@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 13 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 1/16 hits, 3,67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 4,83 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 8 infantry in Yunnan, round 3 : 4/11 hits, 2,83 expected hits Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 3/13 hits, 4,50 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 6/9 hits, 3,17 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan 2 artilleries owned by the Chinese retreated to Szechwan Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19 Casualties for Chinese: 1 artillery and 13 infantry Casualties for Japanese: 8 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : 1,50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship and 1 cruiser moved from 32 Sea Zone to 31 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Gibraltar to Scotland 1 bomber moved from United Kingdom to Scotland Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Scotland Americans attack with 1 bomber and 1 fighter Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in 44 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 1 battleship, 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 27 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from Scotland to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island Place Units - Americans 1 harbour placed in Wake Island Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 13 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 1/16 hits, 3,67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 4,83 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 8 infantry in Yunnan, round 3 : 4/11 hits, 2,83 expected hits Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 3/13 hits, 4,50 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 6/9 hits, 3,17 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan 2 artilleries owned by the Chinese retreated to Szechwan Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19 Casualties for Chinese: 1 artillery and 13 infantry Casualties for Japanese: 8 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 cruiser, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from Egypt to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 mech_infantry moved from India to Yunnan Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Yunnan British attack with 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 4 artilleries and 1 mech_infantry British roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 2,67 expected hits Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2,17 expected hits 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 3 infantry Casualties for Japanese: 1 armour, 4 artilleries and 1 mech_infantry Battle in Iraq British attack with 1 armour, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 3 : 1/4 hits, 1,50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 4 : 1/4 hits, 1,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber moved from Iraq to Egypt 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 factory_minor placed in Persia 1 fighter placed in Egypt 1 cruiser placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,6,6,3,3,5,3 British collect 26 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,5,2,6,1,4,4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Germans : 0,67 British : -0,67 Americans : 1,50 Chinese : -0,83 Neutral_Axis : -1,00 Japanese : 1,50
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I switched one inf for an AA
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Archangel Italians take Belarus from Russians Italians take Archangel from Russians 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 2 : 3/9 hits, 2.50 expected hits Americans roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Eastern Poland to Belarus Place Units - Italians 1 marine and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : -0.50
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I was really hoping you didn’t hit Yunnan. That negative expected value attack was great value for you strategically.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
I was really hoping you didn’t hit Yunnan. That negative expected value attack was great value for you strategically.
And I still have some power left with the chinese plus 12 to spent
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Just noticed you also sunk my BB in SZ44. Ouch! I thought it was a little skinny but I didn’t really think you’d risk an attack.
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I like the risk:)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Poland to Belarus Germans take Baltic States from Russians 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 fighters moved from 109 Sea Zone to United Kingdom 1 bomber moved from Western Germany to Holland Belgium 3 bombers moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 3 artilleries moved from Holland Belgium to Normandy Bordeaux 1 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 3 aaGuns, 7 armour, 10 artilleries, 24 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Bulgaria to Romania 2 tactical_bombers moved from Romania to Belarus 1 infantry moved from Vyborg to Novgorod Place Units - Germans 1 infantry placed in Normandy Bordeaux 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 destroyer placed in 110 Sea Zone Germans undo move 3. 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 1.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Poland to Belarus Germans take Baltic States from Russians 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 fighters moved from 109 Sea Zone to United Kingdom 1 bomber moved from Western Germany to Holland Belgium 3 bombers moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 3 artilleries moved from Holland Belgium to Normandy Bordeaux 1 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 3 aaGuns, 7 armour, 10 artilleries, 24 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Bulgaria to Romania 2 tactical_bombers moved from Romania to Belarus 1 infantry moved from Vyborg to Novgorod Place Units - Germans 1 infantry placed in Normandy Bordeaux 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 destroyer placed in 110 Sea Zone Germans undo move 3. 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers EDIT: Adding units owned by Germans to Belarus: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in United Kingdom : : 1.50
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This game seems to be getting away from me.
You might want to check the Korea casualty. Not sure if you did edit that.
2nd file.
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Is it too late to move the Italian sub to SZ95?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Smolensk to Russia 4 aaGuns, 2 armour, 7 artilleries, 39 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Vologda Place Units - Russians 3 artilleries placed in Volgograd 9 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,2,5,6,5,6 Russians collect 29 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 7 artilleries and 12 infantry EDIT: Adding units owned by Russians to Tambov: 7 artilleries and 12 infantry EDIT: Removing units owned by Russians from Russia: 1 armour and 5 infantry EDIT: Adding units owned by Russians to Tambov: 1 armour and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 6 infantry EDIT: Removing units owned by Russians from Korea: 1 aaGun and 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,17
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@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Is it too late to move the Italian sub to SZ95?
moved it, changed korea, 2 times a 1 kills you, you loose 24 pu it saves met like 10-12 pu repair. that’s a difference of 34-36… Strategic bombing can be costly
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Oh I meant to move a DD into SZ44. If I hit twice, I’ll use the dice roller for the defence and remove it.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Shan State to Yunnan 1 artillery, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 armour, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 1 infantry and 2 mech_infantrys Japanese roll dice for 2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 6/15 hits, 4.83 expected hits Chinese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 2 mech_infantrys Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 44 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Battle in 79 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from 44 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 fighters moved from Caroline Islands to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 3 artilleries, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : 0.50 Chinese : 0.67 Japanese : 2.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 31 Sea Zone to 10 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 31 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 54 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Wake Island to 54 Sea Zone 3 fighters moved from Western United States to Wake Island 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 destroyers placed in 101 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 89 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 7 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :