I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I
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TripleA Manual Gamesave Post: Germans round 33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 9 fighters moved from Southern Italy to 91 Sea Zone 4 submarines moved from 92 Sea Zone to 91 Sea Zone 5 bombers moved from Western Germany to 91 Sea Zone 1 destroyer moved from 105 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 destroyer, 9 fighters and 4 submarines British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 1 destroyer and 9 fighters in 91 Sea Zone, round 2 : 10/15 hits, 8.17 expected hits
Combat Hit Differential Summary :
Germans : 1.50
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OOL including the sub hit?
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TripleA Manual Gamesave Post: Germans round 33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 9 fighters moved from Southern Italy to 91 Sea Zone 4 submarines moved from 92 Sea Zone to 91 Sea Zone 5 bombers moved from Western Germany to 91 Sea Zone 1 destroyer moved from 105 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 destroyer, 9 fighters and 4 submarines British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 1 destroyer and 9 fighters in 91 Sea Zone, round 2 : 10/15 hits, 8,17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 11 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 12/26 hits, 12,83 expected hits
Combat Hit Differential Summary :
Germans : 1,50 Americans : -1,00
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i give you the file with my hits, more quikly
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TripleA Turn Summary: Germans round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 12 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 9 fighters moved from Southern Italy to 91 Sea Zone 4 submarines moved from 92 Sea Zone to 91 Sea Zone 5 bombers moved from Western Germany to 91 Sea Zone 1 destroyer moved from 105 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 destroyer, 9 fighters and 4 submarines British defend with 2 fighters and 1 tactical_bomber; Americans defend with 9 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 1 destroyer and 9 fighters in 91 Sea Zone, round 2 : 10/15 hits, 8.17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 9 carriers, 1 cruiser, 3 destroyers, 11 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 12/26 hits, 12.83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 7 fighters owned by the Germans and 3 carriers owned by the Americans lost in 91 Sea Zone retreated to 91 Sea Zone Americans win with 6 carriers and 11 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer, 7 fighters and 4 submarines Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 tactical_bomber Casualties for British: 1 tactical_bomber Non Combat Move - Germans 5 bombers moved from 91 Sea Zone to Algeria 3 fighters moved from Iraq to India 3 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq 6 artilleries and 6 mech_infantrys moved from Caucasus to Northwest Persia 6 mech_infantrys moved from Northwest Persia to Iraq 6 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 2 artilleries and 2 infantry moved from Libya to Tobruk 2 fighters moved from 91 Sea Zone to Morocco 3 artilleries moved from Iraq to Trans-Jordan Place Units - Germans 2 submarines placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone 2 fighters placed in Western Germany 3 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.50 Americans : -1.00
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TripleA Turn Summary: Japanese round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - Japanese 1 armour, 2 artilleries, 3 bombers, 3 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Anglo Egyptian Sudan to Egypt 8 mech_infantrys moved from French Equatorial Africa to Egypt 8 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 armour, 5 artilleries, 18 infantry, 4 mech_infantrys and 14 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco 9 fighters moved from 91 Sea Zone to Morocco 3 submarines moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Borneo to Java 3 bombers moved from Iwo Jima to Java 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Iwo Jima 1 fighter moved from Egypt to 91 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@VonAlba scramble?
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From Gibraltar? Definitely.
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yes, from gibraltar
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So, definitely.
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TripleA Turn Summary: Americans round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Anglo Egyptian Sudan to Egypt 8 mech_infantrys moved from French Equatorial Africa to Egypt 8 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 armour, 5 artilleries, 18 infantry, 4 mech_infantrys and 14 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco 9 fighters moved from 91 Sea Zone to Morocco 3 submarines moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Borneo to Java 3 bombers moved from Iwo Jima to Java 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Iwo Jima 1 fighter moved from Egypt to 91 Sea Zone Combat - Americans Germans scrambles 2 units out of Morocco to defend against the attack in 91 Sea Zone Germans scrambles to create a battle in territory 91 Sea Zone Battle in 91 Sea Zone British loiter and taunt; Americans attack with 6 carriers, 1 destroyer, 1 fighter, 5 submarines and 14 transports Germans defend with 2 fighters 5 submarines owned by the Americans Submerged Americans roll dice for 6 carriers, 1 destroyer, 1 fighter and 14 transports in 91 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 6 carriers, 1 destroyer and 14 transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Germans: 2 fighters Battle in Morocco Americans attack with 1 armour, 5 artilleries, 9 fighters, 18 infantry and 4 mech_infantrys Germans defend with 1 airfield Non Combat Move - Americans 8 fighters moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to British Guiana Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 9 infantry placed in Eastern United States Americans undo move 3. 1 artillery, 2 fighters and 7 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : 1,17
