@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
        1 fighter moved from Suiyuyan to Sikang
        1 infantry moved from Tsinghai to Sikang
        2 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Sikang
             retreated to Sikang
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Kansu
        14 infantry moved from Suiyuyan to Kansu
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 2 carriers, 1 cruiser, 4 infantry, 1 marine, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 fighter moved from Eastern United States to 91 Sea Zone
        2 submarines moved from 101 Sea Zone to 91 Sea Zone
        1 carrier moved from 101 Sea Zone to 91 Sea Zone
        5 transports moved from 91 Sea Zone to 101 Sea Zone
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        2 bombers moved from Persia to 97 Sea Zone
    Combat - Americans
        Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
        Battle in 97 Sea Zone
            Americans attack with 2 bombers and 3 submarines
            Italians defend with 1 destroyer and 3 fighters
                Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
            2 submarines owned by the Americans Submerged
                Americans roll dice for 2 bombers in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for Americans: 2 bombers and 1 submarine
            Casualties for Italians: 1 destroyer and 2 fighters
        Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    Non Combat Move - Americans
        7 fighters moved from Eastern United States to Morocco
        3 fighters moved from Morocco to Malta
        1 aaGun moved from French Central Africa to French Equatorial Africa
        2 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Trans-Jordan to Iraq
        1 mech_infantry moved from Iraq to Northwest Persia
        1 armour moved from Iraq to Northwest Persia
        1 submarine moved from 43 Sea Zone to 34 Sea Zone
        2 artilleries moved from Caroline Islands to 33 Sea Zone
        1 armour moved from Caroline Islands to 33 Sea Zone
        2 infantry moved from Caroline Islands to 33 Sea Zone
        1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 artilleries moved from 26 Sea Zone to Hawaiian Islands
        1 armour moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        2 carriers, 1 cruiser, 4 submarines and 2 transports placed in 101 Sea Zone
        4 infantry and 1 marine placed in Eastern United States
    Turn Complete - Americans
        Americans collect 65 PUs; end with 66 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
        1 fighter moved from Suiyuyan to Sikang
        1 infantry moved from Tsinghai to Sikang
        2 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Sikang
             retreated to Sikang
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Kansu
        14 infantry moved from Suiyuyan to Kansu
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 7 PUs
    Purchase Units - British
        British repair damage of 6x factory_minor; Remaining resources: 37 PUs; 
        British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Iraq to Persia
        1 mech_infantry moved from Northwest Persia to Persia
        1 armour moved from Northwest Persia to Persia
        3 artilleries and 13 infantry moved from Iraq to Northwest Persia
        1 infantry moved from Persia to Northwest Persia
        6 infantry moved from Trans-Jordan to Iraq
        2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
        1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 mech_infantry moved from Belgian Congo to Egypt
        1 transport moved from 72 Sea Zone to 71 Sea Zone
        1 infantry moved from United Kingdom to Scotland
        1 artillery moved from United Kingdom to Scotland
        1 infantry moved from United Kingdom to Scotland
        1 transport moved from 101 Sea Zone to 106 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    Combat - British
        Battle in Scotland
            British attack with 1 artillery and 2 infantry
            Germans defend with 1 airfield and 1 infantry
                British roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
            British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        2 infantry moved from 91 Sea Zone to Morocco
    Place Units - British
        3 infantry placed in Persia
        British undo move 1.
        2 infantry and 1 mech_infantry placed in Persia
        3 infantry placed in Egypt
        3 infantry placed in Union of South Africa
        2 infantry placed in Quebec
        1 infantry placed in Quebec
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
Italians : -0,67
British : 1,17
Americans : 0,33
Chinese : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - Italians
        Italians buy 1 destroyer; Remaining resources: 8 PUs; 
    Combat Move - Italians
        1 bomber moved from Southern Italy to Persia
    Combat - Italians
        Strategic bombing raid in Persia
                AA fire in Persia : 0/1 hits, 0.17 expected hits
            Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Persia causes 6 damage total. 
    Non Combat Move - Italians
        1 bomber moved from Persia to Caucasus
        1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6
        Italians collect 16 PUs (1 lost to blockades); end with 24 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from New South Wales to Queensland
        1 artillery moved from New South Wales to Queensland
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
        1 bomber moved from Persia to Volgograd
    Combat - ANZAC
        Air Battle in Volgograd
Combat Hit Differential Summary :
@VonAlba scramble?
