VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I

  • '19 '17 '16

    TripleA Turn Summary: Italians round 33

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 33
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern France to Gibraltar
            2 armour, 7 artilleries and 9 infantry moved from Algeria to Morocco
            1 bomber and 2 fighters moved from Southern Italy to Morocco
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in Morocco
                Italians attack with 2 armour, 7 artilleries, 1 bomber, 2 fighters and 9 infantry
                Americans defend with 1 airfield, 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys
                    Italians roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters and 9 infantry in Morocco, round 2 : 9/21 hits, 7.67 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys in Morocco, round 2 : 10/28 hits, 9.50 expected hits
                    9 infantry owned by the Americans, 1 artillery owned by the Italians and 9 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 2 armour, 6 artilleries, 1 bomber and 2 fighters in Morocco, round 3 : 2/11 hits, 4.67 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 9 infantry and 4 mech_infantrys in Morocco, round 3 : 6/19 hits, 6.50 expected hits
                    2 infantry owned by the Americans and 6 artilleries owned by the Italians lost in Morocco
                    Italians roll dice for 2 armour, 1 bomber and 2 fighters in Morocco, round 4 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Morocco, round 4 : 3/17 hits, 5.83 expected hits
                    1 bomber owned by the Italians, 4 infantry owned by the Americans and 2 armour owned by the Italians lost in Morocco
                 retreated to Morocco
                Americans win with 1 armour, 5 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is -34
                Casualties for Italians: 2 armour, 7 artilleries, 1 bomber and 9 infantry
                Casualties for Americans: 15 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Southern France
            6 artilleries and 16 infantry moved from Northern Italy to Southern France
            1 aaGun and 1 infantry moved from France to Southern France
    
        Place Units - Italians
            1 destroyer, 5 submarines and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0.17
    Italians : -0.00
    Americans : -2.83
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 33

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 33
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            3 submarines moved from 34 Sea Zone to 35 Sea Zone
            2 bombers moved from Iwo Jima to Philippines
            3 submarines moved from 62 Sea Zone to 34 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 33

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 33
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            3 submarines moved from 34 Sea Zone to 35 Sea Zone
            2 bombers moved from Iwo Jima to Philippines
            3 submarines moved from 62 Sea Zone to 34 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 34

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 34
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 3 infantry, 12 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            9 fighters and 3 tactical_bombers moved from Iraq to Southern Italy
    
        Non Combat Move - Germans
            5 bombers moved from Algeria to Southern Italy
            2 artilleries and 2 infantry moved from Algeria to Tunisia
            2 artilleries and 3 infantry moved from Western Germany to Northern Italy
            2 submarines moved from 112 Sea Zone to 113 Sea Zone
            6 artilleries moved from Iraq to Trans-Jordan
            6 artilleries and 6 mech_infantrys moved from Northwest Persia to Iraq
            9 mech_infantrys moved from Caucasus to Iraq
            6 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 submarine and 1 transport placed in 113 Sea Zone
            1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 34

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 34
    
        Purchase Units - Japanese
            Japanese repair damage of 1x airfield, 1x airfield; Remaining resources: 58 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 destroyer, 4 fighters and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from Japan to Korea
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 bombers moved from Shan State to Sumatra
    
        Combat - Japanese
            Battle in Sumatra
                Japanese attack with 1 artillery, 3 bombers and 1 infantry
                Americans defend with 1 armour, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Sumatra to Shan State
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            1 transport placed in 39 Sea Zone
            2 fighters placed in India
            Japanese undo move 4.
            2 fighters placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,6,4,3,6,3
            Japanese collect 48 PUs (15 lost to blockades); end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Japanese : 0.33
    

    Savegame

  • '17

    ok, it’s enought, i surrender gg

  • '17

    rematch with swintch side?

  • '19 '17 '16

    @VonAlba said in VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I:

    ok, it’s enought, i surrender gg

    A relief!

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 111 Sea Zone
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Norway to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    scramble in scotland

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