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TripleA Turn Summary: Chinese round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Anglo Egyptian Sudan to Egypt 8 mech_infantrys moved from French Equatorial Africa to Egypt 8 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 armour, 5 artilleries, 18 infantry, 4 mech_infantrys and 14 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco 9 fighters moved from 91 Sea Zone to Morocco 3 submarines moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Borneo to Java 3 bombers moved from Iwo Jima to Java 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Iwo Jima 1 fighter moved from Egypt to 91 Sea Zone Combat - Americans Germans scrambles 2 units out of Morocco to defend against the attack in 91 Sea Zone Germans scrambles to create a battle in territory 91 Sea Zone Battle in 91 Sea Zone British loiter and taunt; Americans attack with 6 carriers, 1 destroyer, 1 fighter, 5 submarines and 14 transports Germans defend with 2 fighters 5 submarines owned by the Americans Submerged Americans roll dice for 6 carriers, 1 destroyer, 1 fighter and 14 transports in 91 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 6 carriers, 1 destroyer and 14 transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Germans: 2 fighters Battle in Morocco Americans attack with 1 armour, 5 artilleries, 9 fighters, 18 infantry and 4 mech_infantrys Germans defend with 1 airfield Non Combat Move - Americans 8 fighters moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to British Guiana Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery and 9 infantry placed in Eastern United States Americans undo move 3. 1 artillery, 2 fighters and 7 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Southeast Mexico to 89 Sea Zone 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery moved from Central United States to Southeast Mexico 2 infantry moved from Central United States to Southeast Mexico 1 artillery moved from Quebec to Eastern United States 3 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Gibraltar British attack with 2 fighters and 3 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 2 fighters and 3 infantry in Gibraltar, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 2 fighters and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - British 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,2,2,4 British collect 29 PUs (2 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 British : -0,83 Italians : 0,00 Americans : 1,17
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TripleA Turn Summary: Italians round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Italians Italians buy 1 destroyer, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern France to Gibraltar 2 armour, 7 artilleries and 9 infantry moved from Algeria to Morocco 1 bomber and 2 fighters moved from Southern Italy to Morocco Combat - Italians Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Morocco Italians attack with 2 armour, 7 artilleries, 1 bomber, 2 fighters and 9 infantry Americans defend with 1 airfield, 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys Italians roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters and 9 infantry in Morocco, round 2 : 9/21 hits, 7.67 expected hits Americans roll dice for 1 armour, 5 artilleries, 18 infantry and 4 mech_infantrys in Morocco, round 2 : 10/28 hits, 9.50 expected hits 9 infantry owned by the Americans, 1 artillery owned by the Italians and 9 infantry owned by the Italians lost in Morocco Italians roll dice for 2 armour, 6 artilleries, 1 bomber and 2 fighters in Morocco, round 3 : 2/11 hits, 4.67 expected hits Americans roll dice for 1 armour, 5 artilleries, 9 infantry and 4 mech_infantrys in Morocco, round 3 : 6/19 hits, 6.50 expected hits 2 infantry owned by the Americans and 6 artilleries owned by the Italians lost in Morocco Italians roll dice for 2 armour, 1 bomber and 2 fighters in Morocco, round 4 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Morocco, round 4 : 3/17 hits, 5.83 expected hits 1 bomber owned by the Italians, 4 infantry owned by the Americans and 2 armour owned by the Italians lost in Morocco retreated to Morocco Americans win with 1 armour, 5 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is -34 Casualties for Italians: 2 armour, 7 artilleries, 1 bomber and 9 infantry Casualties for Americans: 15 infantry Non Combat Move - Italians 2 fighters moved from Morocco to Algeria 1 bomber moved from Gibraltar to Southern France 6 artilleries and 16 infantry moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from France to Southern France Place Units - Italians 1 destroyer, 5 submarines and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17 Italians : -0.00 Americans : -2.83
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TripleA Turn Summary: ANZAC round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 submarines moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from Iwo Jima to Philippines 3 submarines moved from 62 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 submarines moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from Iwo Jima to Philippines 3 submarines moved from 62 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 34
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 3 infantry, 12 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 9 fighters and 3 tactical_bombers moved from Iraq to Southern Italy Non Combat Move - Germans 5 bombers moved from Algeria to Southern Italy 2 artilleries and 2 infantry moved from Algeria to Tunisia 2 artilleries and 3 infantry moved from Western Germany to Northern Italy 2 submarines moved from 112 Sea Zone to 113 Sea Zone 6 artilleries moved from Iraq to Trans-Jordan 6 artilleries and 6 mech_infantrys moved from Northwest Persia to Iraq 9 mech_infantrys moved from Caucasus to Iraq 6 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 3 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 1 submarine and 1 transport placed in 113 Sea Zone 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 34
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34 Purchase Units - Japanese Japanese repair damage of 1x airfield, 1x airfield; Remaining resources: 58 PUs; 0 SuicideAttackTokens; Japanese buy 1 destroyer, 4 fighters and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to Korea 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 bombers moved from Shan State to Sumatra Combat - Japanese Battle in Sumatra Japanese attack with 1 artillery, 3 bombers and 1 infantry Americans defend with 1 armour, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Sumatra, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 3 bombers moved from Sumatra to Shan State Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan 1 transport placed in 39 Sea Zone 2 fighters placed in India Japanese undo move 4. 2 fighters placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,6,4,3,6,3 Japanese collect 48 PUs (15 lost to blockades); end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -0.83 Japanese : 0.33
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ok, it’s enought, i surrender gg
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rematch with swintch side?