Yeah, I’ll intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from New South Wales to Queensland
        1 artillery moved from New South Wales to Queensland
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
        1 bomber moved from Persia to Volgograd
    Combat - ANZAC
        Air Battle in Volgograd
            ANZAC attacks with 1 units heading to Volgograd
            Germans launches 1 interceptors out of Volgograd
                Attackers Fire,  : 0/1 hits, 0,17 expected hits
                Defenders Fire,  : 0/1 hits, 0,33 expected hits
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Volgograd
                AA fire in Volgograd : 0/1 hits, 0,17 expected hits
            Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Volgograd causes 3 damage total. 
        Cleaning up after air battles
    Non Combat Move - ANZAC
        1 bomber moved from Volgograd to Persia
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
    Place Units - ANZAC
        2 fighters and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
        1 infantry moved from Persia to Northwest Persia
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Defenders Fire,  : : -0,33
AA fire in Volgograd : : -0,17
Attackers Fire,  : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 88 PUs; 
        Germans buy 3 artilleries, 1 carrier, 3 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 bomber moved from Western Germany to United Kingdom
        3 bombers moved from Western Germany to Scotland
        1 artillery moved from Eire to Scotland
        3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Scotland
    Combat - Germans
        Strategic bombing raid in United Kingdom
                AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
            1 bomber killed by AA
            Bombing raid in United Kingdom causes 0 damage total. 
        Battle in Scotland
            Germans attack with 1 artillery, 3 bombers, 3 fighters and 1 tactical_bomber
            British defend with 1 airfield, 1 artillery and 1 infantry
                Germans roll dice for 1 artillery, 3 bombers, 3 fighters and 1 tactical_bomber in Scotland, round 2 : 5/8 hits, 4.50 expected hits
                British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits
                1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
            Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
            Casualties for Germans: 1 artillery and 1 fighter
            Casualties for British: 1 artillery and 1 infantry
    Non Combat Move - Germans
        3 bombers moved from Scotland to Western Germany
        2 fighters and 1 tactical_bomber moved from Scotland to 112 Sea Zone
        1 tactical_bomber moved from Slovakia Hungary to 112 Sea Zone
        2 fighters moved from Western Germany to Southern Italy
        1 tactical_bomber moved from Western Germany to 112 Sea Zone
        3 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus
        3 mech_infantrys moved from Ukraine to Caucasus
        3 mech_infantrys moved from Russia to Volgograd
    Place Units - Germans
        1 carrier and 1 submarine placed in 112 Sea Zone
        3 fighters placed in Western Germany
        3 artilleries placed in Volgograd
        3 mech_infantrys placed in Ukraine
        3 mech_infantrys placed in Russia
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1
        Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 1.33
AA fire in United Kingdom : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Japanese
        Japanese repair damage of 4x factory_minor; Remaining resources: 56 PUs; 2 SuicideAttackTokens; 
        Japanese buy 1 artillery, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    Combat Move - Japanese
        2 bombers moved from Kiangsu to Hopei
        2 mech_infantrys moved from Chahar to Hopei
        1 armour moved from Kweichow to Hopei
        1 artillery moved from Anhwe to Hopei
        4 armour, 6 artilleries and 3 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              Japanese take 17 Sea Zone from Americans
              Japanese take 22 Sea Zone from Americans
        1 bomber moved from French Indo China to 34 Sea Zone
        1 bomber moved from French Indo China to Hopei
        1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
        1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        1 fighter moved from 37 Sea Zone to Sumatra
    Combat - Japanese
        Battle in Sumatra
            Japanese attack with 1 artillery, 1 fighter and 1 infantry
            Americans defend with 1 mech_infantry
                Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
                Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra
            Japanese win, taking Sumatra from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 mech_infantry
        Battle in 34 Sea Zone
            Japanese attack with 1 bomber and 1 destroyer
            Americans defend with 1 submarine
                Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Hopei
            Japanese attack with 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys
            Chinese defend with 3 infantry
                Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Hopei, round 2 : 3/7 hits, 3.33 expected hits
                Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Chinese lost in Hopei
            Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
            Casualties for Chinese: 3 infantry
        Battle in 39 Sea Zone
            Japanese attack with 1 destroyer and 1 fighter
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for Americans: 1 submarine
    Non Combat Move - Japanese
        1 fighter moved from 39 Sea Zone to India
        1 fighter moved from Sumatra to 41 Sea Zone
        1 carrier moved from 37 Sea Zone to 41 Sea Zone
        1 artillery and 2 infantry moved from French Indo China to Shan State
        1 artillery and 2 infantry moved from French Indo China to Yunnan
        1 artillery moved from Hunan to Kweichow
        1 artillery and 1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Hunan
        1 mech_infantry moved from Chahar to Suiyuyan
        1 mech_infantry moved from Kiangsu to Chahar
        1 artillery and 4 infantry moved from Kiangsu to Anhwe
        1 bomber moved from 34 Sea Zone to Philippines
        1 infantry moved from Siberia to Amur
        1 fighter moved from 6 Sea Zone to Japan
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
        3 bombers moved from Hopei to Kiangsu
    Place Units - Japanese
        1 destroyer and 2 fighters placed in 6 Sea Zone
        3 infantry placed in India
        3 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 62 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 1.33
Chinese : -1.00
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Tunisia to Tobruk
        3 mech_infantrys moved from Morocco to Tunisia
        6 infantry moved from Morocco to Algeria
        3 fighters moved from Malta to 97 Sea Zone
        5 mech_infantrys moved from Central United States to 101 Sea Zone
        4 infantry moved from Central United States to 101 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        1 marine moved from Eastern United States to 101 Sea Zone
        2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
        4 fighters moved from Morocco to 91 Sea Zone
        2 bombers moved from United Kingdom to Morocco
        1 infantry moved from Iraq to Northwest Persia
        1 infantry moved from Trans-Jordan to Iraq
        2 infantry moved from Egypt to Trans-Jordan
        3 fighters moved from Caroline Islands to 34 Sea Zone
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
scramble from italy?
