Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from West India to Eastern Persia
Non Combat Move - Italians
2 fighters moved from Southern Italy to 97 Sea Zone
2 bombers moved from Caucasus to Southern Italy
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,1,4,6,2
Italians collect 13 PUs (9 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 fighter and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 fighter and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
6 bombers moved from Western Germany to United Kingdom
5 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
7 fighters moved from Western Germany to 112 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
Intercept in London?
I would assume no scramble in SZ91.
yes intercept thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
6 bombers moved from Western Germany to United Kingdom
5 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
7 fighters moved from Western Germany to 112 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Attackers Fire, : 1/6 hits, 1.00 expected hits
Defenders Fire, : 1/4 hits, 1.33 expected hits
1 bomber owned by the Germans lost in United Kingdom
1 fighter owned by the Americans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20
Battle in Gibraltar
Cleaning up after air battles
Non Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from Caucasus to Western Germany
2 fighters moved from Caucasus to Southern Italy
3 artilleries moved from Volgograd to Caucasus
3 artilleries moved from Russia to Tambov
3 mech_infantrys moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Caucasus to Rostov
3 mech_infantrys moved from Caucasus to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
2 submarines moved from 110 Sea Zone to 91 Sea Zone
11 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 aaGun moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Rostov
3 mech_infantrys moved from Caucasus to Tambov
2 artilleries and 3 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery, 2 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,5,2,5,5
Germans collect 62 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33
Attackers Fire, : : 0.00
AA fire in United Kingdom : : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 fighters moved from Japan to Marianas
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 mech_infantry moved from West India to Persia
Japanese take Persia from British
Combat - Japanese
Battle in Marianas
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Marianas, round 2 : 0/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Marianas
Japanese roll dice for 1 artillery and 3 fighters in Marianas, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Marianas, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Marianas
Japanese win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Marianas to 22 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Yunnan to Szechwan
8 armour, 7 artilleries, 14 infantry and 3 mech_infantrys moved from West India to Eastern Persia
4 fighters moved from India to Caucasus
2 artilleries and 4 infantry moved from India to West India
13 artilleries and 6 infantry moved from Burma to India
4 bombers moved from India to Hunan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 cruiser moved from 44 Sea Zone to 20 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 2 fighters and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 artilleries placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 3 fighters and 5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : -2.00
If you attack SZ97 as USA with up to 6 subs and 5 bombers, full scramble. If somehow you can get more, ask.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 fighters and 8 infantry; Remaining resources: 9 PUs;
Combat Move - Americans
1 bomber and 12 fighters moved from Morocco to Gibraltar
4 fighters moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
2 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Alexandria to Egypt
1 carrier, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
8 fighters moved from 28 Sea Zone to Midway
1 armour, 8 artilleries, 9 carriers, 1 cruiser, 5 destroyers, 13 infantry, 13 submarines and 11 transports moved from 28 Sea Zone to 26 Sea Zone
5 fighters and 4 tactical_bombers moved from Western United States to Midway
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Ukraine
1 bomber moved from Northwest Persia to India
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 bomber and 12 fighters
Germans defend with 5 artilleries, 1 harbour and 5 infantry
Americans roll dice for 1 bomber and 12 fighters in Gibraltar, round 2 : 6/13 hits, 6,67 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Gibraltar, round 2 : 2/10 hits, 3,33 expected hits
1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber and 10 fighters in Gibraltar, round 3 : 5/11 hits, 5,67 expected hits
Germans roll dice for 4 artilleries in Gibraltar, round 3 : 3/4 hits, 1,33 expected hits
4 artilleries owned by the Germans and 3 fighters owned by the Americans lost in Gibraltar
Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 5 fighters
Casualties for Germans: 5 artilleries and 5 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Persia
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Persia, round 2 : 3/6 hits, 2,33 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Persia to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from India to Ceylon
