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VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Sikang 1 infantry moved from Tsinghai to Sikang 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 14 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 carriers, 1 cruiser, 4 infantry, 1 marine, 4 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Eastern United States to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 bombers moved from Persia to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 2 bombers and 3 submarines Italians defend with 1 destroyer and 3 fighters Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 2 submarines owned by the Americans Submerged Americans roll dice for 2 bombers in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 2 bombers and 1 submarine Casualties for Italians: 1 destroyer and 2 fighters Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 7 fighters moved from Eastern United States to Morocco 3 fighters moved from Morocco to Malta 1 aaGun moved from French Central Africa to French Equatorial Africa 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 submarine moved from 43 Sea Zone to 34 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers, 1 cruiser, 4 submarines and 2 transports placed in 101 Sea Zone 4 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Sikang 1 infantry moved from Tsinghai to Sikang 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 14 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 37 PUs; British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia 3 artilleries and 13 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 6 infantry moved from Trans-Jordan to Iraq 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 artillery moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - British Battle in Scotland British attack with 1 artillery and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 infantry placed in Persia British undo move 1. 2 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 infantry placed in Quebec 1 infantry placed in Quebec Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,67 British : 1,17 Americans : 0,33 Chinese : -0,17 Japanese : 0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 8 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Persia Combat - Italians Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6 Italians collect 16 PUs (1 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
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TripleA Manual Gamesave Post: ANZAC round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 bomber moved from Persia to Volgograd Combat - ANZAC Air Battle in Volgograd
Combat Hit Differential Summary :
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@VonAlba scramble?
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Yeah, I’ll intercept.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 bomber moved from Persia to Volgograd Combat - ANZAC Air Battle in Volgograd ANZAC attacks with 1 units heading to Volgograd Germans launches 1 interceptors out of Volgograd Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Cleaning up after air battles Non Combat Move - ANZAC 1 bomber moved from Volgograd to Persia 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Persia to Northwest Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Defenders Fire, : : -0,33 AA fire in Volgograd : : -0,17 Attackers Fire, : : -0,17
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 88 PUs; Germans buy 3 artilleries, 1 carrier, 3 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to United Kingdom 3 bombers moved from Western Germany to Scotland 1 artillery moved from Eire to Scotland 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Scotland Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Scotland Germans attack with 1 artillery, 3 bombers, 3 fighters and 1 tactical_bomber British defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 artillery, 3 bombers, 3 fighters and 1 tactical_bomber in Scotland, round 2 : 5/8 hits, 4.50 expected hits British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 fighter Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 3 bombers moved from Scotland to Western Germany 2 fighters and 1 tactical_bomber moved from Scotland to 112 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 112 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to 112 Sea Zone 3 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 3 fighters placed in Western Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 1.33 AA fire in United Kingdom : : 0.83
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 56 PUs; 2 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kiangsu to Hopei 2 mech_infantrys moved from Chahar to Hopei 1 armour moved from Kweichow to Hopei 1 artillery moved from Anhwe to Hopei 4 armour, 6 artilleries and 3 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans 1 bomber moved from French Indo China to 34 Sea Zone 1 bomber moved from French Indo China to Hopei 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra Combat - Japanese Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hopei Japanese attack with 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Hopei, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 39 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 39 Sea Zone to India 1 fighter moved from Sumatra to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 bomber moved from 34 Sea Zone to Philippines 1 infantry moved from Siberia to Amur 1 fighter moved from 6 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 bombers moved from Hopei to Kiangsu Place Units - Japanese 1 destroyer and 2 fighters placed in 6 Sea Zone 3 infantry placed in India 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 1.33 Chinese : -1.00 Japanese : 0.67
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 3 mech_infantrys moved from Morocco to Tunisia 6 infantry moved from Morocco to Algeria 3 fighters moved from Malta to 97 Sea Zone 5 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 91 Sea Zone 2 bombers moved from United Kingdom to Morocco 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Caroline Islands to 34 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
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scramble from italy?