Yeah, I think I have to. Lose DD, Ita ftr then Ger ftrs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Tunisia to Tobruk
        3 mech_infantrys moved from Morocco to Tunisia
        6 infantry moved from Morocco to Algeria
        3 fighters moved from Malta to 97 Sea Zone
        5 mech_infantrys moved from Central United States to 101 Sea Zone
        4 infantry moved from Central United States to 101 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        1 marine moved from Eastern United States to 101 Sea Zone
        2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
        4 fighters moved from Morocco to 91 Sea Zone
        2 bombers moved from United Kingdom to Morocco
        1 infantry moved from Iraq to Northwest Persia
        1 infantry moved from Trans-Jordan to Iraq
        2 infantry moved from Egypt to Trans-Jordan
        3 fighters moved from Caroline Islands to 34 Sea Zone
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
    Combat - Americans
        Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
        Battle in 97 Sea Zone
            Americans attack with 3 fighters and 2 submarines
            Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
             retreated to 97 Sea Zone
            Italians win with 3 fighters remaining. Battle score for attacker is -4
            Casualties for Americans: 2 submarines
            Casualties for Italians: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 3 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
        Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
        Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    Non Combat Move - Americans
        2 infantry moved from 33 Sea Zone to Caroline Islands
        2 artilleries moved from 33 Sea Zone to Caroline Islands
        2 fighters moved from 34 Sea Zone to 33 Sea Zone
        1 aaGun moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun, 8 infantry, 1 marine and 5 mech_infantrys moved from 91 Sea Zone to Morocco
        1 fighter moved from Northwest Persia to Kansu
        3 fighters moved from 97 Sea Zone to Tobruk
        2 submarines moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 armour moved from 33 Sea Zone to Caroline Islands
    Place Units - Americans
        4 submarines placed in 101 Sea Zone
        3 bombers and 4 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 61 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -1,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Tunisia to Tobruk
        3 mech_infantrys moved from Morocco to Tunisia
        6 infantry moved from Morocco to Algeria
        3 fighters moved from Malta to 97 Sea Zone
        5 mech_infantrys moved from Central United States to 101 Sea Zone
        4 infantry moved from Central United States to 101 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        1 marine moved from Eastern United States to 101 Sea Zone
        2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
        4 fighters moved from Morocco to 91 Sea Zone
        2 bombers moved from United Kingdom to Morocco
        1 infantry moved from Iraq to Northwest Persia
        1 infantry moved from Trans-Jordan to Iraq
        2 infantry moved from Egypt to Trans-Jordan
        3 fighters moved from Caroline Islands to 34 Sea Zone
        1 armour moved from Hawaiian Islands to 26 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
    Combat - Americans
        Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
        Battle in 97 Sea Zone
            Americans attack with 3 fighters and 2 submarines
            Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
             retreated to 97 Sea Zone
            Italians win with 3 fighters remaining. Battle score for attacker is -4
            Casualties for Americans: 2 submarines
            Casualties for Italians: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 3 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
        Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
        Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
        Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    Non Combat Move - Americans
        2 infantry moved from 33 Sea Zone to Caroline Islands
        2 artilleries moved from 33 Sea Zone to Caroline Islands
        2 fighters moved from 34 Sea Zone to 33 Sea Zone
        1 aaGun moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun, 8 infantry, 1 marine and 5 mech_infantrys moved from 91 Sea Zone to Morocco
        1 fighter moved from Northwest Persia to Kansu
        3 fighters moved from 97 Sea Zone to Tobruk
        2 submarines moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 armour moved from 33 Sea Zone to Caroline Islands
    Place Units - Americans
        4 submarines placed in 101 Sea Zone
        3 bombers and 4 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 61 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Combat - Chinese