7 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Egypt
3 fighters moved from United Kingdom to Morocco
Place Units - Americans
4 infantry placed in Eastern United States
4 infantry placed in Central United States
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -1,00
AA fire in Volgograd : : 0,83
Americans : -1,00
AA fire in Ukraine : : -0,17
AA fire in India : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 fighters and 8 infantry; Remaining resources: 9 PUs;
Combat Move - Americans
1 bomber and 12 fighters moved from Morocco to Gibraltar
4 fighters moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
2 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Alexandria to Egypt
1 carrier, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
8 fighters moved from 28 Sea Zone to Midway
1 armour, 8 artilleries, 9 carriers, 1 cruiser, 5 destroyers, 13 infantry, 13 submarines and 11 transports moved from 28 Sea Zone to 26 Sea Zone
5 fighters and 4 tactical_bombers moved from Western United States to Midway
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Ukraine
1 bomber moved from Northwest Persia to India
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 bomber and 12 fighters
Germans defend with 5 artilleries, 1 harbour and 5 infantry
Americans roll dice for 1 bomber and 12 fighters in Gibraltar, round 2 : 6/13 hits, 6,67 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Gibraltar, round 2 : 2/10 hits, 3,33 expected hits
1 artillery owned by the Germans, 5 infantry owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber and 10 fighters in Gibraltar, round 3 : 5/11 hits, 5,67 expected hits
Germans roll dice for 4 artilleries in Gibraltar, round 3 : 3/4 hits, 1,33 expected hits
4 artilleries owned by the Germans and 3 fighters owned by the Americans lost in Gibraltar
Americans win with 1 bomber and 7 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 5 fighters
Casualties for Germans: 5 artilleries and 5 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Persia
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Persia, round 2 : 3/6 hits, 2,33 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Persia to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from India to Ceylon
7 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Egypt
3 fighters moved from United Kingdom to Morocco
Place Units - Americans
4 infantry placed in Eastern United States
4 infantry placed in Central United States
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 41 PUs;
British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 10 PUs;
Combat Move - British
7 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 6 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 destroyers moved from 28 Sea Zone to 26 Sea Zone
Combat - British
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
Italians : -1,00
AA fire in Volgograd : : 0,83
Americans : -1,00
AA fire in Ukraine : : -0,17
AA fire in India : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from Americans
2 bombers moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 2 submarines
Italians roll dice for 2 bombers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
3 infantry moved from Queensland to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
3 infantry moved from Queensland to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 9 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Western Germany to Iraq
4 bombers moved from Western Germany to Sardinia
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Sicily
Battle in Sardinia
Germans attack with 2 artilleries, 4 bombers and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 4 bombers and 2 infantry in Sardinia, round 2 : 6/8 hits, 4.00 expected hits
Americans roll dice for 1 mech_infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Sardinia
Germans win, taking Sicily from Americans, taking Sardinia from Americans with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Caucasus
2 fighters moved from Southern Italy to Caucasus
2 fighters moved from 91 Sea Zone to Southern Italy
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 91 Sea Zone to 95 Sea Zone
4 bombers moved from Sardinia to Southern Italy
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 92 Sea Zone to 109 Sea Zone
8 submarines moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 artilleries and 3 mech_infantrys moved from Tambov to Volgograd
3 artilleries and 6 mech_infantrys moved from Volgograd to Caucasus
3 artilleries moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries placed in Volgograd
3 artilleries placed in Caucasus
3 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : -0.33
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 84 PUs; 0 SuicideAttackTokens;
Japanese buy 5 fighters and 11 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 fighters moved from Caucasus to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Persia to Caucasus
2 fighters moved from Caucasus to India
2 artilleries and 4 infantry moved from West India to Eastern Persia
2 infantry moved from Turkmenistan to Eastern Persia
3 infantry moved from Kazakhstan to Turkmenistan
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 carriers, 2 destroyers and 3 fighters moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 1 carrier, 4 destroyers, 2 fighters and 1 marine moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsu to Anhwe