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Yeah, I think I have to. Lose DD, Ita ftr then Ger ftrs.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 3 mech_infantrys moved from Morocco to Tunisia 6 infantry moved from Morocco to Algeria 3 fighters moved from Malta to 97 Sea Zone 5 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 91 Sea Zone 2 bombers moved from United Kingdom to Morocco 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Caroline Islands to 34 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 3 fighters and 2 submarines Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone retreated to 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 8 infantry, 1 marine and 5 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Northwest Persia to Kansu 3 fighters moved from 97 Sea Zone to Tobruk 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands Place Units - Americans 4 submarines placed in 101 Sea Zone 3 bombers and 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -1,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 bombers, 4 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 3 mech_infantrys moved from Morocco to Tunisia 6 infantry moved from Morocco to Algeria 3 fighters moved from Malta to 97 Sea Zone 5 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 1 cruiser, 7 infantry, 1 marine, 5 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 91 Sea Zone 2 bombers moved from United Kingdom to Morocco 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Caroline Islands to 34 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 3 fighters and 2 submarines Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone retreated to 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 8 infantry, 1 marine and 5 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Northwest Persia to Kansu 3 fighters moved from 97 Sea Zone to Tobruk 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands Place Units - Americans 4 submarines placed in 101 Sea Zone 3 bombers and 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 44 PUs; British buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - British 2 infantry moved from Quebec to 106 Sea Zone 1 transport moved from 91 Sea Zone to 107 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 transport moved from 107 Sea Zone to 106 Sea Zone 3 fighters and 1 tactical_bomber moved from Northwest Persia to Kansu 1 armour, 2 infantry and 3 mech_infantrys moved from Persia to Northwest Persia 6 infantry moved from Iraq to Northwest Persia 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 6 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from United Kingdom to Eire British take Eire from Germans Combat - British Non Combat Move - British 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Quebec Turn Complete - British British collect 38 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33 Americans : -1,67 Japanese : 0,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia Italians take Eastern Persia from British Combat - Italians Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Persia to Caucasus 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from New South Wales to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Persia to India Combat - ANZAC Air Battle in India ANZAC attacks with 1 units heading to India Japanese launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Cleaning up after air battles Non Combat Move - ANZAC 1 bomber moved from India to Persia 1 infantry moved from New South Wales to Queensland 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,33 Attackers Fire, : : -0,17 AA fire in India : : -0,17
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from New South Wales to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Persia to India Combat - ANZAC Air Battle in India ANZAC attacks with 1 units heading to India Japanese launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Cleaning up after air battles Non Combat Move - ANZAC 1 bomber moved from India to Persia 1 infantry moved from New South Wales to Queensland 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Defenders Fire, : : -0,33 Attackers Fire, : : -0,17 AA fire in India : : -0,17
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy 2 fighters moved from Southern Italy to 112 Sea Zone 6 artilleries and 6 infantry moved from Western Germany to France 1 tactical_bomber moved from Volgograd to Eastern Persia 1 bomber moved from Volgograd to Eastern Persia 3 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd Place Units - Germans 2 carriers and 3 fighters placed in 112 Sea Zone 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 64 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 2 SuicideAttackTokens; Japanese buy 3 artilleries, 3 fighters and 6 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Philippines to Borneo 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Java Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Java from Americans, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 bomber moved from Borneo to French Indo China 1 fighter moved from 41 Sea Zone to Eastern Persia 3 artilleries and 4 infantry moved from West India to Eastern Persia 1 carrier moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from India to 43 Sea Zone 2 infantry moved from French Indo China to Shan State 1 infantry moved from Szechwan to Shensi 2 artilleries and 1 infantry moved from Kweichow to Shensi 1 armour, 1 artillery and 2 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 1 fighter moved from 6 Sea Zone to 43 Sea Zone 3 fighters moved from Japan to Philippines 1 marine moved from Japan to 6 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 infantry moved from India to West India Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 3 fighters, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 7 transports moved from 91 Sea Zone to 101 Sea Zone 4 submarines moved from 101 Sea Zone to 91 Sea Zone 3 submarines moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Morocco to Trans-Jordan 3 fighters moved from Tobruk to Iraq 1 mech_infantry moved from Tobruk to Egypt 3 mech_infantrys moved from Tunisia to Tobruk 5 mech_infantrys moved from Morocco to Tunisia 8 infantry and 1 marine moved from Morocco to Algeria 6 infantry moved from Algeria to Tunisia 2 bombers moved from Morocco to Northwest Persia 2 fighters moved from Eastern United States to Morocco 3 bombers moved from Eastern United States to Morocco 1 artillery and 4 infantry moved from Northwest Persia to Persia 1 fighter moved from Kansu to Persia 1 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Caroline Islands to 33 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 42 Sea Zone 4 fighters moved from 33 Sea Zone to 43 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 destroyers, 5 submarines and 3 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Americans win with 1 battleship, 2 carriers, 2 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 4 fighters Japanese defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 4 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
Americans : 1,33