    Place Units - Chinese
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
    Purchase Units - British
        British repair damage of 6x factory_minor; Remaining resources: 44 PUs; 
        British buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 
    Combat Move - British
        2 infantry moved from Quebec to 106 Sea Zone
        1 transport moved from 91 Sea Zone to 107 Sea Zone
        2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        2 infantry moved from Morocco to Algeria
        1 transport moved from 107 Sea Zone to 106 Sea Zone
        3 fighters and 1 tactical_bomber moved from Northwest Persia to Kansu
        1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
        6 infantry moved from Iraq to Northwest Persia
        1 artillery moved from Egypt to Trans-Jordan
        1 infantry moved from Trans-Jordan to Iraq
        1 mech_infantry moved from Egypt to Iraq
        6 infantry moved from Egypt to Trans-Jordan
        3 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Union of South Africa to 71 Sea Zone
        1 infantry moved from Union of South Africa to 71 Sea Zone
        2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        1 infantry moved from Union of South Africa to Rhodesia
        1 mech_infantry moved from United Kingdom to Eire
              British take Eire from Germans
    Combat - British
    Non Combat Move - British
        2 infantry moved from 81 Sea Zone to Trans-Jordan
        2 infantry moved from 91 Sea Zone to Morocco
    Place Units - British
        1 artillery and 2 infantry placed in Persia
        3 infantry placed in Egypt
        2 infantry and 1 mech_infantry placed in Union of South Africa
        3 infantry placed in Quebec
    Turn Complete - British
        British collect 38 PUs; end with 44 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33
Americans : -1,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - Italians
        Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Caucasus to Persia
        1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
              Italians take Eastern Persia from British
    Combat - Italians
        Strategic bombing raid in Persia
                AA fire in Persia : 0/1 hits, 0.17 expected hits
            Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in Persia causes 5 damage total. 
    Non Combat Move - Italians
        1 bomber moved from Persia to Caucasus
        1 infantry moved from Northern Italy to Southern Italy
    Place Units - Italians
        3 infantry placed in Northern Italy
        2 fighters placed in Southern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 fighters moved from New South Wales to 33 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 bomber moved from Persia to India
    Combat - ANZAC
        Air Battle in India
            ANZAC attacks with 1 units heading to India
            Japanese launches 1 interceptors out of India
                Attackers Fire,  : 0/1 hits, 0,17 expected hits
                Defenders Fire,  : 0/1 hits, 0,33 expected hits
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in India
                AA fire in India : 0/1 hits, 0,17 expected hits
            Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in India causes 6 damage total. 
        Cleaning up after air battles
    Non Combat Move - ANZAC
        1 bomber moved from India to Persia
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Defenders Fire,  : : -0,33
Attackers Fire,  : : -0,17
AA fire in India : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 fighters moved from New South Wales to 33 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 bomber moved from Persia to India
    Combat - ANZAC
        Air Battle in India
            ANZAC attacks with 1 units heading to India
            Japanese launches 1 interceptors out of India
                Attackers Fire,  : 0/1 hits, 0,17 expected hits
                Defenders Fire,  : 0/1 hits, 0,33 expected hits
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in India
                AA fire in India : 0/1 hits, 0,17 expected hits
            Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in India causes 6 damage total. 
        Cleaning up after air battles
    Non Combat Move - ANZAC
        1 bomber moved from India to Persia
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Defenders Fire,  : : -0,33
Attackers Fire,  : : -0,17
AA fire in India : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 bomber moved from Western Germany to United Kingdom
    Combat - Germans
        Strategic bombing raid in United Kingdom
                AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
            Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: factory_major
            Bombing raid in United Kingdom causes 6 damage total. 
