minas Tirith 2 oliphants placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Haradrim : -0.50 Rohan : -0.33