3 artilleries and 3 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 artillery moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Tsinghai to Shensi
4 bombers moved from Hunan to Japan
1 artillery, 5 infantry and 1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 fighter placed in 6 Sea Zone
9 infantry placed in Japan
1 fighter and 2 infantry placed in French Indo China
3 fighters placed in Kiangsu
Turn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 fighters; Remaining resources: 6 PUs;
Combat Move - Americans
1 bomber moved from Ceylon to Paulau Island
1 bomber moved from Northwest Persia to Volgograd
5 armour, 1 artillery, 4 fighters, 5 infantry and 17 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Morocco to Algeria
10 fighters moved from Morocco to 98 Sea Zone
1 bomber moved from Northwest Persia to Egypt
1 destroyer moved from 64 Sea Zone to 101 Sea Zone
4 fighters moved from Eastern United States to French West Africa
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 artilleries, 8 carriers, 1 cruiser, 4 destroyers, 6 infantry, 11 submarines and 6 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
6 artilleries moved from 17 Sea Zone to Iwo Jima
6 infantry moved from 17 Sea Zone to Iwo Jima
12 fighters moved from Midway to 16 Sea Zone
4 tactical_bombers moved from Midway to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 7/16 hits, 8,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 10 fighters
Germans defend with 8 submarines; Italians defend with 1 destroyer
8 submarines owned by the Germans Submerged
Americans roll dice for 10 fighters in 98 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
9 fighters moved from 98 Sea Zone to Egypt
4 fighters moved from Iraq to Egypt
1 aaGun moved from Northwest Persia to Iraq
1 bomber moved from Volgograd to Iraq
4 infantry moved from Central United States to Southeast Mexico
12 fighters and 4 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to Caroline Islands
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Volgograd : : -0,17
Americans : -4,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 fighters; Remaining resources: 6 PUs;
Combat Move - Americans
1 bomber moved from Ceylon to Paulau Island
1 bomber moved from Northwest Persia to Volgograd
5 armour, 1 artillery, 4 fighters, 5 infantry and 17 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Morocco to Algeria
10 fighters moved from Morocco to 98 Sea Zone
1 bomber moved from Northwest Persia to Egypt
1 destroyer moved from 64 Sea Zone to 101 Sea Zone
4 fighters moved from Eastern United States to French West Africa
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 artilleries, 8 carriers, 1 cruiser, 4 destroyers, 6 infantry, 11 submarines and 6 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
6 artilleries moved from 17 Sea Zone to Iwo Jima
6 infantry moved from 17 Sea Zone to Iwo Jima
12 fighters moved from Midway to 16 Sea Zone
4 tactical_bombers moved from Midway to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 12 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 7/16 hits, 8,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 10 fighters
Germans defend with 8 submarines; Italians defend with 1 destroyer
8 submarines owned by the Germans Submerged
Americans roll dice for 10 fighters in 98 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
9 fighters moved from 98 Sea Zone to Egypt
4 fighters moved from Iraq to Egypt
1 aaGun moved from Northwest Persia to Iraq
1 bomber moved from Volgograd to Iraq
4 infantry moved from Central United States to Southeast Mexico
12 fighters and 4 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to Caroline Islands
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 81 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 47 PUs;
British buy 1 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - British
4 armour, 15 artilleries, 3 fighters, 93 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
8 infantry moved from Trans-Jordan to Iraq
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,4,4,6,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,1,5,2,1,1,1,3,5,2,2,5,1,4
British collect 30 PUs (6 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Volgograd : : -0,17
Americans : -4,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 fighters moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 marine
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 marine in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Northwest Persia
Italians attack with 1 armour, 2 bombers and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the French and 1 armour owned by the Italians lost in Northwest Persia
Italians win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 bomber
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
EDIT: Changing ownership of Northwest Persia from British to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Northwest Persia to Volgograd
1 aaGun moved from Caucasus to Northwest Persia
2 fighters moved from Malta to 97 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 3 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 4 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 aaGuns and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : -1,33