    Non Combat Move - Germans
        1 bomber moved from United Kingdom to Western Germany
        1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
        2 fighters moved from Southern Italy to 112 Sea Zone
        6 artilleries and 6 infantry moved from Western Germany to France
        1 tactical_bomber moved from Volgograd to Eastern Persia
        1 bomber moved from Volgograd to Eastern Persia
        3 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus
        3 mech_infantrys moved from Ukraine to Caucasus
        3 mech_infantrys moved from Russia to Volgograd
    Place Units - Germans
        2 carriers and 3 fighters placed in 112 Sea Zone
        3 artilleries placed in Volgograd
        3 mech_infantrys placed in Ukraine
    Turn Complete - Germans
        Germans collect 64 PUs; end with 65 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Japanese
        Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 2 SuicideAttackTokens; 
        Japanese buy 3 artilleries, 3 fighters and 6 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 bomber moved from Philippines to Borneo
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        1 transport moved from 41 Sea Zone to 37 Sea Zone
        2 infantry moved from Shan State to 37 Sea Zone
        2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
        4 armour, 6 artilleries, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
              Japanese take Shensi from Chinese
    Combat - Japanese
        Battle in Java
        Battle in Borneo
            Japanese attack with 1 artillery, 1 bomber and 1 infantry
            ANZAC defend with 1 artillery
                Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1.33 expected hits
                ANZAC roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
            Japanese win, taking Java from Americans, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery
    Non Combat Move - Japanese
        1 bomber moved from Borneo to French Indo China
        1 fighter moved from 41 Sea Zone to Eastern Persia
        3 artilleries and 4 infantry moved from West India to Eastern Persia
        1 carrier moved from 41 Sea Zone to 43 Sea Zone
        1 fighter moved from India to 43 Sea Zone
        2 infantry moved from French Indo China to Shan State
        1 infantry moved from Szechwan to Shensi
        2 artilleries and 1 infantry moved from Kweichow to Shensi
        1 armour, 1 artillery and 2 mech_infantrys moved from Hopei to Shensi
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Yunnan to Szechwan
        1 artillery and 1 infantry moved from Yunnan to Kweichow
        1 infantry moved from French Indo China to Yunnan
        1 artillery moved from Kiangsu to Anhwe
        1 infantry moved from Anhwe to Kiangsu
        1 artillery and 1 infantry moved from Anhwe to Kweichow
        1 mech_infantry moved from Chahar to Hopei
        1 infantry moved from Anhwe to Chahar
        1 fighter moved from 6 Sea Zone to 43 Sea Zone
        3 fighters moved from Japan to Philippines
        1 marine moved from Japan to 6 Sea Zone
        2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        3 infantry moved from India to West India
    Place Units - Japanese
        1 artillery, 1 fighter and 1 infantry placed in India
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Kiangsu
        2 fighters and 1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 71 PUs; end with 72 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Americans
        Americans buy 2 armour, 1 destroyer, 3 fighters, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        7 transports moved from 91 Sea Zone to 101 Sea Zone
        4 submarines moved from 101 Sea Zone to 91 Sea Zone
        3 submarines moved from 92 Sea Zone to 97 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        2 fighters moved from Eastern United States to 91 Sea Zone
        2 fighters moved from Morocco to Trans-Jordan
        3 fighters moved from Tobruk to Iraq
        1 mech_infantry moved from Tobruk to Egypt
        3 mech_infantrys moved from Tunisia to Tobruk
        5 mech_infantrys moved from Morocco to Tunisia
        8 infantry and 1 marine moved from Morocco to Algeria
        6 infantry moved from Algeria to Tunisia
        2 bombers moved from Morocco to Northwest Persia
        2 fighters moved from Eastern United States to Morocco
        3 bombers moved from Eastern United States to Morocco
        1 artillery and 4 infantry moved from Northwest Persia to Persia
        1 fighter moved from Kansu to Persia
        1 infantry moved from Iraq to Persia
        2 infantry moved from Trans-Jordan to Iraq
        1 armour moved from Caroline Islands to 33 Sea Zone
        2 artilleries moved from Caroline Islands to 33 Sea Zone
        2 infantry moved from Caroline Islands to 33 Sea Zone
        1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 42 Sea Zone
        4 fighters moved from 33 Sea Zone to 43 Sea Zone
        2 artilleries moved from 42 Sea Zone to Java
        2 infantry moved from 42 Sea Zone to Java
        1 armour moved from 42 Sea Zone to Java
        1 destroyer moved from 25 Sea Zone to 26 Sea Zone
        3 submarines moved from 91 Sea Zone to 92 Sea Zone
    Combat - Americans
        Battle in 42 Sea Zone
            Americans attack with 1 battleship, 2 carriers, 2 destroyers, 5 submarines and 3 transports
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 42 Sea Zone
                Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
            Americans win with 1 battleship, 2 carriers, 2 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 43 Sea Zone
            Americans attack with 4 fighters
            Japanese defend with 1 carrier, 2 fighters and 1 transport
                Americans roll dice for 4 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
Americans : 1,33