any scrambles? keep in mind you can scramble the french fig to normandy as well
Ksmckay (axis) vs Samuel06 (Allies +3) BM3
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 3 transports EDIT: Adding units owned by British to 81 Sea Zone: 3 transports EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 49 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 46 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 46 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 30 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber moved from 49 Sea Zone to Queensland 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 25 Sea Zone to 9 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from France to United Kingdom Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 tactical_bomber placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0.33 AA fire in France : : -0.17 Americans : 0.17 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 3 transports EDIT: Adding units owned by British to 81 Sea Zone: 3 transports EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 49 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 46 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 46 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 30 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber moved from 49 Sea Zone to Queensland 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 25 Sea Zone to 9 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from France to United Kingdom Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 tactical_bomber placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 mech_infantry moved from Persia to Trans-Jordan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from Persia to Trans-Jordan 1 fighter and 2 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 fighters moved from India to Yunnan Combat - British Battle in Yunnan British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from West India to Burma 1 mech_infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India 3 aaGuns, 4 artilleries and 11 infantry moved from India to Burma 4 fighters and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies Place Units - British 1 transport placed in 106 Sea Zone 1 transport placed in 110 Sea Zone 2 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,1,2,5,3,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Germans : -0.33 British : 1.33 Italians : -1.00 AA fire in France : : -0.17 Americans : 0.17 Japanese : 0.33 -
you placed your transport in z106. Did you see the sub in z123? Unless you meant it has bait…
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 marine moved from Syria to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Alexandria 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Syria to Iraq Italians take Iraq from British Combat - Italians Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 4 : 3/3 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 2 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 marine owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery, 1 infantry and 1 marine Casualties for British: 2 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Alexandria to Greece 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Southern Italy to Northern Italy 1 fighter moved from 98 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,3,5,2 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 1.33 British : 1.00 Russians : 0.67 -
@ksmckay No, I did not see that. I’m just being sloppy again. Its all yours
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@samuel06 You can place it elsewhere if you want. Or not place it. Doesnt matter to me. Easy to miss that SZ since its at very top and not in a place where much is going on. Not trying to be sneaky. It’s placement wouldnt affect Italy.
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@ksmckay Yeah I miss that on the summary. I’m also playing on an old shorty laptop, its very easy to not see stuff. I don’t want to keep making excuse for my poor plays. I think ill just roll with it.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 marine and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 infantry moved from British Somaliland to Ethiopia Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,3,4,3,6 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 marine and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 infantry moved from British Somaliland to Ethiopia Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,3,4,3,6 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 fighter and 1 tactical_bomber moved from Greece to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Germany to Western Ukraine 1 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Finland to Archangel 1 artillery moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 submarine moved from 123 Sea Zone to 106 Sea Zone Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to Finland 2 mech_infantrys moved from Eastern Poland to Belarus 2 aaGuns, 8 armour, 10 artilleries, 16 infantry and 12 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Germany 1 bomber moved from Western Ukraine to Germany 1 bomber moved from Ukraine to Greece 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 4 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 5 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Germany 1 infantry moved from Western Germany to France 1 marine moved from Algeria to Tunisia Place Units - Germans 3 armour and 7 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter and 2 infantry moved from Russia to Tambov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 armour and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Rostov to Russia 1 armour moved from Volgograd to Samara 1 aaGun and 9 infantry moved from Novosibirsk to Samara 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda Place Units - Russians 1 infantry placed in Volgograd 8 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 2 infantry moved from Szechwan to Yunnan 2 fighters and 1 tactical_bomber moved from Philippines to Yunnan 2 bombers and 1 fighter moved from Philippines to Shan State 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in New Zealand Battle in New Britain Battle in Wake Island Battle in Shan State Japanese attack with 2 bombers, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Shan State, round 2 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking New Zealand from ANZAC, taking New Britain from ANZAC, taking Wake Island from Americans, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 mech_infantrys moved from Szechwan to French Indo China 2 artilleries moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Jehol to Anhwe 3 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Korea to Manchuria 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 46 Sea Zone to 35 Sea Zone 1 carrier moved from 46 Sea Zone to 63 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 47 Sea Zone 1 cruiser and 1 destroyer moved from 46 Sea Zone to 63 Sea Zone 1 battleship moved from 46 Sea Zone to 47 Sea Zone 1 destroyer moved from 33 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 2 destroyers moved from 6 Sea Zone to 31 Sea Zone 1 battleship moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 tactical_bomber placed in Japan 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
UK_Pacific : 1.33 Japanese : -1.00 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to New Zealand 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to New Zealand 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in New Zealand AA fire in New Zealand : 0/1 hits, 0.17 expected hits Bombing raid in New Zealand rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in New Zealand causes 6 damage total. Battle in 110 Sea Zone British loiter and taunt; Americans attack with 3 artilleries, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 6 transports Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 submarine and 6 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 26 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 26 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 113 Sea Zone Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 123 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 123 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from 113 Sea Zone to United Kingdom 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 9 Sea Zone to 10 Sea Zone 1 bomber moved from New Zealand to Queensland Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in Eastern United States 1 destroyer and 3 transports placed in 101 Sea Zone 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 30 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 12 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 6 artilleries, 2 infantry and 3 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 3 artilleries, 3 infantry and 3 transports EDIT: Removing units owned by Americans from United Kingdom: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 marine EDIT: Adding units owned by Americans to 110 Sea Zone: 1 marine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 0.17 AA fire in New Zealand : : -0.17 Americans : 3.50 Japanese : -0.33 -
@samuel06 Hey, I attacked the destroyer in sz 113 with 5 planes do you want to scramble? Sorry I went ahead and did it anyway. I wanted to finish my turn before I had to go so you can play today. The odds didn’t seem great for you. I realized now that I should have waited for your answer regardless of the odds.
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Nah I wouldn’t scramble unless the odds were better.
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No problem with the assumption, I would have done the same thing.
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@ksmckay that’s what I thought but you never know. I’m ok if you do that on my turn btw. I will only scramble if the odds are good.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :





