Ksmckay (axis) vs Samuel06 (Allies +3) BM3


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 tactical_bombers placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            2 infantry moved from Belgian Congo to Tanganyika Territory
            1 fighter moved from India to 41 Sea Zone
            1 fighter moved from Egypt to Ethiopia
            1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Ethiopia
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Tanganyika Territory
                 retreated to Tanganyika Territory
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
            1 fighter moved from Ethiopia to 80 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 41 Sea Zone to India
            1 transport moved from 75 Sea Zone to 71 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            British undo move 1.
            1 infantry and 2 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2,4,1,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : 1.00
    Chinese : -0.67
    Japanese : -1.33
    

    Savegame

  • 19

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Southern Italy to Tobruk
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    AA fire in Malta : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Tobruk
                Italians attack with 1 fighter and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Greece
            1 fighter moved from Malta to 95 Sea Zone
            1 fighter moved from Tobruk to 95 Sea Zone
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery, 2 infantry and 1 marine placed in Northern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.33
    AA fire in Malta : : -0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Kenya to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Kenya to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 marine, 10 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 bombers moved from Western Germany to Baltic States
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Tunisia to Libya
                  Italians take Libya from French
            1 marine moved from Algeria to Morocco
                  Germans take Morocco from French
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Baltic States to Western Germany
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Northern Italy to Southern France
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Algeria
            1 infantry moved from Tunisia to Algeria
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from Bulgaria to Greece
            2 infantry moved from Romania to Bessarabia
            1 artillery and 8 infantry moved from Romania to Eastern Poland
            3 aaGuns, 8 armour, 11 artilleries, 10 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            1 aaGun and 4 infantry moved from Finland to Vyborg
            10 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 submarines moved from 94 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
    
        Place Units - Germans
            1 marine placed in Western Germany
            1 submarine placed in 110 Sea Zone
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.67
    

    Savegame

  • 19

    @samuel06 You sure about your ANZAC turn? Positioning and counterattacks count for something too and I am not saying I will or will not attack but I can destroy your z54 fleet along with 3 fully loaded transports. Not sure you ran things right, but I have 99% odds (assuming scramble) with expected TUV swing of 70 ignoring the transports or 125 including them…
    If you dont scramble its much more one sided…


  • @ksmckay You are absolutely right, I did forgot to block with the Anzac. I must have played too fast.


  • @samuel06 I wanted to block in sz55 with a destroyer


  • @samuel06 I can edit it on my next turn if you are OK with that. Otherwise I guess I will just take it like a champ and carry on hahaha

  • 19

    Yeah, no problem, just edit during Russias turn, anzac doesnt affect germany.


  • @ksmckay Thank you, I appreciate that. I would have probably not noticed until you play Japan. I would have been very disappointed to lose that entire fleet for something as stupid as forgetting to block hahaha


  • TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 4 infantry moved from Belarus to Baltic States
            3 armour and 2 mech_infantrys moved from Belarus to Vyborg
            1 infantry moved from Novgorod to Vyborg
            2 fighters and 1 tactical_bomber moved from Russia to Vyborg
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
    

    Savegame


  • @samuel06 Do you want to scramble for sz 113?

  • 19

    Full scramble 2ftrs, 1tac


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 4 infantry moved from Belarus to Baltic States
            3 armour and 2 mech_infantrys moved from Belarus to Vyborg
            1 infantry moved from Novgorod to Vyborg
            2 fighters and 1 tactical_bomber moved from Russia to Vyborg
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Bessarabia, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                Italians win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Vyborg
                Russians attack with 3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun and 5 infantry
                    AA fire in Vyborg : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 3/9 hits, 3.67 expected hits
                    Germans roll dice for 1 aaGun and 5 infantry in Vyborg, round 2 : 2/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 3 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 3 infantry in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys
                Casualties for Germans: 1 aaGun and 5 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
            2 aaGuns, 4 artilleries and 15 infantry moved from Belarus to Bryansk
            1 armour, 1 artillery and 2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 aaGun and 9 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Novgorod
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Italians : 0.33
    Russians : -3.00
    AA fire in Vyborg : : -0.50
    

    Savegame

  • 19

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Kwangtung to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Kwangsi to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Sumatra
            1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Kwangsi to 55 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Guam from Americans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 55 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Celebes
            2 bombers moved from Siam to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 carriers and 3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 bomber and 2 fighters moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Gibraltar from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier and 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 bomber and 2 fighters moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Gibraltar from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier and 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            4 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Ethiopia to Tanganyika Territory
            1 fighter and 1 tactical_bomber moved from Kenya to Tanganyika Territory
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Ethiopia to Egypt
            2 infantry moved from Iraq to 80 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Persia to West India
            4 infantry moved from Union of South Africa to 71 Sea Zone
            4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            3 infantry moved from 81 Sea Zone to Egypt
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
            4 fighters and 1 tactical_bomber moved from Burma to India
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 fighter, 1 infantry and 1 mech_infantry placed in Persia
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.33
    Americans : 1.17
    Chinese : 0.00
    Japanese : -1.67
    

    Savegame

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